Outbreak has flaws, but now we have two Easter Eggs and a lot more objectives, I'm going to say that I'm happy with it being the second DLC looking back
Outbreak is great as long as it’s not the only zombie experience the game has to offer. It’s a great change of pace even though it drove me crazy that we had to wait 4 months between round based maps
@@zakpersonal66 stop overreacting. Just because it isnt what you want does not mean its shit. I want another bo3 as much as the next guy but we are never going to get that. Cold war was extremely refreshing and was a step in the right direction. Vanguard is not good but does not mean treyarchs next game cant be amazing.
@@trevorvanmill oh no I agree 100% it was a change of pace after bo4 however I really dislike outbreak and the fact that it counted as dlc 2 makes my blood boil
They need to release Call of Duty: Zombies. A collection of all the zombies maps in one game, preferably emulated on their original engines. I want to get back in but I'm not playing 120 bucks for a 10 yr old game and it's dlcs.
@@swimsvg1855 that's sort of what they used to do for campaign, zombies, and multiplayer. The main game was under one .exe but if you switched modes there would be a slight black screen as they booted up the other .exe. It could be a similar thing.
I don’t like to be yelled at and told what to do during an egg rather them drop hints and have fun with the player it’s not there in Cold War that’s why I stopped playing and lex your content is great thanks for passing the time 💯
Honestly, IX is one of my favorite maps. I love the whole concept of having the different gods and their own sections revolving around them. In my opinion it is probably the best looking map. Also, fun boss fight.
As of right now I don't play zombies that much anymore, but my most replayed maps when I do play are origins and ascension on bo3 just cause the leveling up gives me a reason to play. If cotd was on chronicles instead of Origins for the bo1 storyline it would be my most played map of all time. Also, the theme of tranzit was awesome. I loved the idea of the world being torn apart and all that stuff, but it was hated on so much cause of how it was executed. The perk and wall weapon placement, the buildable system of only being able to carry one part (along woth the jet gun with the buildable system), the pap etc., were all things that ruined the gameplay. It had so much potential
My favorite map of all time: Shadows of Evil Here's why: Shadows of Evil is imo as close to perfect as a zombies map can get. The 1940s Morg City is an amazing setting, and there's so much passion put into making a captivating atmosphere where the jazz music and Cthulhu theme shine and add to the beauty of the map. The design makes it feel like a place that could be real, but it also has tons of Apothican lore and Cthulhu references that give it that feeling of being in a completely alternate dimension. As a crew, I quite enjoyed Nero, Jessica, Floyd, and JACKIE FUCKING VINCENT, and their purposes for being in this dimension resonate kinda like the MotD gangsters except with the Shadowman's ominous presence. Shadows and Mob have a lot of similarities in terms of story connection and the purgatory these characters are put through, but the beast mode is also a revamped version of afterlife with way more abilities. These include turning on and buying perks, getting PAP parts, opening new areas/portals/egg boxes, and doing the main easter egg. The bloodhound is a great starting weapon, and the perks feel extra special having unique music and icons when purchased. Shadows has the best layout of any map, divided into four main districts with their own layers of verticality as well as a 'central hub' that can go down directly to the massive underground rift area. It's one of the few layouts that utilizes every square inch of the playable space, whether that be for core features, main and side easter eggs, or the many hidden cyphers. Finding perks, shield parts, and fuses is simple because each district has one perk, one fuse, etc. The introduction of gobblegums felt perfectly made for this map, and we also got the one and only new perk for BO3, Widow's Wine. Shadows has the best transportation as well, utilizing an efficient tram system to any district and the portals that can get you across the map insanely quick. Pods are a neat addition that can be really useful if saved for a better reward, especially with the incentive to get the Apothican Servant tentacle. The PAP system resembles the Origins generator system in terms of the lockdown and having to remain in a particular area, but unlocking the PAP on the final ritual is always so satisfying. Though difficult on the first few playthroughs, learning how to maximize the use of beast mode to open the map quicker adds a layer of complexity and replay ability you can't find from other experiences. This skill level can be elevated even more to utilize intricate tricks to get the sword symbols and make the main easter egg quicker. Imo the Margwa is the best mini boss ever, as it provides a significant enough challenge but has weak spots that can be easily exploited, and you get 500 points per head shot. The meatballs are a cool take on the R.A.P.S. from multiplayer, and the parasites are great for when you need to save an enemy to work on easter eggs or hit the box. For the first time, we got a shield with a bonus rocket dash ability that can also be upgraded, and the Civil Protector is the first and one of the coolest A.I. that kills zombies alongside the player. The two equipment for the map, Lil Arnies and trip mines, can both be upgraded and used simultaneously. Upgrading the sword is always rewarding and is one of the most fun specialist weapons in BO3, and the Apothican Servant is a godly wonder weapon. While it would have been nice to upgrade it, it's understandable why it isn't a feature, and alchemical is a great option to help with the ammo situation. With all these tools at your disposable and the training spots spread along all four districts, high rounds become incredibly enjoyable while still having some challenge. Another similar feature to Origins involves the structure of the main easter egg in that the sword is involved and creates a seamless connection between core gameplay and the easter egg. The steps are invigorating; the only thing I would change is the last step to work for 1-4 players rather than just 4. Unlike other easter eggs, though, the Shadowman boss step is as fun as the rest of the egg and feels like a satisfying completion even without four players. Along with all the upgrades, Shadows has other side easter eggs that can help with quicker progression, including the free 500 points at the start, the free mega gobblegum, the margwa mask, and shooting the Shadowman to start the game at a higher round if you really want to. I don't usually discuss the music EEs, but snake skin boots is easily my favorite song as it fits the ambiance of Shadows so perfectly.
