Something you should look into is the program process lasso for being able to make automated changes to processes in task manager like setting affinity of OBS to not use the first 4 cores for a massive fps boost while streaming. That way WoW's horrible optimization isn't competing with resources while streaming. Also can be used to set custom resolution timer to 0.5 for more responsive feeling as well instead of having to use a program like ISLC if the powershell commands don't work for some people.
Hi, i followed your document and only changed a few things. Now my pc will boot but wont work. The display blinks on and off and i cant do anything. Ive gone into safe mode and reverted what i could and it still keeps doing it 😭 any help? There two thing s I cannot change because when I try to load it in safe mode it just errors and won't let me open it.
In the google doc you say to run CMD as admin and run "powercfg -attributes SUB_PROCESSOR 5d76a2ca-e8c0-402f-a133-2158492d58ad -ATTRIB_HIDE" what does that do and is there a way to revert this?
He watched a video and has no clue why hes changing those settings If you look at the frametime/etc with reflex, reflex+boost, you won't notice anything. The only thing with +boost, it will always force the GPU to run at max load, which in my case my 4090 adds a +30W~…for visually no difference, and 0 responsiveness improvements Res scale can go down to anything above ish 92
Hi Hydra, Followed you for a long time. Just wanted to point out that if a game has Reflex, such as WoW, it overrides the NVCP low latency mode. So in most games now it’s best to run this on “off”. There are also some issues ULL brings to some games, so it should only be tested case by case and not a global setting. As well a lot of testing has found Reflex better than the +boost. It does depend on the individual system of course, but +boost usually does not add a benefit. It can hurt some games.
@@wardeagle1015 the opposite is actually better. Reflex is their new product and superior to ULL, which can cause issues in some programs. Turn Low Latency mode off in NVCP. Turn Reflex on in game for best results. You can do +boost, but just note in testing it made no difference but has higher energy requirements. You can see a lot of Reflex testing on UA-cam. Reflex is for sure worth it to use though.
@@Jeff_C45 I currently have my NVCP setting off and Reflex+Boost enabled. I'll try it minus the Boost for sure. I do use 99% render scale and Fidelity X, any comment or knowledge on that being buggy?
@@wardeagle1015 there is no issue doing that, but you can accomplish the same thing through a console command without downscaling your resolution. /console set ResampleAlwaysSharpen 1 Type that in and it will apply the sharpen filter. You can then adjust the sharpness filter to your liking. If you don’t like it, replace 1 with 0 it will turn it off. When you downscale it forces fidelity 1.0 to upscale which creates the sharpness. This console command forces the sharpness without downscaling. But honestly either is fine.
For the render scale there is a windows bug that if you change the scale to anything but 100% it will tank your fps...best way to test for the bug is just have it at 100% and change it to something lower and if you see your fps tank and then return when you go back to 100 u have the bug..currently there is no fix that I know of for this
There was reports that Fidelityfx didnt work and setting Render Scale to anything except 100% reduced your fps, dont know if its been fixed but recommend double checknig your fps with it at 100% and then not 100%.
If you turn off Vertical sync, basically the game just generate framerates if its more or less than your monitor's framerate/refresh rate, so if you wanna do that, make sure you know your monitor refresh rate and put that on your Target framerate, so if you have 60hz monitor, your target framerate is 60 and if you have 120hz monitor, thats 120 or more
You will get massively less input lag at 300fps@60hz than 60fps@60hz. He's wrong about gsync+vsync being bad though, input lag is pretty low with that config on high refresh rate displays.
triple buffering only helps if your cpu is an old brick. It adds latency yo give you a smoother experience but should never be leveraged in modern gaming pc's with things like Nvidia Gsync and now Reflex.
If you look at the frametime/etc with reflex, reflex+boost, you won't notice anything. The only thing with +boost, it will always force the GPU to run at max load, which in my case my 4090 adds a +30W~…for visually no difference, and 0 responsiveness improvements
I decided to keep vertical sync and anti-aliasing. Sometimes such a horizontal stripe appeared on the screen and some textures had "rough" edges. But the thing with using spells by pressing the key down is cool. I'm happy with that.
