Ornithopter Wings Are Way Better With Power Couplers!

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  • Опубліковано 25 бер 2024
  • Welcome to another episode of Trailmakers! Today I am testing if power couplers can make ornithopters easier to build!
    Tons More Trailmakers: • Is the World Ready for...
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    About Trailmakers:
    In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
    Welcome to the Ultimate Expedition!
    Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
    Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
    Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
    Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
    Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
    Learn more about the game on www.playtrailmakers.com #scrapman #trailmakers
  • Ігри

КОМЕНТАРІ • 579

  • @luckyswordsmen991
    @luckyswordsmen991 2 місяці тому +531

    Scrap man maybe the reason those helicopter blades don't work is because they might be canted one direction slightly, if you flip it on the other wing it should work. . . Hopefully

    • @zionjarman3610
      @zionjarman3610 2 місяці тому +48

      That's exactly what I thought you can see that they are tilted

    • @ThePhonax
      @ThePhonax 2 місяці тому +24

      That’s not how trailmakers helicopter blades work. That’s not the solution.

    • @frederikfrohlich3620
      @frederikfrohlich3620 2 місяці тому +9

      It doesn't work cause it also is on my helicopter

    • @NostalgiaHDOS
      @NostalgiaHDOS 2 місяці тому +2

      @@ThePhonaxhi

    • @ThePhonax
      @ThePhonax 2 місяці тому +3

      @@zionjarman3610 they are not tilted

  • @Fouss_8
    @Fouss_8 2 місяці тому +199

    You know the editors is invested in his work when he pull out animations just to illustrate a sentence

    • @Pogoed
      @Pogoed 2 місяці тому +2

      yeah it's a very simple animation but still takes a bit of work

    • @johnadams5513
      @johnadams5513 2 місяці тому +2

      I wouldn't call what Scrapman said much of a sentence. 5:56

    • @RamadaArtist
      @RamadaArtist 2 місяці тому +2

      @@johnadams5513 I think they're referring to the bit at 4:20
      (And the point he's trying to make is that he needs the wings to adjust their angle of attack as well as they move from anhedral to dihedral positions during the flapping motion.)

  • @47DaveeXP
    @47DaveeXP 2 місяці тому +224

    ornithopter dogfight

    • @Distant_Frontier
      @Distant_Frontier 2 місяці тому +11

      That will be extremely hard, but I guess they can try?

    • @jakobusswart1376
      @jakobusswart1376 2 місяці тому +3

      What'd be interesting, atleast aesthetically is something towards Avatars water tribe where it's a ornithopter but the tail must always touch water...

    • @nemonomen3340
      @nemonomen3340 2 місяці тому +5

      _Yes._ Been wanting this for months.

    • @unholyhardy4359
      @unholyhardy4359 2 місяці тому

      I agree

    • @user-tf3pq7gl8n
      @user-tf3pq7gl8n 2 місяці тому +3

      nice idea, it would be very entertaining.

  • @TicketxBooth
    @TicketxBooth 2 місяці тому +249

    5:58 this was honestly so impressive, editor. Amazing translation 😂

    • @rylenstuffsv2
      @rylenstuffsv2 2 місяці тому +15

      I love that they make simulations for Scrapmans analogy, makes it so much easier to understand lol

    • @loganmurphree3859
      @loganmurphree3859 2 місяці тому +1

      😂

    • @Optimus_Prime616
      @Optimus_Prime616 2 місяці тому +1

      😂

    • @Lava_is_my_cat
      @Lava_is_my_cat 2 місяці тому +1

      This man totaly just cursed some one and there whole familie

    • @fartboxd
      @fartboxd 2 місяці тому +1

      I thought Scrap edited his own videos? lol

  • @Losjo4093
    @Losjo4093 2 місяці тому +91

    13:12 "So now what we are missing is the logic" that needs to be a quote xd

  • @VanRahPS
    @VanRahPS 2 місяці тому +69

    Let us take a moment, and really appreciate Scrapman's editor. Honestly one of the best editors I've seen in awhile. They are able to make funny edits when needed. They work very hard to give us information on topics we wouldn't generally know. The editing is clean, concise, and nice to look at for the brain. Very simple. No overbearing memes all the time or constant jump edits. Let us just appreciate all that from the editor 😌 Thank you Scrapman and editor for such great content

