You talking about all the updates that happened between the original appearance and Ultimate makes me appreciate them so much more. They didn't just simply bring old stages back, they worked hard to make them visually in line with the latest entries of the respective series.
Something worth adding for Poke Floats, it was originally going to be Sprout Tower from Pokemon Gold and Silver, but because of time constraints, they just put together models from Pokemon Stadium and made a weird stage out of it.
Man another victim of Melee's tight schedule, would've taken that over the fever dream we got in Melee, I wonder if Poke Floats could return at some point since there is the odd Smash player that likes the Stage.
@@bobafett4265 I am that odd smash player who enjoys that stage 🤣🤣🤣 didn’t know it existed and randomly unlocked it a week or two ago on my GameCube. My friend and I play that map a lot.
Small correction regarding the sound effect on Mute City. It's actually from the original F-Zero on the SNES and plays whenever you finish a lap Also small tidbit: Sector Z's first appearance was in the original Star Fox
few details you missed: - in saffron city, the pokemon voices are completely different in ultimate than they were in 64 - in great bay, ultimate adds a piece of heart that is reminiscient of where it is in majora's mask - in corneria, you can find a building featuring general pepper - corneria and venom feature secret taunts for fox and falco involving the rest of the starfox cast talking on radio - flat zone has the falling tools from helmet which can damage other players
Here's some other details missed on Ultimate's version of Fourside: -If you zoom in on the Monotoli Building, there is a full render of Monotoli's office. Though the furniture inside are a copy-and-paste of the rooms seen on the right-side building, the gold aesthetic matches the source material. -On the right-side building there is an orange Hawaiian shirt and a pair of red sunglasses hanging on a clothesline, resembling the clothes worn by Everdred in Earthbound. -Also on the right-side building is a water tower that resembles a house from Saturn Valley, from the shape of the tower and the bow on the tip of the roof.
Adding a Fourside detail. In Melee, the UFO blinks between visible and invisible and then disappears, while in Ultimate it instead makes a noise to signal its departure and then flies away.
The reason Mushroom Kingdom II is called that actually stems from the fact the japanese name of it is Ancient Kingdom II, matching Ancient Kingdom which is how the Mushroom Kingdom stage is called, just for being retro So it's a mistranslation
Fun fact: If you use the Pokémon Trainer on Rainbow Cruise in Super Smash Bros Brawl, the trainer will appear on his own magic carpet, but the carpet is in the background so it isn’t a platform
Maybe it was hard for the designers to make it playable for 8 players I have the though that they also could't come with a "propper" desing for the omega and battlefield forms. I had lots of fun in that stage with my friends spending time to unlock mewtwo
It's worth noting that the Poke Floats stage almost certainly directly inspired the final battle sequence in Detective Pikachu the movie which featured a fight on very similar massive Pokemon parade floats, and even clouds of brightly colored gas down below.
@@davidvkimball Not weird at all; it was chosen due to the Pokemon-platforms in it resembling parade floats with not only their size, but how they "float" into and around the stage.
@@smartboy201 I still think that's a strange choice. The localisation team basically ignored the direct translation of the Japanese stage name and came up with their own despite Sakurai's intention for it haha
@@davidvkimball To be fair, what 14-yo is gonna look up what a "Subspace" is? Hell, they'd just assume it's somehow related to Brawl once they saw the name of Brawl's campaign of "The Subspace Emissary"... "So where're the giant Pokemon at? I saw a Rayquaza, where's the rest of them?"
Something worth mentioning The Bridges shown in peach’s castle are broken, which is refrencing the broken bridges in cool cool mountain that teleport you
I like how most of the stages in 64 and Melee (and a few from Brawl like Castle Siege and Lylat Cruise) have a more abstract feel to them and represent the idea of the series they represent rather than a specific or iconic location
@@Klonoahedgehog Well it is in line with most fighting games where every character has their own stage and leitmotif that plays on said stage. Like the US Air Force Base in SF2 where the infamous Guile's theme debuted and where Guile is fought in arcade mode. Course more recent fighting games don't always have characters sticking to to their home stages in singple-player modes, especially with the advent of story modes in fighting games where the opposing characters often move around through the course of the story and sometimes the heroes going together have to fight each other.