You should remove the tick at "Max Foreground FPS". The more FPS you have, the less input lag you get, even if you exceed your monitor´s hz. Never cap your frames when you exceed your monitor´s refresh rate.
Can you explain why? I don’t see how that could possibly be true. Why would you want the excessive heat from processing frames above what can even be displayed, which is the reason that setting exists basically. I’ve always capped the frames at 146 (a couple frames above my refresh) and have never noticed any input lag difference. I’m not saying it’s impossible but why would input lag be related to superfluous, undisplayed frames?
Input lag has to do with blizzard servers its not related to framerates. i have like 50 fps on a world boss and 200 fps in a delve or a timewalking dungeon and still the input lag is like 5 times worse in a delve or a dungeon. so its not related at all.
So great info LMFAO get better game play ......turn every thing off and down .....derp NO SH$T wow would have NEVER thought of that! Sorry dude but wow just wow!
You don't want to change lag tolerance. All it changes is how early you can queue up the next spell before your current one (or current GCD) is done. If you change your mind and press a different spell before the cast, it will overwrite the old one with the new one even if you are 400ms. There is no advantage to going below 400ms. If you make it 100ms, all you are doing is making it harder to queue the next spell and potentially causing dead time between spell casts. "your ping + 100ms" is irrelevant to what it does. If it's at 100ms, you need to press the next spell no more than 100ms before the last one ends, or be spamming at a rate of 10+ presses per second.
There are downsides to it being too high. You'll be casting spells sometimes when you might intend to instead have nothing queued. Also, realistically you time the spam with when your GCD is coming up so you don't need to spam 10x per second for a 1 sec gcd with 100ms spell queue window
if youre going to make claims provide the quant data to back them up. plenty of tools to show input and game latency these days. bias is not a substitute for measurements.
Yeah sadly the game is optimized like shit now. even old raids will eat your framerates. i have like 90-100 fps max with lowest settings in ICC. but in wotlk i had a steady 250 fps raiding that shit. i think peak performance in modern wow was probably shadowlands. didnt experience any framerate issues at all in that expansion.
its been ages since wow changed default spell casting to be on key press, you dont need an addon for that.. its on key down by default from many expansions now.
To make the game really clear and leverage the modern client stuff you don't need to lower resolution which would give you a worse picture anyways. Use this to leverage the open source AMD CASfx sharpening. /console set ResampleAlwaysSharpen You can adjust it with this command. /console resamplesharpness 0.5 Finally you can turn it on and off and compare with this macro. /run local o = GetCVarBool("ResampleAlwaysSharpen"); SetCVar("ResampleAlwaysSharpen", not o); print("Sharpening is now " .. (o and "off" or "on")) Also WoW has a VERY light weight AA as an option under image based techniques. It's called CMAA and it's basically just open source edge aliasing that makes the game look a lot better while not costing much in performance at all. Also thanks for the input latency addon. It helped a lot :).
The majority of your ping is related to both the physical distance between you and the wow realm server you’re on, and the quality/speed response times of the connections along the way. I checked the physical locations of the realm clusters, and chose one closest to me. My ping is about 30-35 also. Best I can get due to distance. If I choose the west coast realms, it jumps to 60-100
depends on the location. how close you are to the server. i believe the closest HQ for me in Sweden is located in France, so i average about 25 ms on retail.
Complete lie that Freesync and Gsync add input lag. Actual optimization like Freethy have done extensive testing with actual software that records input lag. Neither gives any increase in input lag, the problem is you're going off your "feels" not actual testing which leads to tons of placebo effect going on. Your the kind of person that would download a ram optimizer then claim it massively sped up your pc when it did nothing. Please stop giving people bad advice.