As well made as Shadows is, I can’t seem to like it as much as Mob or Origins. It’s too bright, as are most BO3 maps, and it takes away from the gloominess and creepiness of zombies. Origins was creepy and hopeless, with ominous sounds, a portal in the sky and just a gloomy feel. Mob was literally set in a prison with dead bodies hanging, a flaming warden yelling and running at you, the box is on fire, and it’s the perfect place for killing zombies. SOE is a bright city that still looks alive and plays jazz music. My other problem with it is all 3 of the districts feel the exact same. It feels like it’s one map, duplicated three times and placed around a central hub. While I get that’s the whole point of the map, and it’s layout lends itself well to travel, there’s nothing distinct about each district. They’re perfectly symmetrical. Whereas Origins is kinda split up into the trenches, no man’s land, and the church, which allows for 3 different, distinct areas. Mob isn’t as distinctly split up, but every room has a different feel to it, plus you can go outside. In shadows I feel like I’m traversing the same area over and over again. I can acknowledge it’s extremely well designed, but I can’t get into the layout or atmosphere.
I have an idea Vanguard and Blacks ops 4 weren’t liked because they didn’t have Nacht. In every other Treyarch cod there was a Nacht like in WAW there was Nacht, bo1 there was Nacht, bo2 Tranzit had Nacht, bo3 there was Nacht, and bocw there was Nacht in Die Maschine.
Having call of the dead the final bo4 zombies map still is just crazy. Who woulda thought they would go back and finish the story there? Mr pablo lived there for years since richtofen abandoned him there for dead after the Siberian facility got over run. Y'all should watch the 7 hour zombies story line y'all will love it
I actually remember my last time playing WAW on the 360. Man it was so long ago. My brother was playing either on our Xbox account or on our Xbox one so I couldn't play it.
I don't understand the love for Kino, it's good but what did it bring to the table? There's no innovation in Kino. Nacht = 1st map Veruckt = perks Shi no = dogs, dg2, ultimus Der riese = pap Kino = ???? Five = pentagon thief Ascension = 1st ee Cotd = George Shang = mini bosses Moon = literally the moon
Thundergun, third enemy in regular rounds that isn't just a faster zombies or a sporadic dog that has a round of its own, new system to tell where the box travels without following the light. Kinda everything I could think of
Honestly it would be dope if they made mw2 with zombies, but it’s pretty much chemical warfare so it’s a mix of zombies aka civilians turning into them and regular enemies shooting at u would make it really interesting but u know they can’t think of that
@@smugplush Yeah, it’s a toss-up between BO1 and BO3 at second for me. Might give a slight edge to BO3 since the maps are more fleshed out, although I prefer the BO1 and 2 engines and guns. Also gotta add the caveat that BO3 is probably the best overall purchase because it has Chronicles.
I definitely want more tropical themed maps for COD Zombie’s. Plus I didn’t really like Blundel era zombies because it was mostly forced EE maps especially during BO4, BO3 too but BO4 forced you to do the EE in each of its maps and I fu**ing hated it which is why I barely play BO4 because of that BS.
Content Creators have hated on Tranzit for years Lmao. Where have you been? Unlike Vanguard though Tranzit can actually be fun. Definitely with friends.
@@smugplush Imo Bo3 is the best zombies game to exist but I still enjoy CW and Bo4 which tended to get hated on a lot by the community for pretty much no reason. I’ll be honest I hated on CW during the beginning of its life cycle but it has actually grown on me.
