I want to do the same thing. There's a lot of these videos out there where they're hauling ass and it's fun to watch but there's all this really cool stuff that they're doing and I want to see how they're doing it and try to do it myself
You're turning me into a fan of 'Nine Inch Nails' - heard the name before but I don't think I've heard the music before. Anyway I'm new to your channel and really enjoy your timelapses. I'm just about getting back into Blender after a year and a half's absence and watching a couple of your vids has been inspirational and motivational.
the generated mesh would be an absolute mess. you would typically need to bring this into a poly modeling tool and retopologize everything to make it game-ready, although Nanite in UE5 cuts down on that need and you can get away with much more than you used to be able to. it would still be better to retopo it even with Nanite, though.
This is a time-lapse video. These are just for glancing through my process and which shapes I used and stuffs. In future I'll be making a video in normal speed, stay tuned.
i need to slow this down to see how you do some of these operations
This is a time-lapse video! and I'll make a normal speed video next time.😄
I want to do the same thing. There's a lot of these videos out there where they're hauling ass and it's fun to watch but there's all this really cool stuff that they're doing and I want to see how they're doing it and try to do it myself
my new favorite youtuber! timelapse fusion 360!
You're turning me into a fan of 'Nine Inch Nails' - heard the name before but I don't think I've heard the music before. Anyway I'm new to your channel and really enjoy your timelapses. I'm just about getting back into Blender after a year and a half's absence and watching a couple of your vids has been inspirational and motivational.
It's been a year since this comment. Lol how is your journey mate?
Nice 👍
can you do some without time-lapse?
Cool man
This model can be applied in videogames? Or it will have more polygons than making the model in quads?
the generated mesh would be an absolute mess. you would typically need to bring this into a poly modeling tool and retopologize everything to make it game-ready, although Nanite in UE5 cuts down on that need and you can get away with much more than you used to be able to. it would still be better to retopo it even with Nanite, though.
Bro are you tamil
Yes bro❤️
What is this music 😂
damn this music makes me so uncomfortable
Sort of looks interesting to learn from. But it's completely useless, it moves too fast, even at .25x it's too fast. Did I say it's useless :(
This is a time-lapse video. These are just for glancing through my process and which shapes I used and stuffs. In future I'll be making a video in normal speed, stay tuned.
@@dedrox3d491 That would be fantastic, thank you! You've got some wonderful skills.
Nah it's not useless for a more advanced user. Go check out a "how to" tutorial if you want to know specific techniques brother.