    • @ArinJager1
      @ArinJager1 2 місяці тому +2

      and has a nice taste in music, too (where can I contact him/her for the tracklist, lol... srsly, this channel introduced me to so much good music... I know there's a "scrapman music" playlist, but it hasn't been updated for a year and I like the new music brought by the new editor... especially like these ambient synthwave/electronic tracks, gives the videos a nice sci-fi vibe)

    • @cargasm383
      @cargasm383 2 місяці тому +1

      @@ArinJager1 I always assumed Scrapman did his own music. He released an ep a couple years ago. scrapman aka Catarinth ua-cam.com/users/Catarinth

    • @ArinJager1
      @ArinJager1 2 місяці тому +1

      @@cargasm383 nah, these are mostly royalty free songs you can find on youtube... catarinth is like the outro and that's about it, really (ofc I know it's him)... just search "scrapman music" and the playlist should show up (but the description says it's no longer being updated, because of the new editor and new music... I heard this one song recently on other channel, can't find it, because there's A LOT of these royalty free songs... like, epidemic sound and such... the "scrapman music" playlist has 416 songs, I've made it to 69th and didn't continue, yet... I usually write the songs in a txt file when I find them...)

  • @toastyengineer7398
    @toastyengineer7398 2 місяці тому +34

    7:55 What I think is happening is that since the helicopter blades are meant to be placed in an "X"-like formation to create lift together, what's happening here is that they just are acting like they're meant to, but acting as if there was only one blade on the X. Or basically what I'm saying is that they're just acting as sideways wings right now.

    • @kacperkonieczny7333
      @kacperkonieczny7333 2 місяці тому +4

      you're right. The helicopter blades in game have a weird thing that their lift is offset to one side of the blade

  • @Chrome1047
    @Chrome1047 2 місяці тому +23

    Small Helicopter Blade: nah, screw physics, I do whatever I want to do, and that is moving Center of Lift to the middle of nowhere!
    7:54

  • @Kitsuen.z
    @Kitsuen.z 2 місяці тому +77

    The editing is getting better every single video, really good.

  • @maigepresents5840
    @maigepresents5840 2 місяці тому +76

    Should've modeled it after a dragonfly... they are the most efficient flyers amongst insects. The quad wing design will overcome most bilateral forces and give you even lift with each wing stroke and the forces are balanced out.

    • @spook9106
      @spook9106 2 місяці тому +19

      The last ornithopter was a dragonfly so he likely didn't want to repeat

    • @NeonWilder
      @NeonWilder 2 місяці тому +13

      ​@@spook9106A bird also seems the most natural one to choose out of all the flying animals out there. I mean, of all the flying animals, which one do you think of first?
      Plus it's very satisfying to watch the wings flap.

    • @ThatGamerPilot
      @ThatGamerPilot 2 місяці тому +9

      But a bird is more fitted for the powercouplers. Dragonflies fly better with rigid wings like the long helicopter blade

    • @TlalocTemporal
      @TlalocTemporal 2 місяці тому +5

      Dragon flies are the most efficient because of the way vorticies interact between the wings. Same reason geese form Vs when migrating.
      Trailmakers (and most other aero simulators) don't model the effects of vorticies, so a dragonfly with just be incredibly cool.

    • @ArinJager1
      @ArinJager1 2 місяці тому

      _dragonflies are a lower lifeform, birds ftw_ (jk, btw) >:D

  • @notthatbad42
    @notthatbad42 2 місяці тому +16

    "it look like it could be a living creature, other than the fact it doesn't really look like a living creature" i love you scrapman

  • @RamadaArtist
    @RamadaArtist 2 місяці тому +3

    Alright, so, challenge:
    Instead of making an ornithopter, can you use this kind of build technique to make an actual flying carpet? Like, one that creates lift by undulating a big flat surface through the air.

