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Houdini Transform pivot
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- Опубліковано 8 чер 2019
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Quick tip on how "transform node" pivot works, and how we can manipulate it.
Thank you a lot. Really hard to find this info. But you explanation is very good.
Mr. Maksimau, Thanks for your comment. I appreciate it, helps me to keep going :)
Thanks for a short and to the point video!!!! Love it! You saved me lots of time :)
Thanx for posting, Well excuted idea, good video, 👍👍
Thanks
what if i wanna rotate cube on itself and from center how to doo it?
Thanx!
Can u also transform the pivot in the viewport? With a 'pivot handle'?
i love u man. u saved my ass
Thanks!
Thanks Yura!
Is there a rotational equivalent to allow for "object local space"?
nice
Thanks!
How whould one set The Pivot rotate To the normal dir
thank you a lot
Very good tutorial, but hell are your mouse and keyboard loud!
Hey Roman, Thanks for the heads up. I'm going to address it.
It's so embarrassing that something so easy to adjust in any other software is suddenly so stupidly complicated in this software.
Yep. In Maya you just hold D and V to snap to a point and you are DONE. Houdini is a shit modeling tool for anything other than procedural stuff. Just kidding! Right click the transform and select pivot mode, or shift + " , or insert key will do the trick. This tutorial really should have covered this, but he gave a great way to do it with exact numbers.
@@rickkay9548 the tutorial failed. Your comment is what finally made it click