i think the base roster characters are safe from being cut on launch and maybe even the workshop characters as well. i think what dan meant is that we might not be seeing ori or shovel knight make it in sadly.
sadly for you its only 10 character launch. 9 have already been revealed and the contest character will be the 10th and with that the last at-launch-character
It's been confirmed by Dan at Genesis 9 that every rival will be returning at some point including the new workshop characters. There will also be entirely new fighters on launch. Only characters not confirmed are Shovel Knight and Ori.
@@SoftwareNeos You got right Kragg and Maypul. Orcane, Forsburn and Clairen are very likely since we have seen work in progress or leaks of them. You overstimated their capabilities to include new characters from Dungeons of Aether. You overstimated the popularity of Etalus, Elliana and Sylvanos. You ignored that Loxodont is central part of the lore and will become playable eventually. This video got 36% of the not anounced character right, it wasn't that bad.
At 6:25 - you making the revelation as you’re recording the video that the pronunciation is probably just “Hammer” was really funny. Good decision leaving that in, gave me a chuckle
Hodan is definitely making it in on launch. He has a stage with his face on it, how could he not. Plus he's such an insanely strong design that fits in way better than all the the workshop 3. For them to remove every one of them just doesn't seem like a play Dan would do.
0:36 Honestly, I find this a HUGE plus, not only because I love the pixel style, but because it makes modding so much easier, and that draws in so many people, because who doesn't wish that they could think "Man, I wish I could beat the non-living daylight out of Sans undertale as Ronald McDonald's shadow form" AND THEN DO IT.
I think this is a very nice roster you thought up. You have most of the iconic characters from base Rivals, and I do agree with the ones you left out. I really like the workshop characters you chose (fun fact: Hodan's face is seen in the gameplay trailer for Rivals 2, so he's already confirmed). And I really like the inclusion of the Dungeons of Aether characters, especially Hamir, he looks awesome. A shame Mollo had to be cut, he was my personal favorite of the workshop characters, hope he makes it in as DLC.
well even if Hodan's face is shown it doesn't mean he's confirmed. It's just part of the stage. That'd be like seeing a trailer for Smash, seeing Judd in the background of Moray Towers, and saying he's a confirmed character. I think Hodan will still have relevance in this game but I wouldn't consider him confirmed.
As cool a roster as this is, I don’t think we will be getting 16 characters. People may ask why but the answer is simple: it’s a lot of resources for a small indie company. Base rivals had a low roster count before the deluxe edition, only consisting of 6 characters. Seeing how there’s more resources being used now than ever with a new engine, new mechanics, and especially new 3D graphics, it’s safe to say that we may get a similar number of characters (I’m betting on at most 10).
I disgree... the amount of work they did even to the first trailer of rivals 2 kinda shows that they definitely have more resources to work with. So I don't think we should compare rival 1's start when it was just a team of 1 person... to a whole new studio. Even now... they have showcased 6 skeletons of characters (foresburn, zetter, clairen, wrastor, orcane, ranno) with another year and a half worth of time. Even if I have to lowball it... I'd say 12 at least. But obviously... you saw the vid. I think theres more.
Imagine they just retconned Etalus to be a Penguin. They slide on their stomach, and you mention that it’s weird for him to be a heavy. Also, he’s my main, so I would be big sad if he doesn’t make it.
I think this selection is good but I have some problems with it. I think if they were to make a new game it would start out with more characters then we have now. That is not necessarily true but I feel it makes more sense. Also I don’t think they would get rid of Mollo since the guy who made him literally works for aether studios now. And Elliana has some story stuff from her trailer that never finished so I think she would stay. Etalus had some concept art that I saw but I suppose that doesn’t automatically qualify him into the game. If anyone gets removed I do think Etalus is the most likely
Ayala being part of the fire nation in the comics also means that Elliana may have won in destroying the Air Armada, so it would make sense to have that shown in Rivals 2.
Hmmm I dunno. I feel like they're just gonna cut the workshop characters, SK, and Ori. Then add some other ones. I like the idea of them bringing on the playable characters from Dungeons of Aether. That would make a lot of sense since their character designs already exist and it might get more people to check out DoA
I actually completely agree with this, the only thing I’m unsure about are the dungeon characters, but I would love to see what kind of play style they bring to Rivals
I know that Sylvanos will be added at some point period, but it's still sad that I most likely not get to see my doggo in from the beginning. Either way, I'm excited to see the new characters!
i feel that if the other workshop characters get in it would feel weird if mollo doesnt get in so i dont really think they would do that (also mollo is my main so if he doesnt get in i will be sad)
Next video will be out in 2 days. But if anyone wants me to talk about any other Rivals content... just say what I'm the comments and I'll see what I can do
I agree with the number, but when I heard cuts I saw it as soft announcing that the workshop characters from base game wouldn’t make it. I know hodans face was in the trailer but I’d see that more as world/lore building potentially for DLC
While I agree that they would likely aim for the same amount of characters per element, I don’t think having the same amount of returning characters has to happen at all. Heck, I could absolutely see air’s only returning character be Wrastor.
