It took me about 2 and a half years to get to a point where my skills in Davinci can match my skills in After Effects. The biggest game changers in fusion for me was learning how to create multiple scenes in one fusion composition by merging background nodes, how to combine multiple transform and transform 3D effects to create constant movement like Premiere Pro and After Effects, and how to use Modes, Modifiers, Anim Curves, and Instances. I think that just about covered every basis for me. There definitely aren't as many good tutorials for Davinci, and some features definitely are more complex to work, and slower to run and less optimized (I'm talking about 3D scenes). But if you consume every possible tutorial out there, Copy After Effects tutorials using Davinci tools, and learn the theory of how Nodes work together and merge, then you'll get there. You won't get 'After Effects with maxed out plugins and tools' good, but you'll get as good as somebody who can use vanilla after effects really good, good.
50 more beginner classes and I think people will get the hang of it, lol! it's not that hard, you guys are making it look harder than it is, you could be our Andrew Kramer for Fusion, that would help this community a lot, it's time to take the training wheels off the bike. Thanks for your work.
I agree with that. Far too many videos on Fusion start with how to wire nodes together and what the little arrows mean on the nodes before starting the actual content. I don't start my fifth microcontroller lecture with "What is a Microcontroller?" - that was in lecture one.
Yes the only thing is beginner videos get a lot of views and indepth videos are a bit more risky in terms of many views they will get. That might be a reason why he is not doing them. Also i think Casey wants to have some of that advanced stuff locked behind advanced courses. Thats just my speculation. And I agree having more advanced tutorials from you Casey would be great, because you are really good at explaining! I liked that 3D smoke interactive lighting tutorial you made for resolve con for example. More stuff like that would be really nice. I am thankful for your channel tho and please take this as constructive feedback!
@skapeedits Thanks Casey, for what you done so far for us, his 4 hr master class got him over a million views, I understand that he has his own, buying classes and that's understandable, their is a few guys coming with some very good advance stuff.
Very very very helpful for those of us trying to wean ourselves away from AFX (after 20 years using it). Would love to see how to combine 3D objects and 2D in the same Fusion Comps. I do wish that the spline, timeline and keyframes panels were more integrated though, so the curves and keyframes sat underneath the timeline somehow, but turn each of them off when required - Apple Motion actually does this quite well.
Actually, at the top right there are 2 tabs, Spline and Keyframe, if you click on one of them, it opens up in the Node area and there’s a timeline built in. You can open and close it anytime.
100%. I've switched from Apple Motion... Haha. Same applies... Resolve feels a lot like Unreal Engine... And your channel is fantastic! Love you Casey. Merry Xmas and a Happy New Year!
Thank you so much! For me, Fusion is still a challenge, even for the simplest solutions. After years of trying to adapt, it's been quite the journey. Yes, I’ve followed the same career path: Final Cut Pro. It was a game-changer at first, but when Final Cut tried to revolutionize the industry, the industry moved on. A missed opportunity for Apple? Adobe filled the gap beautifully, though stability was always an issue, except with After Effects, which felt like a completely different company was behind it. Then came Davinci Resolve a true all-in-one solution. Editing, color grading, Fairlight for audio... it's been fantastic. Fairlight needs a a lot more refinement, but the potential is huge. And Fusion? Maybe it’s just my mindset, but I’m still struggling to fully embrace it. Hopefully, with time, it’ll click.
Superb explanation. I have followed other fusion tutorials, and they just make fusion confusing because they aren't explaining the why. Casey, your explanation of the flow of fusion, starting with just the input and the output is exactly what I needed to understand. Bravo, well done.
I'm trying to make the switch and honestly the thing thats helped me the most: Going through every effect (node) one by one, wacking some sliders around and seeing what happens. Very pleasantly surprised about the amount of crossover there is so far.
We need some Functions become SIMPLER. There are plenty of examples, where in AE youve got 1 effect, And in DVR you have to go Around to make the same thing.
yes but a big reason to that is because ae has many scripts and plugins that make your life easier. If we could get some more scripts and workflow plugins I think fusion would become a lot better.
My current n1 problem is the polymorphic nature of the media in. sometimes I can use timeline indexes, other times I cant etc. I wanted to make a fusion clip that would take the two layers below it and make a picture in picture for the duration of the clip. I figured it out eventually but I am clearly doing it in a roundabout way. I'm open to being all in on fusion but atm the real problem is how much of it is mode based and cant be reasonably intuited. I'm just going to have to sit and read the mile long tutorial at some stage and that feels daunting and not a lot of fun.
