I was thinking, when the water girls were swimming away from the submarines light, maybe they weren't scared of the light because of it's brightness, but because on the surface, the light always mean that something would get you, such as the "taser wire."
It actually makes sense. Good point! As if it was a reactive response, like the experiences on lab rats, make a bell ring when food is enabled, and the mouse instinctively goes for it, after several repetitions.
That actually supports a theory I heard in another video that said that the escape is cyclical hence the first, second, third, etc. stage/building, and that the merpeople are previous boys who tried to "rescue" the blob, hence why they would have memories associating light to danger. On another note, does anyone else see a parallel between this story and The Matrix? If you read the matrix wikipedia, there's a neat theory... The matrix mind control works on most people, but a small percentage reject the fake reality. To control that small percentage, the matrix contains "programs" that spread the "prophecy" of "the one..." The people who reject the matrix and choose to believe the prophecy get to leave the matrix, live in Zion, and live out their lives running around in the matrix trying to find "the one." Periodically, a "the one" is born into the matrix, and his birth coincides with the time when Zion has actually grown into a threat to the machines, at which point the one begins his journey to and eventually reaches the architect room, where he is given a choice to either allow the extinction of humanity or to reboot the matrix, at which point the machines will destroy the current Zion, and the one will be allowed to release x number of people from the matrix to start a new Zion and repeat the cycle e.g. Neo was like the 7th or 8th "the one." In this way, the prophecy is actually a form of control, but they never know it, and the only person who knows it is the one... but only when it's too late. Maybe the blob's escape is also a cyclical form of control. Notice the museum display that is a replica of where the blob ends up after its "escape"/death, how the scientists are cheering when the child appears in the blob's container, and how toward the end the facility employees are actually assisting it in its escape. Maybe the scientists allow for this semi-controlled "escape plan" in the same way that the machines allow for a "the one" to be born and to make his way to the architect room, so that while the captive hopes and plots for a better future, it is easier to control than it would be if there was absolutely no hope and no chance of escape.
You missed a giant clue! At one point during the playthrough the blob falls into a display case showing a model of the final scene with tiny trees and a spot of sunlight, meaning the humans intended this to happen in the end, they planned it out! If you look at the final scene shortly before the blob runs down the hill you see the blob actually crash through the wooden walls of the "Set". It's all a big farce and the blob never actually escaped, but followed exactly the plan it was expected to take. Perhaps the boy was used to move the blob to a new location for different tests.
Idk if this was what the humans wanted to happened. The blob does trample over humans and kills many of them including what appeared to be a CEO in a corner office type. I don't see them planning that.
+Travis G (Asecis) If you saw or played that scene, you could notice that one of the guy on the floor actually guided us and helped us starting the pocked elevator to go outside( threw it to the button), so maybe all of this was set
it's kind of annoying when you notice that though because it kind of scraps most theories that people have on the game because why the hell would they want the blob to do that and why would it make sense unless it was just an experiment from the start, with all the well placed puzzles and buttons and stuff. and was the secret guy underground ever part of the corporation or did they use him to move the blob to a different location? just don't understand why they would try and capture the boy back if it was their plan all along..
Got a few things wrong. In the normal ending, you don't actually escape. The scenery is built by the company to make the blob think it got out. You see a model of the ending scene constructed in which you crash into as the blob. easy to miss. Also before you crash through the wall into "freedom", you see that it's all constructed out of wood. Additionally, look at the trees you roll through, they're fake. Next: When you pull the plug in the alternate ending, the boy goes limp and the lights go out. Look at the background, the computer is plugged into the control helmet. You are the computer.
or maybe we're the guy that wears the mind-control helmet thingy (as we could see in the alternate ending) who's controlling the boy. Or the computer is the one who's controlling everything Edit: I saw a comment said that it's a chair, not a guy. Well idk which one is right since its figure doesn't really have an obvious shape
I think the mindcontrol thing attached to the screens in the secret ending is supposed to represent us, the players, attached to our screens, playing the game. The boy disconnects himself from us and this the game is over. We, in turn, are "controlled" by the blob, the end objective, the thing to the far right, where we have been heading all game. We have our own free will, but every player of this game still mindlessly walks to the right. Thats how we, the players, are being controlled!
this feels like toriel being killed in undertale the first time we play,we think its the kind of tutorial boss that doesnt die but it actualy does.What im trying to say is that its not the"gamers know how games work" but the opposite:"games know how gamers work".Inside uses that knowledge to make us feel we are in control,that we do what we do in other 2d games:we go to the right,like every other 2d game.
Sadly about the running right thing? I just tried. There's no way at the beginning to run left. I love your idea, but if there's no option aside from not playing (even far cry 4 gave us the option of, instead of not playing, just doing as we were told and wait) then we literally don't have a choice.
+tyrongkojy thats what im saying,our first intuition in a 2d game is to go right,and when we hit a deadend,we backtrack,but "the blob"(the developers)made sure that there is a path and there is no deadends so we dont go back(not getting to the blob to help it). Trying to go back doesnt work because the blob its not in that direction,so it blocked the way. The only question remaining is where did the boy came from.At the begining of the game,the boy slides down a slope.the question is:whats to the left.And i think the answer to that is that it doesnt matter. Tbh,im waiting for matpat to try to solve this mistery. :P
Yeah, I'm not convinced the blob is the one controlling us. It feels more like an Akira situation. See, after pulling the third plug you still have some control as it drags you in. STILL WITH ONLY ONE LEFT you take over as the blob, and only after being absorbed. The blob being in charge since the beginning isn't something I quite buy.
Something you should take into consideration is when you break out of the glass dome as blob and you go to the left side and break into another much smaller dome, you can see it's a replica of ending scene and you can even see the blob on the beach. This could mean that while the blob was controlling you in order to escape, this whole thing was just an experiment (most likely repeated many times) made by that organization. Otherwise they wouldn't have a model of ending scene.
I also noticed that the people of the organization were helping the blob get out of the facility towards the end. that could mean that the people of the organization were helping the blob just to see what it would do when it breaks out of the facility and test it.
What about the the theory that the boy represents the sperm trying to reach the egg? It struggles to get past seemingly impossible odds to finally reach the ova and bury its way in. Then the egg lowers to the uterus to develop, to grow, and to incubate the baby inside. I think the glowing light symbolises that the egg reached the uterus and the baby is ready to grow.
This is what I believe. When you fall into the trap as the blob, if you look at the floor, it clearly looks like a vagina. The escape from the trap and into the open symbolises birth. Also, the whole dystopian, mindless society can be seen as an allegory for our own body, which is a machine where every little cell has to play its part. You also see people mindlessly racing towards the blob, just like you, just like sperm cells, but none of them can get inside to the "egg", exept for you. Also, Inside, Inside the body, seems fitting. And how interesting is it not to portray the human body and reproduction through a grotesque, mindless society and a horrifying blob of melded humans?
My theory is that the game is an allusion to how people are being 'controlled' by their own 'machines' or devices... As is shown in the alternate ending, when the boy *disconnects* the computers, he himself is shut down as well, alluding to the fact that he is being controlled by computers/machines, and that once that connection is lost, he shuts down and basically has to find himself again. Which is where I feel this game connects to Limbo, because in that story the boy ends his journey by finding himself, and I believe that it is presenting how the boy 'died' so-to-speak...
Why did you say in Limbo "the boy ends his journey by finding himself"? Didn't he find a girl? (Although I have absolutely zero idea of what the story of that game was about...)
+Patchy .E. There's a 'false' ending in Limbo wherein he found his sister but it's an illusions. His sister, all of it were illusions and it keeps repeating and repeating tho. But you can achieve that ending with mind-control worm in ur head.
maybe the humans knew that a person was going to try and free the blob. For example them testing if they were really under mind control with the jumping and stuff. They had no clear reasons to be shooting the boy with darts to capture him unless he has something to with the whole thing. This game is honestly so good and i'm in love with this world and the whole concept behind the blob and the mind control, I actually think its linked to Limbo is some way as you said the worms and the technology.
capturing the boy was more or less a best case scenario. If possible they would try to sedate or subdue the boy, but stopping him was the main priority, no matter the cost.
To point out something from another comment: The boy is seemingly supposed to be a "virus" of some sort. An external virus that attempts to infiltrate the facility and reach the blob in the game in order to free it. The question lies still, as to "why?". Why does the blob want to leave the facility and what is this supposed to represent? The secret ending shows a HUGE key factor in the "what is this?" and "why is the boy trying to go into the facility". He unplugs the wires from the wall and removes not just the wire, but seemingly his own "free will" and any other external will to move around. He becomes a zombie, or at least becomes immobile since he could have been a "zombie" from the start being controlled by an external being. A theory then arises from that in which it's then said that you, as the player, are controlling the boy in what you assume is "free will" but really isn't since you're only going one direction and no other. You're forced to go right and continue on to free the blob. You end up going through to free it, and it escapes. The theory of the boy possibly being controlled by the blob is plausible and possible, but the boy is also being sent into the secret ending, potentially, which then tells me it could be that you're the scientist (as the player) who wants to rid of the blob and be done with it. Another key note is that the humans in the lab area seemed to be cooporative as though it was all planned out and perfected for the blob to escape. Meaning they possibly wanted it to happen. Someone pointed out that there was a small modeled scene in a display that showed off the ending where the blob escapes and the single ray of sunshine lands on it right next to the trees. I don't know what to conclude from that since I wouldn't have a clue as to "why" and what the point of it really was. To me, it just seems as though the kid was an external virus that struggled with his own free will and possibly the will of the player as well. You're forced to move right and you're forced to go inside. How do we know what the blob did was only diving deeper inside the actual heart of the facility? What if the scientists wanted to move the blob but had no way of doing so without tricking it into thinking it's trapped and that somehow the "outside" was actually their "inside"? Did the blob actually escape, or is it just going into the will of the player which is the will of the creators of the blob and the game. You're plugged in and the secret ending is you using the free will to unplug and end it. YOU are the one struggling with the free will NOT the boy.
What if we were the corporation "inside", that no matter what this boy loses his chance for freewill. He was an experiment to see if peoples minds were strong enough to resist the control like him and the blob was their way of killing him off in a sense.
Great video man, keep it up! Lots of work behind this, pretty easy to tell you've really tried your best to try and explain this the best way you can. Very cool video, like!!!
mind control worms? bro. limbo was about a boy that died in a car crash. thus making him a ghost boy and searching for his sister [ hence the ghost girl at the ending]. i mean theres a secret level in limbo that a car crash happens, a level with a hotel where its raining. mind control is not in limbo. limbo is about a ghost boy stuck in the realm called LIMBO, hence the title LIMBO. this game is not even close to being relevant to limbo.
