I'm watching a ton of your stuff getting ideas. My new group hasn't net yet due to Covid. Sigh... I'm also really broke right now. But I have cardboard and some paint, now all I need is one of my glue guns back from my kid. I had stopped crafting and painting for a while so I gave them to her.
theDMsCraft You'll probably never see this but I just wanted to say it was fantastic getting to meet/hug you at GenCon today!! Thanks so much for being so sweet. Craft on! =D
This is how I used to do it :) I used popsicle sticks with stones glued on them. It looks great. I would suggest the added expense of using magnets and magnetic mats (if they aren't already). The biggest problem I used to have was the walls moving and having to rebuild previous rooms when players back tracked. This is a huge time saver for people who don't want to build tonnes of tiles and is easier for mobile DMs to transport. Excellent stuff and great alternative.
Just got back into D&D again and have been searching for dungeon tiles. THANK YOU DM Scotty for showing me there is a great way to create my own dungeons without spending tons of cash!! You ROCK!!
I think people might be missing the beauty of this approach. While I'll happily admit that you're original system is amazing, as you stated it requires that the GM (or whoever is crafting the tiles) to make a lot of pieces for a general layout of a dungeon or other structure. While some of those tiles might be able to do double duty at some point down the road, many of them will be too specific in their details to be re-used unless you want to rehash old encounters/dungeons. Whereas, with this method, you can use mats to craft a few different floor/ground types that can be used to represent a wide variety of locations, then use detail pieces to make each layout something more unique. And really, how many different types of stone tiles, ground tiles and cave tiles do you *actually* need. Most structures tend to fall into some basic categories and one piece of worked stone will wind up looking like most other pieces of worked stone. The presence of detail pieces like doors, furniture, trees, rocks, etc should draw the focus and attention of the players since, monsters/encounters aside, these are the elements they'll be having the most interaction with. If a player is pausing to study in detail the stone, earth and/or cave floor mats then he/she might want to start thinking about restructuring their priorities during game play. Unless there's some scenic element that makes for difficult or impassable terrain, the ground characters are walking on really has no bearing.
that's pretty kewl...lots of great ideas here...very quick build...when I was a teen with little money but lots of time I also used to make my first 3-D dungeons out of cardboard, although I made higher walls...and I drew stone wall textures and then photocopied them and glued them to the walls:) Nice work Sir!
Dm Scotty you are the man!! Me and my brother have watched all you videos and crafted a lot of amazing things thanks to your channel. I posted some of the stuff on 9GAG and it got a lot of attention. I sent them all your way, Thanks for sharing this with the world
I will definitely try this new system. I dm away from home and 2D is very hard to transport. This new system may be a little more expensive but once you make it, you don't have to make more. A very good system. Saves up money in the long-term and a lot of time making all the tiles. I understand that there may be purists of 2D but this 2D next is great. Kudos to you DmScotty! I sincerely missed you and your videos!
If the UA-cam gamer community ever decides to recognize GM's in some official capacity, and allows viewer voting, DM Scotty gets my vote for GM of the year. The amazing thing to me is he just gives it away. I would suggest maybe getting some video editing help, maybe reorganize the layout of the videos quite a bit and see if you can market it to game stores.
This is genius! Loving it. The fact that you lay down the dungeon environment as you go allows for much more flexibility and versatility if you come up with an idea mid-campaign. It also completely eliminates the need for a Fog of War cloth, which is super convenient. Definitely sprinting to the next video!
Finally the holy grail. In terms of usability, portability, flexibility this seems to hit the sweet spot. You can do a real and massive dungeon with this. Try running mines of Phandelver Wave Echo Cave with 3D printed dungeon tiles! - probably 600 pieces and an entire day to setup.
I've only recently found your videos and Im incredibly sad that I had not found them sooner. I have been DM'ing for about 12 years now and my craftiness when it comes to creating 2D and 3D environments were a little lack luster. I couldn't afford the store bought stuff, so my worlds have always been flat, and I have had to develop a good sense of storytelling in order to get across what I wish to get across…But since I have found these treasures my games have changed drastically..Keep up the good work man, your techniques make games that are already fun 10x as fun…plus making this stuff is just as fun!
