Just to be clear on the NG+, everything carries over and i mean everything, weapons, equips, cyberware, all armor, clothes just have to reequip, but it's the greatest thing to me and i love it so so much.
@@TwonFish "extreme hardcore" and "ng+" don't really go hand in hand. Just start a new save dude. I can't imagine it'd be difficult to set your money to 0 using Cheat Engine either.
Just started this as well, and I did have to recreate my character. But yes most everything was there to re-equip. For some reason, I don’t have the cyber requirement to have optical camo, but that’s about it. I was at level 60 though and now I’m back to 50 so maybe I can get it later. I’m not sure I like all the new enemy types and stuff. Seems like everyone is super spongy now. I’ll have to check out the config file.
@@TwonFish If you want to remove all your money, make sure you have CET installed and run the following command in the CET console: TS = Game.GetTransactionSystem() currentMoney = TS:GetItemQuantity(GetPlayer(), MarketSystem.Money()) TS:RemoveMoney(Game.GetPlayer(), currentMoney-1, CName.new('money')) --TS:GiveItem(Game.GetPlayer(), ItemID.new(TweakDBID.new("Items.money")), (currentMoney*-1)+1)
Does Jackie have to walk everywhere in New Game+ because I have his bike? V: "Hey Jackie. Check out this sweet ride. Guess who gave it to me." Jackie: "Aw, come on V..." V: "YOUR MOM!!!"
I can only hope that Orion ends up being even more robust and moddable. They already learned from 2077, if they can put what they learned to use, then it'll be amazing.
I'll have to check some of these out! I remember looking at Cyberpunk mods a year ago and was kinda shocked at how few there were that actually did anything I'd want to use.
I played it twice (not dlc) with GTX 1070, soon I'll get 4060 Ti, looking forward getting smooth experience (I'll start again from 0 with 2.1) and plus DLC!
Hey Juice Head, I would love to see you review some of the most popular modlists for Cyberpunk. I feel like your knowledge of mods and Cyberpunk as a whole would be really valuable when it comes to formulating an opinion of what list to try. Thanks!
I finally added some mods for real life graphics, and I have nothing to do because I'm 200 hours in on my first playthrough lol. You made this video right in time, I'm about to new game plus with all my glory 😁
I've been using the auto-drive. You get your own personal Delamain cab, but I was disappointed that it wouldn't drive me around. Now it does! So when I'm not in a hurry, I like to climb into the back seat and let the Delamain get me there.
yoo i have the same auto drive mod and it doesnt let me activate it unless im in the driver seat, would be so much cooler if i sat in the back. i must be missing something how'd ya do it?
@@deathmetalmoccasins2412 you need to add the optional file autodrive_as_passenger. You can stay in the drivers's seat, or choose the front passenger or back, then just sit back and enjoy the city sights passing by.
I need a mod that turns 50% of the NPCs into randomly generated ones by the in-game character creation random option plus random clothing. It'd be nice to be able to juggle some clothing percentage, like 40% no shirt or no pants
There is a mod for that, it's called no mor duplicate npcs and there's settings to make them even more varied, but the higher the settings the more intensive it is on the pc.
Id love a mod that gave clothing back all the stat boosts they used to have. Making all clothes only cosmetic AND giving you a wardrobe transmog seems really redundant.
@@thomasaaronartwork3867 no its lame that we have all the clothes options and only get to see them when we open the inventory, originally cdpr was going to have cutscenes so we could at least see out char when we progressed the story but they ran out of time beacuse they spent 6 months making the 40 min teaser trailer in 2018 or w/e year that was
@@thomasaaronartwork3867 That's your opinion. No one needs an excuse to want to play the game in a specific way just because you don't personally like it.
oh man. i stopped bothering with the mods after the last update. spent ALOT of time researching and implementing until they dropped it. was off-putting and figured itd take some time for many to update. decided to hold off ultimately until the 'Stealthrunner' mod was finished with their Phantom Liberty update.
