Splatoon 3 but there are GUSHERS EVERYWHERE...

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 78

  • @mikedrxp
    @mikedrxp Рік тому +11

    05:27 When you realize that literally every single Splatoon 1 map had a gimick or a unique thing like this it really makes you appreciate that game way more.

  • @Triggered_7
    @Triggered_7 Рік тому +119

    I really hope they keep or rework the gushers on Eeltail. It made it 10x more playable.

    • @Dickinabox
      @Dickinabox Рік тому

      Same for scorch it’s really nice on the grate, I think there should be another by the bottom right drop as well for a flank

  • @beaumeow
    @beaumeow Рік тому +27

    i love that dude is like “how toxic can i be with this” 💀 LMFAO this video was gold

  • @MizunoKetsuban
    @MizunoKetsuban Рік тому +55

    I feel like if any map should have gushers as a gimmick long term, it should be Brinewater Springs. They would fit in thematically and also give a great solution to the one way death trap design.

    • @Kai_Ri_
      @Kai_Ri_ Рік тому +26

      Undertow, too. It’s based on a flood bypass, and there are a lot of good places to put it, too.

    • @AshWolf12
      @AshWolf12 Рік тому +3

      ​@@Kai_Ri_ big run

  • @chester1882
    @chester1882 Рік тому +6

    This video has everything: Standard play, adaption, discovery, training arc, success, and achieving the pinnacle. Truly a hero's journey

  • @frozenflame1723
    @frozenflame1723 Рік тому +6

    Ok, but what if more stages got unique gimmicks in their reworks!.. like:
    - Mincemeat Metalworks with shifting walls! (Sort of like ancho-v-games elevators, but pulling parts of the walls to reveal platforms on top!) Some new construction equipment was brought to clean up the site, but there's just too many metal cubes along the sides to handle! Well, it's a good thing the construction equipment is still operational and powered by splat swtches! (Wouldn't it be fun to morph the sides of the map with different mechanisms and climb along the mincemeat?)
    - Hammerhead bridge with ride rails! Well, the bridge was already renovated, but the splatlands have become an all-time tourist destination. More people are coming across than ever, so some ride rails were commissioned above the existing layout for speed, efficiency, and really cool trick-shots! (This would be an interesting way to bring back the main upper-lower route identity of the stage without having to trudge along such a slow path!)
    Brinewater Springs with soaker blocks. Ah... the relaxing sound of ink expanding and oozing... able to expand so freely... so therapeutic. If only that were so, because it would really help relieve my stress of BEING THE MAP WITH THE LEAST INKABLE WALLS, like seriously!? (I'm honestly surprised soaker blocks haven't been used in multiplayer yet.. They would be so awesome and brinewater make so much sense to have them!)
    - Umami Ruins with graplelinks (I think that's they're called; I'm talking about those floating grapple hooks that pull you towards them when hit). As more discoveries are being made about the past of these ruins, the dig continues deeper, meaning the map literally has deeper terrain added along the perimeter via scaffolding. However, these new routes are situated far lower than the rest of the map, so graplinks were added for better safety, mobility, and ambushes between these dig sites!
    Barnacle and Dime with bounce pads and ink wheels! Apparently, a recent survey reports that 90% of shoppers had more pleasure with their shopping experience when sampling bounce pads and ink wheels.. So these gimmicks were added to the main stage! (The wheels would probably make most sense to be scattered around spawn at the start of match, letting teams get their specials fast! For the fun of it, maybe 1 or 2 of these would repawn for the rest of the match, helping guard against spawn camping. Meanwhile, bounce pads could be scattered throughout mid and open up access to that extra terrain added during tricolor :) Idk, for being one of the most basic and bland maps ever added to the game, these would be great to shake things up!
    - Eeltail Alley with oncoming traffic, (using those car models from the splatoon 2 single-player and octo expansion). I mean, come on, what were they thinking blockading the intersection like that. That's not gonna stop traffic forever! Cars could be added as new terrain being either stationary or moving back and forth along a set path, sort of like those trucks from port mackerel! (This would also be an excuse to widen the map revealing more of the traffic intersection like the tricolor layout did :)
    - And finally, Undertow Spillway could add gushers... I mean, doesn't that just speak for itself?!