I've been looking around online for something that suits my thinking process. I didn't want to draw out something or have it pre drawn, tiles were nice but you need a lot of them and then there is that one time you need something a little larger and you don't have the tiles for it. This works perfectly! You get fog of war and it's roomy. I really like how you can add mats on the fly, you can even re-use the mats from rooms you already visited!
Just wanted to say I love your videos and have added so many crafts to my gaming table. It adds so much to the atmosphere and I even went gridless. I once again love your videos and I am really looking forward to what the future of your work brings.
EPIC INTRO! This is going to take your channel to the NEXT level! Way to go DM Scotty you have gained enough XP to level up. You are now a level 10 crafter!
Amasing. Been checking out plenty of Craft channels and i have to say. It's really enjoyable to see someone take something so simple and still come out with something amasing. I notice im very late to this video but hey.. I just recently picked up terrain making and started checking it out. I like how this is set up and i think i will make my own big stone tile that i can just put down walls on and such. Since I plan to have big indoor areas like cathedrals and castles. It's always fun to be able to have a indoor experience. Im trying to make a town where you can lift off the walls and roof on all buildings. Also making a Dungeon tile system that i just sorta put down. Its lovely to get inspiration from this.
Yours, DMGInfo, & Drunkens & Dragons crafts never cease to amaze me. I have been wanting to get into the craft game for all year but I'm not sure where to start since their is so many tutorials out there.
Cool stuff. Can't wait to see how you made everything. This is actually the method my group has been using for years (except for science fiction). We had spent a lot of time trying to figure out how to make walls that were heavy enough not to get bumped a lot, but thin enough to not make every wall seem super thick (in sci-fi, you have a lot more adjacent rooms than fantasy). Great vid, and thanks for sharing! I love your stuff, and can't wait to see how you did all this!!!
Looks like a great addition/evolution of the 2.5D system. Look forward to the next videos!! Could you do a single playlist for the 2.5D Next system? All videos in one playlist by chance? Thanks for all the hard work!
A nice supplement to be sure! Side questing has just been made easier!! I like the idea of going modular for ease of "off screen" time. Now for dungeons you can do something like 2 or 3 one-off unique "Wow-factor" rooms with more detail because you aren't crafting every nook and cranny specifically for each adventure.
I've worked on something very similar lately, but my walls are made out of cardboard, Can't wait to see how you make these. I love your sewage stackable cardstock tiles, they look a bit like my lava tile. :D
I was sceptical about the evolution, as I love the dungeon tiles, and I thought this next would be worse, however I had already made the other modular cave system's walls, pillars and entrance, and was really enjoying using it, so I think this will be a real success. many of the recent projects you posted seemed to be pieces that did not fit with the tiles,such as the ruins, the trees and the farland isle project, so I think this could just be an extension of that.
Hey scotty love your videos yes i am a child but i find fun in dnd ive played it with my father and i loved its good to use your mind for other things and to be creative i loved the worm it was awesome and i used to think it was geeky dnd but then i watched your video and saw what you can do and its fun keep crafting
Ive been thinking and would like to know where you come up with your ideas there brillant ive only ever seen my dad make things like that and he said he just thinks and it comes to him so is it the same for you......??
I have had ideas both ways. Sometimes an object sparks my imagination and other times I think through a solution applying the attributes I want (such as playability).