Yeah. Most of the time, your ping is related to the physical distance between you and the server cluster for the realm you’re on. Look up the locations of realm server clusters. See if there’s one closer. That’s usually the only actual thing you can do to improve ping.
@@RealRaslu recently switched to fibre optic internet and the ping is substantially lower. Alarmingly so! Went from 60 ish down to about 15 in game. The service itself went from 28 to 2.
This was really good bro. Definetly helped doing some of these. Cheers
Yo! The addons you recommended actually helped. Thanks!
Something you should look into is the program process lasso for being able to make automated changes to processes in task manager like setting affinity of OBS to not use the first 4 cores for a massive fps boost while streaming. That way WoW's horrible optimization isn't competing with resources while streaming.
Also can be used to set custom resolution timer to 0.5 for more responsive feeling as well instead of having to use a program like ISLC if the powershell commands don't work for some people.
good vid, only tip to make it even better would be to add the timestamps to the "parts" you outline.
Nice one
Hi, i followed your document and only changed a few things. Now my pc will boot but wont work. The display blinks on and off and i cant do anything. Ive gone into safe mode and reverted what i could and it still keeps doing it 😭 any help?
There two thing s I cannot change because when I try to load it in safe mode it just errors and won't let me open it.
Where link to article? 🌚
In the google doc you say to run CMD as admin and run "powercfg -attributes SUB_PROCESSOR 5d76a2ca-e8c0-402f-a133-2158492d58ad -ATTRIB_HIDE" what does that do and is there a way to revert this?
He watched a video and has no clue why hes changing those settings
If you look at the frametime/etc with reflex, reflex+boost, you won't notice anything. The only thing with +boost, it will always force the GPU to run at max load, which in my case my 4090 adds a +30W~…for visually no difference, and 0 responsiveness improvements
Res scale can go down to anything above ish 92
Hi Hydra,
Followed you for a long time. Just wanted to point out that if a game has Reflex, such as WoW, it overrides the NVCP low latency mode. So in most games now it’s best to run this on “off”. There are also some issues ULL brings to some games, so it should only be tested case by case and not a global setting.
As well a lot of testing has found Reflex better than the +boost. It does depend on the individual system of course, but +boost usually does not add a benefit. It can hurt some games.
So are you insinuating to just us the Nvidia Control Panel Low Latency setting and not in game?
@@wardeagle1015 the opposite is actually better. Reflex is their new product and superior to ULL, which can cause issues in some programs.
Turn Low Latency mode off in NVCP. Turn Reflex on in game for best results. You can do +boost, but just note in testing it made no difference but has higher energy requirements. You can see a lot of Reflex testing on UA-cam. Reflex is for sure worth it to use though.
@@Jeff_C45 I currently have my NVCP setting off and Reflex+Boost enabled. I'll try it minus the Boost for sure. I do use 99% render scale and Fidelity X, any comment or knowledge on that being buggy?
@@wardeagle1015 there is no issue doing that, but you can accomplish the same thing through a console command without downscaling your resolution.
/console set ResampleAlwaysSharpen 1
Type that in and it will apply the sharpen filter. You can then adjust the sharpness filter to your liking. If you don’t like it, replace 1 with 0 it will turn it off. When you downscale it forces fidelity 1.0 to upscale which creates the sharpness. This console command forces the sharpness without downscaling. But honestly either is fine.
@@Jeff_C45 Thank you for the info
the script somehow didnt do it for me :/
man like...thank you, its much better now
For the render scale there is a windows bug that if you change the scale to anything but 100% it will tank your fps...best way to test for the bug is just have it at 100% and change it to something lower and if you see your fps tank and then return when you go back to 100 u have the bug..currently there is no fix that I know of for this
after i did all what you said the Latency become worst - so bad
If nothing feels significantly different, /reload or exit restart game.
Whaou insane. Thank you. I have a Aurora r15 and that change my Life in raid
There was reports that Fidelityfx didnt work and setting Render Scale to anything except 100% reduced your fps, dont know if its been fixed but recommend double checknig your fps with it at 100% and then not 100%.