As someone who was here when die rise came out we were all so starved for content in bo2 that die rise was considered a pretty good map. It was unique and introduced a fantastic wonder weapon. Because of that I could never put tranzit above die rise but I understand people who came after if they felt differently
Just saying call of the dead hasn't hit reset the only reason it has not got round 100 is because after a certain amount of box hits the game has a box error and crashes
Nuketown top 5 map. S tier! SoE, bottom 5, terrible map, terrible look. Shangri-La was better looking. Gobblegum was a terrible idea. How most people feel about BO4 and Vanguard, is how I feel about BO3. Unnecessary "innovation", bad ideas, and focus on gameplay over story. Downfall of Zombies right here.
Hear me out… if they remade tranzit into an outbreak map that would be the dream. Literally it would be perfect for a remake in outbreak. It’s how they envisioned tranzit to be originally anyway
@@aggressivefox454 considering how controversial outbreak is with most of the community despising it to this day, I’d really rather it if outbreak didn’t return.
@@spiner2315 yeah. I’m honestly just surprised tho that they didn’t remake tranzit as an outbreak map in the past. I think it worked well when they did it in blackout and if they went all in it could be a good time
Tranzit was originally supposed to be a much bigger map with even a bigger ambition but time, resources and console limitations held it back. Also it was too early for its time the community wasn't ready for such a drastic change in the zombie formula. I dont understand why Treyarch hasn't remade it, its a map that deserves it out of all them.
to be honest, what carries World at War for me is the guns. not only are all of them just insanely iconic in gaming, but I'm just a huge history geek. I've been able to actually shoot alotta these guns irl and they feel just as good in game. Bo3 is still amazing but to this day I still don't like the guns. the most fun I have in Bo3 is when I'm using throwback guns. I don't care about the "definitely not an AK-47" (KN-44) or the "definitely not an MP5" (Kuda) the Bo3 and Bo4 guns are jus super generic sci-fi shit and it's boring (no diss to sci-fi, my favorite franchises is star wars) I wanna use real guns, from history. the setting of world at war jus knocks it outta the park for me. like yea we've seen a billion zombie games in the modern day but how many zombie games have you fighting undead Nazis in 1945 right after the end of the war as soldiers from that war using weapons from the time period?
I think most people hate Die Rise more than Tranzit. I can have fun on Tranzit if I just bring some friends and mess around, but on Die Rise there’s really not much fun to be had, except maybe your first few solo runs.
BO3 has hard maps tho. And every WaW-bo2 map is easy except maybe bus depot. Black ops 3 people look at gobble gums and aats, and think it is easy. This isn’t true unless you’re spamming power vac, round robbin, near death experience, etc. crap, and aats don’t make it too easy either. World Records on bo3 are pretty hard, and generally a lot harder than WaW-bo2. For example, you can run in the rift on shadows with blast furnace, super easy and almost anybody can run this but you can’t run this for a whole game and except to get a wr or even far beyond 150ish. On every map there is a reset time, and you gotta run certain strategies, which are generally very hard, to beat the reset time and get the wr. There are easy maps like Acension Rev gorod, and de which are too easy to 255 as long as you follow the strategy, but maps like shadows, Shangrila, and Verruckt exist. Saying aats and gums make the game too easy just isn’t true. On WaW-bo2 the maps were easy and wrs aren’t hard on any of those maps, except bus depot, cuz the maps are easy, and none of those world record strategies are that hard either. also first rooms, and no perks are way harder on bo3 due to the ninja zombies, and keep in mind, the zombies respawn like crazy in bo3 every 2 seconds if you aren’t facing them. Bo3 is way harder, and this is coming from someone with several wrs on each game. If you are a casual high rounder, or play easy maps, then bo3 is easy, but try hardcore high rounds, bo3 is pretty hard. Verruckt in bo3 is way harder, unless you’re doing megas where you have bullet boost and wall/crate power, so you can get aats, then you can run the aat strat, but the trap strat u gotta run on classics and no gums is way harder than Verruckt and bo1 Verruckt. Shangrila bo3, the wr strategy is insanely insanely hard, and is way harder than the wr strat on bo1 Shang. You can run that pharo strat, but you won’t get far above 150. And the pharo strat is the only easy strategy on Shang. Shadows the waterfront strategy isn’t crazy hard, but it still requires lots of practice to run for a whole game. Origins bo2 the wr is just keeping track of the drop cycle, n bo3, you gotta play fast, there are 2 255s on origins, and both of those games were very