  • @Kickerofthetar
    @Kickerofthetar 2 місяці тому +9

    One of the things I've done with ornithopters in the past is to power that tilting hinge just off the rotor. That way, the wings are guaranteed to be cutting into the wind and propelling the craft forward. With un-powered, low-strength hinges, there's a bit of time at the start where they're barely (or even not at all) propelling the craft forward.

  • @RiceCrisp320
    @RiceCrisp320 2 місяці тому +5

    Alright, now I want to see a no thrust dog fight. Flapping wings only!

  • @catlover1342
    @catlover1342 2 місяці тому +9

    "Water is just air"
    -Scrapman 2024

    • @MRD3ATH2
      @MRD3ATH2 2 місяці тому

      To fish it is

    • @jaspermooren5883
      @jaspermooren5883 Місяць тому

      I mean hydrodynamics is almost the same thing mathematically as aerodynamics. Fluid dynamics has the exact same formulas for water and air. The variables are just a bit different like density and viscosity. So from a fluid dynamics point of view, water kinda is just air. Really the only thing that makes a liquid different from a gas is that it is incompressable (and concequently but arguably more imporant, decompressable).

  • @Xmar4
    @Xmar4 2 місяці тому +5

    ha ha ha, really love the little animation to help explain the steering hinge stuff

  • @Wizardmaster55
    @Wizardmaster55 2 місяці тому +4

    You and Yzuei gotta have an ornithopter build/battle challenge!!! That would be so much fun!! 😁

  • @final_catalyst
    @final_catalyst 2 місяці тому +6

    Yeah, I had suggested this for the verses.
    Limiting the power source for movmen to the wings. Ideally to replicate and actual wing you have scrap mechanic wings at the front and outer edge with sails on the inside behind them to provide lift.
    Also it's the distortion of the tail and wing tips that provide "control" with the general motion of the center part of the wing like a breast stroke for swimming.

    • @final_catalyst
      @final_catalyst 2 місяці тому +1

      Okay, my first more detailed explanation was destroyed by an ad popping up closing the window, but here it goes.
      You want to have 3 layers of "wing" with power couplers along them and then conected to each other tangentially forming a net in the middle with exstra bits hanging out from the "middle".
      The first section you want to be non-control serface wing segments with fins on the end.
      The second section you want to be sails in the middle with fins that continue the line from the previous section.
      The last section you want to be controllable wing serfaces all in a row.
      The flexibility of the power couplers can be adjusted as you shown to make the flapping motion. with the center ones that are tangential to the majority of them, you want to make these adjustments so a "bowl" is created on the down stroke.
      Then at the wing tips you want a adjustable steering hinge so you can tip the fins up and down, well using those adjustable wings on the back row to get your fine controls (it's really to bad you can adjust the power couplers stiffness out side of build, possibly use steering hinges controled to replicate for even more control)
      If done right the only programming really needed is the down and back swipe of the wing from the joint at the body only, and the adjustments of control serface, but the motion of flapping should work.
      Additional points the sails in the middle like this should help with lift and speed. A proper and complex tail in simaler fashion would help a lot for this as well.
      Ps. The small blades might have a weird programming quark where it's not that it provides lift only to the right of the build, but the right side of the blade, so flipping it upside down might fix it

  • @final_catalyst
    @final_catalyst 2 місяці тому +4

    You want to have 3 layers of "wing" with power couplers along them and then conected to each other tangentially forming a net in the middle with exstra bits hanging out from the "middle".
    The first section you want to be non-control serface wing segments with fins on the end.
    The second section you want to be sails in the middle with fins that continue the line from the previous section.
    The last section you want to be controllable wing serfaces all in a row.
    The flexibility of the power couplers can be adjusted as you shown to make the flapping motion. with the center ones that are tangential to the majority of them, you want to make these adjustments so a "bowl" is created on the down stroke.
    Then at the wing tips you want a adjustable steering hinge so you can tip the fins up and down, well using those adjustable wings on the back row to get your fine controls (it's really to bad you can adjust the power couplers stiffness out side of build, possibly use steering hinges controled to replicate for even more control)
    If done right the only programming really needed is the down and back swipe of the wing from the joint at the body only, and the adjustments of control serface, but the motion of flapping should work.
    Additional points the sails in the middle like this should help with lift and speed. A proper and complex tail in simaler fashion would help a lot for this as well.
    Ps. The small blades might have a weird programming quark where it's not that it provides lift only to the right of the build, but the right side of the blade, so flipping it upside down might fix it