  • @lenzeru
    @lenzeru Рік тому +35

    Leave it to DUDE to make up an even more fun challenge than the one presented to him.

  • @JamUsagi
    @JamUsagi Рік тому +7

    The gushers to the left and right of mid in Scorch really stood out to me. They offer a quick way up to the grates, let you skip the grates entirely and jump to the enemy side or mid’s platform, or block the enemy’s way into your own base.

  • @BuntyMcC
    @BuntyMcC Рік тому +2

    6:45 I was the hydra that got splatted. Either the wiper or the sploosh had left beacons up there for us to jump to.

  • @sharkgam3z592
    @sharkgam3z592 Рік тому +2

    I’ve never seen anybody more cracked on splatterscope.

  • @SeeInDee
    @SeeInDee Рік тому +4

    6:35 the gusher under the grates allows you to make a jump to their base without having to walk the grates. I wish that they would put them in the trenches of scorch but hey I still had fun.

  • @mintjamss
    @mintjamss Рік тому +10

    That spot on scorch gorge explains what Splatoon 1 felt like. It was so experimental and prioritized fun! The maps are so boring now.

  • @cazen9984
    @cazen9984 Рік тому +5

    I really like the jums you can make when the gush goes up

  • @GajBartek13againagain
    @GajBartek13againagain Рік тому +5

    so cool that Dysprosium Deuterium Einsteinium uploaded dudetatic video!

  • @loganbaker007
    @loganbaker007 Рік тому +11

    I think something cool for scorch gorge would be having one of the salmon run cannons in the middle of the made during half time. I don’t think that it would be too overpowered because of how vulnerable you are in the middle of the map.

    • @Pearlina_DV
      @Pearlina_DV Рік тому

      Half time? Do you mean the last minute or like overtime or something?

    • @loganbaker007
      @loganbaker007 Рік тому

      @@Pearlina_DV I was talking about turf war and spaltzones specifically. Idk if it would work on other modes.

  • @notimportant768
    @notimportant768 Рік тому +2

    gushers seem actually interesting map design wise, you can go from cover to a much higher position real fast.

  • @aAmorously
    @aAmorously Рік тому +4

    that’s so silly that you can get up there into that basket

  • @superbropr0
    @superbropr0 Рік тому +1

    this challenge was so fun for me idk why

  • @TTG_JG
    @TTG_JG Рік тому +2

    This video was AMAZING. Seeing you get into the opponents basket seriously made my day 😂

  • @SomeGalNamedEve
    @SomeGalNamedEve Рік тому +2

    I need this challenge to come again soon, now I want to make it into that thing on Scorch Gorge too lol

  • @someweirdo
    @someweirdo Рік тому +2

    I always forget to play the challenges and then you post and it reminds me 😂 thanks dude

  • @HeyItsGalazz
    @HeyItsGalazz Рік тому +4

    OMG THIS CHALLENGE REMINDS OF SHIFTY STATIONS

  • @chaseblack5848
    @chaseblack5848 Рік тому +4

    Oh my gush this looks cool

  • @squiffurthewolf6276
    @squiffurthewolf6276 Рік тому

    during this challenge i was stacking tons in ink regen and i was using weapons like snipe writer 5b and c jet to paint the enemies base from their cage, this feature carried the fun in this challenge

  • @N7Dante
    @N7Dante Рік тому

    Yet another challenge missed due to timing, your vids are currently the only way I get to see this stuff lol. This all just makes me wanna play more shifty station stages.

  • @kirahhdrop
    @kirahhdrop Рік тому +1

    Get a bunch of inksaver gear and put it on and go up there with like the ink refill going faster 😭

  • @Rose_Petals12
    @Rose_Petals12 Рік тому +1

    Honestly, the gushers are really fun. It makes me want more story mode mechanics online, like dash panels, grapplinks, rollonium, soaker blocks, and the cannons (well...maybe not those)

  • @Lvlaple4Ever
    @Lvlaple4Ever Рік тому +1

    It ain’t Splatoon 3 without making charger OP

  • @ANiMA_0w0
    @ANiMA_0w0 Рік тому +2

    11:57 Out of Context be like:

