Good small talk. Like actually had no idea what the vibe of Xmas was in japan. These small moments are what determines the casters I follow tbh. Thanks mate
That's why he is loosing games. He is too concentrated on it. Should be balance between micro and macro. You can be 20 seconds concentrated on shuttle, loose base build timings and at the end loose the game.
Thanks for translating. I think Snow probably meant he is doing other 'random' things that he finds fulfilling rather than putting in the massive amount of focus he'd need to since Flash and Soulkey are both in Proleague. I have also noticed Korean progamers often make very definitive limiting statements by Western standards. "I can't play anymore" is just a modest way of saying "I don't want to practice to beat these guys."
15:55 Snow loses a full shuttle before the fight at maxed-out supply even starts. I wonder what was inside it? More like 4 zealots, or 4 high templars with full energy?
I don't like Snow pvt mid late game strategically. Often outplay terrans in early game so much that he might win with mass scout. But when it comes to good late game terran he lose so much. 1. Mega predictable. He just make little trades with 16 templair and fighting terran in man fight (frontal attacks for storms). 2. Almost never counter attack. 3. Almost never carpet bombing terran bases with mass shuttle, prefer frontal fights. 4. Terrible scouting, no clue where terran army is. Spam reavers then make 4 obs at some point when terran already took positions and pinned protoss and you have no clue where undefended spots. 5. Terrans know his style and almost no cover in many bases, just spam like 12 goliath to focus shuttles, and focus templairs. This would be wrecked so hard by quick max with many zealots, Best style. 6. I'd say terrible balance with micro and macro. Kinda showman. Common to see like 70 supply and 5-7 probes under each nexus while pro reaver micro going on. 7. Terrible random base layout which leads to bad macro and huge damage from drops. No pilons behind minerals, no wall around main. 8. Often no reaction. Like guy see wraith hunting his shuttle and see no move from terran base. Guess what? No goon in the main and gg.
I love as a terren player how the terren pro's are punishing these greedy toss players for expanding as fast as they do. That second game was impressive by rush. The push out was so well done!!! Definitely takes some practice. Just flawless execution
snow had map and was completely maxed before Rush even attacked... he didn't punish anything, he did what all terran turds do. Max turtle and attack when grades finish. It's a no skill race.
@adambanks791 oh a toss player.. play the most unbalanced race in the game and say terrens are the problem for having to turtle. Maybe question why that is .
It was actually a slow expand rate in all the games. A normal third base is around 6:15 but since you go reaver and speed it's more like 7 minutes. Fourth base was around 10:00 which is kinda late by like 30 seconds or so. It wasn't greedy at all. Just saying because I played the game at a high enough level to know that your statement isn't true. Also I personally don't believe the game is balanced in SC1 or SC2. They want you to believe it's balanced through maps but there's always been a Best race a medium race and a third race.
@@justingagnier2871 It is known by pros that Protoss is the weakest race at pro level, mostly due to the Dragoon and the Observer. The Dragoon has too many small disadvantages compared to the other ranged units (Unit Size, Unit Sprite Attack animation, Attack type and horrendous path finding) and the Observer is too weak/expensive as detector. And of course it is not that those units don't work, but rather they are worse compared cost/effective to whatever Terran and Zerg have.
Best is the best player if we're being honest. Soulkey mastered 6 hatch hydra, that's it. There's a reason there's never been a Bonjwa Protoss, it's the weakest race. Soulkey couldn't do anything with toss
Game 1 is proof that T vs P is imbalanced FOR T. P Snow had map and was maxed and just got ran over easily. Terran just needs to turtle and grab 3 bases and they're unbeatable
I'm thinking, that players like Snow, Rush etc. making enough money from people... for example, "play with somebody for 10-15$". They can have 10-20 games per day. They don't need to go to every big tournament and be under pressure all the time. Like... actor Dwane Johnson... his post in social network cost 1 million... why he should fly somewhere and be there a month for 20 millions salary per movie? It's waste of time. Easier to find random small salaries.
Good small talk. Like actually had no idea what the vibe of Xmas was in japan. These small moments are what determines the casters I follow tbh. Thanks mate
Exactly
WELL IM HAPPY TO SPEND TIME WITH YOU TOO BROTHERRRRRRRRRRRR
Snow reaver micro is just insane.
