i have seen many of your videos, that was quite interesting. i would like to learn more on Class A surfacing, kindly let me know if you are doing online trainings
What is the complexity of the resulting "blend" surface? Degree, spans, knots? It is really arbitrary to define what "A-class surface" is. I would like to think as the simplest set of at least G2 (curvature) continuous surfaces/curves, each consisting of single span, smallest degree possible (without knots). Of course there could be a compromise over the knots and sometimes 2 knots could be acceptable. In other case (very small fillets) G1 transitions are acceptable. Or for some technical applications (rotating parts) also G1 in fact might be a requirement.
That is what I tell people. The simplest surface that meets all requirements. Those differences are spread out based off of if the surface is a primary vs a secondary vs a tertiary.
Nice vid!
Suggestion:can you upload the initial/final files you work on? To practice what you've shown
Should do more of these
i have seen many of your videos, that was quite interesting. i would like to learn more on Class A surfacing, kindly let me know if you are doing online trainings
I was able to apply this technique in NX with fantastic results. Where do you learn these tricks? Experience no doubt...
Years and years of being behind a dead line...
Thank you
Good video
Thank you very much
You are very welcome.
The thought process for this method is something that never came to me... Great video nonetheless!
What is the complexity of the resulting "blend" surface? Degree, spans, knots? It is really arbitrary to define what "A-class surface" is.
I would like to think as the simplest set of at least G2 (curvature) continuous surfaces/curves, each consisting of single span, smallest degree possible (without knots).
Of course there could be a compromise over the knots and sometimes 2 knots could be acceptable. In other case (very small fillets) G1 transitions are acceptable. Or for some technical applications (rotating parts) also G1 in fact might be a requirement.
That is what I tell people. The simplest surface that meets all requirements.
Those differences are spread out based off of if the surface is a primary vs a secondary vs a tertiary.
How can i contact you?
can you do this in nx also please
thanks
Back from a vacation. Will get to it shortly!
ANYONE KNOW HOW TO DO GEOMETRY ON SUPPORTING SURFACE IN nx?
As in splines?
I have a surface problem.
Great video
Thanks man!!
But I have to show and I wanna send photo.
Hello sir.
I'm drawing audi a7 on catia.