Might sound absolutely stupid and probably impossible to implement, but I'd love to see a mod where when talking to other NPCs the camera goes to third person and gives conversations that cinematic feel, like in Fallout 4. V is definitely a distinct character separate from the player, and while in F4 you play as "yourself", you're really just playing as Nate/Nora. Giving that cinematic feel to conversations would allow those who put time into making their character feel like they didn't just waste time. I mean yeah there are times where you see your V's face and it's supposed to be at impactful points, but I feel like this wouldn't really detract from that at all.
new game + is definitely worth adding, do not skip the prologue you miss out on a ton of stuff, including the iguana. and you will no longer be able to do the prologue an any future play throughs
@@gavinhazan1415 the iguna is one of the best parts of the hotel run when you are stealing the chip there is an iguana you can take an egg from their and place it in your apartment and in a couple of in game weeks you get a pet iguana
Hehe yeah I came here for this. If in doubt, notice it was designed for BMW Motorrad's 90 year anniversary. 90... Ninety... NineT, yeah. Although to be honest I hate when brands do these silly plays and I'm kind of on the side of calling it the R Ninayy just to fight the system :D
I’ve started and restarted play through as and just never stuck with it past the first hour or so. Looking finally do a proper play through. I would normally do a vanilla run for the first, mods later. But seeing some of these mods makes me want to break that self imposed rule lol
I played Hellblade 2 and there was zero stutter. This is an optimization issue with specific developers, I think Unreal Engine 5 is much better about shader compilation issues now. Ninja theory already showed you can make games work without stuttering in UE5, and they're not the only example. Granted Red Engine is fantastic and serves Cyberpunk 2077 nicely, but I think people are overreacting about them using Unreal
@@irecordwithaphone1856 traversal stutter was everywhere in Hellblade 2. What are you talking about ? It's leaner, so in theory it should've been smooth.
@@dranzerjetli5126 Not so much a cheaper labor force as getting rid of the cost of training programmers to use REDEngine. It's easier to find Unreal programmers, and they don't have to be trained in-house to use the engine. It is a cost savings, but not the way you think
I would love a mod that makes the NCPD more difficult. Like, they give up so easily, they dont call much backup, they dont use any types of police tactics in situations. Its like they were added last second. Which is fine if they were. I just would like a mod to make them better - being more of something to deal with as we play verses just laugh at.
Did you play the game before 2.0? because the original police system felt like a placeholder for an unfinished game. Cops just magically appeared behind you and infinitely respawned until you left the area. And the police giving up easily is kinda realistic for Night City. There is 7000 murder per year there. That's 10x what Chicago has in the real world. I think for the cops to be more aggressive and persistent, the game would need a system like GTA where dying just respawn you at the hospital and you lose a bit of money. Having to go back to your last auto-save because the cops are too good at their job would suck.
I kinda wish the ng+ mod was a thing earlier this year before I started all over. Ah well. Got to nail some dude to a cross this time. I missed out on that one due to a bug my last playthrough.
@@nicklindsey3872What's "free speech" have to do with anything? They only said no. Lol They are right too. Without full access to the dev tools, implementing mods of that scale just isn't possible. That requires code being hard baked into the game instead of just stacked on top like most mods tend to be.
These are interesting, but not too surprising. Don't know if they'll support my game version, but I'm gonna check my downloads and see if I need to update any of my mods. Haven't been up to date since 2.12.
Hi. Yes it's pretty stable in my experience, only some physics and lighting bugs, no crashes with 60+ mods installed. some mods are outdated though so make sure to read the posts section of the mods Nexus page where people usually mention if the mod is working or not, they do seem to get updated pretty fast after an update. Performance is still bad without DLSS/framegen, but I don't think that will ever get fixed.
is there a video on this channel about the mod regarding AV flying? - especially how to install this mod correctly and so on. The same regarding Virtuel Atelier - would be mega cool - thanks!
they should give this game a new game plus cuz all the other games do it such as stellar blade or the horizon games also i wanna play again but without loosing my current progress
I do play throughs where I don’t drive if I don’t need to. I wish someone would make a walking gps map mod. Gives the best routes while on foot. I constantly have to run across bridges and roads where there’s no sidewalks and it takes me out.
@ 397h played id suggest getting WeMod or something similar, and maxing out all your points for everything such that leveling doesnt do anything anymore cdpr did a horrible job w pacing for skill checks and with skill balance; its not fun to respec each time to find a new weapon that isnt in your build instead just give yourself all the skills and attributes, its fair this way bc you cant use all weapon types simultaneously anyway, only 3 i feel its btr to just have everything unlocked than to concern yourself with their poor implementation of stats progression and skill allocation
#AD New World: Aeternum is coming October 15, pre-order now and get the Azoth Stalker Wolf Mount! bit.ly/485bFFA
Hard no
I really hope it doesn't end up like the first game.