Alot of good that did him 😂
That's why he is loosing games. He is too concentrated on it. Should be balance between micro and macro. You can be 20 seconds concentrated on shuttle, loose base build timings and at the end loose the game.
Thanks for translating. I think Snow probably meant he is doing other 'random' things that he finds fulfilling rather than putting in the massive amount of focus he'd need to since Flash and Soulkey are both in Proleague.
I have also noticed Korean progamers often make very definitive limiting statements by Western standards. "I can't play anymore" is just a modest way of saying "I don't want to practice to beat these guys."
15:55 Snow loses a full shuttle before the fight at maxed-out supply even starts. I wonder what was inside it? More like 4 zealots, or 4 high templars with full energy?
Snow lost a level since becoming a family man.
I don't like Snow pvt mid late game strategically.
Often outplay terrans in early game so much that he might win with mass scout.
But when it comes to good late game terran he lose so much.
1. Mega predictable. He just make little trades with 16 templair and fighting terran in man fight (frontal attacks for storms).
2. Almost never counter attack.
3. Almost never carpet bombing terran bases with mass shuttle, prefer frontal fights.
4. Terrible scouting, no clue where terran army is. Spam reavers then make 4 obs at some point when terran already took positions and pinned protoss and you have no clue where undefended spots.
5. Terrans know his style and almost no cover in many bases, just spam like 12 goliath to focus shuttles, and focus templairs. This would be wrecked so hard by quick max with many zealots, Best style.
6. I'd say terrible balance with micro and macro. Kinda showman. Common to see like 70 supply and 5-7 probes under each nexus while pro reaver micro going on.
7. Terrible random base layout which leads to bad macro and huge damage from drops. No pilons behind minerals, no wall around main.
8. Often no reaction. Like guy see wraith hunting his shuttle and see no move from terran base. Guess what? No goon in the main and gg.
First game was awesome!!!
Merry Christmas.
Thanks Saiyan!
it's harder to clap with your feet when you've got a baby on your knee. still gosu, but rush is such a hard worker
i was hoping rush become the next big terran
I love as a terren player how the terren pro's are punishing these greedy toss players for expanding as fast as they do. That second game was impressive by rush. The push out was so well done!!! Definitely takes some practice. Just flawless execution
snow had map and was completely maxed before Rush even attacked... he didn't punish anything, he did what all terran turds do. Max turtle and attack when grades finish. It's a no skill race.
@adambanks791 oh a toss player.. play the most unbalanced race in the game and say terrens are the problem for having to turtle. Maybe question why that is .
It was actually a slow expand rate in all the games. A normal third base is around 6:15 but since you go reaver and speed it's more like 7 minutes. Fourth base was around 10:00 which is kinda late by like 30 seconds or so. It wasn't greedy at all. Just saying because I played the game at a high enough level to know that your statement isn't true. Also I personally don't believe the game is balanced in SC1 or SC2. They want you to believe it's balanced through maps but there's always been a Best race a medium race and a third race.
@@justingagnier2871 It is known by pros that Protoss is the weakest race at pro level, mostly due to the Dragoon and the Observer. The Dragoon has too many small disadvantages compared to the other ranged units (Unit Size, Unit Sprite Attack animation, Attack type and horrendous path finding) and the Observer is too weak/expensive as detector. And of course it is not that those units don't work, but rather they are worse compared cost/effective to whatever Terran and Zerg have.
@@adambanks791you have no idea what you are talking about
Soulkey is the reason Snow has not won a ASL title. Soulkey is the best player by far now.
Best is the best player if we're being honest. Soulkey mastered 6 hatch hydra, that's it. There's a reason there's never been a Bonjwa Protoss, it's the weakest race. Soulkey couldn't do anything with toss
Snow is not in the shape last time...
thanks budday
Game 1 is proof that T vs P is imbalanced FOR T. P Snow had map and was maxed and just got ran over easily. Terran just needs to turtle and grab 3 bases and they're unbeatable
I'm thinking, that players like Snow, Rush etc. making enough money from people... for example, "play with somebody for 10-15$". They can have 10-20 games per day. They don't need to go to every big tournament and be under pressure all the time. Like... actor Dwane Johnson... his post in social network cost 1 million... why he should fly somewhere and be there a month for 20 millions salary per movie? It's waste of time. Easier to find random small salaries.
poor snow :/
snow got rattled by how easily soulkey beat him
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