The "lego blocks" are more accurately a reference to the iron blocks that fall from the walls inside the volcano in Lethal Lava Land. Additionally, the tower is a reference to Whomp's Fortress, the trees are snowless versions of the ones from Cool Cool Mountain (I don't remember if they appear anywhere without snow), and I wanna say the moving block is based on a platform from Lethal Lava Land's texture with behavior from a yellow platform used in Bowser in the Dark World.
Something else worth mentioning about Saffron City: Obviously, the stage is set atop Silph Co., indicating an obvious reference to the games. There are of course plenty of skyscrapers in the background. While there really aren't any skyscrapers besides Silph Co. in the games, there are several skyscrapers which make up Saffron City's skyline in the anime. Therefore, it's likely that the Saffron City stage took some inspiration from the anime as well as the games.
bit late but in both kongo jungle and jungle japes you can see vultures in the background at times, these are called neckies and you can see them in various stages in the trilogy kongo jungle 64 also recieved an updated skybox in melee that's slightly notable as what appears to be donkey kong's treehouse can be seen towards the left
Genuinely never realized that Yoshi’s Island from Melee was based on SMW despite SMW being the first video game I ever played and Melee being my first smash 😅
Not sure if this was ever confirmed but it’s rumoured that the ending of the film Detective Pikachu was inspired by Pokéfloats with Pikachu and Mewtwo battling on top of a variety of Pokémon balloons.
17:50 Additionally, the actual DK64 stage doesn't resemble the Smash stage at all 21:44 What is the big, round thing in the background? It' wiggles and shakes when the acid touches it, so it is alive, but what is it? 30:21 The models look like they were shifted straight from Pokemon Stadium 1/2, specially with Onyx's spinning middle section, just one of the many weird liberties the animation team for the series had. Additionally, the stage could be a reference to the 2001 Macy's thanksgiving day parade where they had floats representing the franchise with a giant Pikachu Balloon.
What's really crazy is that any indication that those giant Pokémon are parade balloons was added in localization. In the original Japanese version, that stage was called "Pokémon Subspace."
5:52 actually there is a slight change in function for N64 Mushroom Kingdom, the pipes aren't as spammable in Ultimate, when you use them once ya got to wait abit before using them again.
You missed the fact that the platform in Final Destination from SSB64 is an aztec calendar. And Dreamland stage's style in SSB64 is based entirely in Kirby's Dreamland 3 Whispy Woods stage
Pretty sure the creative direction behind Smash and Kirby is connected, and it might be more reasonable to suggest that the Kirby guy(s) reimagined the fountain in smash first, but weren't 'inspired' by it or whatever. They just took an opportunity to make what they wanted, then kept doing that when working on the primary IP as well.