1st, your opinion is your own, however mind control was definitely a thing in Limbo and to say there's no connection is an ignorant statement because Playdead does not give out the story of their games so we really have no way of knowing for sure. Lastly, I'm not you "bro". :)
but just because the games are made by the same company does not mean they are relative. like what i just said was pure fact and you saying that what i said was false is purely ignorant and full of arrogance.
No, it's not pure fact. There were mind control worms in Limbo, and there was similar technologies shared between the games. Those are facts. As for whether or not they are in the same universe, as I said in the video: those common elements lead me to believe so, the living world in this case may influence Limbo. You're saying that because the boy in Limbo was dead, these games can't be related which is a major (and unwarranted) stretch in logic with no basis. Also, relevancy and association are two different things. I never said events in Inside affected Limbo, I said they could take place in the same universe. What I said to you was not out of arrogance, it was because of yours. Stating something as a definite in this case is stupid, arrogant and inane so I was justified in calling you ignorant. Maybe next time instead of coming onto someone's video then insulting them, acknowledge you have a difference in opinion, comment to that effect, then move on.
Thing is, Zedasin Archer is right. I don't remember anything about mind control on Limbo, and the game was named after the underworld where dead children go to. The car crash also makes sense since it's hinted on the secret level too. So they aren't on the same world, since one is on the real world and the other is on an Underworld.
+Hoxton Hoxworth There was worms that would land on your head and make you go a certain direction in Limbo. Limbo and the living world are two different worlds yes but they can still be in the same universe. Just like how we have the land of the living and the land of the dead in our world or something like that.
my theory is.. the developers are following rockstar's logic.. just create a random strange storyline and let players/stoners make up their own version of it... they did that with limbo.. they're doing the same with this... just like rockstar leave some random easter eggs with no direction whatsoever and players spend years to figure it out..
That is a pretty well thought out answer for the overarching story. It still leaves a few loose ends on the third party. The corporation's intentions and interactions of the player and their goals. They were obviously harvesting live people to turn them into zombies, and those zombies into that blob. If the blob was the end goal then what did they accomplish? A hive mind? After it escaped they then casually escorted the blob to another chamber, not acting like it was a monster, when obviously it scared the piss out of everyone else. Another point that isn't covered is near the end the zombies followed the player without a helmet, when before-hand a helmet was always required (Could it have been caused by the rebirth scene where he breathes underwater?). This covers the basics very well, but there are a few details that could flesh out the story even better.
Ok so everybody solved the uninteresting part. The real questions that needs to be solved imo are : - Wtf was that killing sound wave thing coming from? - Why is there is such a huge installation? - Why did people create the blob? - Why are people turned into use-able zombies and how do they survive so long without nutrition? (also why are the "guards" so chill about watching them walk with their children like np) - Why do people first want to kill the boy and then help him? - WHY IS THE ENDING OF THIS GAME SO SHITTY AND EVERYBODY LIKES IT?! IT'S IN MY TOP 5 MOST DISAPPOINTING GAMES!!! Like rly... such an interesting scenario and 0 FUCKING EPXLANATAIOOJENFNZEKNZEJFGNIZENGIZENGBNZEBGNZA3RGJN?Z
You're asking for redundant and very unexplainable questions that can only literally be answered by the creators, almost entirely. The questions he's answering are of the "what is this boy?" and "what is this place?" You're asking "why do we exist" and hoping it's a singular answer outside the creators' minds. You're NOT going to get the answer and you saying the ending is "shitty" is pretty lame given you're explaining how little you know about the context in which the ending takes place. IDK who the people are the liked your comment, but I have no doubt they are just as ignorant. It's a numbers game so naturally there will be people liking stupid shit from time to time. Critical thinking is usually what humans use and that's what separates us from a lot of animals. Use it bud. :)
steven w - we are in some massive research facility like in the game "Portal". That shock wave maybe coming from one of some secret weapon or project they have been doing, we never know. - we never know, all we know is they are doing all sort of experimentation in this facility. Again, kinda like in the game "Portal" - maybe it's science gone wrong, maybe the scientist push the experiment too far. Maybe they want to create artificial sentient being. - how do you know they are not being fed? Maybe they do this in the tank, or pod, that scattered around in the game. He guards so chill because o them these artificial human are just like a doll or vegetable so they know there's no harm. - they dont want to kill the boy, they just want to stop and catch him. Notice that when they shoot they shot darts not bullet also machine. Except the dogs might want to kill the boy. - the ending of the game is perfect. It reminds me if great sci-fi like akira, frankenstien, portal etc. You don't need to understand everything. It's how you feel, that's more important. The unknown is part of the charm.
Wasan Suttikasem wow thanks for the long response, you actually answered a few questions quite well aaargh I understand people can like the game only for it's philosophical side but when I see such huge installations and advanced science shown before me I can only ask myself 1000 questions about how it works and why ^^" Thanks dude and have a nice day and happy new year while we're at it! inb4 >you answer 5 years later
You made a great video ! After finishing the game, I had a lot of questions about its meaning and your reflexion answered to a lot of them, thank you :)
great video! a couple points to elaborate more on your theory. the alternate ending should be the "better" one. and it's the boy unhooking himself from the mind control. and look at the room of the person who was controlling him. it's a chair surrounded by monitors. i don't know about you but looks a lot like how i played the game (sitting on my couch staring at the tv). so i think that is the boy winning and unhooking himself from us. by the way there is some heavy foreshadowing that the boy is being mind controlled in that you have to mind control some zombies through other zombies (like a chain) to solve a couple puzzles. i remember thinking, "i wonder if someone is controlling the boy". well, duh, i am. so i think in the normal ending we "win" and our goal was to kill the blob or free it. i still think one of the big mysteries that would probably help understand what the blob was up to (if anything) is why everybody rushed over to the window before i did my thing with it. what were they concerned about at that point?
"Hunted and alone, a boy finds himself drawn into the center of a dark project." The direct description of the game, so the boy I assume was about to get mind controlled, but escaped. Then he was drawn to the center project, either the closer he got the more the project had a hold of him, or the parasite injected into him took control. I prefer the former. I besides this, i can hardly try to explain this without knowing wether one ending is true, or if this is a time travel dillema. However, i can explain that this parasite enjoys water. Maybe thats why it wanted to escape, i cant tell if the parasite or whatever leavees the blob though at the end. Just adding on, this is a real confuffle. I was able to understand the Limbo ending easily based on that game's description and event: "Uncertain of his sister's fate, a boy enters Limbo" But this game is a much harder read. The developers had to have had a phychologist on the team to f with us hard. This game does count as a phychological horror according to the steam tags.
I think it's some sort of electromagnetic pulse because the helmet short circuits or something when it's first hit by it. Why the frick there is a giant, extremely powerful, pulse strong enough to create a shockwave that dismembers a human body by sheer force is really thought stirring.. This dang game
You know, there are some sonic booms powerful enough to damage small vehicles and cause minor injuries and blunt-trauma in people, the government may be trying to weaponize that.
Personally, i believe that the shock wave was showing that they were in the middle of a war and they were fighting. in an attempt to stop so many humans dying the were trying to create a machine that would do what its told no questions asked. so many humans are already dead because they were losing the war. but that is just my theory.
In the secret ending scene, is that a helmet in the background. Do you also think that the secret ending is the boy winning the so called "internal conflict" opposing to the blob winning when he is implanted and the blob is released?
In the secret ending if you look closely you can see a person So I think the boy is getting mind controlled and the person is pulling the plug to stop the process which is why he went limp
The helmet is hooked up to alot of computers (it seems like) wich i see as a reference to us. It might show us that the blob is NOT controlling the boy but we are.... Then why would the boy go after the blob? Maybe the blob is controlling us. If you think about it. We are the ones that keep pressing forward without knowing what will happen. So maybe the blob is controlling the player
you know that in the end of the game tho blob did not escape right? before you go you have to break some wood planks and above them there are lights like on in theaters. and also you have been there before while playing as the blob but it was smaller inside a cage made out of glass. its exactly the same even the small tree in the backroung is there. and thats why there are humans helping you while you are trying to escape as the blob. because you dont escape you think that you did but you are in just a bigger cell and makes you think that you are oustide while you are still inside!
Did anyone else notice the room with the miniature set of pine trees and the single light on the beach. Notice that the blob at the end punched through a wooden wall and then fell past some pine trees and ended up in a single lighted spot. I think the blob fell into the big version of the miniature was showing us. That wasn't the outside, it was like the "Truman Show". A dome set. What do others think about my observations?
One MAJOR aspect you've neglected to factor in is that you don't actually escape at the end. You simply break into a pre-prepared chamber within the facility. This is confirmed because there is an exact model of your final resting place in the facility, meaning that you breaking into it was intended from the start. Other theories are up for discussion but this part isn't. By extension this also suggests the blob is NOT controlling the boy. Supporting this, if you look in the secret areas, it's obvious there are recent signs of life/occupancy within them, not to mention the underground bunker where the alternate ending takes place is full of canned food/computers and even a smouldering cigarette butt. The boy is being controlled by someone to reach the blob for some reason.
This is something everybody is missing out and i actually was just informed about it ( a friend told me ). That would mean that the normal ending withou disconecting the orbs is either 1. The blob gives up at the end after realizing its just another chamber and it can't escape or 2. The blob is fooled by the humans just like we were fooled in the previous puzzles when we thought they were helping us escape, when they were just directing us to the bigger, most conceiving chamber of all, and the blob THINKS ( just like 99% of players that did not have the perception to notice this ) its free. tl;dr the only TRUE ending would be the secret ending, which would be the only way to be set free... either if it means just the boy being disconnected or if that cable controls all sources of mind control in the game.
The blob gets trapped into a bigger cage , if you pay attention at one point the blob falls into a model size cage of where the game ends its has the hill , the beach and the beam of light where the blob lays , there's no escape you're still INSIDE
i just watched JSE´s playthrue of the game, and this description and theorising just blew my mind... wow this game is INCREDIBLY well and intelligent made
What if... The blob IS in control of the boy. And is controlling the boy with those orbs some how. And the boy doesn't want to be controlled anymore, so he disconnects all 13 orbs, and finally, disconnects himself. That's why you can't unlock the secret ending the first playthrough. Cause the first playthrough is actually a vision the boy is having, not knowing his final fate. and the second playthrough, he actually knows about his fate through the vision and has a chance to stop it by disconnecting the orbs, and shutting himself down. Makes a lot of sense now.
As far as who's controlling the boy goes, it could just easily be a person in that society who morally objects to the blob, and wants it to go free. Keep in mind that the secret bunker where you access the boy's mind control facility is high tech, and is only accessed by de-activating all of the orbs, and some of those are found in this society's establishments - hidden within them. I don't see the blob being the controller of the boy, simply because I don't see how it could have created the secret bunker, and we don't know anyone implicitly who would have created it in cahoots with the blob.