@@JuiceHead3 throne and liberty shits on new world kid
@@3thericOfficial It is the first game.
Finally comes to console because pc version is dead.
"In the future, we'll have flying cars"
2024: "There's a mod for Cyberpunk where if you honk at cars, they'll honk back at you!" :O
Nobody with any sense wants flying cars to be available to the general public.
@@brilobox2 We already have power parasailing, it's close, but illegal in urban centers, I think.
Never thought CP77 needed a taxi mini game, until now.
I don't think Id get into a taxi with him driving though
Next up: Crazy Taxi!
Gotta make those Eddies
Every roleplayer ever craving a taxi system from day 1
it is surprisingly enjoyable
Just to be clear on the NG+, everything carries over and i mean everything, weapons, equips, cyberware, all armor, clothes just have to reequip, but it's the greatest thing to me and i love it so so much.
I was hoping the money didn’t. Trying to start an extreme hard modded run and I have no idea how to get rid of all my money lol
@@TwonFish "extreme hardcore" and "ng+" don't really go hand in hand. Just start a new save dude. I can't imagine it'd be difficult to set your money to 0 using Cheat Engine either.
Just started this as well, and I did have to recreate my character. But yes most everything was there to re-equip. For some reason, I don’t have the cyber requirement to have optical camo, but that’s about it. I was at level 60 though and now I’m back to 50 so maybe I can get it later. I’m not sure I like all the new enemy types and stuff. Seems like everyone is super spongy now. I’ll have to check out the config file.
@@TwonFish wemod or a something like cheat engine should be easy enough.
@@TwonFish If you want to remove all your money, make sure you have CET installed and run the following command in the CET console:
TS = Game.GetTransactionSystem() currentMoney = TS:GetItemQuantity(GetPlayer(), MarketSystem.Money()) TS:RemoveMoney(Game.GetPlayer(), currentMoney-1, CName.new('money')) --TS:GiveItem(Game.GetPlayer(), ItemID.new(TweakDBID.new("Items.money")), (currentMoney*-1)+1)
Does Jackie have to walk everywhere in New Game+ because I have his bike?
V: "Hey Jackie. Check out this sweet ride. Guess who gave it to me."
Jackie: "Aw, come on V..."
V: "YOUR MOM!!!"
I can totally hear Fem V saying that!
I think the best way to implement is just locking the vehicles until the heist, then you get the bike even if you don't send his body to his family
dude, san-dev-ee-stan the way you said it made me chuckle
The last thing they could do for this game would be to bring mods to console
will never happen.
Either that or official mod tools, who knows if that’ll happen though.
@@AndrewAllen-mx9ywI thought they already added official mod tools?
It would be huge.
@@randominternetguy1933 they released mod tools for Witcher 3 but not cyberpunk
It's a BMW R9T - Not knocking you. I don't expect anybody who's not a motorcycle person to know that. It's a great bike in real life too.
Good to see another rider who noticed that. 🙂
Glad someone else noticed 😂
got 1 irl. gona have 1 on my second playthrough 4 years after, 1 run. great mod and realistic
Great timing with this one -just started a new modlist an hour ago
I'm so glad modders are flocking to Cyberpunk 2077. We're getting some crazy good stuff.
I can only hope that Orion ends up being even more robust and moddable. They already learned from 2077, if they can put what they learned to use, then it'll be amazing.
I love this game so much! Always have, always will.
5:10 - the old crouch walk is so funny, dat azz don't quit lol
This came out just as I’m getting back into cyberpunk. Perfect timing. Great vid too btw
I'll have to check some of these out! I remember looking at Cyberpunk mods a year ago and was kinda shocked at how few there were that actually did anything I'd want to use.
I played it twice (not dlc) with GTX 1070, soon I'll get 4060 Ti, looking forward getting smooth experience (I'll start again from 0 with 2.1) and plus DLC!
Its gonna be a huge upgrade, I just bought a 4060ti 16GB prebuild and it runs cyberpunk amazingly, 1440p at 90-100 FPS with frame gen on!
Thanks for another Cyberpunk 2077 mod video Juice!