25:07 the fountain of dreams and the inclusion of marth and roy in this game, iirc, were put there as a kind of ad(?) for the upcoming releases of kirby nightmare in dreamland and fire emblem the binding blade
Nice video, I've always wondered the origins of those stages, however, you left out the stages that were only featured in the single player Adventure mode in Melee
The falcon fligher has appeared in F-Zero for the SNES. It’s what refills your shield/energy bar. You see it descending when you go across the refill strips on the track. Need proof? Look at the falcon flyer trophy and see the bottom matches the snes version
EVERY 1ST APPERANCE FOR SMASH 64 / MELEE Peach's Castle - Super Mario Bros. Kongo Jungle - Donkey Kong Country Hyrule Castle - The Legend of Zelda Planet Zebes - Metroid Mushroom Kingdom (64) - Super Mario Bros. Super Happy Tree - Yoshi's Story Dream Land - Kirby Super Star Sector Z - Star Fox Saffron City - Pokémon Red & Pokémon Blue Battlefield - Super Smash Bros. Final Destination - Super Smash Bros. Metal Cavern - Super Mario 64 Princess Peach's Castle - Super Mario 64 Rainbow Cruise - Super Mario 64 Mushroom Kingdom (Melee) - Super Mario Bros. Mushroom Kingdom II - Super Mario Bros. 2 Kongo Falls - Donkey Kong Country Jungle Japes - Donkey Kong 64 Great Bay - The Legend of Zelda: Majora's Mask Temple - Zelda II: The Adventure of Link Brinstar - Metroid Brinstar Depths - Super Metroid Yoshi's Island (Melee) - Super Mario World Yoshi's Story - Yoshi's Story Fountain of Dreams - Kirby's Adventure Green Greens - Kirby 64: The Crystal Shards Corneria - Star Fox 64 Venom - Star Fox 64 Pokémon Stadium - Pokémon Red & Pokémon Blue Poké Floats - NO APPEARANCE Mute City - F-Zero X Big Blue - F-Zero X Onett - EarthBound Fourside - EarthBound Icicle Mountain - Ice Climber Flat Zone - Game & Watch
While Pokefloats pretty much has no inspiration, I would say it’s very possible that it inspired the third act climax of the Detective Pikachu movie, which involves a parade taking place with giant balloons shaped like Pokémon.
To answer your comments about np references in poke floats. I guess the only thing you could say is a reference is that the models were ripped from pokemon stadium.
you know it would be maybe too much but would be awesome if Aaronitmar did every song origin from the smash bros song list in the future. just a silly idea
ngl with all the other 64 stages coming back for ultimate it wouldve been cool to let you swap between brinstar and zebes or corneria and sector z. i accept they dont deserve their own spots but it would be cool have the option
dont make me reget this game again lol i appreciate you bringing the old memories and I've been thinking of getting ultimate for my switch OLED I had it before when I had a lite.......beautiful game I have to compare ultimate to dead by daylight these devs really did hard work!!!!! And dbd on switch has improved in its graphics and resolutions and I feel like same thing with ultimate!!!!!! They're so real in they're own way you get lost in the games like your there!!!!!!! Thank you for bringing back talk of the original smash bros.....I remember having melee for GameCube then smash for Wii then for 3ds when I first got one back in 2016 then for switch......they all graphically look great!!!!!! I'm standing up for alotta games cause they're hard work and for the hard work that makes it for what they are.....that's what makes games stand out!!!!!!! I still miss the gamecube times and all.......since Christmas is here I'm gunna see if I can find ultimate at a decent price it was at a Walmart for 40.00$ I miss games being 49.99 and we all think back then that was expensive.....I will also say the peaches castle in smash 64 I thought was cute and funny Nintendo people are cute at what they do 😁....but man does that bring back my early teen years!!!!!!
You talking about all the updates that happened between the original appearance and Ultimate makes me appreciate them so much more. They didn't just simply bring old stages back, they worked hard to make them visually in line with the latest entries of the respective series.
Except for the N64 stages, which were design to be HD quality versions of their apperance
I wish they had bothered remodelling the N64 stages they look really out of place compared to the other stages that aren’t specifically pixel art
@mysteriouscolours1532 they fixed the inaccuracies in both Mushroom Kingdom (64) and Mushroom Kingdom II.
@@mysteriouscolours1532 I wish that so bad too. Shame nostalgia was favored over a remaster.
@@mysteriouscolours1532 I agree
Something worth adding for Poke Floats, it was originally going to be Sprout Tower from Pokemon Gold and Silver, but because of time constraints, they just put together models from Pokemon Stadium and made a weird stage out of it.
Kinda explains why it wasn't included in Ultimate, since it wasn't intended to be a proper stage in the first place.