Link to reports?
No, it hasn't been fixed yet.
@@Nost2682 I still get better fps at a 99% render scale @ 1440p. Weird
@@wardeagle1015I just tried it and FPS went from 150 at 100% scaling to ~100 at 85%. Ridiculous.
@@superior96 so your fps tanked lower using less than 100% resolution? What is your default resolution, 4k, 1440, or 1080?
Ping 10ms is insane advantage. From my region (Belarus) is not possible to get less then 30ms to blizzard servers.
i have 160ms in Brazil xd
I always play with 70ms and its actually fine ^_^
30 ms must be like like paradise
If you turn off Vertical sync, basically the game just generate framerates if its more or less than your monitor's framerate/refresh rate, so if you wanna do that, make sure you know your monitor refresh rate and put that on your Target framerate, so if you have 60hz monitor, your target framerate is 60 and if you have 120hz monitor, thats 120 or more
You will get massively less input lag at 300fps@60hz than 60fps@60hz. He's wrong about gsync+vsync being bad though, input lag is pretty low with that config on high refresh rate displays.
Vsync makes the game feel clunky. thats why i never play with it.
doesnt disabling tripple buffering only help if your gpu is an old brick?
triple buffering only helps if your cpu is an old brick. It adds latency yo give you a smoother experience but should never be leveraged in modern gaming pc's with things like Nvidia Gsync and now Reflex.
If you look at the frametime/etc with reflex, reflex+boost, you won't notice anything. The only thing with +boost, it will always force the GPU to run at max load, which in my case my 4090 adds a +30W~…for visually no difference, and 0 responsiveness improvements
Oh shit i downloaded bugsack, turns out i had old addon files giving me error such as DBM for years ago
Nolonger have any bugs
Are u reet hearded?
I decided to keep vertical sync and anti-aliasing. Sometimes such a horizontal stripe appeared on the screen and some textures had "rough" edges.
But the thing with using spells by pressing the key down is cool. I'm happy with that.
How did you get the old action bars and bag placement?
yeah my fps drops when changing render scale on my 1440p
wow thank you so much, u're goated
You should remove the tick at "Max Foreground FPS". The more FPS you have, the less input lag you get, even if you exceed your monitor´s hz.
Never cap your frames when you exceed your monitor´s refresh rate.
Good to know. I just bought a new monitor at 165mhz and capped at that. I'll uncheck that. Thank you.
In WoW you will have low fps anyway in situations where input lag is important.
Can you explain why? I don’t see how that could possibly be true. Why would you want the excessive heat from processing frames above what can even be displayed, which is the reason that setting exists basically. I’ve always capped the frames at 146 (a couple frames above my refresh) and have never noticed any input lag difference. I’m not saying it’s impossible but why would input lag be related to superfluous, undisplayed frames?
Input lag has to do with blizzard servers its not related to framerates.
i have like 50 fps on a world boss and 200 fps in a delve or a timewalking dungeon and still the input lag is like 5 times worse in a delve or a dungeon. so its not related at all.
@@SeemsLikeSomething ua-cam.com/video/msOWcvoIC8M/v-deo.html
So great info LMFAO get better game play ......turn every thing off and down .....derp NO SH$T wow would have NEVER thought of that! Sorry dude but wow just wow!
You don't want to change lag tolerance. All it changes is how early you can queue up the next spell before your current one (or current GCD) is done. If you change your mind and press a different spell before the cast, it will overwrite the old one with the new one even if you are 400ms. There is no advantage to going below 400ms. If you make it 100ms, all you are doing is making it harder to queue the next spell and potentially causing dead time between spell casts.
"your ping + 100ms" is irrelevant to what it does. If it's at 100ms, you need to press the next spell no more than 100ms before the last one ends, or be spamming at a rate of 10+ presses per second.
There are downsides to it being too high. You'll be casting spells sometimes when you might intend to instead have nothing queued.