Well, absa is pretty iconic for the series since she represents air in every spin off, so i would expect to see her also orcane will appear in fraymakers so it would be weird if they wouldnt include him and if they are going to continue sylvanos lore, he and maypul are likely to appear as well.
@@randomairbreathingman8927 really? I haven’t played any Rivals spin-offs, but I always found Wrastor way more iconic than Absa. Granted, I think Absa has a much more interesting design but she is honestly one of the few characters I genuinely forget about being in the game, so her acting as their mascot in spin-offs seems weird to me. Either way, I still think my idea stands. Just two returning air elements would still work for my position.
@@firstwaddledee9182 yup. In creatures of aether absa is the character that gives you a tutorial and you can choose her as your first partner (other choices being orcane, zetterburn, and maypul, which makes absa representative of air in that game) In the dating sim game she is one of the choices. i dont know if she is only air character in that game cos i never played it myself, but i know that if there are others, she is the most popular one.
Rip Elliana, she didn't get to destroy the Air Fleet. Oh, and rip Sylvanos and Etalus too. I think Absa is also pretty much confirmed. Because her stage is there in the trailers. Eventually they'll get to animate the incredibly long side Tilt and charged neutral special and then we'll have Absa in. Also Kragg got confirmed a few hours ago, so hooray.
I would've agreed with your reasonings for etalus but he's pretty much confirmed. The aether studios twitter did an artist spotlight and showed off etalus concept art for his 3D model.
Some people were talking about that before. And I actually really wouldn't mind that happening. I always felt like he needed something and that ice armor IS IT. My only thing is who'd he'd replace. Cause technically ranno and orcane were confirmed in screen shots and Hodans face is on one of the stages. So unless slade isn't here... idk. But its pretty exciting
I don't think the dungeons of aether characters will make it, maybe fleet as she is the actual main character, but the rest don't feel like they were designed with a moveset in mind which is how Dan designs characters, first you come up with an interesting moveset with gimmicks and after that you create a character design that fits with those attacks/gimmicks.
Well, unless Mollo ends up being the 10th character (since we know rival 10 is a returning fire character, which it's likely gonna be Forsburn anyway), at least you were right about the characters who won't be on the base roster.
A tralier announcing Kragg just went up and in the trailer we can see a carving of the "wall runners" worshipping (at least that is what it looked like they were doing, I could be wrong) Sylvanos so he has e decent chance of coming back to the game
Great video! Having equal number of fighters for each element make a lot of sense! However I'm having a lot of trouble finding the clairen/forsburn footage you showed at 2:26 . Can you please tell me where I can find that?
as a sylvanos main I'd miss my plant doggo, but hopefully dlc.... but ya it's understandable why they wouldn't make it back with all the grass and vines
As things stand as of posting: Rivals 2 is on Kickstarter, funded, with stretch goals still ongoing. Based on stated stretch goals, we're at least getting a launch roster of 8, with a potential max launch roster of 10 if 1M is reached (as of post, it's at 573k). Fully revealed characters line up with the overall prediction: Zetterburn, Ranno, Wrastor, Fleet, Kraag, and Maypul - the initial six without stretch goals taken into account. I've heard secondhand that elements are not going to be evenly supported this time around, so equal representation is not guaranteed. Unclear on the claims of Clairien and Forsburn being allegedly confirmed.
I honestly dont like how this is just ultimate but other characters. Why ledges? Why shields? Why grabs? The main appeal to roa 1 was that it wasnt just smash again
I love elliana and sylvanos, but the way they function in rivals 1 makes me think that they would need major changes to fit into a game with ledges, and are definitely going to be left out for a while.
Elliana is my favorite character I highly doubt she would make it in anyway due to her play style and kit highly doubt ori and shovel knight would even appear definitely the Dungeons characters might appear I doubt the workshop characters besides hodan just praying we get elliana so there’s a 3d model of her and someone ports it to gmod and we don’t get twitch thot mouse
For any new people watching I got a question. You guys want me to rank every character in rivals of aether? Not really a tier list... moreso on who I like more than others.
I think your guesses are pretty good, but I think we'll probably get Sylvanos instead of Olympia considering we already have a stage heavily themed after him; I also think that while I could see Hodan replacing Etalus, I'm pretty sure Etalus has a slightly better chance considering 1: he was one of the original 8, and 2: he's named after one of the employees at Aether Studios. Finally, I think Loxodont sort of disproves your Dungeons of Aether idea, and I'm pretty sure Fleet is going to be that game's only representation.