Aww, that would've been so much better than just a Pokemon acid trip!
Man another victim of Melee's tight schedule, would've taken that over the fever dream we got in Melee, I wonder if Poke Floats could return at some point since there is the odd Smash player that likes the Stage.
@@bobafett4265 I am that odd smash player who enjoys that stage 🤣🤣🤣 didn’t know it existed and randomly unlocked it a week or two ago on my GameCube. My friend and I play that map a lot.
I thought the poke floats was based on actual pokemon parades that were held in Japan that have pokemon balloons...
Small correction regarding the sound effect on Mute City. It's actually from the original F-Zero on the SNES and plays whenever you finish a lap
Also small tidbit: Sector Z's first appearance was in the original Star Fox
few details you missed:
- in saffron city, the pokemon voices are completely different in ultimate than they were in 64
- in great bay, ultimate adds a piece of heart that is reminiscient of where it is in majora's mask
- in corneria, you can find a building featuring general pepper
- corneria and venom feature secret taunts for fox and falco involving the rest of the starfox cast talking on radio
- flat zone has the falling tools from helmet which can damage other players
Here's some other details missed on Ultimate's version of Fourside:
-If you zoom in on the Monotoli Building, there is a full render of Monotoli's office. Though the furniture inside are a copy-and-paste of the rooms seen on the right-side building, the gold aesthetic matches the source material.
-On the right-side building there is an orange Hawaiian shirt and a pair of red sunglasses hanging on a clothesline, resembling the clothes worn by Everdred in Earthbound.
-Also on the right-side building is a water tower that resembles a house from Saturn Valley, from the shape of the tower and the bow on the tip of the roof.
@@samanthasaint1235 Who are you?
Adding a Fourside detail. In Melee, the UFO blinks between visible and invisible and then disappears, while in Ultimate it instead makes a noise to signal its departure and then flies away.
he also forgot to mention the giant ball creature thing in Brinstar
@@borisklock1813 I'm extremely sure that's smash original.
The reason Mushroom Kingdom II is called that actually stems from the fact the japanese name of it is Ancient Kingdom II, matching Ancient Kingdom which is how the Mushroom Kingdom stage is called, just for being retro
So it's a mistranslation
Fun fact: If you use the Pokémon Trainer on Rainbow Cruise in Super Smash Bros Brawl, the trainer will appear on his own magic carpet, but the carpet is in the background so it isn’t a platform
As much of a fever dream as Poké Floats was, I wish it were back in Ultimate because it was always my favourite stage in Melee.
Agreed, such a fun stage ought to be in Ultimate
Maybe it was hard for the designers to make it playable for 8 players
I have the though that they also could't come with a "propper" desing for the omega and battlefield forms.
I had lots of fun in that stage with my friends spending time to unlock mewtwo
@@peluquin98they could have some generic platforms in the sky with the balloons in the background.
What’s next? Every Item’s Origin in Super Smash Bros?
Yes please
It's worth noting that the Poke Floats stage almost certainly directly inspired the final battle sequence in Detective Pikachu the movie which featured a fight on very similar massive Pokemon parade floats, and even clouds of brightly colored gas down below.
And the stage itself was likely inspired by the island of giant pokemon from the anine
No. The stage is Pokémon Subspace, Floats was just a weird English translation choice.
@@davidvkimball Not weird at all; it was chosen due to the Pokemon-platforms in it resembling parade floats with not only their size, but how they "float" into and around the stage.
@@smartboy201 I still think that's a strange choice. The localisation team basically ignored the direct translation of the Japanese stage name and came up with their own despite Sakurai's intention for it haha
@@davidvkimball To be fair, what 14-yo is gonna look up what a "Subspace" is?
Hell, they'd just assume it's somehow related to Brawl once they saw the name of Brawl's campaign of "The Subspace Emissary"... "So where're the giant Pokemon at? I saw a Rayquaza, where's the rest of them?"