Interesting idea, but I have to say I prefer your original 2.5D method. It allows you to create unique encounters. The new version seems to be a lot more generic. I can see where this will allow you to use a smaller set of pieces in more situations, but for me at least the big appeal to your method was the ability to create awesome unique encounter settings without a large cash investment or huge time requirement. I love your original stuff and my group has been blown away when I plop down something I created with your method. I don't think (actually I know) I would get the same reaction to this system. It's much more utilitarian. Still cool mind you and I'll still be watching your awesome videos, but for now at least I'm sticking with your original method.
can you make a episode on creating different enviorments like dessert or tundra? cause I feel not only should there be one biome, but many for a broader playing experience and more adventuring
You crazy genius you!!! Well, time to fine tune the Dollar Tree raiding, this does look like a much better space saver, but I won't part with my original tiles.....sentimental value and all. Loved the intro by the way, nice touch with the face in the shadow of the planet. :-)
Ok I like them and the fact that they can easily be placed down for any size room and hall. Obviously you didn't use cardboard but this could easily be done using cardboard. Has me thinking of using my cardboard to try these.
theDMsCraft Oh man! Can't wait to see how this is all done. Planning on doing these and the cavern style ones you did before. I reached out to a gaming store to run D&D Encounters and these would be perfect for that.
I attempted to do a method like this with some old lego bricks I found but it kinda backfired, so I would like to see your take on this, by the way that was the best dungeon I have ever seen
Hello Scotty DM, do you still use this system today? Or what is your favorite system nowadays? For my part, this is one of the most inspiring use of terrain today.
Can you please enlighte me with watch a tilescape is? Sorry but English is not my first language... I know tiles ( the squares) and mats and walls like your wonderful system. Edit: I found the answer on your videos. Thanks.
I am looking foward to this. The original 2.5 is a bit klunky, imo, and consumes space. I have limited table space, when factoring in all the players stuff in addition to mine. Although, for the special rooms, I would like to convey what I invision to the players, so for those rooms, I will stick to the original 2.5. I see no reason why the two methods couldn't be mixed.
Have I seen your avatar for theDMsCraft on the wall of a Tavern in the Kickstarter computer game 'Pillars of Etermity' ? Wondered if you'd backed the game. if it isn't your avatar, its very similar although it is quite small.
Hey, Scotty! Scott, here. I was wondering if you can use the stone texture spray paint on the cork mats? Does it chip off or anything? Love your videos!
I'm watching a ton of your stuff getting ideas. My new group hasn't net yet due to Covid. Sigh... I'm also really broke right now. But I have cardboard and some paint, now all I need is one of my glue guns back from my kid. I had stopped crafting and painting for a while so I gave them to her.
I'm in the same boat. My home group has been on hiatus since the pandemic. Crafting helps keep me sane =)
Glad you all are finding these interesting.
Have ypu ever done stuff for sci-fi?
Game Master Toolbox
I have, check out my Sci-Fi Adventures playlist.
Very nice.
theDMsCraft You'll probably never see this but I just wanted to say it was fantastic getting to meet/hug you at GenCon today!! Thanks so much for being so sweet. Craft on! =D
Juliet Rabbit
Great to meet you craft on too!
This is how I used to do it :) I used popsicle sticks with stones glued on them. It looks great. I would suggest the added expense of using magnets and magnetic mats (if they aren't already). The biggest problem I used to have was the walls moving and having to rebuild previous rooms when players back tracked. This is a huge time saver for people who don't want to build tonnes of tiles and is easier for mobile DMs to transport. Excellent stuff and great alternative.
That intro may have been one of the best things I have ever seen.
+Breaking Inferno Cool, thanks for the compliment.
Just got back into D&D again and have been searching for dungeon tiles. THANK YOU DM Scotty for showing me there is a great way to create my own dungeons without spending tons of cash!! You ROCK!!
Very welcome =)
I think people might be missing the beauty of this approach. While I'll happily admit that you're original system is amazing, as you stated it requires that the GM (or whoever is crafting the tiles) to make a lot of pieces for a general layout of a dungeon or other structure. While some of those tiles might be able to do double duty at some point down the road, many of them will be too specific in their details to be re-used unless you want to rehash old encounters/dungeons. Whereas, with this method, you can use mats to craft a few different floor/ground types that can be used to represent a wide variety of locations, then use detail pieces to make each layout something more unique. And really, how many different types of stone tiles, ground tiles and cave tiles do you *actually* need. Most structures tend to fall into some basic categories and one piece of worked stone will wind up looking like most other pieces of worked stone. The presence of detail pieces like doors, furniture, trees, rocks, etc should draw the focus and attention of the players since, monsters/encounters aside, these are the elements they'll be having the most interaction with. If a player is pausing to study in detail the stone, earth and/or cave floor mats then he/she might want to start thinking about restructuring their priorities during game play. Unless there's some scenic element that makes for difficult or impassable terrain, the ground characters are walking on really has no bearing.
