Excellent, thankyou. I needed a spring for my quick release steering mechanism, and I finally have it working and demonstrated in my powerpoint for my presentation on Friday.
Great presentation. You are easy to understand. May I add a grammar content that may help people in their professional presentations. The phrase "for all intensive purposes" is what is called an "eggcorn". That means that someone at some time heard (but had never seen typed out) the word "acorn" in context with a type of oak tree seed, and started calling those things the squirrels nibble on as eggcorns. People sometimes hear the phrase "for all intents and purposes" and think what was said was "for all intensive purposes" and then they use it in everyday language and in doing so teach others the mistake. Before long more people are learning the wrong way to say it than the right way. That has happened in the USA with "for all intents and purposes". Today I think more people say it wrong than say it right. The highly-educated tend to say it right. I learned the wrong phrase from my dad who was a wonderful man and an electrician. Only after I became old, did I learn the correct way to say it. So if anybody ever gives a presentation at their company and wants to impress their boss, perhaps they should avoid the phrase altogether or use "for all intents and purposes" which actually describes what you mean better. What does an "intensive purpose" mean?
Hi Bert, This type of dynamic model to show a spring is not taking material stiffness into account so it could only be for visual purposes. If you wanted to have a spring impact the movement of your model you would want to take the spring model into SOLIDWORKS Simulation if you wish to know the stresses of the spring or define a spring in SOLIDWORKS Motion if you wished to defined a spring that would impact the rigid body motion of your mated assembly.
I need some help to create a motion analysis. This does work in the animation but doesn't work if I apply a linear motor to top plate to simulate oscillatory motion. Any suggestions?
This was fun to watch! Im just starting to learn Solidworks; do you guys have any tutorial videos that go from beginner to advanced? Or any suggestions for good reference material to learn from besides these awesome videos?
Hi hasan my name is Jacob with GoEngineer and I made this video. I suggest going through the SOLIDWORKS tutorials because it is best to learn hands on. You can access this by selecting the SOLIDWORKS resource tab (house looking button on the task pane on the far right hand side of the GUI) and select tutorials. If you have questions while going through the tutorials please visit our knowledge base at kb.goengineer.com. If you still have questions please call tech support if you need assistance after that :)
I have an assembly in which at one end, the spring has a little elbow that fits into the end of a handle shaft. The other end of the spring just sits on a curved surface. So when the handle moves in one direction (horizontal), the spring should follow. In the next direction (vertical), spring should follow also. So, it is not just an up and down compression. So far, doing it this way, I have not been able to make it work. Is there a different procedure for my application?
It would seem from the description that there needs to be a sketch that follows an externally reference plane (top down) in the horizontal direction for the handle, then a separate externally reference plane in the vertical direction with the sweep path following the external plane. The handle must be tied to the spring and defined so that it doesn’t change shape too much when the horizontal plane moves. Please let me know if you have any questions. Thank you and have a wonderful day!
Cool. But can you make the spring compress and extend not in a movie, but in the assembly? That is, when you move the upper piece down, it compresses the spring, and when you release it, the spring extends and moves the upper piece? Is it at least theoretically possible?
Hi Joe, The type of dynamic spring motion behavior you describe where the spring is always being calculated to position parts in an assembly is not possible. A spring as defined in motion is currently the only way to show this kind of reactive motion for a spring.
Hi Elliot, The best way to make an animation be more smooth is to specify for it to use more frames per second (FPS) and then render it with that high FPS setting. Low values of FPS tends to make an animation look jerky.
Its cool, but this is not dynamic spring. Its just "parametric". Dynamic would behave accordingly towards the tension its applied to and thats very hard to do. In CREO for example, you can do the same "parametric" model, but to make it "dynamic" you need to add the spring force feature in mechanism sub-app. Its just the play of words, but to me I was searching for something else 😁. Keep up the good work.
Excellent, thankyou. I needed a spring for my quick release steering mechanism, and I finally have it working and demonstrated in my powerpoint for my presentation on Friday.
You might just saved my semester, thanks!
thanks for the video! I'm trying to model a simple model for an ankle exoskeleton to see its effects on running. is it possible on solid works?
beautiful sample!
This is beautiful
Great tutorial, will help for a dynamic torus joint
Thanks! We are happy to help.
Wow THANK YOU!!!!! safed my mechanical school homework ❤❤❤❤🙂🙂🙂🙂🙂👌🏼👌🏼👌🏼
Thanks for posting! Great tutorial.
Thank you for watching!
Thank you! THANK YOU! You saved my ass on a final project for a solidworks class I am taking, making a mechanical keyboard switch for a final project.
Thanks so much - we are glad to help! Be sure to subscribe for more great 3D CAD Design and 3D printing tutorials.
Had to use this video as well, doing a pinball final project!