I really miss Mute City and Poke Floats, they were just my favorite stages.
You don't need to miss Mute City. It is much more common in the F-Zero series.
@@miguelgarces8946 Yeah, but Nintendo isn't bringing F-Zero back any time soon, unfortunately.
@@smashmaster521 What if you fan-made your own F-Zero game? I'm planning to do that to for the Wii.
@@miguelgarces8946 I don't know how to make an F-Zero game! With that said, I wish you luck on your F-Zero fangame.
@@miguelgarces8946 yeah hold on bro let me just make a game real quick
Something worth mentioning
The Bridges shown in peach’s castle are broken, which is refrencing the broken bridges in cool cool mountain that teleport you
I like how most of the stages in 64 and Melee (and a few from Brawl like Castle Siege and Lylat Cruise) have a more abstract feel to them and represent the idea of the series they represent rather than a specific or iconic location
Very clever, I liked the idea behind learning more of the home series stages of the fighters.
Kind of a silly idea, most stages are either a tutorial stage or an endgame stage.
Unless its Saffron city which kinda sticks out.
@@Klonoahedgehog Well it is in line with most fighting games where every character has their own stage and leitmotif that plays on said stage. Like the US Air Force Base in SF2 where the infamous Guile's theme debuted and where Guile is fought in arcade mode. Course more recent fighting games don't always have characters sticking to to their home stages in singple-player modes, especially with the advent of story modes in fighting games where the opposing characters often move around through the course of the story and sometimes the heroes going together have to fight each other.
We've gone from bots putting comments into a blender to bots using the wrong language, who are these meant to fool?
The "lego blocks" are more accurately a reference to the iron blocks that fall from the walls inside the volcano in Lethal Lava Land. Additionally, the tower is a reference to Whomp's Fortress, the trees are snowless versions of the ones from Cool Cool Mountain (I don't remember if they appear anywhere without snow), and I wanna say the moving block is based on a platform from Lethal Lava Land's texture with behavior from a yellow platform used in Bowser in the Dark World.
Really wish ultimate had a stage dlc pack with all missing levels, especially planet zebes, sector z and poke floats
3DS Rainbow Road would have been so good in Ultimate
The thing everyone misses about the Mario stage in 64 is that it's based on the layout of a Pinball table.
It looks like a part of the stage, Whomp’s fortress
Maybe you could shown how the stages look like in Ultimate? Even if the difference is just better graphics, it's still fun to see a comparation.
Fountain of Dreams looks prettier
Agreed! Fountain of Dreams looks so beautiful. 🌈🌠🌌
Something else worth mentioning about Saffron City: Obviously, the stage is set atop Silph Co., indicating an obvious reference to the games. There are of course plenty of skyscrapers in the background. While there really aren't any skyscrapers besides Silph Co. in the games, there are several skyscrapers which make up Saffron City's skyline in the anime. Therefore, it's likely that the Saffron City stage took some inspiration from the anime as well as the games.
The Green Greens stage in Melee also has stacking stars blocks, which is a reference to Kirby's Star Stacker, a game from the Game Boy era.
Those actually come from a section in the Great Cave Offensive.
Another great series 😁. Can't wait
bit late but in both kongo jungle and jungle japes you can see vultures in the background at times, these are called neckies and you can see them in various stages in the trilogy
kongo jungle 64 also recieved an updated skybox in melee that's slightly notable as what appears to be donkey kong's treehouse can be seen towards the left
im surprised you didnt mention the detail added later on to Dream Land where if you play as or fight against Dedede he wont show up in the background
The way you said "That's Kraid" at 22:00 sounds like you're introducing your significant other to your room mates
Oh my goodness!