  • @buckduane1991
    @buckduane1991 2 місяці тому +6

    If you want an idea that is truly for the birds, you could try having an ornithopter dogfight where the power couplings are required to make the wings.

  • @Alec7487
    @Alec7487 2 місяці тому +2

    the editors explanation of what scrapman was talking about was absolutely amazing quality for a single youtube video

  • @Chris-ok4zo
    @Chris-ok4zo 2 місяці тому +20

    Ever since watching a certain movie franchise, whenever I hear the word Ornithopter, sounds of chanting and throat-singing immediately come to mind.

    • @maigepresents5840
      @maigepresents5840 2 місяці тому +2

      Imagine the feeling when some of us read the books 30 years ago...

    • @LoPhatKao
      @LoPhatKao 2 місяці тому +1

      ever since i saw the Lynch version in 84

  • @ThatOneGamer888
    @ThatOneGamer888 2 місяці тому +2

    5:02 "water is just air"
    -Scrapman

  • @asyds
    @asyds 2 місяці тому +8

    that bounce when flapping your wings up can be fixed by adding a hinge in the middle of the wing that points the outer side of it downwards, making the wing look almost like an upside down V, then straightening the wing as it flaps down.

  • @D32L14N
    @D32L14N 2 місяці тому +23

    9:45 I think you need to rotate the helicopter blades from one of the sides to be "up side down" in order to counter the forces

    • @SSkyHigh2021
      @SSkyHigh2021 2 місяці тому +3

      Yha I was saying that to my self too

    • @josephle5373
      @josephle5373 2 місяці тому

      but that's just weird, isn't it?

    • @golden.raja_
      @golden.raja_ 2 місяці тому +3

      I was thinking of that too, but I wasn't gonna say anything because I don't play trailmakers and don't know how the game works 😅

    • @jakobusswart1376
      @jakobusswart1376 2 місяці тому +4

      For arguments sake, as someone who's never played Trailmakers, it makes sense in context of helicopter rotors to not automatically flip it as thats relevant for counter rotating blades yet both are viable when used for helicopters...

    • @golden.raja_
      @golden.raja_ 2 місяці тому

      @@jakobusswart1376 ikr, it just makes sense

  • @Optimus_Prime616
    @Optimus_Prime616 2 місяці тому +4

    16:39 “I’m just gonna center the mirror mode and go BOOP”

  • @happyhippoeaters4261
    @happyhippoeaters4261 2 місяці тому +5

    A tip for thumbnails with moving things, you can take screenshots from vids, so you can record a vid for a thumbnail, or even use the vid you want the thumbnail from

  • @mistapine
    @mistapine 2 місяці тому +59

    Try and make the Dune ornithopter

    • @toco9440
      @toco9440 2 місяці тому +3

      Yes Please 🎉🎉

    • @Shawdostrue
      @Shawdostrue 2 місяці тому +2

      𝔹𝕖𝕤𝕥 𝕚𝕕𝕖𝕒 𝕖𝕧𝕖𝕣

    • @dogebro1
      @dogebro1 2 місяці тому +3

      I hope he does this.

    • @TEAM-ev9xt
      @TEAM-ev9xt 2 місяці тому +2

      Good idea

    • @TEAM-ev9xt
      @TEAM-ev9xt 2 місяці тому +2

      It might be hard to make it but he can probably manage to make it

  • @Diegoassortment018
    @Diegoassortment018 2 місяці тому +1

    For a short idea, to keep the vehicle more horizontally stable so it doesn’t wiggle as much, add another set of alternating wings

  • @-Cookie-Gaming-
    @-Cookie-Gaming- 2 місяці тому +2

    5:01 my guy really just said "water is just air" XD good video love the content!

