Red Alert 2: [YR] Rynderack Project - Allied Mission 1

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  • Опубліковано 28 чер 2024
  • Rynderack Project R1
    Allied Mission 1
    Sealion vs Kingfisher
    This is a fan made Campaign created by Heli who is one of the most reputable mod creators in China’s RA2 community, hence the quality of the campaign is at a high level.
    The campaign was released in Chinese only but thanks to "3652xxyy", the campaign has been translated to English to make it reachable to a broader audience.
    English Version
    drive.google.com/file/d/1ZUZg...
    0:00 - Intro
    0:22 - First Try
    7:50 - Another Try
    12:05 - Fleet Attack
    15:30 - Retreating
    17:50 - Defending
    21:10 - Defending #2
    24:10 - Outro
    -----------------------------------------------------------------------------
    #tgsacred #ra2yr #ra2
    Video Playlists:
    / tsiripas
    • Discord: / discord
    • Facebook: / youtubetg
    • Donate: www.paypal.com/paypalme/tgsacred
    • Patreon: / tgsacred
  • Ігри

КОМЕНТАРІ • 101

  • @CnCDune
    @CnCDune 5 місяців тому +14

    4:50 huh. Wonder how that happened.
    Maybe their ThreatPosed value was increased?
    11:33 pro tip: don't use more than one Dolphin's SonicZap on a ship grabbed by a squid; you'll damage the unit and in some cases might even kill it.
    I can't help but wonder if a better strategy would've been spamming Grizzlies and IFVs, and crushing Infantry.
    filled Battle Forts are expensive, Mirage Tanks will lose a 1v1 fight against Rhinos and Apocs, Prism Tanks are long ranged glass cannons.
    21:19 a mission tiemr that goes *up* ?
    Now that's something I know we haven't seen before. Neat!
    Can't help but wonder how it was made, tho. IIRC there's no such Action.
    22:09 missed meme-opportunity: "You shall not pass!"
    22:19 oh now that is just gorgeous!
    22:40 a Rocketeer or two would do the job.
    22:47 if I had to guess, all enemy units are sent on a Hunt; BattleForts once were the highest threat.
    Now, I guess the new units have the Allied ConYard set as a specific target. Or Buildings in general...
    23:05 ooh! Nice, just like RA2Sov04!
    24:13 now that's just mean.
    IIRC, it's possible to set up an AND condition for a trigger just by creating a new Event for it.
    For an OR condition you'll need seperate triggers for each Event, where each one fires a "master" trigger. This master then executes the intended Action as soon as its enabled (or a secondary Event, like Elapsed Time, is met; that'd have to be set on the master tho).

    • @huiyinghong3073
      @huiyinghong3073 5 місяців тому

      Imagine if the Nazis were this aggressive when they invade Britian in the 1940s.

    • @abuleil1117
      @abuleil1117 4 місяці тому

      Timer that goes up is in introduced in a mental omega mission, specifically the epsilon 24th where you defend the mental omega device.

    • @abuleil1117
      @abuleil1117 4 місяці тому

      Well I didn't say first introduced, but yeah.

    • @abuleil1117
      @abuleil1117 4 місяці тому

      Wait did I reply to a deleted comment?

    • @CnCDune
      @CnCDune 4 місяці тому

      @@abuleil1117 UA-cam has a habit of doing that without your knowledge or even a warning of which word triggered the auto-del.

  • @Vordikk
    @Vordikk 5 місяців тому +26

    The moment when TG avoids Mental Omega but Mental Omega styled campaign still caught him :D

  • @CommandAndConquerGameplays
    @CommandAndConquerGameplays 5 місяців тому +30

    Seeing new singleplayer content for the vanilla YR nowdays is so rare yet *so* blessed thing! ;D
    This campagin looks really neat , definitely gonna try it myself sooner or later!