close to reset. If they played any slower, they woulda reset in the 250s. You can run the faster generator strategies, but these are hard, and would require tons of practice to run for a whole game. The fact y’all look at gums and aats and assume the game is easy, is aids, aats don’t carry the game in any way, on WaW-bo2, it was trap strategies, wonder weapon trades, or training zombies and slowly killing them on bo3 it is just killing them with aats. Aats sure speed it up, but they don’t carry the game in anyway, and the strategies you gotta run on bo3 for wrs are generally very very hard. And gums don’t carry the game either unless you’re using the overpowered gums. Every WaW-bo2 map wrs are easy. Also keep in mind every BO1 map except Nacht Verruckt and Shi no Numa have a cross bow which can get you out of emergencies, like gobble gums like in plain sight, anywhere but here, and idle eyes. And it has more shots, idle eyes only has 3 activations, and ips and abh only have 2. Also if you switch guns while activating your gum, zombies can still hit you’ll the crossbow can fail too, but the more shots, makes it easier than gobble gums. So reminder, casual high rounder, or if you play easy maps like Rev Acension de or gorod, bo3 is easy, but if you’re a world record player, bo3 is hard. And also WaW-bo2 are easy to get wrs on casual on WaW-bo2 tho is hard on some maps, cuz maps like five can be hard if you don’t run the right strategy. But again, I said it before, and I will say it again: GUMS AND AATS ALONE DO NOT CARRY THE GAME.
“Shoutout to Chrrism he’s my only content” don’t sell yourself short man you make great content
Outbreak has flaws, but now we have two Easter Eggs and a lot more objectives, I'm going to say that I'm happy with it being the second DLC looking back
Outbreak is great as long as it’s not the only zombie experience the game has to offer. It’s a great change of pace even though it drove me crazy that we had to wait 4 months between round based maps
L, zombies has gone to shit. lets hope the mad lads over at deviation games drops a banger of a game
Outbreak just needs more variety in gameplay, but it is a great change of pace
@@zakpersonal66 stop overreacting. Just because it isnt what you want does not mean its shit. I want another bo3 as much as the next guy but we are never going to get that. Cold war was extremely refreshing and was a step in the right direction. Vanguard is not good but does not mean treyarchs next game cant be amazing.
@@trevorvanmill oh no I agree 100% it was a change of pace after bo4 however I really dislike outbreak and the fact that it counted as dlc 2 makes my blood boil
They need to release Call of Duty: Zombies. A collection of all the zombies maps in one game, preferably emulated on their original engines. I want to get back in but I'm not playing 120 bucks for a 10 yr old game and it's dlcs.
you can for bo1 and bo2 now, with Plutonium you can download both games and all dlc for free "at your own risk"
I dont think you can emulate multiple engines in a single application file, this could really only work if you split up the game into multiple apps.
@@swimsvg1855 that's sort of what they used to do for campaign, zombies, and multiplayer.
The main game was under one .exe but if you switched modes there would be a slight black screen as they booted up the other .exe. It could be a similar thing.
@@AlexDreemurr oh yeah i do remember black ops 2 specifically working like that on pc, interesting idea actually
Man they really had a great thing going with BO3 and just lit it on fire. Reminds me of red vs blue after the freelancer saga.
Bo4 is hella underrated tho
@@yourordinarytwathere8789 yeah your right it would be a close tie with bo3 if they didn’t fuck the perks
They wanted to expiriment by making bo4 harder and by making Cold War easier
Makes sense since the ending cutscene of the revelations Easter egg was lit on fire and said the end
I don’t like to be yelled at and told what to do during an egg rather them drop hints and have fun with the player it’s not there in Cold War that’s why I stopped playing and lex your content is great thanks for passing the time 💯
Honestly, IX is one of my favorite maps. I love the whole concept of having the different gods and their own sections revolving around them. In my opinion it is probably the best looking map. Also, fun boss fight.
i went back and played buried with 2 of my friends a week ago, and found out one of them hated buried which baffled the living hell out of me
Must’ve been someone who never had money in the bank
@@STZ3E he was dead broke on that shit, and there I was pulling out 35k on round 1😂
Never played it. Didn't get money for DLC
It’s crazy to think a bo4 zombies would be a breath of fresh air nowadays
As of right now I don't play zombies that much anymore, but my most replayed maps when I do play are origins and ascension on bo3 just cause the leveling up gives me a reason to play. If cotd was on chronicles instead of Origins for the bo1 storyline it would be my most played map of all time.