Couldn't of said it better Runesmythe, I wholeheartedly agree.
that's pretty kewl...lots of great ideas here...very quick build...when I was a teen with little money but lots of time I also used to make my first 3-D dungeons out of cardboard, although I made higher walls...and I drew stone wall textures and then photocopied them and glued them to the walls:) Nice work Sir!
Stefan Pokorny Thanks.
Scotty has done a nice job of filling in the blanks. And probably saved me a ton of money, because if Stefan did roads, I'd be broke. :D
Watching your videos just makes me want to play an RPG around your table! So much cool stuff, would be so immersive
Dm Scotty you are the man!! Me and my brother have watched all you videos and crafted a lot of amazing things thanks to your channel. I posted some of the stuff on 9GAG and it got a lot of attention. I sent them all your way, Thanks for sharing this with the world
Glad you are having fun and thanks for sending others to the fold.
I will definitely try this new system. I dm away from home and 2D is very hard to transport. This new system may be a little more expensive but once you make it, you don't have to make more. A very good system. Saves up money in the long-term and a lot of time making all the tiles. I understand that there may be purists of 2D but this 2D next is great. Kudos to you DmScotty! I sincerely missed you and your videos!
This video is 6 years old and this guy is STILL reeling and hearting comments.
Yep, DM Scotty is still here.
If the UA-cam gamer community ever decides to recognize GM's in some official capacity, and allows viewer voting, DM Scotty gets my vote for GM of the year. The amazing thing to me is he just gives it away. I would suggest maybe getting some video editing help, maybe reorganize the layout of the videos quite a bit and see if you can market it to game stores.
Glad you like my work.
This is genius! Loving it. The fact that you lay down the dungeon environment as you go allows for much more flexibility and versatility if you come up with an idea mid-campaign. It also completely eliminates the need for a Fog of War cloth, which is super convenient. Definitely sprinting to the next video!
Finally the holy grail. In terms of usability, portability, flexibility this seems to hit the sweet spot. You can do a real and massive dungeon with this. Try running mines of Phandelver Wave Echo Cave with 3D printed dungeon tiles! - probably 600 pieces and an entire day to setup.
agreed
I've only recently found your videos and Im incredibly sad that I had not found them sooner. I have been DM'ing for about 12 years now and my craftiness when it comes to creating 2D and 3D environments were a little lack luster. I couldn't afford the store bought stuff, so my worlds have always been flat, and I have had to develop a good sense of storytelling in order to get across what I wish to get across…But since I have found these treasures my games have changed drastically..Keep up the good work man, your techniques make games that are already fun 10x as fun…plus making this stuff is just as fun!
Glad you enjoy my work and have found it helpful...happy gaming!
I've been looking around online for something that suits my thinking process. I didn't want to draw out something or have it pre drawn, tiles were nice but you need a lot of them and then there is that one time you need something a little larger and you don't have the tiles for it. This works perfectly! You get fog of war and it's roomy. I really like how you can add mats on the fly, you can even re-use the mats from rooms you already visited!
so glad you like the idea...it is great for all the reasons you listed
Just wanted to say I love your videos and have added so many crafts to my gaming table. It adds so much to the atmosphere and I even went gridless. I once again love your videos and I am really looking forward to what the future of your work brings.
EPIC INTRO! This is going to take your channel to the NEXT level! Way to go DM Scotty you have gained enough XP to level up. You are now a level 10 crafter!