"Missing Persons - Fixer's Hidden Gems" mod does way better job in turning hidden gems into a questline itself, compared to a random events variant
that's amazing!! new game plus dropped the same day I finished my first playthrough! (over 400 hours / almost 1 full year)
Hey Juice Head, I would love to see you review some of the most popular modlists for Cyberpunk. I feel like your knowledge of mods and Cyberpunk as a whole would be really valuable when it comes to formulating an opinion of what list to try. Thanks!
I finally added some mods for real life graphics, and I have nothing to do because I'm 200 hours in on my first playthrough lol. You made this video right in time, I'm about to new game plus with all my glory 😁
Same
@@InstinctBassin It's crazy how good this game is and how much you can do to it. I'm trying out the taxi mod right now.
@@dank4dayzhey what did you use to mod/ howd you do it it’s my first time using a pc and modding a game if you could lmk i would appreciate it
Unlike other mod showcases I looked at, this lists some pretty important and useful mods to make the game work better.
I love driving in Night City, it is so freaking immersive. Taxi Mod can help me have fill of it.
I've been using the auto-drive. You get your own personal Delamain cab, but I was disappointed that it wouldn't drive me around. Now it does! So when I'm not in a hurry, I like to climb into the back seat and let the Delamain get me there.
yoo i have the same auto drive mod and it doesnt let me activate it unless im in the driver seat, would be so much cooler if i sat in the back. i must be missing something how'd ya do it?
@@deathmetalmoccasins2412 you need to add the optional file autodrive_as_passenger. You can stay in the drivers's seat, or choose the front passenger or back, then just sit back and enjoy the city sights passing by.
@@Rigel_Chiokis gotcha! thanks man!
thank you the mods are amazing but you know what's more amazing than the mods it's you 💕
I need a mod that turns 50% of the NPCs into randomly generated ones by the in-game character creation random option plus random clothing.
It'd be nice to be able to juggle some clothing percentage, like 40% no shirt or no pants
There is a mod for that, it's called no mor duplicate npcs and there's settings to make them even more varied, but the higher the settings the more intensive it is on the pc.
@@BlackmoonLilith0101 Ptetty cool, I'll check it out!
Third person for the love of gaming! Mastered over a decade ago! I want to see my V in action with my mog! SRSLY! 💯
I have to say, this selection looks good, going to reinstall my CP2077 today.
Your cyberpunk looks so good man
Great to see someone working on third person again!
ive been waiting for another mod video from juicehead and i am very happy
sand -div -is -stan killed me
Ok this was a great video introducing people to these crazy mods, fantastic video
The taxi mod, once announced to me, blew my mind. It also instantly made me think why it was never part of the base game.
gosh thanks a lot mate, imma overload my game :) waiting for more more cbp mods videos :D
That fsr 3.1 mod looking mighty interesting. Was a couple months now since i last played, might just have to download the game again and try it out
Id love a mod that gave clothing back all the stat boosts they used to have. Making all clothes only cosmetic AND giving you a wardrobe transmog seems really redundant.
The obsession with 3rd person is something I just won't ever get.
I think in cyberpunk's case, it stems from the ability to customize V, and wanting to see the changes to your player character in Gameplay
No motion sickness for one
@axlgiovano4726 thats a lame excuse compared to the overall game design. They have mirrors. The game is better because it's fps
@@thomasaaronartwork3867 no its lame that we have all the clothes options and only get to see them when we open the inventory, originally cdpr was going to have cutscenes so we could at least see out char when we progressed the story but they ran out of time beacuse they spent 6 months making the 40 min teaser trailer in 2018 or w/e year that was
@@thomasaaronartwork3867 That's your opinion. No one needs an excuse to want to play the game in a specific way just because you don't personally like it.
"Bumping into things from time to time"
As the car bumps into 2 other cars and runs into like half the city's populace
I just started playing CP2077 and have to say it's a really cool game overall. I also started immediately to mod it, haha. ^^'
oh man. i stopped bothering with the mods after the last update. spent ALOT of time researching and implementing until they dropped it. was off-putting and figured itd take some time for many to update. decided to hold off ultimately until the 'Stealthrunner' mod was finished with their Phantom Liberty update.