Also, the theme of tranzit was awesome. I loved the idea of the world being torn apart and all that stuff, but it was hated on so much cause of how it was executed. The perk and wall weapon placement, the buildable system of only being able to carry one part (along woth the jet gun with the buildable system), the pap etc., were all things that ruined the gameplay. It had so much potential
My favorite map of all time: Shadows of Evil
Here's why:
Shadows of Evil is imo as close to perfect as a zombies map can get. The 1940s Morg City is an
amazing setting, and there's so much passion put into making a captivating atmosphere where the
jazz music and Cthulhu theme shine and add to the beauty of the map. The design makes it feel
like a place that could be real, but it also has tons of Apothican lore and Cthulhu references that
give it that feeling of being in a completely alternate dimension. As a crew, I quite enjoyed
Nero, Jessica, Floyd, and JACKIE FUCKING VINCENT, and their purposes for being in this
dimension resonate kinda like the MotD gangsters except with the Shadowman's ominous
presence. Shadows and Mob have a lot of similarities in terms of story connection and the
purgatory these characters are put through, but the beast mode is also a revamped version of
afterlife with way more abilities. These include turning on and buying perks, getting PAP parts,
opening new areas/portals/egg boxes, and doing the main easter egg. The bloodhound is a great
starting weapon, and the perks feel extra special having unique music and icons when purchased.
Shadows has the best layout of any map, divided into four main districts with their own layers of
verticality as well as a 'central hub' that can go down directly to the massive underground rift
area. It's one of the few layouts that utilizes every square inch of the playable space, whether
that be for core features, main and side easter eggs, or the many hidden cyphers. Finding perks,
shield parts, and fuses is simple because each district has one perk, one fuse, etc. The
introduction of gobblegums felt perfectly made for this map, and we also got the one and only
new perk for BO3, Widow's Wine. Shadows has the best transportation as well, utilizing an
efficient tram system to any district and the portals that can get you across the map insanely
quick. Pods are a neat addition that can be really useful if saved for a better reward, especially
with the incentive to get the Apothican Servant tentacle. The PAP system resembles the Origins
generator system in terms of the lockdown and having to remain in a particular area, but
unlocking the PAP on the final ritual is always so satisfying. Though difficult on the first few
playthroughs, learning how to maximize the use of beast mode to open the map quicker adds a
layer of complexity and replay ability you can't find from other experiences. This skill level can
be elevated even more to utilize intricate tricks to get the sword symbols and make the main easter egg quicker. Imo the Margwa is the best mini boss ever, as it provides a significant
enough challenge but has weak spots that can be easily exploited, and you get 500 points per
head shot. The meatballs are a cool take on the R.A.P.S. from multiplayer, and the parasites are
great for when you need to save an enemy to work on easter eggs or hit the box. For the first
time, we got a shield with a bonus rocket dash ability that can also be upgraded, and the Civil
Protector is the first and one of the coolest A.I. that kills zombies alongside the player. The two
equipment for the map, Lil Arnies and trip mines, can both be upgraded and used
simultaneously. Upgrading the sword is always rewarding and is one of the most fun specialist
weapons in BO3, and the Apothican Servant is a godly wonder weapon. While it would have
been nice to upgrade it, it's understandable why it isn't a feature, and alchemical is a great option
to help with the ammo situation. With all these tools at your disposable and the training spots
spread along all four districts, high rounds become incredibly enjoyable while still having some
challenge. Another similar feature to Origins involves the structure of the main easter egg in that
the sword is involved and creates a seamless connection between core gameplay and the easter
egg. The steps are invigorating; the only thing I would change is the last step to work for 1-4
players rather than just 4. Unlike other easter eggs, though, the Shadowman boss step is as fun
as the rest of the egg and feels like a satisfying completion even without four players. Along
with all the upgrades, Shadows has other side easter eggs that can help with quicker progression,
including the free 500 points at the start, the free mega gobblegum, the margwa mask, and
shooting the Shadowman to start the game at a higher round if you really want to. I don't usually
discuss the music EEs, but snake skin boots is easily my favorite song as it fits the ambiance of
Shadows so perfectly.
Didn't ask, plus you're purple plus ratio
As well made as Shadows is, I can’t seem to like it as much as Mob or Origins. It’s too bright, as are most BO3 maps, and it takes away from the gloominess and creepiness of zombies. Origins was creepy and hopeless, with ominous sounds, a portal in the sky and just a gloomy feel. Mob was literally set in a prison with dead bodies hanging, a flaming warden yelling and running at you, the box is on fire, and it’s the perfect place for killing zombies. SOE is a bright city that still looks alive and plays jazz music.