Really liking the 2.5 Evolution Scotty!!
I finished all my 2.5D next walls this evening and will be ready to paint this weekend!
David Davis Wonderful!
That's some clever crafting matey, ironically, I'm just starting on the incredibly expensive 3D version :-/
Two of my muses meet. Cool.
oh hi
Amasing. Been checking out plenty of Craft channels and i have to say. It's really enjoyable to see someone take something so simple and still come out with something amasing. I notice im very late to this video but hey.. I just recently picked up terrain making and started checking it out. I like how this is set up and i think i will make my own big stone tile that i can just put down walls on and such. Since I plan to have big indoor areas like cathedrals and castles. It's always fun to be able to have a indoor experience. Im trying to make a town where you can lift off the walls and roof on all buildings. Also making a Dungeon tile system that i just sorta put down. Its lovely to get inspiration from this.
So glad I could inspire you...have fun!
DM Scotty... as long as you keep bringing the awesome monster crafts and such, (like the purple worm) then this is GRRRRRRRReat
Epic layout, Scotty. I love the goblin distillery.
Thanks =)
I salute the brilliant opening of this video
This stuff is all great! The still and the lift are just insane! I need them in my lift! Thanks for showing us all this brother.
You are on to something good again Scotty. Awesome ideas!
Glad you like.
WOW. Pretty nice look. Far beyond pen & paper....[ space music fading out]
Yours, DMGInfo, & Drunkens & Dragons crafts never cease to amaze me. I have been wanting to get into the craft game for all year but I'm not sure where to start since their is so many tutorials out there.
+AoWgoldsteel Your right it can be intimidating. Think about what fits your playstyle, budget and storage space...that is a good start.
Cool stuff. Can't wait to see how you made everything.
This is actually the method my group has been using for years (except for science fiction).
We had spent a lot of time trying to figure out how to make walls that were heavy enough not to get bumped a lot, but thin enough to not make every wall seem super thick (in sci-fi, you have a lot more adjacent rooms than fantasy).
Great vid, and thanks for sharing!
I love your stuff, and can't wait to see how you did all this!!!
Like, like, like, like, like... Why can I like it only once, youtube? Oh Why?
It's a briliant idea, Scotty, you made my day!
Btw, the intro is neat, love the space odyssey reference ;)
Hear you loud and clear, thanks for the multiple votes of confidence.
That's some EXCELLENT production right there!
That's so cool rewatching this vid post-quest givers and realizing your dad is voicing the intro.
Nice, yes he is. He was a radio personality in Dayton, Ohio for many years.
@@theDMsCraft Such a cool way to share your hobby with him!
@@mikeelarsen1964 agreed, he plays in my games also.
Very nice idea. Looks to me like cork mats and walls.
so many cool possibliltys , good job!
Very nice job! I just got back on track to finishing my rules, next will be the walls! This helps much!
You should consider making some octagon like corner pieces for the walls DM Scotty and once again thank you for more awesome and creative endeavors!
I would love to see a video of you and your crew playing with this system to see it in action. Love the work keep it up!
I may get that up at some point. I have vids of my crew playing regular 2.5D
Looks like a great addition/evolution of the 2.5D system. Look forward to the next videos!! Could you do a single playlist for the 2.5D Next system? All videos in one playlist by chance? Thanks for all the hard work!
Wow I really like these. I've thought about doing 2.5, this pretty much made sure I will.
A nice supplement to be sure! Side questing has just been made easier!! I like the idea of going modular for ease of "off screen" time. Now for dungeons you can do something like 2 or 3 one-off unique "Wow-factor" rooms with more detail because you aren't crafting every nook and cranny specifically for each adventure.
I've worked on something very similar lately, but my walls are made out of cardboard, Can't wait to see how you make these. I love your sewage stackable cardstock tiles, they look a bit like my lava tile. :D
Awesome ! Look Forward to Crafting this Set!
BTW, I like both systems. I can see the advantages of both. with 2.5d next, it feels much more like your heroes are wandering thru fog of war
Once again you have great ideas and awesome execution! These are really nice and slick.