Worth noting with new info, EVERYONE WILL RETURN (minus Ori/SK) AT ONE POINT! Also we've dealt with lopsided rosters since the games release (No eta/absa in beta so we had 2 fire, 2 earth and only 1 air and 1 water), when Clairen/Ranno got released we had holes to fill in where sylv/Elli eventually came in. Its not like its foreign territory
Every rival, except Ori and Shovel + dungeons quartet + brand new quartet. I think this is the plan. The question is who is gonne be on the game on the launch.
I feel like everyone but shovel and ori would stay luke why would you get rid of charicters you don't have to on such a small roster also if they do get rid of any aether lore charicters I really hope there early dlc and just couldn't be finished in time for main launch
I'd personally like to see them explore the other elements more, we saw that there's other groups for things like Smoke, which I think would be really cool to see represented.
What I am looking forward is to the crossover characters like Ori and Shovel Knight, if they add mor ethe ywould add two since they are in the middle and the characters always look to the side and not the front, so who would be added? Also, if mollo isn't on he game I am quitting life, please let ma boy be in the game, you can take forsburn with you
My only real disagreement is Pomme over Elliana, Pomme is comparatively a disconnected character and quite literally no character plays like Elliana, plus she's really popular with fans, she seems like a no-brainer
Your roster cuts every single villain/antagonistic character from the base roster, and doesn't add any new ones. For that reason alone I don't think it's very realistic. Fleet would be cool, but I don't think the other main characters from that game should make it in. Preferably the villain from that game makes it in.
"The best floaty in probably platform fighter history that is Pomme" is just a very odd comment in my opinion especially when the main floatiness of the character is based off Peach. She's been in a very odd place in RoA since she's been put in and nothing about her ability to float has been really much of the character's idenity except when she could do stall shenanigans and now after the most recent patches it seems like they don't even know what they're doing with her in RoA by nerfing her only effective tools and not giving anything as compensation.
Over the months I've grown to really like this character. I used to believe she was bland... but using the music to juke and edge guard people... getting a second recovery when inside of it and just getting better shot her up to best floaty. She might be based off peach... but peach pretty much has little of the options she has. The only other floaty I could see to take that spot is ezzie (from rushdown revolt) ... And most other floaty from other gsmes I find bland
@Software Neos That might make her most interesting floaty in your opinion, but she's not even close to "best" when Peach in Melee and Ultimate have been high tier and won tournaments. Jigglypuff in Melee is an abomination and I hate her, but is undoubtedly good and much better than Pomme. Pomme has had no great results and feels like the worst character in RoA at the moment and not that interesting either in my opinion. Edit: Melee Samus is also a much more interesting floaty than Pomme as well. Also, my main point, and probably why most people don't see or want the amount of workshop characters as you're saying is I don't think most people find them very interesting outside of the only one you excluded in Mollo. Although I think Olympia is someone who could be more easily tweaked to fit into RoA2 and it's shield, grab, and ledge mechanics and be a decent fundamentals character more than Hodan and Pomme.
@@Kade503 When people say "best" its always different For WHY they are the best. So already we started on the wrong foot. So saying just because she doesn't have the results doesn't really mean much when the definition of the best to someone is always different. Can I say that someone can't call Songebob the BEST DESIGNED platform fighter character just because theres not enough representation that fox does across the games? No. Thats silly. Thats just an opinion. But its not fact. And the reason why always varies I honestly don't see what makes Samus more interesting than even melee puff. So maybe you can tell me why. Cause I don't see it. I dont even really WANT most of the dlc characters. My reason for their inclusion is not because I want them. But simply because they have better reasons to stay compared to others. Such as the elemental quota, lore or even if they are already shown in game like Hodan I do agree that these characters probably could've been a lot better. I actually would like some changes of them to make them fit rivals 2... Also... most people like olympia because her buttons are good and her special is great... not really because she's THAT interesting. And that's coming from a person that plays her. I don't think people are hoping she comes back because they can make her more interesting. People just like her design and want to dunk on people.
@Software Neos I like Olympia too and play her as well, but for her it just seems like people either love her or hate her so I personally would want her, but understand some don't. I hate Melee Jigglypuff simply because her ability to stall and many other factors I don't want to get into. Samus' design is interesting in Melee since she is both floaty and heavy at the same time. She has a more interesting recovery than Pomme with her bombs, tether, and other things. Honestly my biggest gripe about Pomme is the thing that makes her the most unique from the cast, her float, isn't even that great outside recovery. Where as in Melee Peach's float opens up a ton of combos/follow ups/approaches otherwise impossible thanks to float canceling and ground/hyper floats. Peach also has much more options than Pomme, so I don't know why you think she doesn't. Pomme's aerials just don't seem to really benefit that much from float or at the very least I have never seen someone do so even with the field up and the ability to float in any direction. So, I just think her design is not that good or cohesive at all and essentially the majority of floaties have movesets that make much more sense in my opinion. Hodan and his mechanics just never appealed to me personally.