I think it's like this: Little boy is searching for his sister (in Inside world). He fails. Then in that "THING" at the end boy dies at the end. He enters Limbo (in Limbo world) and searches the whole limbo. Then he finds her. That Worms were at the limbo too.
The name of the sphere achievement is "Field research" and you can see in the dark room that there's a photo of the blob. It makes much more sense that somebody is trying to get the blob out to prove its existence (and thus show the atrocities committed inside that research facility) to the rest of the world. This is why, at the beginning, you go through the cement barriers with barbed wire. You're sneaking into the research facility. Furthermore, the guy controlling you must be one of the scientists or workers in the facility. This would explain his access to and understanding of the technology. This is why his "lair" in the cornfield is inside their secure area. He's an inside man, trying to expose his company. Also, did anyone else get the Portal reference, when you have to toss your box into the incinerator near the end? That has to be intentional. :)
Well this is my theory bros. For me, You, the player, controls the kid but yeah he died from drowning before the whatsocalled 'mermaid' injected something inside his body so he acquired the ability to breathe in the water and controlling the zombies. When the kid totally fused to the blob there was a time where the blob fell down inside the glassy something big tube and you'll see the background of the blob its the same as the background in the setting. Its just they already knew the result/ending or maybe they want it to happen so maybe they controlled the kid *(because he died so the thing injected to him by the mermaid revives him just like the zombies when they controlled)* to go there to expose to the sunlight so the people in the factory or lab well idk obviously helping the blob to get outside and well their plan succeed. *ending background* In 'Limbo', if there's a worm above your head you'll get out of control or dizziness and something happens to him if he expose to the light. I think in 'Inside', its a yellow thing orb like those mind-control helmets injected to him. So when the blob and the kid merged, the thing inside him turned to worm/parasite so in the ending when the blob exposed to the light, it transformed to somewhat like a pig if you look closer to it. And as what you've seen in the beginning there's too many dead pigs outside and there's one pig with worm in the ass went berserk and tried to attack the kid. Maybe in the Alternate ending of 'Inside', the kid would have survived if the 'mermaid' didn't inject it to him first and then unplugged those computers to the secret place that controls all dead people even the 'mermaids' because all of them were experimented and alive using the technology. The story is more likely about human experimentation or artificial something or enhancing the mind-control thing. smh I think those two were in different worlds but the same in involvement of the mind-worms device and also the setting of Limbo is in the Forest to Factory. And I think that kid in the Limbo encountered those worms on his past life. Well we dont know since Limbo left us so many questions tho and even the creator wont reveal it and that makes the game interesting. ^^ I'm not good in English bros please bear with it and understand. Hehe. ^^
You missed out on the part where the blob falls through the floors and lands inside a diorama of the end scene on the beach. What's that all about? I didn't notice that btw, guy in pewdiepie's comments pointed it out.
Actually I saw pewdiepie video,while the blub was falling through the floors,at the minute 23 you will notice that's there was a meeting when the blub fell on the class cage,after in the ending you will notice that's the blub is not free because it's just in a bigger cage where there is forests and stuff....
Dude, that was mind-blowing...holy shiz, man, i am dumbfounded. I had the impression that the blob was in control but the alt. ending just...wow...i need to rest for a while with this information but thank you, sir, and have a splendid day/night whatever...again, wow...
I don't have too much time but I wanted to add my own personal theories, but before that also great vid and awesome theories I've had similar thoughts. However I feel the ending has two representations, I always felt like these mind control worms? and these faceless people were always different from the other soliderlike people as a showing of something like classism or marxism. I feel like the boy is like an Homunculi and perhaps the key one in helping change or further the research of making more homunculus work or making them into other things like the siren and the blob. I feel like the boy has somewhat of a Pinochio background of a homunculus made by a lead scientist who always wanted a son, in the alternate ending the boy comes back to put both himself and his father to rest, in the bad ending perhaps the boy felt bad for the experimented homunlus, or the father controlling the boy who is also the lead scientist takes the blob to put an end to the abuse of his technology. Yea it's abit far out there and presumptious, but just the feel i got when I ended it, the rebirth scene is very powerful as well as hard to interpret. I took it as you find out the boy was never human and was always an humunculi to begin with. Personally i don't think these puppets were previous humans because they have much more durability than a human such as falling great heights and the swimming whereas you see other dead people underwater right after your 'rebirth'.
I came from Jack too.. I actually thought when the boy went into the blob that was the moment it became sentient, like it was moving on the boy's whim.
Just Someone Commenting i don't know, i kinda liked the fact that he was like a virus in the system, maybe that's part of the secret ending? where the boy crashed down everything instead of falling to the will of the blob
+NOBODY HERE thank you 😂😂 and yeah same. I feel like the boy was controlling it after it went into the blob. Because before that the blob was kinda just sitting there
Your theory makes a lot of sense. especially why the character is only able to walk towards the blob in one direction instead of traversing in the 3D universe.
Like art it has varying meanings with my interpretation: Individuals are always under someone else's design with death (disconnecting) being the only escape. Usually a collective (the blob/most expected ending) or single ideal/individual (the secret ending/rarely) with the only true free will being accepting which existing position to choose. Sucks but most of everything has been done and mapped out for us (Game Designers Level/Character creation) only leaving the ability to add on to this world's existing knowledge (Exploration) until a new breakthrough (breaking game files to introduce your own rules) happens. Die, live under pre-existing scopes, or ascend are what seems like the few options left for us.
There is another possibility about the blob, it could be that who ever was controlling the blob was in the city and once it escaped it fell outside the controller's range. That could be why we loose control of the blob. This would mean that the person controlling it is still in the city.
I agree with a lot of what you said, but I think there's a more basic explanation as well: Even tho' the blob can't move (it's not dead because it was still breathing) - the name of the game was *"INSIDE"*... *Finally*, the blob was *OUTSIDE* and it had the sun shining on it. Regardless of whether it can move or not, it's not being held prisoner - or being genetically altered - anymore... *WIN!*
Anyone notice a guy closing a door? Its not too long after the seismic boom thing, you have to swing a rope though a door. Was drinking coffee standing in a large room (after the door jump) when all of the sudden I saw a door close in the background. Reloaded the game. Not only does it close, a guy appears to look out before closing. So ya, Im pretty sure they know you're comming.. and its just "part of the experiment".
what if as you were controlling the boy, blob was using you to get free, but because of the diorama of the end setting in the game, the organization wanted the blob there "free" on that beach as a next stage... so they were controlling you through the blob and the boy
Hey when you fall down as the blob where all those people are looking at the exhibit, after the elevator. The exhibit is exact same along with the light shining in the same place as the ended. Something to consider if the blob is still traped.
The Blob never escaped, it's just in a bigger cage, you can see that when you fall through the floor (with the blob) onto a scale model of the beach and the woods above it.
Cool video! Thanks! I have different views on some points though: Same universe as Limbo - yes! But Limbo comes before imo: the mind control here is way more advanced than in Limbo! The mind controlling worms in Limbo were I'm nature and sprouted spontaneously (or not) and only made you walk in one direction. Now, you can do all sort of actions, and unplug the controlled at your will. It seems more advanced to me. The Gravity controlling tech as well looks much more refined and advanced: Co trolling selectively certain items seems more difficult than just "invert the gravity". So assuming that the universe is the same, I'd say Limbo comes first.
The part about him being the blob is true, all along the blob was calling to him,the human part of the blob wanted to escape the prisoned world he was living in and at the end people were deceived and convinced that they had escaped, but the blob ended up breaking through the "inside" into a cage that was made to look like the outside, in one of the scenes before the ending the blob falls in a model structure of a beach (where we supossably "escape" at the end) but before we escape we have to break through this large wooden fence where it separates the inside from the so called "outside" but you can see these wooden stands holding the structure of the beach where we end up being caged in, thinking we have escaped.
Pertaining to the secret ending, I think that computer was the player. Which is why all of the cables where connected to the control headset instead of a person, or the player.
My theory was that, When the boy was plugged in, He lost his free will. Before that he was a normal boy. When he was plugged in he was covered into being controlled, thats why he was scared of the water things the start of the game. Plugging into the system he gained the powers of the 'blob' and was given life. As you can see when the 'Zombies' fall down they don't die, this could be linked to how the boy cant drown anymore. Because when he is 'converted' he gains this ability.
I think that, instead of just the theme of control, it may go even further to say that we can go to extremes to try and control things to escape something, maybe even becoming a monster in the process; ultimately, I think that the game is saying that no matter what you do to try and control things, it's ultimately useless. The boy, representing naivete and childlike, innocent ignorance, tries to escape his tormentors (like the people trying to shoot him in the beginning) and gain control of his life (using all of those mind control machines). Ultimately, he had never had control, as the player was the reason he was able to progress in the first place (hence the ending where it appears that he becomes a zombie after pulling out the wires of the mind control machine). Not only that, but his and the player's search for control only played into the hands of a monster, the likes of which he and the player became as a result of such a search. Even then, the monster we had become still wasn't able to escape anything (, with the final scene where the monster lays in the light being eerily similar to the smaller habitat-looking cage that at one point falls into); we had just been brought to believe that we had escaped when, in fact, the boy, the player, and the monster had all been tricked into a wider scale of control; they had never actually had free will in the first place. To sum it all up, I think the theme is that you can try and control things in a childlike belief that you can escape your problems, but you will simply become an obsessed monster with no such control at all. wow, this was much too long for a UA-cam comment WHOOPS :3
Whoa. That's an amazing theory. (It reminds me of a book called Sophie's World.) You should read the comment I just made. You might be surprised at the similarity of our theories.
For me is a big criticism of working in big companies. How they want to control and mold you, making every worker be alike and act accordingly. And many times we think we are in control but when we stop to think we are working for the big guy at the end of the day.
did you see that after you turn into the blob and fall some floors into a project that think it's a bigger "cage", a place with a lake, tall grass, some trees, and even a spot of sunlight, and as soon that you pass trough the wall entering the "bigger cage" you can notice some really tall trees, really really tall trees
For me the boy is sent to stop the company of doing those kind of experiments, maybe from another company as a "virus" who knows, and the blob is the main resource of the company, so they try to "stop" the kid, and they add some puzzles to give time to the company to create a "fake" blob and a "fake" scene that looks exactly like the real one. So in the end, the boy actually fails, because with the company was manipulating him all the time to go to the fake scene, so they keep doing experiments.
You said the boy was also being controlled, but not by a certain organization but a different person. The bodies that are controlled immediately falls down after removing the mind control device, so why does the boy clearly can stand up (or move) and breath [4:31] after tumbling down after he removed the plug???