Sir that BMW is pronounced Are-Nine-Tee like R90T, like the ol BMW R90s R80s and so on that came before it... Just FYI
In 10 years I will still play this game every day unless the next CP gets released
I will never understand why CDPR never gave us an actual New Game+ in CP2077
Hey, hey, hey! It's time for CRAZY TAXI!
Might sound absolutely stupid and probably impossible to implement, but I'd love to see a mod where when talking to other NPCs the camera goes to third person and gives conversations that cinematic feel, like in Fallout 4. V is definitely a distinct character separate from the player, and while in F4 you play as "yourself", you're really just playing as Nate/Nora. Giving that cinematic feel to conversations would allow those who put time into making their character feel like they didn't just waste time. I mean yeah there are times where you see your V's face and it's supposed to be at impactful points, but I feel like this wouldn't really detract from that at all.
new game + is definitely worth adding, do not skip the prologue you miss out on a ton of stuff, including the iguana. and you will no longer be able to do the prologue an any future play throughs
What iguana?
@@gavinhazan1415 the iguna is one of the best parts of the hotel run when you are stealing the chip there is an iguana you can take an egg from their and place it in your apartment and in a couple of in game weeks you get a pet iguana
The taxi mod is insane!
This video is fire.
It's nine -T (90), not ninet (or niney)
Hehe yeah I came here for this. If in doubt, notice it was designed for BMW Motorrad's 90 year anniversary. 90... Ninety... NineT, yeah.
Although to be honest I hate when brands do these silly plays and I'm kind of on the side of calling it the R Ninayy just to fight the system :D
🤓☝️
Every animation redone breaks the 1st person vaulting animation
that new game plus mode should be added to the game
Man I just want a mod to fix relationships after phantom liberty. The way they handled Judy was ok but the way they handled panam was trash
I’ve started and restarted play through as and just never stuck with it past the first hour or so. Looking finally do a proper play through. I would normally do a vanilla run for the first, mods later. But seeing some of these mods makes me want to break that self imposed rule lol
I can't believe we got a crazy taxi mod in cyberpunk
Would really love it if the AutoDrive Mod had Delamain controlling it and us in the passenger seat.
CDPR: There are too many complexities involved with implementing NG+…
Random Modder: Hold my beer… 😏
I want a PC so bad
Me too😅
CDPR abandoned this engine for Unreal Stutter 5
Cheaper labor force for one
I played Hellblade 2 and there was zero stutter. This is an optimization issue with specific developers, I think Unreal Engine 5 is much better about shader compilation issues now. Ninja theory already showed you can make games work without stuttering in UE5, and they're not the only example. Granted Red Engine is fantastic and serves Cyberpunk 2077 nicely, but I think people are overreacting about them using Unreal
@@irecordwithaphone1856 traversal stutter was everywhere in Hellblade 2. What are you talking about ? It's leaner, so in theory it should've been smooth.
CDPR abandoned making decent games.
@@dranzerjetli5126 Not so much a cheaper labor force as getting rid of the cost of training programmers to use REDEngine. It's easier to find Unreal programmers, and they don't have to be trained in-house to use the engine. It is a cost savings, but not the way you think
so we finally got new game plus and it took a mod for it, honestly don't know why modern games don't all have NG+, it should be standard by now
Do I need to install Phantom Liberty to have access to NG+? Also, thanks for the video!!
There is the theory that all vehicles will be self driving by 2077. Let’s hope it’s not the case cause then we’d really be under control by machines.
Impatiently waiting for story mods
I would love a mod that makes the NCPD more difficult. Like, they give up so easily, they dont call much backup, they dont use any types of police tactics in situations. Its like they were added last second. Which is fine if they were. I just would like a mod to make them better - being more of something to deal with as we play verses just laugh at.
Did you play the game before 2.0? because the original police system felt like a placeholder for an unfinished game. Cops just magically appeared behind you and infinitely respawned until you left the area. And the police giving up easily is kinda realistic for Night City. There is 7000 murder per year there. That's 10x what Chicago has in the real world. I think for the cops to be more aggressive and persistent, the game would need a system like GTA where dying just respawn you at the hospital and you lose a bit of money. Having to go back to your last auto-save because the cops are too good at their job would suck.
Law Enforcement Overhaul on Nexus
I think the reason they don't like NG is because it was always their idea for you try a new build and approach the next time around
it’s insane they haven’t implemented fsr3.1 themselves.