@@Kade503 Honestly Andrew. Yeah I kinda agree. Maybe if pommes B music notes did something different in the field... like stay in it to create spacing or maybe even if it acted like cupcake (a workshop character) where you can chain aerials easier to one another when hit. So maybe I should look into melee peach more. As with Hodan... yeah... most of his moves and mechanical combos don't feel as..... DESIGNED WELL??? Most of the steam is only used to empower the smash attacks and UP B. Thats MOST of his gimmick and when he abuses them he can't really get punished ESPECIALLY with no shield. I might make a video in the future because over the weeks A LOT of people actually DONT LIKE the dlc characters... and honestly talking to you kinda just sealed the deal that I should.
there's 18 characters confirmed at this point. the rivals 1 cast minus ori and shovel knight, plus Fleet, plus the workshop contest. Dan said the workshop contest wont be available on launch.
i think the base roster characters are safe from being cut on launch and maybe even the workshop characters as well. i think what dan meant is that we might not be seeing ori or shovel knight make it in sadly.
That makes so much sense
I’m guessing they cut somewhere between 2-4 to add in later and then add some new characters in like fleet or something
they own the workshop characters so they are base roster
I'm not mad at that tbh id prefer that to losing the workshop characters plus it gives more reason to always return to rivals 1
sadly for you its only 10 character launch. 9 have already been revealed and the contest character will be the 10th and with that the last at-launch-character
It's been confirmed by Dan at Genesis 9 that every rival will be returning at some point including the new workshop characters. There will also be entirely new fighters on launch. Only characters not confirmed are Shovel Knight and Ori.
source?
SOURCE?
Were did you hear that from
LOXODONT BABYYYYY
This video is wild to watch retrospectively after all the updates we've gotten on Rivals 2's development in the year since.
LISTEN.... We didn't have ANY INFO on what was gonna happen. In retrospect i think it was fair.
@@SoftwareNeos It was completely fair (albeit very optimistic on the character count), it just did not turn out that way at all.
@@SoftwareNeos You got right Kragg and Maypul. Orcane, Forsburn and Clairen are very likely since we have seen work in progress or leaks of them. You overstimated their capabilities to include new characters from Dungeons of Aether. You overstimated the popularity of Etalus, Elliana and Sylvanos. You ignored that Loxodont is central part of the lore and will become playable eventually. This video got 36% of the not anounced character right, it wasn't that bad.
At 6:25 - you making the revelation as you’re recording the video that the pronunciation is probably just “Hammer” was really funny. Good decision leaving that in, gave me a chuckle
Hodan is definitely making it in on launch. He has a stage with his face on it, how could he not. Plus he's such an insanely strong design that fits in way better than all the the workshop 3. For them to remove every one of them just doesn't seem like a play Dan would do.
I got faked you, you really got me there. Was very confused with your Etalus and Eliana pick, but yeah no I got trolled
0:36 Honestly, I find this a HUGE plus, not only because I love the pixel style, but because it makes modding so much easier, and that draws in so many people, because who doesn't wish that they could think "Man, I wish I could beat the non-living daylight out of Sans undertale as Ronald McDonald's shadow form" AND THEN DO IT.
im honestly really sad we're losing the pixel style. The 3d is pretty good but the pixel style is so charming and iconic. And also mods
@@Halfwit_658 I feel like the pixel style is becoming more niche, yes, but the bright side is that games that use it now are even more special!
@@Boonetube27 oh no i meant i missed the pixel style specifically in rivals, like you said, it made rivals more special
I think this is a very nice roster you thought up. You have most of the iconic characters from base Rivals, and I do agree with the ones you left out. I really like the workshop characters you chose (fun fact: Hodan's face is seen in the gameplay trailer for Rivals 2, so he's already confirmed). And I really like the inclusion of the Dungeons of Aether characters, especially Hamir, he looks awesome. A shame Mollo had to be cut, he was my personal favorite of the workshop characters, hope he makes it in as DLC.
Thanks man its appreciated.
In like another 2 days I plan to talk about a dlc character that might come to rivals 2... so stay tuned.
Where can hodans face be seen?
@@Forsburn In the Rivals 2 announcement trailer, Hodan's face is shown at the 10 second mark.
well even if Hodan's face is shown it doesn't mean he's confirmed. It's just part of the stage. That'd be like seeing a trailer for Smash, seeing Judd in the background of Moray Towers, and saying he's a confirmed character. I think Hodan will still have relevance in this game but I wouldn't consider him confirmed.
