Reacting to my old indiedev projects!
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- Опубліковано 15 чер 2024
- Any of these games look good? My latest games are way better, check them out & let me know what you think:
Don't Drop Dan -
alexthedev.org/portfolio/dont...
Cluckin' Around -
alexthedev.org/portfolio/cluc...
Egg Ed -
alexthedev.org/portfolio/egg-it/
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#gamedev #indiedev #indiegames #gaming - Ігри
I really enjoyed watching this video. Like Abi Irene, I loved Dodge Pool. It's like a combination of pool, dodge ball, and Rocket League. Since I'm interested in accessibility in gaming, I'd like to tell you that the blue-grey background used in the mini game at 0:25 is particularly soothing for my eyes. I didn't notice any eye strain/fatigue as I watched you finding specific objects.
Thank you that means a lot 😁 it would be cool remaking Dodge Pool with the knowledge I have now. Short crazy game sessions, it could turn out pretty fun 😁
And thanks again, glad it works. For that type of game it’s important not to put too much strain on the eyes... funnily enough, it wasn’t designed with that in mind. It’s the perfect accident haha
You should remake crazy dodge pool it is chaotic but looks fun. That platform game also looks like it could be great if you remade it to have a more developed/interesting character!
Thanks, I may revisit a few of the ideas when I get chance :D
bro , I have a question. How many screen does a game developer need ?
1- Is a screen for writing codes, and it doesn’t matter its accuracy .
2- and another screen with high accuracy to open unity or unreal engine .
is just such two screens sufficient or is it better to add Another screen ?
A developer only really needs one to get stuff done, but me personally I work with 2 and I would say 2 is ideal. It’s gives you a bit more space to work. I do know some devs that work with 3, and they seem to work efficiently too. I suppose two or three is down to personal preference. I would never go more than 3 though, that seems like overkill…