    • @Travminer123
      @Travminer123 2 місяці тому

      i mean i guess his kinda right lol.

    • @jaspermooren5883
      @jaspermooren5883 Місяць тому

      From a fluid dynamics standpoint, which was the point he was trying to make, it actually is. Both are fluids (one a lot denser and more viscous than the other, but still).

  • @hlibprishchepov322
    @hlibprishchepov322 2 місяці тому +2

    helicopter blades is main reason why its working i think. they provide a lot of lift and work no matter what direction they move. perfect choise for random jiggling for lift

  • @OnyxBMW
    @OnyxBMW 2 місяці тому +1

    Next time, consider using parallel power couplings. They should prove to be especially stiff along the plane they're parallel, but you can pair it with mixed stiffness so one side flexes more, and might allow for more tuning of the wing. The technical classification would be having a 2-spar wing, only the spars are energy couplers in this example. And a fun consequence of moderately realistic spars is that they can flex independently of each other, inducing wing roll via a twisting flex. Could produce some interesting results and open up other opportunities, such as piston-actuated wing flex.

  • @graylinbeaudry4651
    @graylinbeaudry4651 2 місяці тому

    i'd still like to see an ornithopter battle. They don't have to be good, they just have to be fun.

  • @KingDeadMan
    @KingDeadMan 2 місяці тому +1

    Helicopter blades are meant to rotate in a singular direction, so they're slightly thicker & biased away from the edge that initially meets the wind. If you invert one side of with Helicopter blades, it may even out the center of lift.

  • @FugaceFugite
    @FugaceFugite 2 місяці тому +1

    I think you could get more speed out of it by trying to stabilize the body vertically. I think a lot of the "pushing" the wings could do is lost to moving the body up and down, but with more vertical drag on the body, and maybe more weight, the body would move less, meaning the wings would move faster through the air and in theory result in stronger forces. Or like some others suggested adding a 2nd pair of wings with the opposite "flap parity", but you'll then have to account for the pitch and vertical drag on the body would help for that too.

  • @Royalnerd01
    @Royalnerd01 2 місяці тому +1

    New playthrough idea. There's this game called grounded and it's a lot of fun to play on your own, or with friends. Scrap, you should play it with your friends sometime. Highly recommend.

  • @Scrabbles-dq2mn
    @Scrabbles-dq2mn 2 місяці тому +2

    17:35 it looks like a baby throwing a tantrum.

  • @GummieI
    @GummieI 2 місяці тому +1

    Well... we need an ornithopter battle now :D

  • @pjamestx
    @pjamestx 2 місяці тому +1

    What a landing! Great build, loved this one!

  • @tonygamer4310
    @tonygamer4310 Місяць тому

    Something that can help a lot with ornithopters is trying to get an asymmetrical up and down stroke. You want the up stroke to be a few degrees more angled than the down stroke so that the up stroke has less vertical drag than the down stroke, which gives a bit more upwards momentum with each stroke

  • @mr.b1ade19
    @mr.b1ade19 2 місяці тому +1

    Scrapman, maybe if you made the wings tilt forward (to make them flap towards the back) if would flap you forward thus giving you more speed

  • @mrnarfynoof
    @mrnarfynoof 2 місяці тому

    I think a great idea would be an EMP battle (could be dogfights, trains, cars, or anything else), but each vehicle must have a self destruct system built in that could be triggered by the EMP. I think it would be interesting to see how each opponent compensates for their built-in weakness.

  • @user-hx7qk1xe7y
    @user-hx7qk1xe7y 2 місяці тому

    We all know what's coming next: a battle/dogfight with Scrapman and Yuzi with the ornithoptors

  • @Holgzac6
    @Holgzac6 2 місяці тому +1

    Now for your next task, Ghostbusters Proton Pack.