I know you focused on the endings but the game itself is secretly telling you the process of that story. From what I've gathered you enter a new facility under construction at one point fairly early on. Which in the deeper context makes sense as you are furthest away from the main facility the blob is currently residing in. Eventually you'll come across another facility and find 01, 02, 03 and the final one 04. these are either all previous experiments, or advancements of the blob process. It is hard to tell if there are three merkids or just the one (one can assume a single merkid finds/puzzles its way back out into the progression of the game. Or most likely there are multiples due to how they always seem to be one step ahead of you, or in areas that have no plausible entrance) But I'll assume there are three. You the player would technically become the fourth due to the stripping of clothes as you free the blob. if you are 'chosen' the removal of 3 of the 4 control devices would explain a way you get to control the blob so well. There is also the overall layout to consider. of dense forest start, cornfield/farms to feed the populace pre mind control, the animal testing as you outlined, the town where most people were located, and the explanation of why we see hunters in the woods looking for escapee's and why you are hunted and treated the way you are. Before you reach a point, that you are just running through long abandoned facilities, with only glimpses of the possible tests they were running. practically ever set change is trying to inform you of what happened. Even the facilities just buried in water, because it was a failed attempt to control the water, or possibly the other children like you destroyed it, or the blob escaped and destroyed it, and they recapture it trying to confine it better each time for study. But the mystery is part of the beauty of playdead games it would seem. that is the true connection.
At the end, the blob thinks he's free outside, but the scenery looks strangely very close to a miniature set (surrounded by glass) where the blob falls into, previously. So, maybe that environment has been constructed by the scientists for receiving the blob for he's next step of life..
I JUST NOTICED SOMETHING you can see it's all planned when you look at the workers behaviours in the last part, the one that is giving you the box to open the door also point at the door to show you, and just before you can see him letting you go, then walking through to do the next thing. Also everythin is marked on the ground
I think that by deactivating all of the orbs, it breaks the blob's control of the boy, which allows him to go and sever the connection once and for all.
Yo, quick constructive criticism for ya since I think your channel could be really popular. Try using a script (or shorten it if you already have one). It'll help you cut out filler, your voice cracking, or accidental mumbling, which is pretty much impossible to avoid unless you break up your audio and record it in multiple takes. More effort definitely, but it would improve the quality substantially. Also, I'd recommend mixing up the video content some. I'd imagine most viewers of this video have already beaten the game, so you might want to edit game footage out where possible. It's not always clear if you're still talking about something on screen or if you've moved on. This is easy enough to avoid if you shorten the clips to only what you need to show, and only start showing the clip exactly when you start speaking about it. Keep up the great work, hope this helps. You'll earn my subscription and much more!
I appreciate the feedback, definitely something I've been thinking of doing. Working on a video now that I'll probably try to script so I can avoid that. Thanks man!
First of all...please excuse my english, its not my first language, i hope you'll still understand what im trying to say. i think its more of a metaphorical ending. The blob stands for everything you'll get influenced by, like your parents, friends, society, politics, TV etc. and sooner or later it will consume you. And in the end you'll be just this "blob" of influences with a little bit of "you" left and the only thing you can do is accept it and make the best of it and be happy (in this case laying in the sun). The secret ending shows you that there is only one way to escape and that is just to quit (i dont know if it means killing yourself but it could be possible).
One thing that should be pointed out is that the blob doesn't escape. The whole game you keep going deeper and deeper into the facility. The blob even falls into a terrarium that looks exactly like the ending scene. Not to mention the blob rolls down the hill. For the blob to actually escape it would of had to go up.
Finally, got to this game, and I am late to the party for sure. However, my first reaction when seeing the first ending was that the 'blob' thing looked like it was a rock part of the environment. Thus, I thought these things being controlled were trying to be a part of the new world? Then, after watching more videos of the game discussion on UA-cam , this world may have been in some sought of major war - so, perhaps controlling or breeding people to be trees, rocks etc. is necessary ... although, the alternate ending shows you disconnected from 'their' network which shows other motives ~ Well, the irony of the company once called 'playdead' created a story that will never be dead in our minds due to using our imagination to create it ~ Well done! Great Game!
You're missing the fact that a place where the Blob falls is the exact replica of the ending. So my approach is, Blob failed. People "helped" us go into their trap because there is no other way out. So at the end the Blob realised what it had done wrong and the only winning move was to not play.
Couple things. First, the blob's clearly writhing at the end. It's alive. Second, it looks to me like the kid more huddles, like he's scared, as opposed to zombified.
Has anyone considered that the body in the mind helmet in the secret ending might have been the sister of limbo? perhaps that is why the boy attempts to "unplug" her, there could possibly be a larger force that has "enslaved" her? I don't know it doesn't necessarily explain the boy going limp after unplugging the machine in the secret ending, and I always thought that the scientists were attempting to create a super zombie mind slave that was much bigger and could do more, however the blob may have been a sort of seed or source of the mind control power that the scientists were harnessing except something went awry perhaps they sent some zombie workers in to perform maintenance and the "source" absorbed them creating the blob, and the boy was somehow the spark that made the blob very much more aware or sentient causing it to break out and try to escape. I don't know, just a few of my ideas.
I actually really enjoyed your explanation of it. I think that the blob dies in the end, and that the boy still partially retained his original self throughout the game. In the end, however... I like to presume that the freeing of the blob was actually the boy's choice...
Or did it escape..? When you start start playing as a blob, and you are coming back to one of the elevators you were using, you are falling to some sorts of model, which shows us a hill with trees, however the model is in some sort of cage and well, you are rolling down the same hill at the end. This means, that when the blob tried to get "outside" at the end it always was "inside", which is what i think, a true point of this game.
To me the meaning of this game is that you have to fight to be a true individual and free. Stay away from people that want to change you and keep you in line. And if you fight long and hard enough despite they hunting and watching you. You will become powerfull enough to break through whatever is in you way until you reach true freedom within.
I have a theory about the boy. the person controlling him was actually not able ( or did not want to ) risk his/her own life in this journey to help the blob escape . so the person decided to control the boy and get him to go into this place and help the blob escape or to kill it because its suffering or something. and in the secret ending the boy some how gained back his "freewill" and pulled the plug thinking this will stop himself from being controlled. but finds out it was a mistake.
One thing that I haven't seen anyone mention is the part where you have to go through shockwaves whilst hiding behind objects trying to not get hit and blasted of. There where also test dummies while going through that stage . Are they using it as a test for human slaves or is their something else. If you want to see what I'm talking about watch lets play inside part 4 on the lets play channel and go to the 42:00 mark
In Short: - the blob is previous "you"'s' - You were infiltrating, NOT running away all just to free it with control of your well - the water sirens are there to help achieve that objective
When the blob continues to fall down through multiple floors, at one point it falls into a display case that shows a mountainside. A view very similar to that of the ending scene... Maybe foreshadowing the fact that they knew the blob would try to escape, and that it convinced that it did by creating a much larger cage that imitates the "outside." - Plus it would explain why some humans bothered to help create an escape route.
** I'd also like to add that during the escape process, people were waiting to see the blob get lured into the pit of water. Which just further directs us towards the presumed "Outside."
Did anyone noticed that when the blob fell through the floor and onto that exhibit looking floor, it looks like the ending? The spotlight is on, there is the mountain with trees. And the spotlight shines exactly on that spot similar to the ending. I think when the blob finally "escaped" it thinks it did. Until it noticed something and finally realized it will be forever trapped. Notice how it looks like it just gives up? It could've escape more but it didn't. It realized its fate. The organization that trapped/experimented on it the first time is going to track it down and capture it again because it have nowhere to go. Escaping is not possible.But it will still try nonetheless. The water monster that tried to pull you down was probably the leftovers of the earlier attempt at escaping. But it was limited unlike the boy. The way it respond to the lights from the sub is its fear from the light on the surface. The taser wire thing. It's a natural instinct thus it avoids light.
Left a like, and I like most of all about what you said about leaving dislikes. I'd love to know the reasons people thumbs down as you say to help improve. Constructive criticism makes us better. Not forever patting each other on the back.
I think that the blob was controlling the boy and also blob died at the end. The plan was to escape and die in piece, rather than live imprisoned in this testing facility and be used as a tool of mind control. I also agree with "Zedasin Archer", sure there are some similar mechanics to Limbo, but the universe doesn't seem to be the same at all.
Any idea what's going on with number 4? It was present at number of walls and glass where there was written subject 4 and it was present several times during the game (but after we enter the facility).
I was thinking, when the water girls were swimming away from the submarines light, maybe they weren't scared of the light because of it's brightness, but because on the surface, the light always mean that something would get you, such as the "taser wire."
It actually makes sense. Good point! As if it was a reactive response, like the experiences on lab rats, make a bell ring when food is enabled, and the mouse instinctively goes for it, after several repetitions.
Holy shit, that's AWESOME. Well observed!!
Thank you! :) And I didn't know that, that's really cool!
That actually supports a theory I heard in another video that said that the escape is cyclical hence the first, second, third, etc. stage/building, and that the merpeople are previous boys who tried to "rescue" the blob, hence why they would have memories associating light to danger.
On another note, does anyone else see a parallel between this story and The Matrix? If you read the matrix wikipedia, there's a neat theory... The matrix mind control works on most people, but a small percentage reject the fake reality. To control that small percentage, the matrix contains "programs" that spread the "prophecy" of "the one..." The people who reject the matrix and choose to believe the prophecy get to leave the matrix, live in Zion, and live out their lives running around in the matrix trying to find "the one." Periodically, a "the one" is born into the matrix, and his birth coincides with the time when Zion has actually grown into a threat to the machines, at which point the one begins his journey to and eventually reaches the architect room, where he is given a choice to either allow the extinction of humanity or to reboot the matrix, at which point the machines will destroy the current Zion, and the one will be allowed to release x number of people from the matrix to start a new Zion and repeat the cycle e.g. Neo was like the 7th or 8th "the one." In this way, the prophecy is actually a form of control, but they never know it, and the only person who knows it is the one... but only when it's too late.
Maybe the blob's escape is also a cyclical form of control. Notice the museum display that is a replica of where the blob ends up after its "escape"/death, how the scientists are cheering when the child appears in the blob's container, and how toward the end the facility employees are actually assisting it in its escape. Maybe the scientists allow for this semi-controlled "escape plan" in the same way that the machines allow for a "the one" to be born and to make his way to the architect room, so that while the captive hopes and plots for a better future, it is easier to control than it would be if there was absolutely no hope and no chance of escape.
Did you notice those aren't girls? Its just the boy's body with really long hair. You cant take a good look in one of the levels.
You missed a giant clue!
