A Shotgun with MAGICAL BULLETS!? | NIMRODS: GunCraft Survivor

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 35

  • @Yujin4757
    @Yujin4757 16 днів тому +2

    Having a persistent world to keep doing runs on that change over time sounds pretty great. Nice change to the genre

  • @Blackdannon
    @Blackdannon 16 днів тому +6

    I've actually beaten this monstrosity, it took 2 1/2 minutes of blasting him in the face because he has such a massive HP pool, its quite insane

    • @rekrn12345
      @rekrn12345 16 днів тому +1

      The working theory is he exists just as a target dummy for people to break the game and for them to collect data.

  • @mikec9982
    @mikec9982 16 днів тому +3

    Homing bullets with speed turn less, so extra speed is bad. You want as small a mag as possible and as high a reload speed as you can manage for a homing shotgun. Then you can take advantage of all the reload bonus items.

    • @desmondcook2196
      @desmondcook2196 15 днів тому

      The one problem with this is that infinite ammo rack is the same augment as homing so it kinda stinks

  • @Wooxy117
    @Wooxy117 16 днів тому +3

    Kited him for 8 minutes then made a mistake and got el fuego’d. He was barely down 5%

  • @kobisjeruk
    @kobisjeruk 16 днів тому +2

    You already know this as you've mentioned near the end but you do need a very specific build to kill el fuego. And as with everything else, once a strat perform better than expected i.e. overperformed, they tend to nerf it. Last time it was range -> damage bonus (v1.x.10). I expect damage multiplier related things will be nerfed in the near future in particular the eyeball charm. Or maybe they'll go after insta reload because thats the real enabler and it also enables a different thing (insta credit farm).

    • @rekrn12345
      @rekrn12345 16 днів тому

      There are two builds I guess but they are functionally the same. Either plasma ball or shotgun but you focus on getting 1 mag size and abusing on reload mechanics.

  • @adambejarano1592
    @adambejarano1592 16 днів тому +1

    I will ALWAYS accept a Spaceballs reference

  • @john_duncan
    @john_duncan 16 днів тому +2

    one of the bosses gives a bullet lifetime increase, weapons with long lifetime do better with the homing because they can swarm, but it is laggy.

  • @shirleysomoredjo8111
    @shirleysomoredjo8111 16 днів тому +1

    LOVE THE VIDEOS!!!

  • @MrMengAmok
    @MrMengAmok 16 днів тому

    I think this shotgun would be good for dealing with the trashmobs and for the boss you take a rapid fireing gun, with tons of bullets and use the augment that makes the bullet swirrl arround you, with the singletarget augment... but to be honest,.. i would even try to set up everything even harder... I would give the shotgun now the drone... then do another run, and add a lot of max exp level ups to it,.. because i think max exp buffs do carry over to the drone weapon. You eventually try to get the same shotgun as the drone, just with more level ups in exp,.. you repeat that with multiple runs,... that way you should level faster and faster, building up damage on the final boss run even faster because you level so fast.
    I think thats the trick,.. useing the drones weapon to boost your level gain and that way build stronger and stronger weapons that give more and more exp until you reach absurd levels. Its a slow process, but once you get a good drone weapon, you will benefit in every future run from it and can build yourself a damage weapon that is nuklear...

  • @internetuser8922
    @internetuser8922 16 днів тому

    Yeah, I agree the gene system could be cooler. It would be neat if it were more than just basic stat upgrades, and had build-specific stuff, or interesting trade-off mechanics.
    Or maybe something that could change the way the game plays like certain Brotato characters like Pacifist or Cryptid.

  • @drakduck7
    @drakduck7 16 днів тому

    Love the different combos in this game, just so many different options. So I watched a short clip of a build to beat El Fuego and the guys gun with his ability was doing over 10 mill dps using the RYS-30 Plasma Spiral gun. Hope u can find the build to do it bcus it was literally just a 4min vid w/the build and kill and I'd like to see a full play up to the boss with the kill.