Genuinely never realized that Yoshi’s Island from Melee was based on SMW despite SMW being the first video game I ever played and Melee being my first smash 😅
Always love the Fighting Polygon Team's theme song. It's my phone's ringtone :P
21:09 there is a Chozo statue in Super Metroid that carries Samus if she Morph Balls in its hand. This is what I thought is referenced here
Not sure if this was ever confirmed but it’s rumoured that the ending of the film Detective Pikachu was inspired by Pokéfloats with Pikachu and Mewtwo battling on top of a variety of Pokémon balloons.
Down to the smallest detail!
Zooms in on giant grundy face and not the barely visible object in waterfall.
17:50 Additionally, the actual DK64 stage doesn't resemble the Smash stage at all
21:44 What is the big, round thing in the background? It' wiggles and shakes when the acid touches it, so it is alive, but what is it?
30:21 The models look like they were shifted straight from Pokemon Stadium 1/2, specially with Onyx's spinning middle section, just one of the many weird liberties the animation team for the series had.
Additionally, the stage could be a reference to the 2001 Macy's thanksgiving day parade where they had floats representing the franchise with a giant Pikachu Balloon.
Big blue has elements from f-zero x, just do the adventure mode, and look at the background
Aarontimar your the only person I know that will make smash bros entrance reference
What's really crazy is that any indication that those giant Pokémon are parade balloons was added in localization. In the original Japanese version, that stage was called "Pokémon Subspace."
Idk if it is, but isn't Mother Brain in the background of the Brinstar Melee stage?
9:25
Soo true! This is one of my pet peeves with Smash
5:52 actually there is a slight change in function for N64 Mushroom Kingdom, the pipes aren't as spammable in Ultimate, when you use them once ya got to wait abit before using them again.
I heard "Zebes is the planet that Metroid..." at 3:36 and was terrified for a split second that he accidentally messed up Samus' name
You missed the fact that the platform in Final Destination from SSB64 is an aztec calendar.
And Dreamland stage's style in SSB64 is based entirely in Kirby's Dreamland 3 Whispy Woods stage
4:41 the Pirahna plants are actually taken from the Lost Levels
You forgot to mention the Necky vultures that’s in the background of Kongo Jungle
Pretty sure the creative direction behind Smash and Kirby is connected, and it might be more reasonable to suggest that the Kirby guy(s) reimagined the fountain in smash first, but weren't 'inspired' by it or whatever. They just took an opportunity to make what they wanted, then kept doing that when working on the primary IP as well.
24:44 it’s the same devs so, word of god, this is just an official redesign
What a blast from the past! I completely forgot that trippy PokeFloat stage.
I like these kinds of videos. Also maybe you could do Daisy's third eye Easter egg. And the DK Rap from Melee is better
"It's always kind of neat when Smash influences future games based on its representation of their series."
Wario Land-era Wario fans: "Is it though?"
25:07 the fountain of dreams and the inclusion of marth and roy in this game, iirc, were put there as a kind of ad(?) for the upcoming releases of kirby nightmare in dreamland and fire emblem the binding blade
I've honestly saw the background of Poke Floats as being loosely based off of Rainbow Cloud, an area in Pokemon Snap where Mew is found.
19:49 look, it's San Diego
Fourside Melee looks like New York
Fourside Ultimate looks like Shinjuku
Mushroom Kingdom 64 pretty much did the whole retro throwback nostalgia thing before it was cool.
What do you call a Wooper on fire? A Flaming Wooper!
You're videos are pretty good and I have some ideas for some spirit battles and Classic modes that you might like
I had 64 as a kid in 99 and have never heard about the unlockable mushroom kingdom stage. mind blown!
Very cool. Keep up the good work
Nice video, I've always wondered the origins of those stages, however, you left out the stages that were only featured in the single player Adventure mode in Melee
AARON'S GETTING TOO STRONG, NEXT HE'LL PREDICT THE FUTURE OF SMASH
I've been hoping for this series!!!
As a fan who's never played melee it's kind of surreal to see it in a casual context.