  • @ashleewhitbrook8992
    @ashleewhitbrook8992 2 місяці тому +3

    should have added flex to the body

  • @knowmad411
    @knowmad411 Місяць тому

    Awesome build! Having been obsessed with your channel, I've recently started fooling around with ornithopters. I wondered if you'd considered using a servo on the tail to assist with turning. Many birds twist their bodies during turns. I'm not sure what the logic would need to look like, but I thought I'd just throw it out there.
    Keep up the amazing work!

  • @saikosystems1654
    @saikosystems1654 2 місяці тому

    this thing looks so good.... i need to see an "ornithopter dogfighting" video now

  • @dantheveganman
    @dantheveganman 2 місяці тому

    dam the wing movement looks amazing. well done

  • @garethelson5689
    @garethelson5689 2 місяці тому

    IDEA: Scrapman should have an ornithopter battle.

  • @Alpvax
    @Alpvax 2 місяці тому

    I think the reason the coupler version is slower is because as the wings give forward momentum they bend forwards, sending some energy out to the sides, rather than straight backwards.
    You should try doubling up the power couplers (behind one another) to try to reduce the front-back flex.

  • @cool2frog
    @cool2frog Місяць тому

    Other option to improve control is to make the tail able to flare outwards and contract inwards like the tail of a real bird or like a Japanese fan, so not only do you have elevator control on them, but you can also control either the amount of surface area generating lift, or the width and/or depth of the elevator airfoil to produce more or less lift based on what you need to go up or down or stay level. Would require some sort of hinges to do. Also for helping to steer the craft, perhaps use some scissor flaps to provide additional rudder control like those used on pure flying wings instead of actual rudders, but use it in addition to your rudder.

  • @Jesse-zk9ge
    @Jesse-zk9ge 2 місяці тому +1

    For a moment there I almost thought it started functioning a little bit more like a stingray than a bird. Maybe you could make a stingray submarine.🤔👌 6:11

  • @bobjoeferson5270
    @bobjoeferson5270 2 місяці тому

    The only thing that I would want to change is adding a third hinge to the wings just before the first power coupler to allow the wings to swing forward and back, thus scooping into and pushing the air behind them. I believe that this would allow for not only greater speed, but also better stability.

  • @Pilot-001
    @Pilot-001 2 місяці тому

    7:57-9:11 Scrapman was the embodiment of “am I tweaking?”

  • @captainwinters6909
    @captainwinters6909 2 місяці тому

    That’s the power of power couplers, baby. The smell of clang.(I know crossing gaming references, but it still works)

  • @snarlyspider7175
    @snarlyspider7175 2 місяці тому

    i love the videos with power couiplers lol, they are so cool they made me start playing this again, your wheels inspired me

  • @snorka1943
    @snorka1943 2 місяці тому

    It would be super cool to see a multiplayer ornithopter race.

  • @redstarwarrior85
    @redstarwarrior85 2 місяці тому +1

    Should have added the power couplers to the body also to make it flex with the tail at the end.

  • @Mazapine
    @Mazapine 2 місяці тому

    That looks like a lot of fun, ornithopters are so satisfying to watch fly. Maybe try to make small scale ornithopters for a MM battle?

  • @imnotsure6618
    @imnotsure6618 2 місяці тому +1

    I haven't been to this channel or played trailmakers for so long😭 so many things have changed wth

  • @jacksonstarky8288
    @jacksonstarky8288 2 місяці тому

    17:24 ScrapMan's wings attempt to embrace the fourth dimension.

  • @ulfurkjalkur5165
    @ulfurkjalkur5165 2 місяці тому

    Having seen this now it would be really interesting to see some competitive ornithopter content
    Be it races, dogfights, or maybe one actual airplane defending against ornithopters

  • @GhostGirlKaye
    @GhostGirlKaye 2 місяці тому

    Since the power couplers dampen rotational forces, you could probably get more speed by moving the steering hinges at the base of the wings with the logic controllers in sequence with the servos.
    As is, the solid wings go faster because they have a more aggressive angle that is carried out through to the tips. The power coupler wings have a progressive angle that lessens for each segment. You can see this looking at a still frame of the wings flapping.
    22:51 has a good angle to see this. Compare the rotational angle of the fins at the tip to the segment next to them at peak height.