  • @crashur3600
    @crashur3600 Рік тому +13

    I wonder if the gushers can kill 🤔

    • @Dav-star-SS
      @Dav-star-SS Рік тому +8

      they can, i purposely died to one lol

  • @acekirby678
    @acekirby678 Рік тому

    They should’ve added gushers to undertow, it fits that map so well

  • @ezracook6658
    @ezracook6658 Рік тому

    If only this Challenge wasn't tied to Turf War specifically. Imagine what something like this would be like in Rainmaker

  • @Lyra_dragonal
    @Lyra_dragonal Рік тому +3

    I think they should have a challenge that is a TDM (team death match) style mode.
    Since that is something I think people would enjoy!

  • @MegaManNeo
    @MegaManNeo Рік тому

    This was honestly a fresh take on turf war.

  • @TDavid_Lfc
    @TDavid_Lfc Рік тому +4

    Nah I was like omd I’m playing with DUDE (I was dapplepro10 in vid) i gotta start sweating so I can get a win for dude but the whole time he was just trying to get in that tower in scorch😂😭

  • @get_stached
    @get_stached Рік тому

    Pretty decent idea for a challenge, but honestly I wish there more maps (and absolutely more gushers)

  • @Ariaresortandcasino
    @Ariaresortandcasino Рік тому

    Oh My Gosh + gusher = Oh My Gush

  • @Splatoonsuchti
    @Splatoonsuchti Рік тому +3

    GG DUDE!! I was the neo splosh

  • @melimsah
    @melimsah Рік тому

    I didn't even realize you could stand on them. I used them to launch me to places though.

  • @tealias
    @tealias Рік тому

    I loved this!

  • @Tapuenndo
    @Tapuenndo Рік тому

    Challenges need to be in Private Battles so we can to tricks like this scorch Gorge gusher trick

  • @Deedeedoodad
    @Deedeedoodad Рік тому

    I hope they keep these as private battle options 😭

  • @DatLump
    @DatLump Рік тому

    Sonic rush music 💙

  • @LongDeadArtist
    @LongDeadArtist Рік тому

    5:07 Bluefin shade(?)

  • @jakyvirtorks4304
    @jakyvirtorks4304 Рік тому

    LMAO...I've probably played like 4 total games of every challenge ever. The stupid time lock makes no sense.

  • @corbinmacklin185
    @corbinmacklin185 Рік тому

    This concept was bad until you found out about the dome then it was CONTENT 😂

  • @chair_dib
    @chair_dib Рік тому

    Ha, like I love eeltail

  • @AlexM19999
    @AlexM19999 Рік тому

    Tried getting into the birdcage and just cant

  • @JamesChang-jr7jq
    @JamesChang-jr7jq Рік тому

    kinda unrelated but what's the MT clan

  • @EchoSynthesis
    @EchoSynthesis Рік тому +148

    Nah they put like 4 gushers on the stages. They didnt put them on any flank routes or anything. Trash challenge

    • @545wei
      @545wei Рік тому +27

      I know right?? And they could’ve put them on not the most boring maps in the game. Brinewater gusher challlenge would go hard

    • @sashadj458
      @sashadj458 Рік тому +4

      Same😂

    • @ThatSrb2DUDE
      @ThatSrb2DUDE  Рік тому +88

      Watch the end of the video 😡😡😡

    • @elainad6728
      @elainad6728 Рік тому +22

      Diet Shifty Station lol

    • @summyt09
      @summyt09 Рік тому +7

      @@545wei That statement implies that brinewater is an interesting map

  • @Bananaboi945
    @Bananaboi945 Рік тому +1

    Hi

  • @MoggyMike
    @MoggyMike Рік тому +4

    Meow.

  • @Bucketnetta
    @Bucketnetta Рік тому

    This challange was quite underwhelming

  • @A-Dasher
    @A-Dasher Рік тому +2

    Yeah this challenge was boring as hell

  • @GamesAndAnimes
    @GamesAndAnimes Рік тому

    What new is to me is, that the challenge time schedule has changed. 2 hours to play, then 2 hours break the whole day. Before you had only 3 times 2 hours over the day. Since when is that?