My other problem with it is all 3 of the districts feel the exact same. It feels like it’s one map, duplicated three times and placed around a central hub. While I get that’s the whole point of the map, and it’s layout lends itself well to travel, there’s nothing distinct about each district. They’re perfectly symmetrical. Whereas Origins is kinda split up into the trenches, no man’s land, and the church, which allows for 3 different, distinct areas. Mob isn’t as distinctly split up, but every room has a different feel to it, plus you can go outside. In shadows I feel like I’m traversing the same area over and over again. I can acknowledge it’s extremely well designed, but I can’t get into the layout or atmosphere.
Bro I been playing waw so much recently. Watching crupz vids on it makes me wanna go back.
When you see Patrick run like that. Oh you know its not good
@@arrow4165 4 days before the map came out
This video: "I hate regular nacht"
Past lex: "If you diss on nacht youre dissing all of cod zombies"
Chrrism is soooooooo underrated
I watched the actual video earlier and thought, Lex should probably do a video on this
I recently got into BO1 Ascension and got my highest round on there (40), I could have gone longer but I was tired.
WAW weapons on bo3 for nacht and such would’ve been nice to have in the mix, strictly for the remastered in chronicals
I have an idea Vanguard and Blacks ops 4 weren’t liked because they didn’t have Nacht. In every other Treyarch cod there was a Nacht like in WAW there was Nacht, bo1 there was Nacht, bo2 Tranzit had Nacht, bo3 there was Nacht, and bocw there was Nacht in Die Maschine.
Every time ascension and it’s monkeys are brought up, I just here the word “nukes”
you can tell that this guy is not used to that fov lmao
Why?
@@OldBenKenobi2318 the clips on bo3
This was very nostalgic for me
Having call of the dead the final bo4 zombies map still is just crazy. Who woulda thought they would go back and finish the story there? Mr pablo lived there for years since richtofen abandoned him there for dead after the Siberian facility got over run. Y'all should watch the 7 hour zombies story line y'all will love it
This is crazy. I would say infection and even the tortured path is better than der anfang!
der riese declassified best one
If origins ee was solo friendly it would easily be my 2nd favorite map. I dont even want to play origins anymore unless I just want to mess around
I didn't even know the Raygun was in Vanguard
lex with the chain thoo the drip
@@bradytankdempsey1.064 the type 100 bro 100%
Der Anfang made me go back to bo4 and CW and they are great as their own game if you don´t try to compare them to bo1-bo3
I actually remember my last time playing WAW on the 360. Man it was so long ago. My brother was playing either on our Xbox account or on our Xbox one so I couldn't play it.
I’ve been playing a lot of BO3 zombies and want to play more of the modern zombies games which would everyone recommend from IW to Cold War
I don't understand the love for Kino, it's good but what did it bring to the table? There's no innovation in Kino.
Nacht = 1st map
Veruckt = perks
Shi no = dogs, dg2, ultimus
Der riese = pap
Kino = ????
Five = pentagon thief
Ascension = 1st ee
Cotd = George
Shang = mini bosses
Moon = literally the moon
the map is fun but people are blinded by nostalgia
Thundergun, third enemy in regular rounds that isn't just a faster zombies or a sporadic dog that has a round of its own, new system to tell where the box travels without following the light.
Kinda everything I could think of
Kino is the Connor McGregor of zombies.
i found out terra whatever it's called came out from this video. the date is 18th March. how did i miss this.
Lex really just cut himself off at the end lmao
The notification squad where yall at!!
Honestly it would be dope if they made mw2 with zombies, but it’s pretty much chemical warfare so it’s a mix of zombies aka civilians turning into them and regular enemies shooting at u would make it really interesting but u know they can’t think of that
Nice videos as always!
We gonna get Der Anfang in ZC3
BO2 zombies is the best zombies. Fight me.
@@smugplush Yeah, it’s a toss-up between BO1 and BO3 at second for me. Might give a slight edge to BO3 since the maps are more fleshed out, although I prefer the BO1 and 2 engines and guns. Also gotta add the caveat that BO3 is probably the best overall purchase because it has Chronicles.
its my favorite, i love the variety if maps, guns, and perks. I still would say BO3 is probably the best
BO1 > BO2 > BO3
Can I get a Drake for Chrism!
I definitely want more tropical themed maps for COD Zombie’s. Plus I didn’t really like Blundel era zombies because it was mostly forced EE maps especially during BO4, BO3 too but BO4 forced you to do the EE in each of its maps and I fu**ing hated it which is why I barely play BO4 because of that BS.
idk why but firebase z is my favorite map in cold war zombies
Rabb1t has said for months that transit is so bad it's good now y'all notice
Content Creators have hated on Tranzit for years Lmao. Where have you been? Unlike Vanguard though Tranzit can actually be fun. Definitely with friends.