  • @fuyucielo6928
    @fuyucielo6928 5 місяців тому +17

    24:13 You see, this is why us mappers usually put extra event on every conditional trigger to make sure nothing likes this would happen 😂

    • @CnCDune
      @CnCDune 5 місяців тому +4

      IIRC, it's possible to set up an AND condition for a trigger just by creating a new Event for it.
      For an OR condition you'll need seperate triggers for each Event, where each one fires a "master" trigger. This master then executes the intended Action as soon as its enabled (or a secondary Event, like Elapsed Time, is met; that'd have to be set on the master tho).

  • @kaivin88
    @kaivin88 5 місяців тому +14

    The map maker actually made us feel that defending this invaded city is futile.
    It's like an actual military scenario where retreat is also the best choice if the objective is already achieved.

    • @neotimekeeper6592
      @neotimekeeper6592 5 місяців тому +5

      Yeah, I feel sorry for the defending line of those Allied troops, they did not consider regrouping at the London Fortress.

    • @kaivin88
      @kaivin88 5 місяців тому +3

      @@neotimekeeper6592 Imagine the mapper updated this map and actually reveal the fortress and we are to retreat our units towards the fortress and continue the fighting.
      That would been another heck of a work but a good one if executed properly.

    • @neotimekeeper6592
      @neotimekeeper6592 5 місяців тому +2

      @@kaivin88 your idea is a good one and makes more sense (even in real-life warfare) to fall back to the Fortress to continue the blockade, instead of holding the outer line with your limited forces!

    • @CnCDune
      @CnCDune 5 місяців тому +1

      @@neotimekeeper6592 Not necessarily if the intention only delaying the enemy, IMHO.
      Either way, continuing the blockade at London wouldn't have been possible due to constraints on map-size in FA2 and RA2.

    • @abuleil1117
      @abuleil1117 4 місяці тому

      @@CnCDune FA2? What's that?

  • @jamesmicgaming7258
    @jamesmicgaming7258 5 місяців тому +13

    A fanmade campaign for yr. Both soviets and allies have a new campaign. I'm so excited what's the campaign awaiting for us.

  • @hanshu1453
    @hanshu1453 5 місяців тому +7

    Hooray!
    Rynderack Project is a trilogy. Heli has also created several custom music tracks for this trilogy. Hope you guys enjoy this masterpiece!

  • @icer1249
    @icer1249 5 місяців тому +5

    omg this is awesome. seen clips of Chinese versions of RA2 but could never play them. what would we do without you to keep us updated on RA2 modding

  • @MarkusxJxKeetz
    @MarkusxJxKeetz 5 місяців тому +3

    A great start to the new year!! Thank you, my friend! Much love from Wisconsin ❤

  • @neotimekeeper6592
    @neotimekeeper6592 5 місяців тому +8

    To me, this mission has a similar feeling to the "In Utter Darkness" mission in Wings of Liberty, especially since both missions only require you to survive for a certain amount of time, and after surviving for that time, you technically won, but you can continue and try to survive for as long as can against the overwhelming amount of enemies until you eventually fall.

  • @abdullahabu-mohareb1074
    @abdullahabu-mohareb1074 5 місяців тому +2

    The last 3 minutes are nail-biters!
    A job well done! Can't wait for the next video :D

  • @vipermoon_
    @vipermoon_ 5 місяців тому +2

    High quality mission! Kudos to you, I was stressed out just watching it.

  • @dr.ibraheemmajdi670
    @dr.ibraheemmajdi670 5 місяців тому +4

    شكراً كثيراً على رابط التحميل .. وايضاً أود أن أشكرك على هذه الفيديوهات الجميلة .. استمر نحن نحبك :*

  • @neotimekeeper6592
    @neotimekeeper6592 5 місяців тому +5

    This is an amazing way to start the new year, with new custom campaigns for the Allies and Soviets!
    Thanks as always, tg!