Also, realistically you time the spam with when your GCD is coming up so you don't need to spam 10x per second for a 1 sec gcd with 100ms spell queue window
Are u drunk
that only affects casting time spells.
like channeled and timed casts. any instant cast, melee/physical it will reduce input lag a bit.
Thx so much 🎉. ❤
if youre going to make claims provide the quant data to back them up. plenty of tools to show input and game latency these days. bias is not a substitute for measurements.
maybe you should test it in raid before and after the settings? Nerub absolutely destroyed my fps
Yeah sadly the game is optimized like shit now.
even old raids will eat your framerates. i have like 90-100 fps max with lowest settings in ICC. but in wotlk i had a steady 250 fps raiding that shit. i think peak performance in modern wow was probably shadowlands. didnt experience any framerate issues at all in that expansion.
GET TO THE POINT
Adhd?
Yo, look out for the guy that destroyed his PC from watching you video
Lag since rwf started has been horrible. 5000ms server side. I think it is related to rwf somehow.
latency is on your end. get better internet.
its been ages since wow changed default spell casting to be on key press, you dont need an addon for that.. its on key down by default from many expansions now.
not streaming while playing helps too
how do i undo this script ?? powercfg -duplicatescheme e9a42b02-d5df-448d-aa00-03f14749eb61
To make the game really clear and leverage the modern client stuff you don't need to lower resolution which would give you a worse picture anyways. Use this to leverage the open source AMD CASfx sharpening.
/console set ResampleAlwaysSharpen
You can adjust it with this command.
/console resamplesharpness 0.5
Finally you can turn it on and off and compare with this macro.
/run local o = GetCVarBool("ResampleAlwaysSharpen"); SetCVar("ResampleAlwaysSharpen", not o); print("Sharpening is now " .. (o and "off" or "on"))
Also WoW has a VERY light weight AA as an option under image based techniques. It's called CMAA and it's basically just open source edge aliasing that makes the game look a lot better while not costing much in performance at all.
Also thanks for the input latency addon. It helped a lot :).
After using AMD settings for my AMD graphics card, I have discovered that most of the wow settings make little difference.
how do you get your ms so low? im on 30 EU
The majority of your ping is related to both the physical distance between you and the wow realm server you’re on, and the quality/speed response times of the connections along the way. I checked the physical locations of the realm clusters, and chose one closest to me. My ping is about 30-35 also. Best I can get due to distance. If I choose the west coast realms, it jumps to 60-100
depends on the location. how close you are to the server.
i believe the closest HQ for me in Sweden is located in France, so i average about 25 ms on retail.
Complete lie that Freesync and Gsync add input lag. Actual optimization like Freethy have done extensive testing with actual software that records input lag. Neither gives any increase in input lag, the problem is you're going off your "feels" not actual testing which leads to tons of placebo effect going on. Your the kind of person that would download a ram optimizer then claim it massively sped up your pc when it did nothing. Please stop giving people bad advice.
same settings, low for the win
this seems way too sweaty for retail think ill just re roll dk or rogue kek
Rogue is the worst right now. The gcd seems to be lagging behind even on 16ms. It's so weird
Easy : buy a modern pc
1080p lol wtf is this 2006...
I did everything and my ping didn't even go down 1ms? It's still 155ms. I fucking hate clickbait.
Yeah. Most of the time, your ping is related to the physical distance between you and the server cluster for the realm you’re on. Look up the locations of realm server clusters. See if there’s one closer. That’s usually the only actual thing you can do to improve ping.
latency is on your end. get better internet.
@@olfan92 if ya read what I just wrote, you’ll see that’s not entirely true. It can be a wifi problem, but usually it’s more than that.
The problem? Your internet provider i think. I live in Belgium and i have low ms here.
@@RealRaslu recently switched to fibre optic internet and the ping is substantially lower. Alarmingly so! Went from 60 ish down to about 15 in game. The service itself went from 28 to 2.
Competitive wow 😂