At one point during the playthrough the blob falls into a display case showing a model of the final scene with tiny trees and a spot of sunlight, meaning the humans intended this to happen in the end, they planned it out! If you look at the final scene shortly before the blob runs down the hill you see the blob actually crash through the wooden walls of the "Set". It's all a big farce and the blob never actually escaped, but followed exactly the plan it was expected to take. Perhaps the boy was used to move the blob to a new location for different tests.
holy shit..
This is exactly what I needed to hear. I am complete
Idk if this was what the humans wanted to happened. The blob does trample over humans and kills many of them including what appeared to be a CEO in a corner office type. I don't see them planning that.
+Travis G (Asecis)
If you saw or played that scene, you could notice that one of the guy on the floor actually guided us and helped us starting the pocked elevator to go outside( threw it to the button), so maybe all of this was set
it's kind of annoying when you notice that though because it kind of scraps most theories that people have on the game because why the hell would they want the blob to do that and why would it make sense unless it was just an experiment from the start, with all the well placed puzzles and buttons and stuff. and was the secret guy underground ever part of the corporation or did they use him to move the blob to a different location? just don't understand why they would try and capture the boy back if it was their plan all along..
Got a few things wrong. In the normal ending, you don't actually escape. The scenery is built by the company to make the blob think it got out. You see a model of the ending scene constructed in which you crash into as the blob. easy to miss. Also before you crash through the wall into "freedom", you see that it's all constructed out of wood. Additionally, look at the trees you roll through, they're fake.
Next: When you pull the plug in the alternate ending, the boy goes limp and the lights go out. Look at the background, the computer is plugged into the control helmet. You are the computer.
or maybe we're the guy that wears the mind-control helmet thingy (as we could see in the alternate ending) who's controlling the boy. Or the computer is the one who's controlling everything
Edit: I saw a comment said that it's a chair, not a guy. Well idk which one is right since its figure doesn't really have an obvious shape
I think the mindcontrol thing attached to the screens in the secret ending is supposed to represent us, the players, attached to our screens, playing the game. The boy disconnects himself from us and this the game is over.
We, in turn, are "controlled" by the blob, the end objective, the thing to the far right, where we have been heading all game. We have our own free will, but every player of this game still mindlessly walks to the right. Thats how we, the players, are being controlled!
this feels like toriel being killed in undertale the first time we play,we think its the kind of tutorial boss that doesnt die but it actualy does.What im trying to say is that its not the"gamers know how games work" but the opposite:"games know how gamers work".Inside uses that knowledge to make us feel we are in control,that we do what we do in other 2d games:we go to the right,like every other 2d game.
Finally someone with same mindset as me xD
Sadly about the running right thing? I just tried. There's no way at the beginning to run left. I love your idea, but if there's no option aside from not playing (even far cry 4 gave us the option of, instead of not playing, just doing as we were told and wait) then we literally don't have a choice.
+tyrongkojy thats what im saying,our first intuition in a 2d game is to go right,and when we hit a deadend,we backtrack,but "the blob"(the developers)made sure that there is a path and there is no deadends so we dont go back(not getting to the blob to help it).
Trying to go back doesnt work because the blob its not in that direction,so it blocked the way.
The only question remaining is where did the boy came from.At the begining of the game,the boy slides down a slope.the question is:whats to the left.And i think the answer to that is that it doesnt matter.
Tbh,im waiting for matpat to try to solve this mistery. :P
Yeah, I'm not convinced the blob is the one controlling us. It feels more like an Akira situation. See, after pulling the third plug you still have some control as it drags you in. STILL WITH ONLY ONE LEFT you take over as the blob, and only after being absorbed. The blob being in charge since the beginning isn't something I quite buy.
I feel that limbo and this world are separate worlds, two separate worlds with similar-same mechanics.
Something you should take into consideration is when you break out of the glass dome as blob and you go to the left side and break into another much smaller dome, you can see it's a replica of ending scene and you can even see the blob on the beach.
This could mean that while the blob was controlling you in order to escape, this whole thing was just an experiment (most likely repeated many times) made by that organization. Otherwise they wouldn't have a model of ending scene.
Oh man, nice catch I missed that
I also noticed that the people of the organization were helping the blob get out of the facility towards the end. that could mean that the people of the organization were helping the blob just to see what it would do when it breaks out of the facility and test it.
Nice bro thanks
What about the the theory that the boy represents the sperm trying to reach the egg? It struggles to get past seemingly impossible odds to finally reach the ova and bury its way in. Then the egg lowers to the uterus to develop, to grow, and to incubate the baby inside. I think the glowing light symbolises that the egg reached the uterus and the baby is ready to grow.
every baby is ugly
+sume abaham That's the egg XD
This theory seems very plausible to me.
Hahaha I never thought about it like that
This is what I believe. When you fall into the trap as the blob, if you look at the floor, it clearly looks like a vagina. The escape from the trap and into the open symbolises birth. Also, the whole dystopian, mindless society can be seen as an allegory for our own body, which is a machine where every little cell has to play its part. You also see people mindlessly racing towards the blob, just like you, just like sperm cells, but none of them can get inside to the "egg", exept for you. Also, Inside, Inside the body, seems fitting. And how interesting is it not to portray the human body and reproduction through a grotesque, mindless society and a horrifying blob of melded humans?
My theory is that the game is an allusion to how people are being 'controlled' by their own 'machines' or devices... As is shown in the alternate ending, when the boy *disconnects* the computers, he himself is shut down as well, alluding to the fact that he is being controlled by computers/machines, and that once that connection is lost, he shuts down and basically has to find himself again. Which is where I feel this game connects to Limbo, because in that story the boy ends his journey by finding himself, and I believe that it is presenting how the boy 'died' so-to-speak...
Why did you say in Limbo "the boy ends his journey by finding himself"? Didn't he find a girl? (Although I have absolutely zero idea of what the story of that game was about...)
+Patchy .E. There's a 'false' ending in Limbo wherein he found his sister but it's an illusions. His sister, all of it were illusions and it keeps repeating and repeating tho. But you can achieve that ending with mind-control worm in ur head.
Great Video. You explain without confusing the listener, which is a commendable feat while explaining a game like this.
Thanks man!
maybe the humans knew that a person was going to try and free the blob. For example them testing if they were really under mind control with the jumping and stuff. They had no clear reasons to be shooting the boy with darts to capture him unless he has something to with the whole thing.
This game is honestly so good and i'm in love with this world and the whole concept behind the blob and the mind control, I actually think its linked to Limbo is some way as you said the worms and the technology.
mElaNiE
But at the same time, they were sending dogs, who straight up killed boy
capturing the boy was more or less a best case scenario. If possible they would try to sedate or subdue the boy, but stopping him was the main priority, no matter the cost.
To point out something from another comment:
The boy is seemingly supposed to be a "virus" of some sort. An external virus that attempts to infiltrate the facility and reach the blob in the game in order to free it. The question lies still, as to "why?". Why does the blob want to leave the facility and what is this supposed to represent? The secret ending shows a HUGE key factor in the "what is this?" and "why is the boy trying to go into the facility". He unplugs the wires from the wall and removes not just the wire, but seemingly his own "free will" and any other external will to move around. He becomes a zombie, or at least becomes immobile since he could have been a "zombie" from the start being controlled by an external being.
A theory then arises from that in which it's then said that you, as the player, are controlling the boy in what you assume is "free will" but really isn't since you're only going one direction and no other. You're forced to go right and continue on to free the blob. You end up going through to free it, and it escapes. The theory of the boy possibly being controlled by the blob is plausible and possible, but the boy is also being sent into the secret ending, potentially, which then tells me it could be that you're the scientist (as the player) who wants to rid of the blob and be done with it.
Another key note is that the humans in the lab area seemed to be cooporative as though it was all planned out and perfected for the blob to escape. Meaning they possibly wanted it to happen. Someone pointed out that there was a small modeled scene in a display that showed off the ending where the blob escapes and the single ray of sunshine lands on it right next to the trees. I don't know what to conclude from that since I wouldn't have a clue as to "why" and what the point of it really was. To me, it just seems as though the kid was an external virus that struggled with his own free will and possibly the will of the player as well. You're forced to move right and you're forced to go inside. How do we know what the blob did was only diving deeper inside the actual heart of the facility? What if the scientists wanted to move the blob but had no way of doing so without tricking it into thinking it's trapped and that somehow the "outside" was actually their "inside"? Did the blob actually escape, or is it just going into the will of the player which is the will of the creators of the blob and the game. You're plugged in and the secret ending is you using the free will to unplug and end it. YOU are the one struggling with the free will NOT the boy.
Wow guys.... the support you've all shown for this video is beyond words, thank you
Thank you for making the video, it's really appreciated. You got my subscription for future videos and a like on the video.
What if we were the corporation "inside", that no matter what this boy loses his chance for freewill. He was an experiment to see if peoples minds were strong enough to resist the control like him and the blob was their way of killing him off in a sense.
Dude that's actually the best theory/scenario about what could this game be all about! Thank you for sharing it with us!
:') wow just.....
+GeekyGreekGaming (3G) i agree with you, he did an amazing job making this theory, amazing
This was a really good video. Well spoken and well presented. You should have more subs.
I really appreciate that :)
At the end I think that the blob died. If all other creatures were hurt in light than why wouldn't the blob die in sunlight?
dude. it is not only a great explanation, it add depth to game itself. Awsome.
Great video man, keep it up! Lots of work behind this, pretty easy to tell you've really tried your best to try and explain this the best way you can. Very cool video, like!!!
Well im still confused on the game because whats with the shock wave thing what is the connection of that shock wave to the story
mind control worms? bro. limbo was about a boy that died in a car crash. thus making him a ghost boy and searching for his sister [ hence the ghost girl at the ending]. i mean theres a secret level in limbo that a car crash happens, a level with a hotel where its raining. mind control is not in limbo. limbo is about a ghost boy stuck in the realm called LIMBO, hence the title LIMBO. this game is not even close to being relevant to limbo.
1st, your opinion is your own, however mind control was definitely a thing in Limbo and to say there's no connection is an ignorant statement because Playdead does not give out the story of their games so we really have no way of knowing for sure. Lastly, I'm not you "bro". :)
but just because the games are made by the same company does not mean they are relative. like what i just said was pure fact and you saying that what i said was false is purely ignorant and full of arrogance.
No, it's not pure fact. There were mind control worms in Limbo, and there was similar technologies shared between the games. Those are facts. As for whether or not they are in the same universe, as I said in the video: those common elements lead me to believe so, the living world in this case may influence Limbo. You're saying that because the boy in Limbo was dead, these games can't be related which is a major (and unwarranted) stretch in logic with no basis. Also, relevancy and association are two different things. I never said events in Inside affected Limbo, I said they could take place in the same universe. What I said to you was not out of arrogance, it was because of yours. Stating something as a definite in this case is stupid, arrogant and inane so I was justified in calling you ignorant. Maybe next time instead of coming onto someone's video then insulting them, acknowledge you have a difference in opinion, comment to that effect, then move on.