Been away from the D&D scene for a little bit. Gotta say DM Scotty and DMinfo are my favs!
Very good idea, scotty, my wife was getting annoyed with me after every delivery at our shop "No I need all that cardboard."
You're a brilliant craftsman.
Why thank you =)
youre such a goof scotty. love it. keep up the fun!
You know it...lol
I'm not sure I'll completely change to next but I will definitely be making some!
Cool, can be nice to have a set.
Very nice system. Good job DM Scotty :)
I realize I'm behind here but these videos are awesome! Thanks for making them!
I was sceptical about the evolution, as I love the dungeon tiles, and I thought this next would be worse, however I had already made the other modular cave system's walls, pillars and entrance, and was really enjoying using it, so I think this will be a real success. many of the recent projects you posted seemed to be pieces that did not fit with the tiles,such as the ruins, the trees and the farland isle project, so I think this could just be an extension of that.
Like the gridless without dungeon tiles.
The monster lair, huts and shipwrecks are the sort of projects that do not require tiles, but are too big for this new system.
I really like the flexibility of the system.
ah ah ah !!!
simply awesome and GLORIOUS !!!
Hey scotty love your videos yes i am a child but i find fun in dnd ive played it with my father and i loved its good to use your mind for other things and to be creative i loved the worm it was awesome and i used to think it was geeky dnd but then i watched your video and saw what you can do and its fun keep crafting
Glad you enjoyed the vid. Play some more D&D.
theDMsCraft you know my dad dmblaurwulf
Ive been thinking and would like to know where you come up with your ideas there brillant ive only ever seen my dad make things like that and he said he just thinks and it comes to him so is it the same for you......??
I have had ideas both ways. Sometimes an object sparks my imagination and other times I think through a solution applying the attributes I want (such as playability).
theDMsCraft ok........that makes sense that you would do that its pretty awesome how you make your ideas come to life
Interesting idea, but I have to say I prefer your original 2.5D method. It allows you to create unique encounters. The new version seems to be a lot more generic. I can see where this will allow you to use a smaller set of pieces in more situations, but for me at least the big appeal to your method was the ability to create awesome unique encounter settings without a large cash investment or huge time requirement. I love your original stuff and my group has been blown away when I plop down something I created with your method. I don't think (actually I know) I would get the same reaction to this system. It's much more utilitarian.
Still cool mind you and I'll still be watching your awesome videos, but for now at least I'm sticking with your original method.
I understand, both systems are valid. It it just a preference choice.
I like the idea of combining the two systems: 2.5d next for generic rooms and corridors, 2.5d unique rooms for more specialised rooms.
during a game we used jenga sticks (they may not have been full size, a jr edition(?)) and they were perfect.
I know I'm way late to this party but I will definitely use this information.............Thank You very much......PS I'm just getting started.
So glad you found the vid have fun =)
Fantastic idea, this is just what I needed, as always great stuff
Some people choose Coke, some choose Pepsi. Choice is an amazing thing DM Scotty.
The lift look freakin' awesome
These are so cool.
Justin Rueff Thanks for the kind words...enjoy the vids.
Love this idea! Brilliant!
Beautiful, Nice work Brother. 😁
Glad you liked the ideas
I might need to craft myself a set of these, love the idea!
can you make a episode on creating different enviorments like dessert or tundra? cause I feel not only should there be one biome, but many for a broader playing experience and more adventuring
You crazy genius you!!! Well, time to fine tune the Dollar Tree raiding, this does look like a much better space saver, but I won't part with my original tiles.....sentimental value and all. Loved the intro by the way, nice touch with the face in the shadow of the planet. :-)
So I wonder if you could use magnetic sheets and install magnets on the bottom of the walls and doors? These are great! Thanks!
Sure can, just be careful with magnet polarizations
Cool. I really like the idea.
Nice DM Scotty
Hi Scotty, any chance you can build and film a 2.5D Next for outdoor terrain, for instance, a grassy forest terrain?