I'm constantly searching for Fusion motion graphics tutorials. My goal is to be able to match anything motion graphics related that I used to do in After Effects. For example, using the puppet tool in After Effects to manipulate the movement of objects. Or how to do post processing effects to a 3D render from Blender or Cinema 4d. For example like adding glints to reflections or adding lens flares that react to the 3D camera of a render from a 3D application. I don't know how to achieve similar effects in Fusion. But I'm finally at the point that I have a solid understanding of how the node based system works.
thx - very interesting! - - 22:38 (signalflow through nodes) - - 29:06 (rename transform node) it would be helpful - if the different nodes would have some kind of individual color sign or shape to identify after renaming - - 33:37 (fusion composition) is there a way to see the clips below the fc ? - - 35:07 (text drops out of nothing) cool, thx
Огромное спасибо, смотрю вас из России, уже как год. Очень понятно изложили тему с компоузингом. Еще раз, огромное спасибо за ваш труд и полезный контент.
Request: We see templates for After Effects and wonder how to do the same thing in Fusion. Could you create a series showing how to translate the most common After Effects techniques to Fusion?
What about Illustrator? I make alot of animations, from Illustrator then into after effects. Can DR replace this? Ive uaed DR for years before uni but am being forced to use Adobe because of this.
As always Casey, your way of training is incredibly good. BUT…here’s my ONGOING issue with Fusion: I get the workflow, I get the concept of nodes etc. my biggest issue is I know what I want to build but I find it extremely difficult to figure out what nodes to use to build it. The names of the nodes is like trying to learn another language!!! Very frustrating.
I hated doing graphics in After Effects. Adobe just puts me off. Just the vibe puts me off. I am so glad I move to Davinci Resolve best decision for me. Just love this Software and everything about it. I actually enjoy editing in Davinci Resolve because everything is easily accessible. Sort of similar to Avid.
Hi, Casey. I enjoy your videos very much and have a question about this one. You spoke about fusion replacing motion graphics but it doesn't seem that most of what you show in the video is actually motion graphics (I admit I may have a limited definition). I was hoping you would give some examples of manipulating type and graphic objects by distorting, rotating, translating, etc. is this possible in Fusion?
Compositing yes... I still use AE for lots of things that just seem easier for certain things. Animations mostly. I also get handed some projects that are in Premiere.... that force me to keep it. Also still use Photoshop daily.
Fusion is great however it takes forever to render anything on my system. I have a beefy computer and it still doesn’t affect render times. For example, it does 1fps render time on clips that I want to add a distortion effect to the clip.
Lots of the frustration is probably hate by association. AE is great. Photoshop is great. Adobe... Do not get us started on what we think of Adobe. But once we do get over that first hump. AE just looks more and more like the cumbersome needlessly complex alternative. I say this as an avid AE user since v6. No. Not Creative Cloud, nonot Creative Suite. I started messing around on plain old After Effects v6. I tried out Reailve v16 a few years ago. And I just got in touch with Adobe. I paid the last few months of CC and never opened an adobe creative app again. I paid the 300 bucks for the Resolve studio license and didn't look back. Of course, your mileage may vary, as they say, but for me. Everything just got simpler, more stable and cost effective. And I'm easily doing Fusion comps I have no real clue how I'd set up effectively in AE.
As always Casey, your way of training is incredibly good. BUT…here’s my ONGOING issue with Fusion: I get the workflow, I get the concept of nodes etc. my biggest issue is I know what I want to build but I find it extremely difficult to figure out what nodes to use to build it. The names of the nodes is like trying to learn another language!!! Very frustrating.
It took me about 2 and a half years to get to a point where my skills in Davinci can match my skills in After Effects. The biggest game changers in fusion for me was learning how to create multiple scenes in one fusion composition by merging background nodes, how to combine multiple transform and transform 3D effects to create constant movement like Premiere Pro and After Effects, and how to use Modes, Modifiers, Anim Curves, and Instances. I think that just about covered every basis for me.
There definitely aren't as many good tutorials for Davinci, and some features definitely are more complex to work, and slower to run and less optimized (I'm talking about 3D scenes). But if you consume every possible tutorial out there, Copy After Effects tutorials using Davinci tools, and learn the theory of how Nodes work together and merge, then you'll get there. You won't get 'After Effects with maxed out plugins and tools' good, but you'll get as good as somebody who can use vanilla after effects really good, good.
50 more beginner classes and I think people will get the hang of it, lol! it's not that hard, you guys are making it look harder than it is, you could be our Andrew Kramer for Fusion, that would help this community a lot, it's time to take the training wheels off the bike. Thanks for your work.