  • @nguyenphuoc4834
    @nguyenphuoc4834 5 місяців тому +5

    Remind me of last mission in World in Conflict, hold all you got but the only difference is all your troops is fucked

  • @Kiwijr2579
    @Kiwijr2579 5 місяців тому

    This is really well done. Starting the year with the right foot, it seems! 😁

  • @creativityofthespace3351
    @creativityofthespace3351 5 місяців тому +3

    Great start to a new campaign. Best balance of intensity, fun, and entertainment to watch

  • @cropathfinder
    @cropathfinder 5 місяців тому +7

    Good invasion missions are hard to make but even decent ones like the base game ones are really fun. That last part in particular seems like a much better and interesting version of the final protoss mission in wings of liberty

  • @unovayellow6953
    @unovayellow6953 5 місяців тому +2

    I already love missions with their own lore and fan missions in general, and I also love invasion missions so this is everything I want in a mission!

  • @sc024500
    @sc024500 5 місяців тому

    The immersion in this mission is really intense! It feels like a final struggle when a crisis is imminent and preparing for retreat. Paired with the mission instructions, it's a very splendid performance!

  • @blastRA2
    @blastRA2 5 місяців тому +2

    Honestly this campaign looks really polished, might give it a go

  • @jakubveselec8022
    @jakubveselec8022 5 місяців тому +3

    Those BFs are brutal especially when high ranked

  • @DarkReaper2597
    @DarkReaper2597 5 місяців тому +2

    this was cool to watch!

  • @MYAceb
    @MYAceb 5 місяців тому +3

    No new units? Well made? It was but a pleasure to watch.

  • @rayhandigilangprasetya4676
    @rayhandigilangprasetya4676 5 місяців тому +3

    So satisfy to see BFs n grand cannons together defend that

  • @NeilRoy
    @NeilRoy 5 місяців тому +2

    Wow, that's insane.

  • @DrakoRyuugu
    @DrakoRyuugu 5 місяців тому +1

    Awesome mission

  • @enzoluisasuncion3621
    @enzoluisasuncion3621 5 місяців тому +2

    This gotta be the hardest first mission I've seen lol

    • @huiyinghong3073
      @huiyinghong3073 5 місяців тому

      Imagine if the Nazis were this aggressive when they invade Britian in the 1940s.

  • @Emon01063
    @Emon01063 5 місяців тому +2

    Nice mission

  • @chrischawich4763
    @chrischawich4763 3 дні тому

    "Thanks to the commander's tenacious resistance, the Soviets cannot take a step closer to the London Fortress"
    Meanwhile : 1435 Soviet Troops Remaining On London And Counting

  • @NguyenQuangLuan802
    @NguyenQuangLuan802 5 місяців тому +4

    Nice mod, I like it

    • @huiyinghong3073
      @huiyinghong3073 5 місяців тому +1

      Imagine if the Nazis were this aggressive when they invade Britian in the 1940s.

  • @tzeshern
    @tzeshern 5 місяців тому +1

    there is also an alien mod version if you havent try. that one is also crazy

  • @DeusEversor
    @DeusEversor 5 місяців тому +1

    So this is how Defence of Bakhmut looked like

  • @nonidtuhnow4924
    @nonidtuhnow4924 5 місяців тому +3

    When par time looks more like a hardly achievable record than a shameful stat not to hit )))
    P.S. I still miss those subjective difficulty stars of yours! xD

    • @nonidtuhnow4924
      @nonidtuhnow4924 5 місяців тому +1

      BTW can you REALLY BEAT the partime 35+ on a max speed from the very beginning? )) *trollface*

    • @huiyinghong3073
      @huiyinghong3073 5 місяців тому

      @@nonidtuhnow4924 Imagine if the Nazis were this aggressive when they invade Britian in the 1940s.

    • @nonidtuhnow4924
      @nonidtuhnow4924 5 місяців тому

      @@huiyinghong3073 Gladly they could not train new conscript every 10 sec ))

    • @CnCDune
      @CnCDune 4 місяці тому

      @@nonidtuhnow4924 Aren't all Conscripts by definition trained poorly?
      As in a single "grab gun, pull trigger at enemy" lesson?

    • @nonidtuhnow4924
      @nonidtuhnow4924 4 місяці тому

      @@CnCDune Yup but still take a little longer to give it a birth and to bring to the front.