As cool a roster as this is, I don’t think we will be getting 16 characters. People may ask why but the answer is simple: it’s a lot of resources for a small indie company. Base rivals had a low roster count before the deluxe edition, only consisting of 6 characters. Seeing how there’s more resources being used now than ever with a new engine, new mechanics, and especially new 3D graphics, it’s safe to say that we may get a similar number of characters (I’m betting on at most 10).
I disgree... the amount of work they did even to the first trailer of rivals 2 kinda shows that they definitely have more resources to work with. So I don't think we should compare rival 1's start when it was just a team of 1 person... to a whole new studio. Even now... they have showcased 6 skeletons of characters (foresburn, zetter, clairen, wrastor, orcane, ranno) with another year and a half worth of time. Even if I have to lowball it... I'd say 12 at least. But obviously... you saw the vid. I think theres more.
This comment aged well... kek
what does kek mean?
@@partimentieveryday
@@SoftwareNeosafter pax it's confirmed 10
@@cosmic566510 so far? Or confirmed 10 at launch?
Well this aged interestingly.
Imagine they just retconned Etalus to be a Penguin. They slide on their stomach, and you mention that it’s weird for him to be a heavy. Also, he’s my main, so I would be big sad if he doesn’t make it.
I think this selection is good but I have some problems with it. I think if they were to make a new game it would start out with more characters then we have now. That is not necessarily true but I feel it makes more sense. Also I don’t think they would get rid of Mollo since the guy who made him literally works for aether studios now. And Elliana has some story stuff from her trailer that never finished so I think she would stay. Etalus had some concept art that I saw but I suppose that doesn’t automatically qualify him into the game. If anyone gets removed I do think Etalus is the most likely
Ayala being part of the fire nation in the comics also means that Elliana may have won in destroying the Air Armada, so it would make sense to have that shown in Rivals 2.
@@RushWheeler didnt think abt that but yeah ur right. Hope we get to see that battle in the game 👀
Imagine if they make workshop support for Rivals 2
I'd give it a year and some change before they do that. But once they do it's gonna be amazing man.
I want my man rykenburn in 3D
Imagine 3d Ronald McDonald 💀
3d sans
@@nunnboys2996 3d ultra instinct fox
I would love that. And if they had a built in character creator too
I hope Olympia appears in Rivals 2, she's my favorite
Hmmm I dunno. I feel like they're just gonna cut the workshop characters, SK, and Ori. Then add some other ones. I like the idea of them bringing on the playable characters from Dungeons of Aether. That would make a lot of sense since their character designs already exist and it might get more people to check out DoA
I actually completely agree with this, the only thing I’m unsure about are the dungeon characters, but I would love to see what kind of play style they bring to Rivals
Orcane's model got teased in a Wednesday Whoopsie post from Aether Studios, so he's confirmed
I know that Sylvanos will be added at some point period, but it's still sad that I most likely not get to see my doggo in from the beginning. Either way, I'm excited to see the new characters!
why they didn't include absa in the 2nd game😠😠😠🤦♂️🤦♂️
i feel that if the other workshop characters get in it would feel weird if mollo doesnt get in so i dont really think they would do that (also mollo is my main so if he doesnt get in i will be sad)
Next video will be out in 2 days. But if anyone wants me to talk about any other Rivals content... just say what I'm the comments and I'll see what I can do
I agree with the number, but when I heard cuts I saw it as soft announcing that the workshop characters from base game wouldn’t make it. I know hodans face was in the trailer but I’d see that more as world/lore building potentially for DLC
While I agree that they would likely aim for the same amount of characters per element, I don’t think having the same amount of returning characters has to happen at all. Heck, I could absolutely see air’s only returning character be Wrastor.
Well, absa is pretty iconic for the series since she represents air in every spin off, so i would expect to see her
also orcane will appear in fraymakers so it would be weird if they wouldnt include him
and if they are going to continue sylvanos lore, he and maypul are likely to appear as well.
@@randomairbreathingman8927 really? I haven’t played any Rivals spin-offs, but I always found Wrastor way more iconic than Absa. Granted, I think Absa has a much more interesting design but she is honestly one of the few characters I genuinely forget about being in the game, so her acting as their mascot in spin-offs seems weird to me. Either way, I still think my idea stands. Just two returning air elements would still work for my position.
@@firstwaddledee9182 yup.
In creatures of aether absa is the character that gives you a tutorial and you can choose her as your first partner (other choices being orcane, zetterburn, and maypul, which makes absa representative of air in that game)
In the dating sim game she is one of the choices. i dont know if she is only air character in that game cos i never played it myself, but i know that if there are others, she is the most popular one.