I agree with that. Far too many videos on Fusion start with how to wire nodes together and what the little arrows mean on the nodes before starting the actual content. I don't start my fifth microcontroller lecture with "What is a Microcontroller?" - that was in lecture one.
Yes the only thing is beginner videos get a lot of views and indepth videos are a bit more risky in terms of many views they will get. That might be a reason why he is not doing them. Also i think Casey wants to have some of that advanced stuff locked behind advanced courses. Thats just my speculation. And I agree having more advanced tutorials from you Casey would be great, because you are really good at explaining! I liked that 3D smoke interactive lighting tutorial you made for resolve con for example. More stuff like that would be really nice. I am thankful for your channel tho and please take this as constructive feedback!
@skapeedits Thanks Casey, for what you done so far for us, his 4 hr master class got him over a million views, I understand that he has his own, buying classes and that's understandable, their is a few guys coming with some very good advance stuff.
Very very very helpful for those of us trying to wean ourselves away from AFX (after 20 years using it). Would love to see how to combine 3D objects and 2D in the same Fusion Comps. I do wish that the spline, timeline and keyframes panels were more integrated though, so the curves and keyframes sat underneath the timeline somehow, but turn each of them off when required - Apple Motion actually does this quite well.
Actually, at the top right there are 2 tabs, Spline and Keyframe, if you click on one of them, it opens up in the Node area and there’s a timeline built in. You can open and close it anytime.
@@pmonk1177I suppose I want the timeline, key frame and splines all in one
Loving how you are getting more comfortable on your channel with expressing yourself
100%. I've switched from Apple Motion... Haha. Same applies... Resolve feels a lot like Unreal Engine... And your channel is fantastic! Love you Casey. Merry Xmas and a Happy New Year!
Thank you so much! For me, Fusion is still a challenge, even for the simplest solutions. After years of trying to adapt, it's been quite the journey. Yes, I’ve followed the same career path: Final Cut Pro. It was a game-changer at first, but when Final Cut tried to revolutionize the industry, the industry moved on. A missed opportunity for Apple? Adobe filled the gap beautifully, though stability was always an issue, except with After Effects, which felt like a completely different company was behind it.
Then came Davinci Resolve a true all-in-one solution. Editing, color grading, Fairlight for audio... it's been fantastic. Fairlight needs a a lot more refinement, but the potential is huge. And Fusion? Maybe it’s just my mindset, but I’m still struggling to fully embrace it. Hopefully, with time, it’ll click.
Once you get your head wrapped around the Nodes methodology, you’ll realize how powerful it is.
Superb explanation. I have followed other fusion tutorials, and they just make fusion confusing because they aren't explaining the why. Casey, your explanation of the flow of fusion, starting with just the input and the output is exactly what I needed to understand. Bravo, well done.
I'm trying to make the switch and honestly the thing thats helped me the most: Going through every effect (node) one by one, wacking some sliders around and seeing what happens.
Very pleasantly surprised about the amount of crossover there is so far.
that jam at dynamic link ..its so on point lol
We need some Functions become SIMPLER. There are plenty of examples, where in AE youve got 1 effect, And in DVR you have to go Around to make the same thing.
Powerbins??
Yes but once you make it you can just save it
yes but a big reason to that is because ae has many scripts and plugins that make your life easier. If we could get some more scripts and workflow plugins I think fusion would become a lot better.
@skapeedits well for that we need more people to know about this
@@Sidissaido true I agree
My current n1 problem is the polymorphic nature of the media in. sometimes I can use timeline indexes, other times I cant etc. I wanted to make a fusion clip that would take the two layers below it and make a picture in picture for the duration of the clip. I figured it out eventually but I am clearly doing it in a roundabout way.
I'm open to being all in on fusion but atm the real problem is how much of it is mode based and cant be reasonably intuited. I'm just going to have to sit and read the mile long tutorial at some stage and that feels daunting and not a lot of fun.
Our stories are so similar Casey, haha. You rock!
Really GOOD tutorial.
I'm constantly searching for Fusion motion graphics tutorials. My goal is to be able to match anything motion graphics related that I used to do in After Effects. For example, using the puppet tool in After Effects to manipulate the movement of objects. Or how to do post processing effects to a 3D render from Blender or Cinema 4d. For example like adding glints to reflections or adding lens flares that react to the 3D camera of a render from a 3D application. I don't know how to achieve similar effects in Fusion. But I'm finally at the point that I have a solid understanding of how the node based system works.
thx - very interesting!
- -
22:38 (signalflow through nodes)
- -
29:06 (rename transform node)
it would be helpful - if the different nodes would have some kind of individual color sign or shape to identify after renaming
- -
33:37 (fusion composition)
is there a way to see the clips below the fc ?