  • @tac1638
    @tac1638 5 місяців тому

    Great mission.
    I just built a super defense in the 2nd retreat base and spent nothing in the 1st base. Just a few efforts until the 2nd MCV arrives and moves directly back to the 2nd base.
    Then beautiful lines of large cannon with a large number of GI"S and snipers in defense work very well.
    I sold at 40 mins because I could hold on indefinitely.

  • @Nobody-yt9gz
    @Nobody-yt9gz 5 місяців тому +1

    LOL this is ridiculous I didn't see craziness like that before

  • @sErgEantaEgis12
    @sErgEantaEgis12 5 місяців тому +1

    I hate these "sensory overload" missions so much but I'm glad some people enjoy them.

  • @srsorrow1708
    @srsorrow1708 5 місяців тому +2

    I’m a sucker for missions

  • @sohail_game_Youtude
    @sohail_game_Youtude 5 місяців тому +1

    Goood vide now ❤🎉

  • @theshowff5103
    @theshowff5103 5 місяців тому

    Great mission. If you know Chinese, you will have a superb feeling.

  • @trentsmith5631
    @trentsmith5631 5 місяців тому +1

    Wow here i was thinking i might give it a go lol haha

  • @ramadhanisme7
    @ramadhanisme7 5 місяців тому +2

    Wonder if you can hold enough to survive until the very last drop

    • @tsiripas
      @tsiripas  5 місяців тому +3

      I think there is no ending. More triggers will happen until you are down.

  • @msads3134919
    @msads3134919 2 місяці тому

    You have to put the alert on the soldiers 👉[ G ]
    The soldier stood stupidly and was beaten by the enemy.

  • @blackops9operation75
    @blackops9operation75 5 місяців тому +1

    Reminds me of Red Dawn in Mental Omega style.

  • @mohamedsaad-yf7ub
    @mohamedsaad-yf7ub 5 місяців тому +2

    👍👍

  • @Dell96kill
    @Dell96kill 5 місяців тому +1

    i try it was so hard and fun because I got no new game to play but playing classic game is a good fun for me

  • @vothuong5495
    @vothuong5495 3 місяці тому

    i wonder how its going if u play mass rocketeer tactic guarding at sea entrance instead BF+troops at base

  • @stylesrj
    @stylesrj 5 місяців тому +2

    And this is why I can't play the Mental Omega campaign. This reminds me of that first level.
    Although it does seem to stay out of the player's way in terms of objectives.
    Still though, I feel like I'd have a tough time playing this level just like I did with Mental Omega. Because at least the failure condition is what it is.

    • @Vordikk
      @Vordikk 5 місяців тому +1

      Nah, Mental Omega A01 is quite easy and it *ends* (has limited amount of enemies)

    • @stylesrj
      @stylesrj 5 місяців тому +1

      @@Vordikk
      Yeah but even on Easy I felt like that I was meant to lose but at the same time I felt like that I had to lose in the right way or else it'd be a loss.
      Sort of like a bossfight in some video games where you gotta do enough damage to the boss before the defeat cutscene plays and the story continues. And if you don't do enough damage, the boss kills you and you get a Game Over.

    • @AznOmega
      @AznOmega 5 місяців тому +1

      ​@@stylesrjwhile it was an invasion mission, MO's A01 felt more like a desperate defense that succeeded. This was more like In Utter Darkness where you had to defend for a certain amount of time in order to succeed, but you won't be able to push them away.
      I wonder what would happen if you lost your army and buildings by the enemy instead of "retreating."

    • @stylesrj
      @stylesrj 5 місяців тому

      @@AznOmega
      Problem with that "Desperate defence" was that it'd be like "Hey you can build this now! We're giving you access to this now!"
      And not show me what units I have access to or where I've suddenly unlocked a new base or that I am building a base and the entire tech tree... in the first level.
      Do I get samples of the units or is it that I can build them and not get told how best to use them to face a specific Soviet threat?