@@randomairbreathingman8927 huh. Who would have guessed.
I think Hodan is soft confirmed because of the fact his temple is in the trailer for Rivals 2 with his face on it no less.
Rip Elliana, she didn't get to destroy the Air Fleet. Oh, and rip Sylvanos and Etalus too.
I think Absa is also pretty much confirmed. Because her stage is there in the trailers. Eventually they'll get to animate the incredibly long side Tilt and charged neutral special and then we'll have Absa in.
Also Kragg got confirmed a few hours ago, so hooray.
Sylvanos, my boy, rip😢
I would've agreed with your reasonings for etalus but he's pretty much confirmed. The aether studios twitter did an artist spotlight and showed off etalus concept art for his 3D model.
Some people were talking about that before. And I actually really wouldn't mind that happening. I always felt like he needed something and that ice armor IS IT.
My only thing is who'd he'd replace. Cause technically ranno and orcane were confirmed in screen shots and Hodans face is on one of the stages. So unless slade isn't here... idk.
But its pretty exciting
I don't think the dungeons of aether characters will make it, maybe fleet as she is the actual main character, but the rest don't feel like they were designed with a moveset in mind which is how Dan designs characters, first you come up with an interesting moveset with gimmicks and after that you create a character design that fits with those attacks/gimmicks.
4:31 I think Orcane is more popular because he's the character most used in rivals crossovers with other games. (fraymakers, indie pogo...)
Well, unless Mollo ends up being the 10th character (since we know rival 10 is a returning fire character, which it's likely gonna be Forsburn anyway), at least you were right about the characters who won't be on the base roster.
A tralier announcing Kragg just went up and in the trailer we can see a carving of the "wall runners" worshipping (at least that is what it looked like they were doing, I could be wrong) Sylvanos so he has e decent chance of coming back to the game
Maypul was also in the trailer (in the intro) so it's safe to say that she's gonna return too
I'd be really surprised if Sylvanos didn't make it in. He's basically the second mascot behind Orcane imo
Great video! Having equal number of fighters for each element make a lot of sense!
However I'm having a lot of trouble finding the clairen/forsburn footage you showed at 2:26 .
Can you please tell me where I can find that?
it was in one of the rivals directs i think 2020?
@@unluckyeight thanks, I'm looking it up
as a sylvanos main I'd miss my plant doggo, but hopefully dlc.... but ya it's understandable why they wouldn't make it back with all the grass and vines
As things stand as of posting: Rivals 2 is on Kickstarter, funded, with stretch goals still ongoing. Based on stated stretch goals, we're at least getting a launch roster of 8, with a potential max launch roster of 10 if 1M is reached (as of post, it's at 573k). Fully revealed characters line up with the overall prediction: Zetterburn, Ranno, Wrastor, Fleet, Kraag, and Maypul - the initial six without stretch goals taken into account. I've heard secondhand that elements are not going to be evenly supported this time around, so equal representation is not guaranteed. Unclear on the claims of Clairien and Forsburn being allegedly confirmed.
I honestly dont like how this is just ultimate but other characters. Why ledges? Why shields? Why grabs? The main appeal to roa 1 was that it wasnt just smash again
I know a lot of people feel this way. I did too. But i honestly think its for the best
@@SoftwareNeos yeah, maybe there are gamemodes? I just hope we have rivals 1 mechanics
Polar bear on ice go brrrrrrr
I love elliana and sylvanos, but the way they function in rivals 1 makes me think that they would need major changes to fit into a game with ledges, and are definitely going to be left out for a while.
Yeah..... its pretty unfortunate. But who knows. We got another 2 years before release. They can always surprise us
Elliana is my favorite character I highly doubt she would make it in anyway due to her play style and kit highly doubt ori and shovel knight would even appear definitely the Dungeons characters might appear I doubt the workshop characters besides hodan just praying we get elliana so there’s a 3d model of her and someone ports it to gmod and we don’t get twitch thot mouse
I just hope they add Ori on this one too
I'd give it a year or two.
@@SoftwareNeos Dan soft confirmed there'd probably never be any guest characters returning
2:33 how did you get these characters mixed up I thought you loved this game or is it a funny joke
it's unrelated footage ripped from the direct
For any new people watching I got a question. You guys want me to rank every character in rivals of aether?
Not really a tier list... moreso on who I like more than others.
I really hope the shark guy with the scimitar is a fighter. He's dope af. 😂
Kragg trailer dropped today, he looks so fun
I think your guesses are pretty good, but I think we'll probably get Sylvanos instead of Olympia considering we already have a stage heavily themed after him; I also think that while I could see Hodan replacing Etalus, I'm pretty sure Etalus has a slightly better chance considering 1: he was one of the original 8, and 2: he's named after one of the employees at Aether Studios.