  • @flagg6949
    @flagg6949 2 місяці тому

    I'd like to see an ornithopter with no additional propulsion but use whatever is needed to keep the body steady whilst flapping

  • @legolooper
    @legolooper 2 місяці тому

    15:50
    I think the reason that it was slower with flap wings is because the flap wings have a lot of flap rather than all wing, so it gives less lift and thus less speed.

  • @Ninjakid24789
    @Ninjakid24789 14 днів тому

    My friend had made an ornothopter with power couplers and it work really well

  • @turrboenvy4612
    @turrboenvy4612 2 місяці тому

    This looks awesome! I wonder if making the body heavier would force more of the flapping motion to the wings instead of the body.

  • @duh_bobby1130
    @duh_bobby1130 2 місяці тому +1

    5:00
    "Water is just air"

  • @user-wc1fm6cn8d
    @user-wc1fm6cn8d 2 місяці тому

    Power couple manages to bring realism to creations, it makes us afraid to open today's steam shop

  • @thej-ster8826
    @thej-ster8826 2 місяці тому

    This video helped me build an ornithopter without power cores!

  • @danyael777
    @danyael777 2 місяці тому +1

    I think if you had flipped the rotor blades on one wing they would have worked. They seem to apply lift in one direction only bc they're supposed to rotate.

  • @ProbablyWorking
    @ProbablyWorking 2 місяці тому

    I could be wrong on this but I believe the centre of lift issue originates from copy and pasting the wing from one side to the other at the beginning.
    I had something very similar happen on a completely unrelated build and I fixed it by deleting both wings and rebuilding them manually on each side. No issues after. Could be a complete shot in the dark though lol

  • @doge_but_bread
    @doge_but_bread 2 місяці тому +2

    Damn good work editor that was epic

  • @calibadgerdude6082
    @calibadgerdude6082 2 місяці тому

    I wonder what effect more wing segments would have. Different bird species have drastically different wing geometry and flight characteristics. Might be interesting to experiment with sing shapes and see how it affects things like speed, stability, climb rate, maneuverability, etc.

  • @Jellybeanzzz_III
    @Jellybeanzzz_III 2 місяці тому +1

    We need to see a zero power core dogfight

  • @benschiller8735
    @benschiller8735 2 місяці тому

    I had this idea recently, which I thought could turn out pretty cool. You could build some arresting wires, set them up on the aircraft carrier and try landing a plane with a hook into them

  • @DemonKing19951
    @DemonKing19951 2 місяці тому

    You should try to build as much of the control of the air craft into the forward wings as possible. With a little bit of logic, well a lot of logic, you should be able to do things like flap with one wing and double up the servos so you can control the exact speed their flapping at. Basically creating a situation where you can do low energy glides via a fast flap down and a slow raise after while minimizing down force.
    Also, for as relatively easy as these things seem to be to make, you should do a multiplier monday themed around ornithopters vs. blimps. Would be kind of fun to see how the erratic movements of the wings play into things.

  • @xkansasxcowboyx3913
    @xkansasxcowboyx3913 2 місяці тому

    Hey Scrap Man!!! We now need a power coupler based ornithopter battle! See who makes the best one. Also the power couplers could be used as a spine for fish based battles!!!

  • @DeathlyTombstone
    @DeathlyTombstone Місяць тому +1

    If you ever made a series on the new Terratech game coming out I'd watch all those videos!