Thing is, Zedasin Archer is right. I don't remember anything about mind control on Limbo, and the game was named after the underworld where dead children go to. The car crash also makes sense since it's hinted on the secret level too. So they aren't on the same world, since one is on the real world and the other is on an Underworld.
+Hoxton Hoxworth There was worms that would land on your head and make you go a certain direction in Limbo. Limbo and the living world are two different worlds yes but they can still be in the same universe. Just like how we have the land of the living and the land of the dead in our world or something like that.
my theory is.. the developers are following rockstar's logic.. just create a random strange storyline and let players/stoners make up their own version of it... they did that with limbo.. they're doing the same with this... just like rockstar leave some random easter eggs with no direction whatsoever and players spend years to figure it out..
That is a pretty well thought out answer for the overarching story. It still leaves a few loose ends on the third party. The corporation's intentions and interactions of the player and their goals. They were obviously harvesting live people to turn them into zombies, and those zombies into that blob. If the blob was the end goal then what did they accomplish? A hive mind? After it escaped they then casually escorted the blob to another chamber, not acting like it was a monster, when obviously it scared the piss out of everyone else. Another point that isn't covered is near the end the zombies followed the player without a helmet, when before-hand a helmet was always required (Could it have been caused by the rebirth scene where he breathes underwater?). This covers the basics very well, but there are a few details that could flesh out the story even better.
Ok so everybody solved the uninteresting part.
The real questions that needs to be solved imo are :
- Wtf was that killing sound wave thing coming from?
- Why is there is such a huge installation?
- Why did people create the blob?
- Why are people turned into use-able zombies and how do they survive so long without nutrition? (also why are the "guards" so chill about watching them walk with their children like np)
- Why do people first want to kill the boy and then help him?
- WHY IS THE ENDING OF THIS GAME SO SHITTY AND EVERYBODY LIKES IT?! IT'S IN MY TOP 5 MOST DISAPPOINTING GAMES!!!
Like rly... such an interesting scenario and 0 FUCKING EPXLANATAIOOJENFNZEKNZEJFGNIZENGIZENGBNZEBGNZA3RGJN?Z
Yes, massively tilted.
You're stupid.
You're asking for redundant and very unexplainable questions that can only literally be answered by the creators, almost entirely. The questions he's answering are of the "what is this boy?" and "what is this place?"
You're asking "why do we exist" and hoping it's a singular answer outside the creators' minds. You're NOT going to get the answer and you saying the ending is "shitty" is pretty lame given you're explaining how little you know about the context in which the ending takes place. IDK who the people are the liked your comment, but I have no doubt they are just as ignorant. It's a numbers game so naturally there will be people liking stupid shit from time to time. Critical thinking is usually what humans use and that's what separates us from a lot of animals. Use it bud.
:)
steven w
- we are in some massive research facility like in the game "Portal". That shock wave maybe coming from one of some secret weapon or project they have been doing, we never know.
- we never know, all we know is they are doing all sort of experimentation in this facility. Again, kinda like in the game "Portal"
- maybe it's science gone wrong, maybe the scientist push the experiment too far. Maybe they want to create artificial sentient being.
- how do you know they are not being fed? Maybe they do this in the tank, or pod, that scattered around in the game. He guards so chill because o them these artificial human are just like a doll or vegetable so they know there's no harm.
- they dont want to kill the boy, they just want to stop and catch him. Notice that when they shoot they shot darts not bullet also machine. Except the dogs might want to kill the boy.
- the ending of the game is perfect. It reminds me if great sci-fi like akira, frankenstien, portal etc.
You don't need to understand everything. It's how you feel, that's more important. The unknown is part of the charm.
Wasan Suttikasem wow thanks for the long response, you actually answered a few questions quite well
aaargh I understand people can like the game only for it's philosophical side but when I see such huge installations and advanced science shown before me I can only ask myself 1000 questions about how it works and why ^^"
Thanks dude and have a nice day and happy new year while we're at it!
inb4 >you answer 5 years later
You made a great video ! After finishing the game, I had a lot of questions about its meaning and your reflexion answered to a lot of them, thank you :)
great video! a couple points to elaborate more on your theory. the alternate ending should be the "better" one. and it's the boy unhooking himself from the mind control. and look at the room of the person who was controlling him. it's a chair surrounded by monitors. i don't know about you but looks a lot like how i played the game (sitting on my couch staring at the tv). so i think that is the boy winning and unhooking himself from us. by the way there is some heavy foreshadowing that the boy is being mind controlled in that you have to mind control some zombies through other zombies (like a chain) to solve a couple puzzles. i remember thinking, "i wonder if someone is controlling the boy". well, duh, i am. so i think in the normal ending we "win" and our goal was to kill the blob or free it. i still think one of the big mysteries that would probably help understand what the blob was up to (if anything) is why everybody rushed over to the window before i did my thing with it. what were they concerned about at that point?
"Hunted and alone, a boy finds himself drawn into the center of a dark project."
The direct description of the game, so the boy I assume was about to get mind controlled, but escaped. Then he was drawn to the center project, either the closer he got the more the project had a hold of him, or the parasite injected into him took control. I prefer the former. I besides this, i can hardly try to explain this without knowing wether one ending is true, or if this is a time travel dillema.
However, i can explain that this parasite enjoys water. Maybe thats why it wanted to escape, i cant tell if the parasite or whatever leavees the blob though at the end.
Just adding on, this is a real confuffle. I was able to understand the Limbo ending easily based on that game's description and event:
"Uncertain of his sister's fate, a boy enters Limbo"
But this game is a much harder read. The developers had to have had a phychologist on the team to f with us hard. This game does count as a phychological horror according to the steam tags.
What was the shockwave machine though
That's one I'm still trying to figure out, they had something similar to that in Limbo
I think it's the blob calling for the kid.
I think it's some sort of electromagnetic pulse because the helmet short circuits or something when it's first hit by it. Why the frick there is a giant, extremely powerful, pulse strong enough to create a shockwave that dismembers a human body by sheer force is really thought stirring.. This dang game
You know, there are some sonic booms powerful enough to damage small vehicles and cause minor injuries and blunt-trauma in people, the government may be trying to weaponize that.
Personally, i believe that the shock wave was showing that they were in the middle of a war and they were fighting. in an attempt to stop so many humans dying the were trying to create a machine that would do what its told no questions asked. so many humans are already dead because they were losing the war. but that is just my theory.
great video, wtf you deserve more followers lol :)
I appreciate that man :)
Yeah, I'll see what I can do :)
In the secret ending scene, is that a helmet in the background. Do you also think that the secret ending is the boy winning the so called "internal conflict" opposing to the blob winning when he is implanted and the blob is released?
In the secret ending if you look closely you can see a person
So I think the boy is getting mind controlled and the person is pulling the plug to stop the process which is why he went limp
+Death0908 Nope it's a chair. Look again
Death0908 thats what i thought
The helmet is hooked up to alot of computers (it seems like) wich i see as a reference to us. It might show us that the blob is NOT controlling the boy but we are.... Then why would the boy go after the blob? Maybe the blob is controlling us. If you think about it. We are the ones that keep pressing forward without knowing what will happen. So maybe the blob is controlling the player
Hippo SLAM We can definitely tell that the blob, player and boy are at first all separate entitys, also I disagree with the whole limbo prequel theory
you know that in the end of the game tho blob did not escape right? before you go you have to break some wood planks and above them there are lights like on in theaters. and also you have been there before while playing as the blob but it was smaller inside a cage made out of glass. its exactly the same even the small tree in the backroung is there. and thats why there are humans helping you while you are trying to escape as the blob. because you dont escape you think that you did but you are in just a bigger cell and makes you think that you are oustide while you are still inside!
Dude thank you I had to do some digging to get to this video I'm gonna share it and show it thanks makes way more sense now
Did anyone else notice the room with the miniature set of pine trees and the single light on the beach. Notice that the blob at the end punched through a wooden wall and then fell past some pine trees and ended up in a single lighted spot. I think the blob fell into the big version of the miniature was showing us. That wasn't the outside, it was like the "Truman Show". A dome set.
What do others think about my observations?
I also noticed that the 'tree' you hit as you're tumbling is flicked upwards like it was a prop: there weren't any roots connecting it to the ground.
do you know what scene the miniature trees are in?
Note the VHS tapes found here and there, the first place I noticed them when the girl drags him down to the bottom, where the big light is.
One MAJOR aspect you've neglected to factor in is that you don't actually escape at the end. You simply break into a pre-prepared chamber within the facility. This is confirmed because there is an exact model of your final resting place in the facility, meaning that you breaking into it was intended from the start. Other theories are up for discussion but this part isn't.
By extension this also suggests the blob is NOT controlling the boy. Supporting this, if you look in the secret areas, it's obvious there are recent signs of life/occupancy within them, not to mention the underground bunker where the alternate ending takes place is full of canned food/computers and even a smouldering cigarette butt. The boy is being controlled by someone to reach the blob for some reason.
This is something everybody is missing out and i actually was just informed about it ( a friend told me ). That would mean that the normal ending withou disconecting the orbs is either 1. The blob gives up at the end after realizing its just another chamber and it can't escape or 2. The blob is fooled by the humans just like we were fooled in the previous puzzles when we thought they were helping us escape, when they were just directing us to the bigger, most conceiving chamber of all, and the blob THINKS ( just like 99% of players that did not have the perception to notice this ) its free.
tl;dr the only TRUE ending would be the secret ending, which would be the only way to be set free... either if it means just the boy being disconnected or if that cable controls all sources of mind control in the game.
what part in the game is that replica of the final scene?
The blob gets trapped into a bigger cage , if you pay attention at one point the blob falls into a model size cage of where the game ends its has the hill , the beach and the beam of light where the blob lays , there's no escape you're still INSIDE
But limbo takes place in the afterlife no? I think the games are completely unrelated.
This is probably the best explanation for the entire game that I've heard tbh.
i just watched JSE´s playthrue of the game, and this description and theorising just blew my mind... wow this game is INCREDIBLY well and intelligent made
What if... The blob IS in control of the boy. And is controlling the boy with those orbs some how. And the boy doesn't want to be controlled anymore, so he disconnects all 13 orbs, and finally, disconnects himself.
That's why you can't unlock the secret ending the first playthrough. Cause the first playthrough is actually a vision the boy is having, not knowing his final fate. and the second playthrough, he actually knows about his fate through the vision and has a chance to stop it by disconnecting the orbs, and shutting himself down. Makes a lot of sense now.
very good Video man! ive just finished "inside" and am beyond happy with it!