Finally, I think Loxodont sort of disproves your Dungeons of Aether idea, and I'm pretty sure Fleet is going to be that game's only representation.
This was made WAY BEFORE anyone got any information. So of course.... it looks weird as hell now
@@SoftwareNeos You could still be pretty close though, especially with the veteran characters that are already announced.
Your predictions are slowly becoming true.
I knew she had to be a wind character bro. She had to be.
I also cant wait if more people actually find this video JUST CAUSE of the direct
Worth noting with new info, EVERYONE WILL RETURN (minus Ori/SK) AT ONE POINT!
Also we've dealt with lopsided rosters since the games release (No eta/absa in beta so we had 2 fire, 2 earth and only 1 air and 1 water), when Clairen/Ranno got released we had holes to fill in where sylv/Elli eventually came in. Its not like its foreign territory
Every rival, except Ori and Shovel + dungeons quartet + brand new quartet.
I think this is the plan.
The question is who is gonne be on the game on the launch.
My biggest fear is for my main sylvanos being excluded
It'd be awesome if the game had trophies (like smash)
And they're the original pixel art workshop characters.
I got hard bated by the eta sylv Eli bit as a hodan main
LOL.
I would love to finally see shovel knight in a 3d platform fighter but as much as i want it i dont believe they are gonna add shovel knight or ori
Imagine if they actually still had the custom characters thing
I feel like everyone but shovel and ori would stay luke why would you get rid of charicters you don't have to on such a small roster also if they do get rid of any aether lore charicters I really hope there early dlc and just couldn't be finished in time for main launch
I actually like rivals original art style more than any other platform fighter period but I know I'm an old man and that opinion isn't main stream.
If they add more indie characters from other games i hope for dead cells. And again shovel knight and Ori.
Rip my boys Sylv and Mollo, both my mains getting yoinked💔
what about loxodont
We are getting Rivals 2 before an update for Rivals 1 on XBOX
I'd personally like to see them explore the other elements more, we saw that there's other groups for things like Smoke, which I think would be really cool to see represented.
They have shown Orcane models too =]
As a Sylvanos main I'm sad to see him go
Forsburn isn't mentioned yet
Need my absa librarian alt
*AY YO*
@@SoftwareNeos trust me it's not for weird sex stuff I just think she's pretty
If Pomme is in Rivals 2 I will not be playing that game
But I do think Etalus will be in since his redesign has already been shown
I really want a heavyweight dragon character who uses mixes of each element
I feel like that would be a good end boss
@@SoftwareNeos yeah, I’d still love to play as that after beating it
Dios te escuche
Base and Workshop characters will make it in, Ori and Shovel Knight are probably out.
This is perfect. (I take it back as of 2024 this is dog water.)
What I am looking forward is to the crossover characters like Ori and Shovel Knight, if they add mor ethe ywould add two since they are in the middle and the characters always look to the side and not the front, so who would be added?
Also, if mollo isn't on he game I am quitting life, please let ma boy be in the game, you can take forsburn with you
YOU COWARD. YOU SHOULDVE KEPT YOUR COMMEMT ABOUT COMMITING A HATE CRIME.
YEAH... IM CALLING YOU OUT.
LOL.
Kragg was confirmed the other day so that part was correct so far.
My only real disagreement is Pomme over Elliana, Pomme is comparatively a disconnected character and quite literally no character plays like Elliana, plus she's really popular with fans, she seems like a no-brainer
support
I'm really just hoping that Olympia is playable lmao
I'm somewhat of an Unga Bunga myself.
Kragg just got revealed
Your roster cuts every single villain/antagonistic character from the base roster, and doesn't add any new ones. For that reason alone I don't think it's very realistic.
Fleet would be cool, but I don't think the other main characters from that game should make it in. Preferably the villain from that game makes it in.
Hopefully none of the workshop characters
I've been getting a lot of people that genuinely don't like the workshop characters.
You know why?
"The best floaty in probably platform fighter history that is Pomme" is just a very odd comment in my opinion especially when the main floatiness of the character is based off Peach. She's been in a very odd place in RoA since she's been put in and nothing about her ability to float has been really much of the character's idenity except when she could do stall shenanigans and now after the most recent patches it seems like they don't even know what they're doing with her in RoA by nerfing her only effective tools and not giving anything as compensation.
Over the months I've grown to really like this character. I used to believe she was bland... but using the music to juke and edge guard people... getting a second recovery when inside of it and just getting better shot her up to best floaty. She might be based off peach... but peach pretty much has little of the options she has. The only other floaty I could see to take that spot is ezzie (from rushdown revolt)
...