Im still hoping for yet more quest/companion interaction mods.
Finally! As a Apex player the game is a little bit too easy for me even going around naked at the hardest difficulty
I kinda wish the ng+ mod was a thing earlier this year before I started all over. Ah well. Got to nail some dude to a cross this time. I missed out on that one due to a bug my last playthrough.
5:29 heelys!
I really respect the mod list but I also understand why CDPR might have skipped on these details under budget to ship this masterpiece of a game.
Wonder if we'll ever see a dlc sized mod based on what ending you choose i think that'd be cool
No
@@dranzerjetli5126 everyone's allowed to speak his or her own opinions just a little something called free speech ya know?
@@nicklindsey3872 It's unlikely without some proper modding tools. I don't think there is a way to make custom quests at the moment.
@@nicklindsey3872What's "free speech" have to do with anything? They only said no. Lol They are right too. Without full access to the dev tools, implementing mods of that scale just isn't possible. That requires code being hard baked into the game instead of just stacked on top like most mods tend to be.
I'm using patch 2.13 should I downgrade to 2.12 and install the FSR 3.1 mod or just stay on 2.13?
Oooh, 1h ago😊 I like it❤
These are interesting, but not too surprising. Don't know if they'll support my game version, but I'm gonna check my downloads and see if I need to update any of my mods. Haven't been up to date since 2.12.
Is the current game stable? Since Fallout NG updates breaking mods I've been nervous about starting new playthroughs of games like these.
Hi. Yes it's pretty stable in my experience, only some physics and lighting bugs, no crashes with 60+ mods installed. some mods are outdated though so make sure to read the posts section of the mods Nexus page where people usually mention if the mod is working or not, they do seem to get updated pretty fast after an update. Performance is still bad without DLSS/framegen, but I don't think that will ever get fixed.
A new game + for consoles is much needed.
Hearing the dude pronounce BMW RnineT as R Ninay made my skin crawl 😭😭😭
It's crazy how much potential this game had and they didn't use it
BMW R "Ninet."😂😂😂 It's R Nine T my man. 🙂
ok need to get the widebody skyline
AH YES THE BMW "R NINET" XD
I wish you'd make a collection
GAMBLING's where tha money at babyyy
Are mods now working with 2.13?
is there a video on this channel about the mod regarding AV flying? - especially how to install this mod correctly and so on. The same regarding Virtuel Atelier - would be mega cool - thanks!
do you have vortex? If you do put the Av flying file into that with the virtuel atelier
@@ShinyMonty I didn't have it until now, I've tried it now and everything is finally working. Thank you very much my friend😎
"R Ninay" lol
they should give this game a new game plus cuz all the other games do it such as stellar blade or the horizon games also i wanna play again but without loosing my current progress
Not super important, but it’s actually BMW R Nine T, so just R ninety
For the first time with frame gen i can play with ray tracing at stable 60 fps its crazy! And it looks clean
5:14 someone added to much right there
Ok, got a few weeks left to live.. Time to make my life long dream of becoming a taxi driver a reality !
I do play throughs where I don’t drive if I don’t need to. I wish someone would make a walking gps map mod. Gives the best routes while on foot. I constantly have to run across bridges and roads where there’s no sidewalks and it takes me out.
@ 397h played id suggest getting WeMod or something similar, and maxing out all your points for everything such that leveling doesnt do anything anymore
cdpr did a horrible job w pacing for skill checks and with skill balance; its not fun to respec each time to find a new weapon that isnt in your build
instead just give yourself all the skills and attributes, its fair this way bc you cant use all weapon types simultaneously anyway, only 3
i feel its btr to just have everything unlocked than to concern yourself with their poor implementation of stats progression and skill allocation
I wish i hope i would pay extra i would do anything for them to bring mods to console like Bugthesda and Larian do
Are there any mods that make cars not drive like the world is covered in melting ice?
Are there any mods that revert the perk/skill tree system to pre-2.0?
I had a lot of game breaking issues with the Game + mod, had to uninstall it :(
Have modders created mod packs similar to those on wabbajack for FO4?
For some reason vortex wont download FSR3 Frame Gen for Cyberpunk 2077 because of the file bin\x64, anyone know why?
“Stronger Enemies” laughs in sandevistan