As far as who's controlling the boy goes, it could just easily be a person in that society who morally objects to the blob, and wants it to go free. Keep in mind that the secret bunker where you access the boy's mind control facility is high tech, and is only accessed by de-activating all of the orbs, and some of those are found in this society's establishments - hidden within them.
I don't see the blob being the controller of the boy, simply because I don't see how it could have created the secret bunker, and we don't know anyone implicitly who would have created it in cahoots with the blob.
I think it's like this: Little boy is searching for his sister (in Inside world). He fails. Then in that "THING" at the end boy dies at the end. He enters Limbo (in Limbo world) and searches the whole limbo. Then he finds her. That Worms were at the limbo too.
The name of the sphere achievement is "Field research" and you can see in the dark room that there's a photo of the blob. It makes much more sense that somebody is trying to get the blob out to prove its existence (and thus show the atrocities committed inside that research facility) to the rest of the world. This is why, at the beginning, you go through the cement barriers with barbed wire. You're sneaking into the research facility.
Furthermore, the guy controlling you must be one of the scientists or workers in the facility. This would explain his access to and understanding of the technology. This is why his "lair" in the cornfield is inside their secure area. He's an inside man, trying to expose his company.
Also, did anyone else get the Portal reference, when you have to toss your box into the incinerator near the end? That has to be intentional. :)
Well this is my theory bros. For me, You, the player, controls the kid but yeah he died from drowning before the whatsocalled 'mermaid' injected something inside his body so he acquired the ability to breathe in the water and controlling the zombies. When the kid totally fused to the blob there was a time where the blob fell down inside the glassy something big tube and you'll see the background of the blob its the same as the background in the setting. Its just they already knew the result/ending or maybe they want it to happen so maybe they controlled the kid *(because he died so the thing injected to him by the mermaid revives him just like the zombies when they controlled)* to go there to expose to the sunlight so the people in the factory or lab well idk obviously helping the blob to get outside and well their plan succeed. *ending background*
In 'Limbo', if there's a worm above your head you'll get out of control or dizziness and something happens to him if he expose to the light.
I think in 'Inside', its a yellow thing orb like those mind-control helmets injected to him. So when the blob and the kid merged, the thing inside him turned to worm/parasite so in the ending when the blob exposed to the light, it transformed to somewhat like a pig if you look closer to it. And as what you've seen in the beginning there's too many dead pigs outside and there's one pig with worm in the ass went berserk and tried to attack the kid.
Maybe in the Alternate ending of 'Inside', the kid would have survived if the 'mermaid' didn't inject it to him first and then unplugged those computers to the secret place that controls all dead people even the 'mermaids' because all of them were experimented and alive using the technology. The story is more likely about human experimentation or artificial something or enhancing the mind-control thing. smh
I think those two were in different worlds but the same in involvement of the mind-worms device and also the setting of Limbo is in the Forest to Factory. And I think that kid in the Limbo encountered those worms on his past life. Well we dont know since Limbo left us so many questions tho and even the creator wont reveal it and that makes the game interesting. ^^
I'm not good in English bros please bear with it and understand. Hehe. ^^
You missed out on the part where the blob falls through the floors and lands inside a diorama of the end scene on the beach. What's that all about?
I didn't notice that btw, guy in pewdiepie's comments pointed it out.
Actually I saw pewdiepie video,while the blub was falling through the floors,at the minute 23 you will notice that's there was a meeting when the blub fell on the class cage,after in the ending you will notice that's the blub is not free because it's just in a bigger cage where there is forests and stuff....
it dies because I believe the main character dies
Dude, that was mind-blowing...holy shiz, man, i am dumbfounded. I had the impression that the blob was in control but the alt. ending just...wow...i need to rest for a while with this information but thank you, sir, and have a splendid day/night whatever...again, wow...
I don't have too much time but I wanted to add my own personal theories, but before that also great vid and awesome theories I've had similar thoughts. However I feel the ending has two representations, I always felt like these mind control worms? and these faceless people were always different from the other soliderlike people as a showing of something like classism or marxism. I feel like the boy is like an Homunculi and perhaps the key one in helping change or further the research of making more homunculus work or making them into other things like the siren and the blob. I feel like the boy has somewhat of a Pinochio background of a homunculus made by a lead scientist who always wanted a son, in the alternate ending the boy comes back to put both himself and his father to rest, in the bad ending perhaps the boy felt bad for the experimented homunlus, or the father controlling the boy who is also the lead scientist takes the blob to put an end to the abuse of his technology.
Yea it's abit far out there and presumptious, but just the feel i got when I ended it, the rebirth scene is very powerful as well as hard to interpret. I took it as you find out the boy was never human and was always an humunculi to begin with. Personally i don't think these puppets were previous humans because they have much more durability than a human such as falling great heights and the swimming whereas you see other dead people underwater right after your 'rebirth'.
Maybe one way the blob was controlling us (or us being mind controlled) is the fact that we can only move left and right.
I'm here from a letsplay on jacks channel and oh boy this gave me more ideas on whats happening and I'm more confused
I came from Jack too.. I actually thought when the boy went into the blob that was the moment it became sentient, like it was moving on the boy's whim.
+NOBODY HERE yeah I thought the boy was free-willed and he was controlling the blob but maybe not
Just Someone Commenting i don't know, i kinda liked the fact that he was like a virus in the system, maybe that's part of the secret ending? where the boy crashed down everything instead of falling to the will of the blob
i like your name btw
+NOBODY HERE thank you 😂😂 and yeah same. I feel like the boy was controlling it after it went into the blob. Because before that the blob was kinda just sitting there
Great vid dude, you just earn a sub :)
PD: 1:42 poor porky
Your theory makes a lot of sense. especially why the character is only able to walk towards the blob in one direction instead of traversing in the 3D universe.
Like art it has varying meanings with my interpretation:
Individuals are always under someone else's design with death (disconnecting) being the only escape. Usually a collective (the blob/most expected ending) or single ideal/individual (the secret ending/rarely) with the only true free will being accepting which existing position to choose.
Sucks but most of everything has been done and mapped out for us (Game Designers Level/Character creation) only leaving the ability to add on to this world's existing knowledge (Exploration) until a new breakthrough (breaking game files to introduce your own rules) happens.
Die, live under pre-existing scopes, or ascend are what seems like the few options left for us.
I really don't think this is the same universe as Limbo. So different in so many ways with only minor similarity
Limbo is about Purgatory realm and this is science-fiction.
Nope limbo is about Religion
Glow Path Limbo is a purgatory state mentioned in some christian and roman beliefs.........
I don't think that either, the theory that Limbo is set on purgatory seems way more believable
The thing I liked most from your Explanation is that you said Inside is actually the Prequel of Limbo. That's the truth and I 100% believe it.
There is another possibility about the blob, it could be that who ever was controlling the blob was in the city and once it escaped it fell outside the controller's range. That could be why we loose control of the blob. This would mean that the person controlling it is still in the city.
I agree with a lot of what you said, but I think there's a more basic explanation as well: Even tho' the blob can't move (it's not dead because it was still breathing) - the name of the game was *"INSIDE"*... *Finally*, the blob was *OUTSIDE* and it had the sun shining on it. Regardless of whether it can move or not, it's not being held prisoner - or being genetically altered - anymore... *WIN!*
Anyone notice a guy closing a door? Its not too long after the seismic boom thing, you have to swing a rope though a door. Was drinking coffee standing in a large room (after the door jump) when all of the sudden I saw a door close in the background. Reloaded the game. Not only does it close, a guy appears to look out before closing.
So ya, Im pretty sure they know you're comming.. and its just "part of the experiment".
what if as you were controlling the boy, blob was using you to get free, but because of the diorama of the end setting in the game, the organization wanted the blob there "free" on that beach as a next stage... so they were controlling you through the blob and the boy
Hey when you fall down as the blob where all those people are looking at the exhibit, after the elevator. The exhibit is exact same along with the light shining in the same place as the ended. Something to consider if the blob is still traped.
The Blob never escaped, it's just in a bigger cage, you can see that when you fall through the floor (with the blob) onto a scale model of the beach and the woods above it.
And the blob has a worm inside it, it pops up from it just before the end
Cool video! Thanks!
I have different views on some points though:
Same universe as Limbo - yes! But Limbo comes before imo: the mind control here is way more advanced than in Limbo! The mind controlling worms in Limbo were I'm nature and sprouted spontaneously (or not) and only made you walk in one direction. Now, you can do all sort of actions, and unplug the controlled at your will. It seems more advanced to me.
The Gravity controlling tech as well looks much more refined and advanced: Co trolling selectively certain items seems more difficult than just "invert the gravity". So assuming that the universe is the same, I'd say Limbo comes first.
We were controlling the blop the same way as the boy. So maybe we (the player) were the blob the whole time.
That also explains the secret ending, us disconnecting him from the blob.
The part about him being the blob is true, all along the blob was calling to him,the human part of the blob wanted to escape the prisoned world he was living in and at the end people were deceived and convinced that they had escaped, but the blob ended up breaking through the "inside" into a cage that was made to look like the outside, in one of the scenes before the ending the blob falls in a model structure of a beach (where we supossably "escape" at the end) but before we escape we have to break through this large wooden fence where it separates the inside from the so called "outside" but you can see these wooden stands holding the structure of the beach where we end up being caged in, thinking we have escaped.
Pertaining to the secret ending, I think that computer was the player. Which is why all of the cables where connected to the control headset instead of a person, or the player.
I'm noticing that a lot of you didn't notice the guy hooked up to the helmet in the background of the secret ending.
I loved this theory of inside, great job!
My theory was that, When the boy was plugged in, He lost his free will. Before that he was a normal boy. When he was plugged in he was covered into being controlled, thats why he was scared of the water things the start of the game. Plugging into the system he gained the powers of the 'blob' and was given life. As you can see when the 'Zombies' fall down they don't die, this could be linked to how the boy cant drown anymore. Because when he is 'converted' he gains this ability.
I think that, instead of just the theme of control, it may go even further to say that we can go to extremes to try and control things to escape something, maybe even becoming a monster in the process; ultimately, I think that the game is saying that no matter what you do to try and control things, it's ultimately useless. The boy, representing naivete and childlike, innocent ignorance, tries to escape his tormentors (like the people trying to shoot him in the beginning) and gain control of his life (using all of those mind control machines). Ultimately, he had never had control, as the player was the reason he was able to progress in the first place (hence the ending where it appears that he becomes a zombie after pulling out the wires of the mind control machine). Not only that, but his and the player's search for control only played into the hands of a monster, the likes of which he and the player became as a result of such a search. Even then, the monster we had become still wasn't able to escape anything (, with the final scene where the monster lays in the light being eerily similar to the smaller habitat-looking cage that at one point falls into); we had just been brought to believe that we had escaped when, in fact, the boy, the player, and the monster had all been tricked into a wider scale of control; they had never actually had free will in the first place. To sum it all up, I think the theme is that you can try and control things in a childlike belief that you can escape your problems, but you will simply become an obsessed monster with no such control at all.
wow, this was much too long for a UA-cam comment WHOOPS :3
Whoa. That's an amazing theory. (It reminds me of a book called Sophie's World.) You should read the comment I just made. You might be surprised at the similarity of our theories.