Great presentation. You are easy to understand. May I add a grammar content that may help people in their professional presentations. The phrase "for all intensive purposes" is what is called an "eggcorn". That means that someone at some time heard (but had never seen typed out) the word "acorn" in context with a type of oak tree seed, and started calling those things the squirrels nibble on as eggcorns. People sometimes hear the phrase "for all intents and purposes" and think what was said was "for all intensive purposes" and then they use it in everyday language and in doing so teach others the mistake. Before long more people are learning the wrong way to say it than the right way. That has happened in the USA with "for all intents and purposes". Today I think more people say it wrong than say it right. The highly-educated tend to say it right. I learned the wrong phrase from my dad who was a wonderful man and an electrician. Only after I became old, did I learn the correct way to say it. So if anybody ever gives a presentation at their company and wants to impress their boss, perhaps they should avoid the phrase altogether or use "for all intents and purposes" which actually describes what you mean better. What does an "intensive purpose" mean?
If lots of people use it, its correct
bone apple tea
hey great job! was wondering y this spring wouldn't be good for simulation purposes?
Hi Bert,
This type of dynamic model to show a spring is not taking material stiffness into account so it could only be for visual purposes. If you wanted to have a spring impact the movement of your model you would want to take the spring model into SOLIDWORKS Simulation if you wish to know the stresses of the spring or define a spring in SOLIDWORKS Motion if you wished to defined a spring that would impact the rigid body motion of your mated assembly.
thanks for the quick reply
Great tutorial
Thanks a million for this video Jacob. U rock
Thanks! We appreciate the feedback. Be sure to subscribe for more great 3D CAD Design and 3D printing tutorials.
Thank you
Very helpful video
Thanks for letting us know. We appreciate you watching.
Awesome tutorial.
Excellent tutorial!
We are so glad you liked it. Be sure to subscribe for more great 3D CAD Design and 3D printing tutorials.
Thanks, you helped me a lot!
Glad I could help!
NICE TUTURIAL!!
I need some help to create a motion analysis. This does work in the animation but doesn't work if I apply a linear motor to top plate to simulate oscillatory motion. Any suggestions?
This was fun to watch! Im just starting to learn Solidworks; do you guys have any tutorial videos that go from beginner to advanced? Or any suggestions for good reference material to learn from besides these awesome videos?
Hi hasan my name is Jacob with GoEngineer and I made this video. I suggest going through the SOLIDWORKS tutorials because it is best to learn hands on. You can access this by selecting the SOLIDWORKS resource tab (house looking button on the task pane on the far right hand side of the GUI) and select tutorials. If you have questions while going through the tutorials please visit our knowledge base at kb.goengineer.com. If you still have questions please call tech support if you need assistance after that :)
I have an assembly in which at one end, the spring has a little elbow that fits into the end of a handle shaft. The other end of the spring just sits on a curved surface. So when the handle moves in one direction (horizontal), the spring should follow. In the next direction (vertical), spring should follow also. So, it is not just an up and down compression. So far, doing it this way, I have not been able to make it work. Is there a different procedure for my application?
It would seem from the description that there needs to be a sketch that follows an externally reference plane (top down) in the horizontal direction for the handle, then a separate externally reference plane in the vertical direction with the sweep path following the external plane. The handle must be tied to the spring and defined so that it doesn’t change shape too much when the horizontal plane moves.
Please let me know if you have any questions.
Thank you and have a wonderful day!
Thanks for the tutorial. It is excellent.
Nice :)
Cool. But can you make the spring compress and extend not in a movie, but in the assembly? That is, when you move the upper piece down, it compresses the spring, and when you release it, the spring extends and moves the upper piece? Is it at least theoretically possible?
Hi Joe,
The type of dynamic spring motion behavior you describe where the spring is always being calculated to position parts in an assembly is not possible. A spring as defined in motion is currently the only way to show this kind of reactive motion for a spring.
Hii did you find a way to do so
Tried to copy this but the centerline is not visible in assembly so not able to make the concentric mate..:-(
hi, im notice that the movements are not smooth into SW. There is a way to smootheness the animation? (sorry my english)
Hi Elliot,
The best way to make an animation be more smooth is to specify for it to use more frames per second (FPS) and then render it with that high FPS setting. Low values of FPS tends to make an animation look jerky.
how to create a spring which goes back to its original place when i releases it
thank you bestie
While performing sweep operation, I m getting the error, "The profile must be different from the path". Please help.
draw the line and the profile as separate sketches.
thx
Its cool, but this is not dynamic spring. Its just "parametric". Dynamic would behave accordingly towards the tension its applied to and thats very hard to do. In CREO for example, you can do the same "parametric" model, but to make it "dynamic" you need to add the spring force feature in mechanism sub-app. Its just the play of words, but to me I was searching for something else 😁. Keep up the good work.
Good Example. I guess this would not work if you had made your spring using the helix path sketch tool
yea I tried it with the helix path, but it does not work. still a good tutorial
thnx
why revolution limited to 100