- -
35:07 (text drops out of nothing)
cool, thx
Need more examples focusing on motion graphics & simple quick animations. Nobody doubts fusion for vfx & compositing, that battle is already won.
Огромное спасибо, смотрю вас из России, уже как год. Очень понятно изложили тему с компоузингом. Еще раз, огромное спасибо за ваш труд и полезный контент.
Just in time...I was little confused what to use , as I just thinking of entering into motion graphic thanks a lot.
Request: We see templates for After Effects and wonder how to do the same thing in Fusion. Could you create a series showing how to translate the most common After Effects techniques to Fusion?
find on youtube about how to create macro on fusion
Hi Casey! What software do you use to draw on top of Davinci? I also make tutorials and I would like to know what tool you recommend :)
I definitely learned a lot from you that helped me made the move
Dynamic Link, thats actually works....😂
Good to go
What about Illustrator? I make alot of animations, from Illustrator then into after effects. Can DR replace this? Ive uaed DR for years before uni but am being forced to use Adobe because of this.
As always Casey, your way of training is incredibly good. BUT…here’s my ONGOING issue with Fusion: I get the workflow, I get the concept of nodes etc. my biggest issue is I know what I want to build but I find it extremely difficult to figure out what nodes to use to build it. The names of the nodes is like trying to learn another language!!! Very frustrating.
I hated doing graphics in After Effects. Adobe just puts me off. Just the vibe puts me off. I am so glad I move to Davinci Resolve best decision for me. Just love this Software and everything about it. I actually enjoy editing in Davinci Resolve because everything is easily accessible. Sort of similar to Avid.
Hi, Casey. I enjoy your videos very much and have a question about this one. You spoke about fusion replacing motion graphics but it doesn't seem that most of what you show in the video is actually motion graphics (I admit I may have a limited definition). I was hoping you would give some examples of manipulating type and graphic objects by distorting, rotating, translating, etc. is this possible in Fusion?
Watch his MGFX video that will help
Compositing yes... I still use AE for lots of things that just seem easier for certain things. Animations mostly. I also get handed some projects that are in Premiere.... that force me to keep it. Also still use Photoshop daily.
Love Fusion but it’s as twice as slow as AE. 😁
My main concern with fusion is that the 3D materials and textures aren't nearly as realistic as after effects, even with plugins.
Still using... Sony Vegas 13... maybe I should change? LOL
So would you say Resolve .... resolved your editing problems? I crack myself up.
Layers are fine, but nodes can Devine.
Heee Heeee. You were locked in "Adobe think". Which I hate! I used fusion back in the late 90's when it was a stand alone.
16:45 Putting things on top of other things? ua-cam.com/video/LFrdqQZ8FFc/v-deo.htmlsi=2lFPdDnLaWAOdfOp
Fusion is great however it takes forever to render anything on my system. I have a beefy computer and it still doesn’t affect render times. For example, it does 1fps render time on clips that I want to add a distortion effect to the clip.
Could someone link me a video or let me know what system specs I should be replacing or upgrading?
what specs are we talking about? usually resolve is way faster for me than AE in rendering as it uses my nvidia GPU fully.
You need Strong CPU and as much as RAM you need.
and strong CPU - 4080 and above would be amazing
Why would anyone be tired of the world's easiest and best compositing software?!
Seriously, Fusion is awful with a garbage UI and convoluted workflow.
Lots of the frustration is probably hate by association. AE is great. Photoshop is great. Adobe... Do not get us started on what we think of Adobe.
But once we do get over that first hump. AE just looks more and more like the cumbersome needlessly complex alternative. I say this as an avid AE user since v6. No. Not Creative Cloud, nonot Creative Suite. I started messing around on plain old After Effects v6. I tried out Reailve v16 a few years ago. And I just got in touch with Adobe. I paid the last few months of CC and never opened an adobe creative app again. I paid the 300 bucks for the Resolve studio license and didn't look back.
Of course, your mileage may vary, as they say, but for me. Everything just got simpler, more stable and cost effective. And I'm easily doing Fusion comps I have no real clue how I'd set up effectively in AE.
For best and most flexible try Nuke, also node based 😁
I guess best is a relative term to you though
Nodes are better for complex compositing. Ask any pro VFX artist.
As always Casey, your way of training is incredibly good. BUT…here’s my ONGOING issue with Fusion: I get the workflow, I get the concept of nodes etc. my biggest issue is I know what I want to build but I find it extremely difficult to figure out what nodes to use to build it. The names of the nodes is like trying to learn another language!!! Very frustrating.