Based on this video it looks like it's mostly 'regular' bow shooting animations. Are there any 'skill' animations planned for a future update? Unlike sword animations a 100 'single shot' arrow fire poses are kind of bland. I'm mostly thinking acrobatics. Stuff like somersaults into shots / twirls into vertical shots / etc. That said it does look great for what it is, I've looked through the entire fab store and looks like you're definitely in the top 3 when it comes to these anims :) Also, if I may post my wishlist like others have: * 1h sword (regular sword / Katana / Iaito style / rapier) * 2h staff / spear / poleaxe * dual wielding * 2h sword (longsword)
Been looking through your stuff. It's very very good and a VERY reasonable price! Only thing I hope for in the future is a dual weilding set and possibly just 1 hand without shield.
it so good dude, but when you shot an arrow it doesn't feel a powerful shot also the shots are not fast enough, try to see some real one or at lest in movies, i think it would increase popularity of your app
for a strafe movement locomotion this looks great, would be perfect if it had direction starts as well. Great job!
Very nice. I wasnt really considering adding bow tech to my game.... but this is pretty slick. Great presentation, too. Keep it up!
Thank you!
Based on this video it looks like it's mostly 'regular' bow shooting animations. Are there any 'skill' animations planned for a future update? Unlike sword animations a 100 'single shot' arrow fire poses are kind of bland. I'm mostly thinking acrobatics. Stuff like somersaults into shots / twirls into vertical shots / etc.
That said it does look great for what it is, I've looked through the entire fab store and looks like you're definitely in the top 3 when it comes to these anims :)
Also, if I may post my wishlist like others have:
* 1h sword (regular sword / Katana / Iaito style / rapier)
* 2h staff / spear / poleaxe
* dual wielding
* 2h sword (longsword)
Essential is definitely the right choice of wording for your animations, definitely was worth the wait for this one!
Thanks Capt.! I put so much time and effort into this one. It should worth the wait. 😁
1:28 you were changing the location of quiver, but the arrows steel appeared on pawn's back...
Great work!
Great work mate.
Thanks mate. ✌
Looks good. There are so many awful archery setups out there. This is the best one I've seen.
nice work
Thanks, KeYi!
I wish your pack is usable with new UE5 skeletons by default. Retargetting is so much pain.
This pack is recently updated to have retargeted UE5 animations including IKrigs and retargeter.
Not with the new update. 5.4 change the game my friend it’s so easy now
Been looking through your stuff. It's very very good and a VERY reasonable price!
Only thing I hope for in the future is a dual weilding set and possibly just 1 hand without shield.
Dual wielding animation pack is in my consideration. 😎
Does the package include the bow equipment by removing it from the back
The animation removing bow from the back is at 2:00 (Idle Transition)
@@spacebaranim thanks I'm literally blind
Its a good pack..
it so good dude, but when you shot an arrow it doesn't feel a powerful shot also the shots are not fast enough, try to see some real one or at lest in movies, i think it would increase popularity of your app
Thank you, I'll study more references.
Can we contact you, we have a very specific question about your package?
That bow has got some terrible aim 😆. Anyway, good stuff.
haha I know about the aim. The shooting vector calculation is very simple. It's an animation pack anyway.