For me is a big criticism of working in big companies.
How they want to control and mold you, making every worker be alike and act accordingly. And many times we think we are in control but when we stop to think we are working for the big guy at the end of the day.
did you see that after you turn into the blob and fall some floors into a project that think it's a bigger "cage", a place with a lake, tall grass, some trees, and even a spot of sunlight, and as soon that you pass trough the wall entering the "bigger cage" you can notice some really tall trees, really really tall trees
I like your analysis... Also, nicely narrated.
For me the boy is sent to stop the company of doing those kind of experiments, maybe from another company as a "virus" who knows, and the blob is the main resource of the company, so they try to "stop" the kid, and they add some puzzles to give time to the company to create a "fake" blob and a "fake" scene that looks exactly like the real one. So in the end, the boy actually fails, because with the company was manipulating him all the time to go to the fake scene, so they keep doing experiments.
You said the boy was also being controlled, but not by a certain organization but a different person. The bodies that are controlled immediately falls down after removing the mind control device, so why does the boy clearly can stand up (or move) and breath [4:31] after tumbling down after he removed the plug???
I know you focused on the endings but the game itself is secretly telling you the process of that story. From what I've gathered you enter a new facility under construction at one point fairly early on. Which in the deeper context makes sense as you are furthest away from the main facility the blob is currently residing in. Eventually you'll come across another facility and find 01, 02, 03 and the final one 04. these are either all previous experiments, or advancements of the blob process.
It is hard to tell if there are three merkids or just the one (one can assume a single merkid finds/puzzles its way back out into the progression of the game. Or most likely there are multiples due to how they always seem to be one step ahead of you, or in areas that have no plausible entrance) But I'll assume there are three. You the player would technically become the fourth due to the stripping of clothes as you free the blob. if you are 'chosen' the removal of 3 of the 4 control devices would explain a way you get to control the blob so well.
There is also the overall layout to consider. of dense forest start, cornfield/farms to feed the populace pre mind control, the animal testing as you outlined, the town where most people were located, and the explanation of why we see hunters in the woods looking for escapee's and why you are hunted and treated the way you are. Before you reach a point, that you are just running through long abandoned facilities, with only glimpses of the possible tests they were running. practically ever set change is trying to inform you of what happened. Even the facilities just buried in water, because it was a failed attempt to control the water, or possibly the other children like you destroyed it, or the blob escaped and destroyed it, and they recapture it trying to confine it better each time for study.
But the mystery is part of the beauty of playdead games it would seem. that is the true connection.
At the end, the blob thinks he's free outside, but the scenery looks strangely very close to a miniature set (surrounded by glass) where the blob falls into, previously.
So, maybe that environment has been constructed by the scientists for receiving the blob for he's next step of life..
I JUST NOTICED SOMETHING
you can see it's all planned when you look at the workers behaviours in the last part, the one that is giving you the box to open the door also point at the door to show you, and just before you can see him letting you go, then walking through to do the next thing. Also everythin is marked on the ground
I think that by deactivating all of the orbs, it breaks the blob's control of the boy, which allows him to go and sever the connection once and for all.
Yo, quick constructive criticism for ya since I think your channel could be really popular.
Try using a script (or shorten it if you already have one). It'll help you cut out filler, your voice cracking, or accidental mumbling, which is pretty much impossible to avoid unless you break up your audio and record it in multiple takes. More effort definitely, but it would improve the quality substantially.
Also, I'd recommend mixing up the video content some. I'd imagine most viewers of this video have already beaten the game, so you might want to edit game footage out where possible. It's not always clear if you're still talking about something on screen or if you've moved on. This is easy enough to avoid if you shorten the clips to only what you need to show, and only start showing the clip exactly when you start speaking about it.
Keep up the great work, hope this helps. You'll earn my subscription and much more!
I appreciate the feedback, definitely something I've been thinking of doing. Working on a video now that I'll probably try to script so I can avoid that. Thanks man!
First of all...please excuse my english, its not my first language, i hope you'll still understand what im trying to say.
i think its more of a metaphorical ending. The blob stands for everything you'll get influenced by, like your parents, friends, society, politics, TV etc. and sooner or later it will consume you. And in the end you'll be just this "blob" of influences with a little bit of "you" left and the only thing you can do is accept it and make the best of it and be happy (in this case laying in the sun). The secret ending shows you that there is only one way to escape and that is just to quit (i dont know if it means killing yourself but it could be possible).
One thing that should be pointed out is that the blob doesn't escape. The whole game you keep going deeper and deeper into the facility. The blob even falls into a terrarium that looks exactly like the ending scene. Not to mention the blob rolls down the hill. For the blob to actually escape it would of had to go up.
this is the best theory ive ever heard on this game
Finally, got to this game, and I am late to the party for sure. However, my first reaction when seeing the first ending was that the 'blob' thing looked like it was a rock part of the environment. Thus, I thought these things being controlled were trying to be a part of the new world? Then, after watching more videos of the game discussion on UA-cam , this world may have been in some sought of major war - so, perhaps controlling or breeding people to be trees, rocks etc. is necessary ... although, the alternate ending shows you disconnected from 'their' network which shows other motives ~ Well, the irony of the company once called 'playdead' created a story that will never be dead in our minds due to using our imagination to create it ~ Well done! Great Game!
You're missing the fact that a place where the Blob falls is the exact replica of the ending. So my approach is, Blob failed. People "helped" us go into their trap because there is no other way out. So at the end the Blob realised what it had done wrong and the only winning move was to not play.
Couple things. First, the blob's clearly writhing at the end. It's alive. Second, it looks to me like the kid more huddles, like he's scared, as opposed to zombified.
I completely agree with your theory can't wait for your new vid :)
Another clue was the shockwaves in Inside. There was something similar to it used in Limbo, fired to get rid of the rain.
Has anyone considered that the body in the mind helmet in the secret ending might have been the sister of limbo? perhaps that is why the boy attempts to "unplug" her, there could possibly be a larger force that has "enslaved" her? I don't know it doesn't necessarily explain the boy going limp after unplugging the machine in the secret ending, and I always thought that the scientists were attempting to create a super zombie mind slave that was much bigger and could do more, however the blob may have been a sort of seed or source of the mind control power that the scientists were harnessing except something went awry perhaps they sent some zombie workers in to perform maintenance and the "source" absorbed them creating the blob, and the boy was somehow the spark that made the blob very much more aware or sentient causing it to break out and try to escape. I don't know, just a few of my ideas.
You should touch on how they had a diagram/test model of where the blob would fall and even land at the end of the game.
I actually really enjoyed your explanation of it.
I think that the blob dies in the end, and that the boy still partially retained his original self throughout the game. In the end, however... I like to presume that the freeing of the blob was actually the boy's choice...
Or did it escape..?
When you start start playing as a blob, and you are coming back to one of the elevators you were using, you are falling to some sorts of model, which shows us a hill with trees, however the model is in some sort of cage and well, you are rolling down the same hill at the end.
This means, that when the blob tried to get "outside" at the end it always was "inside", which is what i think, a true point of this game.
To me the meaning of this game is that you have to fight to be a true individual and free. Stay away from people that want to change you and keep you in line. And if you fight long and hard enough despite they hunting and watching you. You will become powerfull enough to break through whatever is in you way until you reach true freedom within.
this video is really deep and amazing:)
I have a theory about the boy. the person controlling him was actually not able ( or did not want to ) risk his/her own life in this journey to help the blob escape . so the person decided to control the boy and get him to go into this place and help the blob escape or to kill it because its suffering or something. and in the secret ending the boy some how gained back his "freewill" and pulled the plug thinking this will stop himself from being controlled. but finds out it was a mistake.
One thing that I haven't seen anyone mention is the part where you have to go through shockwaves whilst hiding behind objects trying to not get hit and blasted of. There where also test dummies while going through that stage . Are they using it as a test for human slaves or is their something else. If you want to see what I'm talking about watch lets play inside part 4 on the lets play channel and go to the 42:00 mark
I meant part 2
In Short:
- the blob is previous "you"'s'
- You were infiltrating, NOT running away all just to free it with control of your well
- the water sirens are there to help achieve that objective
I strongly agree with your theory, thanks for The vídeo, nice work :)
When the blob continues to fall down through multiple floors, at one point it falls into a display case that shows a mountainside. A view very similar to that of the ending scene... Maybe foreshadowing the fact that they knew the blob would try to escape, and that it convinced that it did by creating a much larger cage that imitates the "outside." - Plus it would explain why some humans bothered to help create an escape route.
** I'd also like to add that during the escape process, people were waiting to see the blob get lured into the pit of water. Which just further directs us towards the presumed "Outside."
i really like your explanation and it helped me answer my questions i had.
Did anyone noticed that when the blob fell through the floor and onto that exhibit looking floor, it looks like the ending? The spotlight is on, there is the mountain with trees. And the spotlight shines exactly on that spot similar to the ending. I think when the blob finally "escaped" it thinks it did. Until it noticed something and finally realized it will be forever trapped. Notice how it looks like it just gives up? It could've escape more but it didn't. It realized its fate. The organization that trapped/experimented on it the first time is going to track it down and capture it again because it have nowhere to go. Escaping is not possible.But it will still try nonetheless. The water monster that tried to pull you down was probably the leftovers of the earlier attempt at escaping. But it was limited unlike the boy. The way it respond to the lights from the sub is its fear from the light on the surface. The taser wire thing. It's a natural instinct thus it avoids light.
Wow this is a good story actaully. i gotta give you a like :)
Left a like, and I like most of all about what you said about leaving dislikes. I'd love to know the reasons people thumbs down as you say to help improve. Constructive criticism makes us better. Not forever patting each other on the back.
What do you think the shock wave pulse thing was? It seemed important?
I think that the blob was controlling the boy and also blob died at the end. The plan was to escape and die in piece, rather than live imprisoned in this testing facility and be used as a tool of mind control. I also agree with "Zedasin Archer", sure there are some similar mechanics to Limbo, but the universe doesn't seem to be the same at all.
from what I noticed in a playthrough, you can wave your arm?? maybe if you try hard enough, you can escape? correct me if this isn't true.
Any idea what's going on with number 4? It was present at number of walls and glass where there was written subject 4 and it was present several times during the game (but after we enter the facility).
Cool video📹really explained everything about the games ending
Keep it up👍🏾
Thanks man!