David Davis Good idea.
:)
These mats are just amazing im so making these soon
If you are not near an Ikea you can pick them up at my Amazon affiliated link: amzn.to/2HXGIXS
Are these like rubber?
Can't wait for 2nd part
I like the modular walls and all of that, but what about if you wanted curved walls? Or round rooms?
I just use short straight wall sections to simulate curved walls.
You amaze me more with each next video I see. I wonder what you'll come up for post-Next... ;)
+Gadadharadas Keep watchin' much more to come.
Great crafting skills@
That lift is absolutely stunning! could we get a tutorial for that? Thanks!
ua-cam.com/users/edit?o=U&video_id=FGPSBRaZKf8
Looks great!!
This looks great, will definitely try something like this :)
Great vid and ideas!
nice work!
This is an awesome idea!
Why thank you =)
Ok I like them and the fact that they can easily be placed down for any size room and hall. Obviously you didn't use cardboard but this could easily be done using cardboard. Has me thinking of using my cardboard to try these.
Who say I don't use cardboard...wink.
theDMsCraft The reverse engineers on the Facebook page seem to think it can't be.
The bottom is made of 2 layers of cardboard. The secret is how I reenforce it and give it texture.
theDMsCraft Oh man! Can't wait to see how this is all done. Planning on doing these and the cavern style ones you did before.
I reached out to a gaming store to run D&D Encounters and these would be perfect for that.
Hey Scotty, where did you get the mats? And is there a painting tutorial to make that dungeon pattern? I love the stonework look.
Nevermind, I watched the next video lol.
Thomas Roberts
Yep, they are all in the same playlist.
Cool, can you give a little back story to roderick thanks
I attempted to do a method like this with some old lego bricks I found but it kinda backfired, so I would like to see your take on this, by the way that was the best dungeon I have ever seen
nice work
Thanks =)
Oh no! Edition wars! ;)
Do I also see... *gulp*... grids!?
Not really grids just stonework. hard to see the grid like pattern when sitting at the table.
will try to keep the edition wars civil...lol
Hello Scotty DM, do you still use this system today? Or what is your favorite system nowadays? For my part, this is one of the most inspiring use of terrain today.
I use the cave version of these walls quite a bit but for tiles I more often than not use tilescapes
Can you please enlighte me with watch a tilescape is? Sorry but English is not my first language... I know tiles ( the squares) and mats and walls like your wonderful system.
Edit: I found the answer on your videos. Thanks.
WHERE YOU BUY ALL THE TORCHES AND MONSTER / CHARACTERS MINIS ?
How on earth do you make those amazing pads?
Like this system.
I am looking foward to this. The original 2.5 is a bit klunky, imo, and consumes space. I have limited table space, when factoring in all the players stuff in addition to mine. Although, for the special rooms, I would like to convey what I invision to the players, so for those rooms, I will stick to the original 2.5. I see no reason why the two methods couldn't be mixed.
inspirational Thank you.
thanks, hope you found it helpful.
Have I seen your avatar for theDMsCraft on the wall of a Tavern in the Kickstarter computer game 'Pillars of Etermity' ? Wondered if you'd backed the game. if it isn't your avatar, its very similar although it is quite small.
+Maglalosus X I have not I will check it out.
+theDMsCraft Then its not your avatar. as the only way to get it in there would have been to be a backer. It's just very similar then.
What are the mats made from? Are they just placemats from the dollar store?
This is flippin Genius
+Darkgage Glad you like the idea...check out my many other vids.
Hey, Scotty! Scott, here. I was wondering if you can use the stone texture spray paint on the cork mats? Does it chip off or anything? Love your videos!
Level20Gaming Glad you like the vids. Since the mats are flexible I was worried the spray would flake off.
Hey Scotty,are those battle mats made of the stuff that the old mouse computer pads were made of?
I wona now how i can make a model of the Sint Servaasbridge Maas from propal sticks and a gleu gun