@@smugplush Imo Bo3 is the best zombies game to exist but I still enjoy CW and Bo4 which tended to get hated on a lot by the community for pretty much no reason. I’ll be honest I hated on CW during the beginning of its life cycle but it has actually grown on me.
Vanguard ray gun got a 2x increase in damage I thought
Made it on a lex video by donating my life completed
Basically a reaction channel now
Honestly, bo1 shangri la is better because phd + mustang and sallys and the spikemores, which were only available on this map
top 3 zombie maps
1. origins
2.der eisen
3.nuketown
You know how bad Der Ang Fang and Terra whatever the fuck have to be in order to make Voyage and Blood look like top tier maps?
Here I am Lex, I hate Buried
DotN is my most played bo4 map it was great
The best zombies map of all time? Kino Der toten black ops 1
26:44 dead of the night and ancient evil are the only ones that come close
Ascension is my favourite map
who's who is best perk
Tranzit is the best especially on Xbox 360 the good old days
Die Maschine is LIGHTYEARS better than Nacht. Cold War zombies was horrible but Die Maschine was actually an amazing map.
It only took me 20 mins to do the terra malidicta ee
As someone who was here when die rise came out we were all so starved for content in bo2 that die rise was considered a pretty good map. It was unique and introduced a fantastic wonder weapon. Because of that I could never put tranzit above die rise but I understand people who came after if they felt differently
Die Rise is unironically top 5
Just saying call of the dead hasn't hit reset the only reason it has not got round 100 is because after a certain amount of box hits the game has a box error and crashes
the best map of all time, ZBS BO3
Makes sense
I usually agree with Lex but I’m sorry gorod looks ways better and more detailed than shadows
❤ WE LOVE FIVE ❤
hi mr lex
What about Nacht or Tranzit (bus station)?
Anyone else think the giant is boring but like der riese
why does solo vanguard zombies have dedicated servers
Once vanguard is done what? Lex finish your sentence pls i missed the stream
I just watched this lol
True
Nuketown top 5 map. S tier!
SoE, bottom 5, terrible map, terrible look. Shangri-La was better looking.
Gobblegum was a terrible idea. How most people feel about BO4 and Vanguard, is how I feel about BO3. Unnecessary "innovation", bad ideas, and focus on gameplay over story. Downfall of Zombies right here.
Nacht or die machine nacht any day
Tag is 100 times worse than AlphaOmega
What about Shang gru la
After ZC zombies has completely sucked
idk i just get bored of classic maps, nothing to do but train zombies... nah
I can do buried 100 but I cba doing it
ok
Hear me out… if they remade tranzit into an outbreak map that would be the dream. Literally it would be perfect for a remake in outbreak. It’s how they envisioned tranzit to be originally anyway
based take
@@smugplush true. I think this would be a good excuse to remake tranzit, but I don’t know if I would trust them with this
@@aggressivefox454 considering how controversial outbreak is with most of the community despising it to this day, I’d really rather it if outbreak didn’t return.
@@spiner2315 yeah. I’m honestly just surprised tho that they didn’t remake tranzit as an outbreak map in the past. I think it worked well when they did it in blackout and if they went all in it could be a good time
Tranzit was originally supposed to be a much bigger map with even a bigger ambition but time, resources and console limitations held it back. Also it was too early for its time the community wasn't ready for such a drastic change in the zombie formula. I dont understand why Treyarch hasn't remade it, its a map that deserves it out of all them.
to be honest, what carries World at War for me is the guns. not only are all of them just insanely iconic in gaming, but I'm just a huge history geek. I've been able to actually shoot alotta these guns irl and they feel just as good in game. Bo3 is still amazing but to this day I still don't like the guns. the most fun I have in Bo3 is when I'm using throwback guns. I don't care about the "definitely not an AK-47" (KN-44) or the "definitely not an MP5" (Kuda) the Bo3 and Bo4 guns are jus super generic sci-fi shit and it's boring (no diss to sci-fi, my favorite franchises is star wars) I wanna use real guns, from history. the setting of world at war jus knocks it outta the park for me. like yea we've seen a billion zombie games in the modern day but how many zombie games have you fighting undead Nazis in 1945 right after the end of the war as soldiers from that war using weapons from the time period?
Quick Question, Who hates die rise more than tranzit. I personally prefer tranzit but die rise I just cant play without phd.