And most other floaty from other gsmes I find bland
@Software Neos That might make her most interesting floaty in your opinion, but she's not even close to "best" when Peach in Melee and Ultimate have been high tier and won tournaments. Jigglypuff in Melee is an abomination and I hate her, but is undoubtedly good and much better than Pomme. Pomme has had no great results and feels like the worst character in RoA at the moment and not that interesting either in my opinion.
Edit: Melee Samus is also a much more interesting floaty than Pomme as well.
Also, my main point, and probably why most people don't see or want the amount of workshop characters as you're saying is I don't think most people find them very interesting outside of the only one you excluded in Mollo. Although I think Olympia is someone who could be more easily tweaked to fit into RoA2 and it's shield, grab, and ledge mechanics and be a decent fundamentals character more than Hodan and Pomme.
@@Kade503 When people say "best" its always different For WHY they are the best. So already we started on the wrong foot. So saying just because she doesn't have the results doesn't really mean much when the definition of the best to someone is always different. Can I say that someone can't call Songebob the BEST DESIGNED platform fighter character just because theres not enough representation that fox does across the games? No. Thats silly. Thats just an opinion. But its not fact. And the reason why always varies
I honestly don't see what makes Samus more interesting than even melee puff. So maybe you can tell me why. Cause I don't see it.
I dont even really WANT most of the dlc characters. My reason for their inclusion is not because I want them. But simply because they have better reasons to stay compared to others. Such as the elemental quota, lore or even if they are already shown in game like Hodan
I do agree that these characters probably could've been a lot better. I actually would like some changes of them to make them fit rivals 2...
Also... most people like olympia because her buttons are good and her special is great... not really because she's THAT interesting. And that's coming from a person that plays her. I don't think people are hoping she comes back because they can make her more interesting.
People just like her design and want to dunk on people.
@Software Neos I like Olympia too and play her as well, but for her it just seems like people either love her or hate her so I personally would want her, but understand some don't.
I hate Melee Jigglypuff simply because her ability to stall and many other factors I don't want to get into. Samus' design is interesting in Melee since she is both floaty and heavy at the same time. She has a more interesting recovery than Pomme with her bombs, tether, and other things.
Honestly my biggest gripe about Pomme is the thing that makes her the most unique from the cast, her float, isn't even that great outside recovery. Where as in Melee Peach's float opens up a ton of combos/follow ups/approaches otherwise impossible thanks to float canceling and ground/hyper floats. Peach also has much more options than Pomme, so I don't know why you think she doesn't. Pomme's aerials just don't seem to really benefit that much from float or at the very least I have never seen someone do so even with the field up and the ability to float in any direction. So, I just think her design is not that good or cohesive at all and essentially the majority of floaties have movesets that make much more sense in my opinion.
Hodan and his mechanics just never appealed to me personally.
@@Kade503 Honestly Andrew. Yeah I kinda agree. Maybe if pommes B music notes did something different in the field... like stay in it to create spacing or maybe even if it acted like cupcake (a workshop character) where you can chain aerials easier to one another when hit. So maybe I should look into melee peach more.
As with Hodan... yeah... most of his moves and mechanical combos don't feel as..... DESIGNED WELL???
Most of the steam is only used to empower the smash attacks and UP B. Thats MOST of his gimmick and when he abuses them he can't really get punished ESPECIALLY with no shield.
I might make a video in the future because over the weeks A LOT of people actually DONT LIKE the dlc characters... and honestly talking to you kinda just sealed the deal that I should.
I think your starting roster is a bit big i think 10 or 12 is most likey cuz they gotta work on polish
Man really took 7 minutes to say itll have the exact roster of the first game without the workshops
You gave me the watchtime. It worked
Dont care what anyone says this is my favorite smash game of all time
I hope its free to play and u buy cosmetics
My wallet is on suicide watch
iroh would be coooooooooooooooooooooool
Imma talk about him soon. Don't you worry
i think all rivals characters will be in the game and theyll just remove ori and shovel knight
I hope I'm giving you constructive feedback here when I say you talk a bit too slow... I had an excellent time watching this at 1.25x speed 😊
Yeah. This was my first big video i made. So im a little rough. I think my recent content is better on speed.
I reallyhope etalus returns he is ice bear
there's 18 characters confirmed at this point. the rivals 1 cast minus ori and shovel knight, plus Fleet, plus the workshop contest. Dan said the workshop contest wont be available on launch.
@HS-ij2lu let's go etalus comin back my fav
please no crossover characters this time. especially not shovel knight lol
This didnt age well
*You Have No Drip*
You should talk faster
Because the internet is a strange place. I don't know whether this is a joke or not
These videos are my copium
Lol. What copium?