  • @john_duncan
    @john_duncan 16 днів тому

    you can make a bubble fireball also. you can also helix barrel the bubble and make a supernova.

  • @kurtonela
    @kurtonela 16 днів тому +1

    How do the circle crank res thingies go so quickly for you? Takes me 30 secs for 2 circles...

    • @gamingwithjeff
      @gamingwithjeff  15 днів тому +1

      Depends on whats inside, less rewards go faster it would seem

    • @kurtonela
      @kurtonela 15 днів тому

      @gamingwithjeff ahaaaa,thanks!

  • @botchedmandala5197
    @botchedmandala5197 16 днів тому

    do you know if the hemo magazine - extra projectiles, works with the drone? like, will it always be over 50percent hp?

    • @rekrn12345
      @rekrn12345 16 днів тому

      Apparently it does have an internal health pool and it's questionable if health Regen effects it so it's not great.

  • @john_duncan
    @john_duncan 16 днів тому +1

    they could add new planets

  • @Pittboss4127
    @Pittboss4127 16 днів тому

    I went into this video thinking "Ooh I'd like to try this hidden boss" I level the video thinking " Yeah!!!! NO!"...

  • @desmondcook2196
    @desmondcook2196 15 днів тому

    I should point this out shots fired does not equal bullets propelled out of your weapon

  • @farmerjohn3468
    @farmerjohn3468 16 днів тому

    I may only be 22 but i have seen spaceballs a few times

  • @john_duncan
    @john_duncan 16 днів тому

    her on fire damage boost gives 12 move speed.

  • @adolfolerito6744
    @adolfolerito6744 14 днів тому +1

    NOOOO why did you just let yourself be killed?! You would have been able to beat him eventually, especially when continuing to rack up crit dmg and bullet dmg 😂

    • @gamingwithjeff
      @gamingwithjeff  13 днів тому

      He has an enrage timer, it's possible I had enough cc to keep him from getting to me even through it but it would have taken.....a long time lmao

  • @john_duncan
    @john_duncan 16 днів тому

    do this build with the rocket launcher?

  • @LibbyGrimm
    @LibbyGrimm 16 днів тому

    crit dmg to base dmg
    always take CD when offered, base dmg matters but only up until you have ~78% CC
    (if you know you cannot reach 78% crit chance, crit damage is shit stat)
    You are honestly best served by just winging it, going about it with feels, effective DPS change would not matter if your gun has great stats, but doesn't play well.
    sure, it's complex math, but
    (trust me bro, it came to me in a dream/I'm not typing out an essay/my Warframe nerdshit at making Mr30s weep says i'm right and everyone else is wrong gg no re)
    multiplier beats base
    you are by game mechanics forced to take enough base dmg anyhow to ignore prioritizing it
    only % values for base dmg above +20% would matter in this reference frame
    (in this game, on this patch, based on the amount of time you spend in runs, based on the overall pool of choices you have)
    if you have

    • @LibbyGrimm
      @LibbyGrimm 16 днів тому

      oh and dmg multpliers down, you can just ignore em.
      ( in any (currently active) crit build and/or suffer temp loss on any non (active) crit build )
      tldr;
      trust the feels, Luke, not the targeting computer

    • @rekrn12345
      @rekrn12345 16 днів тому

      The math I have seen assumes 100% CC which is easy to assume. At that point bullet damage out scales CD once it's at 300%. After that take BD each time.

    • @LibbyGrimm
      @LibbyGrimm 16 днів тому

      @@rekrn12345 thisis why you people keep losing dps races

  • @desmondcook2196
    @desmondcook2196 15 днів тому

    Tbh every build should be able to theoretically beat el fuego and thats why nerfing in a game like this is bad

    • @gamingwithjeff
      @gamingwithjeff  15 днів тому +1

      Nah, every build should be able to beat the regular end bosses for sure. The secret boss should be reserved for specific highly thought out builds where a run goes well.
      To expand on that, I would say any augment that is focused on single target should be viable if built correctly. Whereas right now it would seem there is only 1 build.