  • @BISESHKARKI868
    @BISESHKARKI868 2 місяці тому +3

    FLASHBULB GAMES I KNOW YOU ARE WATCHING 👀👀

  • @hyperphrog69
    @hyperphrog69 2 місяці тому

    I think they should add a cable block, that is exactly the same as the power coupler, except you can't turn it invisible and it has a steel cable texture

  • @user-lg6om9sl9p
    @user-lg6om9sl9p 2 місяці тому

    love your channel, keep up the great work

  • @cool2frog
    @cool2frog Місяць тому

    More force out of the flapping means you need to change the wings angle of attack or increase the length of the airfoil from round front to pointy back. Perhaps set the wings flap default angle to a different degree and add a little bit of wing in front of the flaps, or add a control surface to the front of the wings as well to change the leading edge angle and thus the airfoil geometry to produce more lift, and thus more force when flapping

  • @ProphecyHero
    @ProphecyHero 2 місяці тому

    "Water is just air, right?" -Scrapman 2024

  • @davidbechdoldt1224
    @davidbechdoldt1224 2 місяці тому

    Awesome video! You are definitely very fun to watch! I kind of want to see you try to make a dragonfly ornithopter like the ones from Dune! I always liked their designs even though I know they aren't realistic. Since this is a game though, it could very well be possible if this much was done already.

  • @_M.T.O_
    @_M.T.O_ 2 місяці тому +1

    nice 3d animation for the explanation

  • @Nariku
    @Nariku 2 місяці тому

    honestly these blocks are so versatile but I wish we got a 2x1 version too

  • @SCOP_-we7bm
    @SCOP_-we7bm 26 днів тому

    0:06 the wheels look like the rings of fire here

  • @ianmkgaming4522
    @ianmkgaming4522 2 місяці тому

    this somehow did make my morning

  • @Stealthman-fr9gt
    @Stealthman-fr9gt 2 місяці тому

    Awesome video as always, would love to see this dive and catch a Yzuei fish :)

  • @catamacko6348
    @catamacko6348 2 місяці тому +1

    you need to make an anatomically correct tail exactly like the wings you built. Aka the tail has to move on it's own and turn left n right.
    Great wings btw

  • @Kirbiscool
    @Kirbiscool 2 місяці тому +1

    I now that the trailmakers team watches these so if there is even the slightest chance of them seeing this I've got two Ideas.
    1:weaponiced wings.
    2:make the propellers stronger.
    (sorry for grammar English is not my first language 😅)

  • @rayregula
    @rayregula 2 місяці тому +1

    Could you maybe add a flap or fin to the nose to decrease how much it moves up and down on each flap motion? (it may be too big though)
    Would look a little smoother and maybe give you more speed as more force will be going into the wings then moving the body?

  • @jimpunk93
    @jimpunk93 2 місяці тому

    Try adding fixed wings towards the front, it should make the nose flail up and down and allow more wing movement/propulsion

  • @Rocketcraft7167
    @Rocketcraft7167 2 місяці тому +1

    14:09 we’re so close. To the wall

  • @sadikicaine4881
    @sadikicaine4881 2 місяці тому

    I don't know how this translates mechanically, but a problem ornithopters have that birds and bats dont is that their enitre body moves whilst airborn.
    When watching birds and bats flying their bodies are mostly stationery and leveled, the bodies of ornithopters flop around like fish

  • @user-de4ge6yi8b
    @user-de4ge6yi8b 2 місяці тому

    I loved your first onrthothopter I’d and I still love it and this video is amazing

  • @WMSAG
    @WMSAG 2 місяці тому

    We need an ornothopter dogfight for multi-player Monday

  • @lordsaaalllt8159
    @lordsaaalllt8159 2 місяці тому

    an idea you can implement is the back section being like a fan with the helicopter blades to act more like a birds tail resting on a hinge to turn the whole assembly and having further hinges on the blades to further change your angle of attack

  • @kealiiiaea3792
    @kealiiiaea3792 2 місяці тому

    1. I feel like the stiff tail needs some rope to make it more realistic.
    2. Also on the down stroke you can flap down and back, and the up stroke you can flap by slicing back up through the air to prevent resistance.
    3. Or maybe you can flap up super high, then you can put the wings back so you can gain speed and dive like an eagle. Add some bombs in the mouth and you have a dragon bomber from how to train your dragon.