Real nice to see that reflective bit of chat at the end. SM unit roster was nice and diverse but they still got outranged by Elder and out manouvered by the Nids. Those nukes at the end mulched good and proper as well. Very fun to watch.
That was a very descent game, relaxing to watch even. You had a good spread of SM and they often seemed in control of the field, but the nids were where they needed to be at the times they needed to be there. Chaos did a good job pushing at key times and the Eldar provided a strong defensive support with snipers and fire prisms, but it was the nids that collapsed the marines and folded them up into power armored burritos 🌯.
@@teks-kj1nj Depends on the situation, vs marines lighting claws will most often be better, blood maul is a specific counter to mass melee which marines don't often field.
You can say nid rotations won and given the enemy all the credit, but let's be honest Moleks map awareness was almost diabolical. Enjoyed the double prisms over double dreads. Also, Dolphin was very polite hehe
Have been collaborating for awhile. Just that there were other more difficult tech related challenges that needed to be solved before adding new races. Nowadays, almost all dow2 modders help each other out when they can.
Title card had me rooting for SMs, love when a coherent faction wins. Saw that Black Templars scheme though and swapped sides immediately. Good riddance
I rush too hard and tech too fast, but in the end it doesn't even matter
I bashed their gens multiple times, but in the end it doesn't even matter
Real nice to see that reflective bit of chat at the end.
SM unit roster was nice and diverse but they still got outranged by Elder and out manouvered by the Nids. Those nukes at the end mulched good and proper as well. Very fun to watch.
fire prisms are like sentinels, they make me so happy when they survive a 3v3
Unlike sentinels, fire prisms actually require skill so there's that as well.
Orbital literally hits nothing except for friendly force commander
Indrid: "orbital doesn't hit too much stuff"
12:50 it is possible that just before dying, the Chaos Lord realizes the true horror of his situation and his commitment to the Dark Gods
Nice use of the Fire Prisms, you feel so used to them dying sometimes lol
That was a very descent game, relaxing to watch even. You had a good spread of SM and they often seemed in control of the field, but the nids were where they needed to be at the times they needed to be there. Chaos did a good job pushing at key times and the Eldar provided a strong defensive support with snipers and fire prisms, but it was the nids that collapsed the marines and folded them up into power armored burritos 🌯.
Very nice to see deathspiters working out.
Man that bloodmaul chaos lord really doing some work on my assault marines !
Hmm, blood maul or claws better vs SM?
@@teks-kj1nj Depends on the situation, vs marines lighting claws will most often be better, blood maul is a specific counter to mass melee which marines don't often field.
Very enjoyable cast!
You can say nid rotations won and given the enemy all the credit, but let's be honest Moleks map awareness was almost diabolical. Enjoyed the double prisms over double dreads. Also, Dolphin was very polite hehe
yes yes yes rooting for sm to get crushed. focus the asm! flesh hook the scout leader! eldritch on the land raider!
Great scrap Boyz!! Thanks for the game. Indrid awesome cast thank you good Sir as always!
Comments for the Comment Throne!!!
The Blue team sealed the win when the Red team lost all those vehicles near the end.
Great cast thanks
Thank you indrid:)
I should have rotated more to moleks side and helped him with the rangers and fire prisms I think, my army was more suited to fight the Eldar
Lot of random units errantly clicked to walk/roll to their deaths one by one from red team. Must have been chaos schenanigans.
GG! Nice game.
Are vanguard vets also a drop in, or still the upgrade of assault?
They are still the upgrade of assault
Friendly booger was my top pick of the game!
Red gave up like 40 VPs after the fight at 13m cause they didn't take the point while on top of it.
Looks like bashing power on mostafa side wasnt a great idea after all
Why do Tyranids always have to run? Every game, every cast.
I have always liked the walkers its just a shame they fall off so hard. I think they are just too slow to escape tanks.
So much for "Emperor's finest", lol.
Orbital need to be way faster blue team just awak away by the time orbital strike, all other nukes are faster and do way more dmg.
Man I wish the elite modders would collaborate with codex modders to get necrons and tau in
Have been collaborating for awhile. Just that there were other more difficult tech related challenges that needed to be solved before adding new races. Nowadays, almost all dow2 modders help each other out when they can.
@@impregnable-retributioneli1530 Can't wait for the tau with their outrageous range firepower, the IG crying will be legendary.
Title card had me rooting for SMs, love when a coherent faction wins. Saw that Black Templars scheme though and swapped sides immediately. Good riddance
You must be fun at parties...
Not so "finest"
GG WP
Emporer's "finest"
The new Force Commander pic is awful. Look like an Apothecary peeking over a brick wall.
kind of a mess of a game, pushes where constant from both times and shit coming from every angle