Just don’t take fall damage 4head
Ah simple solution, like tranzit just jump and run
I think most people hate Die Rise more than Tranzit. I can have fun on Tranzit if I just bring some friends and mess around, but on Die Rise there’s really not much fun to be had, except maybe your first few solo runs.
Die Rise is unironically IMO so underrated it's top 5 best map
@@jpetras16 yeah, it’s always been my favourite map
Vangard raygun poopoo
Lex ffs please pause the video when you're talking like holy shit who do I listen to???, no hate
I was searching for this comment Ty for making me feel like I’m not insane
Dotd over ancient evil any day i hate ae with a pasion
4
BO2 4L
why does he say bl3 not bo3
w
Bruh
Buried is such a boring map to look at. The egg is fun but I hate looking at the map
Gt
forsaken was terrible
E
in
Whacky opinion: I don't like BO3 as much because it makes the game too easy
BO3 has hard maps tho. And every WaW-bo2 map is easy except maybe bus depot. Black ops 3 people look at gobble gums and aats, and think it is easy. This isn’t true unless you’re spamming power vac, round robbin, near death experience, etc. crap, and aats don’t make it too easy either. World Records on bo3 are pretty hard, and generally a lot harder than WaW-bo2. For example, you can run in the rift on shadows with blast furnace, super easy and almost anybody can run this but you can’t run this for a whole game and except to get a wr or even far beyond 150ish. On every map there is a reset time, and you gotta run certain strategies, which are generally very hard, to beat the reset time and get the wr. There are easy maps like Acension Rev gorod, and de which are too easy to 255 as long as you follow the strategy, but maps like shadows, Shangrila, and Verruckt exist. Saying aats and gums make the game too easy just isn’t true. On WaW-bo2 the maps were easy and wrs aren’t hard on any of those maps, except bus depot, cuz the maps are easy, and none of those world record strategies are that hard either. also first rooms, and no perks are way harder on bo3 due to the ninja zombies, and keep in mind, the zombies respawn like crazy in bo3 every 2 seconds if you aren’t facing them. Bo3 is way harder, and this is coming from someone with several wrs on each game. If you are a casual high rounder, or play easy maps, then bo3 is easy, but try hardcore high rounds, bo3 is pretty hard. Verruckt in bo3 is way harder, unless you’re doing megas where you have bullet boost and wall/crate power, so you can get aats, then you can run the aat strat, but the trap strat u gotta run on classics and no gums is way harder than Verruckt and bo1 Verruckt. Shangrila bo3, the wr strategy is insanely insanely hard, and is way harder than the wr strat on bo1 Shang. You can run that pharo strat, but you won’t get far above 150. And the pharo strat is the only easy strategy on Shang. Shadows the waterfront strategy isn’t crazy hard, but it still requires lots of practice to run for a whole game. Origins bo2 the wr is just keeping track of the drop cycle, n bo3, you gotta play fast, there are 2 255s on origins, and both of those games were very close to reset. If they played any slower, they woulda reset in the 250s. You can run the faster generator strategies, but these are hard, and would require tons of practice to run for a whole game.
The fact y’all look at gums and aats and assume the game is easy, is aids, aats don’t carry the game in any way, on WaW-bo2, it was trap strategies, wonder weapon trades, or training zombies and slowly killing them on bo3 it is just killing them with aats. Aats sure speed it up, but they don’t carry the game in anyway, and the strategies you gotta run on bo3 for wrs are generally very very hard. And gums don’t carry the game either unless you’re using the overpowered gums. Every WaW-bo2 map wrs are easy. Also keep in mind every BO1 map except Nacht Verruckt and Shi no Numa have a cross bow which can get you out of emergencies, like gobble gums like in plain sight, anywhere but here, and idle eyes. And it has more shots, idle eyes only has 3 activations, and ips and abh only have 2. Also if you switch guns while activating your gum, zombies can still hit you’ll the crossbow can fail too, but the more shots, makes it easier than gobble gums.
So reminder, casual high rounder, or if you play easy maps like Rev Acension de or gorod, bo3 is easy, but if you’re a world record player, bo3 is hard. And also WaW-bo2 are easy to get wrs on casual on WaW-bo2 tho is hard on some maps, cuz maps like five can be hard if you don’t run the right strategy. But again, I said it before, and I will say it again: GUMS AND AATS ALONE DO NOT CARRY THE GAME.
1
For hating buried
And 2 for hating gobblegums
You should play that shitty shit and use it as content. 💀 jk jk but image?
I'm talking about vanguard*
cold war and bo4 are so boring to watch
Man why did you become a scam. I watched you for years. Sucks for real.