  • @Infarlock
    @Infarlock 5 місяців тому

    Omfg almost 3000 enemies killed

  • @user-zy3ct2wb6y
    @user-zy3ct2wb6y 5 місяців тому +2

    انا عربي واحب قناتك ❤

  • @leonneantonio9149
    @leonneantonio9149 5 місяців тому

    I tried using trainers to prolong the game, 2 nukes after some time and also demo trucks

  • @cyberneticdex69
    @cyberneticdex69 5 місяців тому +3

    give me a map editor and time
    will make this mission more playable for noobs :))) that can't even deal with the 1st 2-3 waves

  • @Valen940123
    @Valen940123 5 місяців тому +2

    Mental Omega - Alied Mission 12 Sunlight

  • @theeraphatkhotprathum7183
    @theeraphatkhotprathum7183 5 місяців тому

    I would like to know that in my story mode No game speed adjustment What must I do?🤔🤔

  • @iulianalecu253
    @iulianalecu253 4 місяці тому

    @tsiripas after i finish this mission , when i press continue to load the 2nd mission the game tell me he cannot find the file and the 1st mission replays. Same issue with soviets. I did all the steps in readme file, did it X2 but same result. Can you give an advise guys ?

    • @tsiripas
      @tsiripas  4 місяці тому +1

      Can you post your problem at the discord server in the "ask for help" channel? I have some experienced guys there that might be able to help.

  • @shadowwalkers-cp9td
    @shadowwalkers-cp9td 2 місяці тому

    I don't understand why you don't garrison units in buildings

  • @nicoloalfonsodizon
    @nicoloalfonsodizon 5 місяців тому +1

    Didn't you think that using snipers in the BF was abit overkill when you already have any seals in it? yes i get it for the range but its not neccesary ( its just my opinion )

    • @tsiripas
      @tsiripas  5 місяців тому

      Yeah it’s not necessary. Just in case.

    • @squishymusic9723
      @squishymusic9723 5 місяців тому

      One thought is that the snipers should clear the soviet infantry before they get into the BF's range. Save the GGIs from wasting rockets on infantry 🤔

    • @huiyinghong3073
      @huiyinghong3073 5 місяців тому

      @@tsiripas Imagine if the Nazis were this aggressive when they invade Britian in the 1940s.

  • @Auderman
    @Auderman 5 місяців тому +2

    Map is a edited map from mental omega sunlight mission. I think

    • @CnCDune
      @CnCDune 5 місяців тому +1

      This is clearly a different version, there are too few similarities for that to be the case.
      At most, it's a spiritual remake.

    • @Ghost_P
      @Ghost_P 5 місяців тому +1

      Nah, I am pretty sure this looks very similar to the first Allied Red Alert 3 mission redone on the RA2 engine. The hospital is in the same spot and the grand cannons as well. The constant waves of soviets feel like it too.

    • @nicoloalfonsodizon
      @nicoloalfonsodizon 5 місяців тому

      @@Ghost_P Yeah this looks like Brighton beach.
      Alternate title: Red alert 3 allied mission 1 Ra2 YR remake

  • @tzeshern
    @tzeshern 5 місяців тому

    Soviet first misuson in this mod is harder than allies first mission although i play easy mode. Soviet main misispn is defend 4 iron curtains and they are all far apart. If even 1 get destroyed, game over

  • @DeusEversor
    @DeusEversor 5 місяців тому +1

    BF too powerfull, plox nerf! xD

  • @kurzel1313
    @kurzel1313 5 місяців тому +1

    Did that mission have really end?

    • @tsiripas
      @tsiripas  5 місяців тому

      As far as I have been informed, no.

    • @kurzel1313
      @kurzel1313 5 місяців тому

      ​@@tsiripas did u try focus on sea? If u destroy all transport ship main problem will be infranty and kirov. If nuclear silo are out of map this mission havent end.

    • @tsiripas
      @tsiripas  5 місяців тому +1

      @@kurzel1313 there is a huge attack with military navy. I don’t think you can block it.

    • @kurzel1313
      @kurzel1313 5 місяців тому

      @@tsiripas well try it

  • @fathelhadrawy9652
    @fathelhadrawy9652 5 місяців тому +4

    link please

  • @ghaithhamadeh9219
    @ghaithhamadeh9219 5 місяців тому

    where can I download the Chinese version