The falcon fligher has appeared in F-Zero for the SNES. It’s what refills your shield/energy bar. You see it descending when you go across the refill strips on the track. Need proof? Look at the falcon flyer trophy and see the bottom matches the snes version
For Poké Floats, the working theory was that it was inspired by the anime episode "Island of the Giant Pokémon!?"
I love getting tears of the kingdom ad as my ad
I swear i just found this video and I’ve already watched it a million times
Its wild to think that Melee was more accurate to the canon of EarthBound than it was to Pokemon.
...Even though Fourside's layout is fricken weird.
I have the temple theme from melee as my ringtone so I thought I was getting a call lolol I love the song so much ahhh
Huh. Never thought about it, but the N64 Mushroom Kingdom color palette looks like the 16-bit remake in Super Mario All Stars
Stage origins? That's an idea!
One detail about Dream Land 64 post-Melee; If King Dedede is one of the fighters involved, he won't show up in the background.
Personal Theory: Poke Floats was inspired by the Pikachu balloon from the Macy's Thanksgiving Day Parade
EVERY 1ST APPERANCE FOR SMASH 64 / MELEE
Peach's Castle - Super Mario Bros.
Kongo Jungle - Donkey Kong Country
Hyrule Castle - The Legend of Zelda
Planet Zebes - Metroid
Mushroom Kingdom (64) - Super Mario Bros.
Super Happy Tree - Yoshi's Story
Dream Land - Kirby Super Star
Sector Z - Star Fox
Saffron City - Pokémon Red & Pokémon Blue
Battlefield - Super Smash Bros.
Final Destination - Super Smash Bros.
Metal Cavern - Super Mario 64
Princess Peach's Castle - Super Mario 64
Rainbow Cruise - Super Mario 64
Mushroom Kingdom (Melee) - Super Mario Bros.
Mushroom Kingdom II - Super Mario Bros. 2
Kongo Falls - Donkey Kong Country
Jungle Japes - Donkey Kong 64
Great Bay - The Legend of Zelda: Majora's Mask
Temple - Zelda II: The Adventure of Link
Brinstar - Metroid
Brinstar Depths - Super Metroid
Yoshi's Island (Melee) - Super Mario World
Yoshi's Story - Yoshi's Story
Fountain of Dreams - Kirby's Adventure
Green Greens - Kirby 64: The Crystal Shards
Corneria - Star Fox 64
Venom - Star Fox 64
Pokémon Stadium - Pokémon Red & Pokémon Blue
Poké Floats - NO APPEARANCE
Mute City - F-Zero X
Big Blue - F-Zero X
Onett - EarthBound
Fourside - EarthBound
Icicle Mountain - Ice Climber
Flat Zone - Game & Watch
24:40 the reflection in the water makes me cry
There's also blue tornados in the Satellaview Zelda 1 game, which don't throw you upward, but do drag you off the screen
25:10 that's because Sakurai is also the creator of Kirby
33:32 that Magenta car definitely has to be a reimagined version of Wario's car from Wario Land 4.
This is what I've been waiting for!
I wish you could slide underneath the cars in Ultimate like in melee
melee really loved reusing smash 64 locations for new stages
23:18 yall just gonna forget Lakitu in SMB1s 8-1????
Yes! thanks for finally doing this!
While Pokefloats pretty much has no inspiration, I would say it’s very possible that it inspired the third act climax of the Detective Pikachu movie, which involves a parade taking place with giant balloons shaped like Pokémon.
Can’t help but notice how the CPU is absolutely whooping the user in every gameplay example lmao
To answer your comments about np references in poke floats. I guess the only thing you could say is a reference is that the models were ripped from pokemon stadium.
you know it would be maybe too much but would be awesome if Aaronitmar did every song origin from the smash bros song list in the future. just a silly idea
The mario bumper was from the one water level world
this is what I've been waiting for
I hope Ultimate gets the Poke Floats stage. I have a real love/hate relationship with that stupid scrolling stage.
13:43 They do kinda remind me of the buildings in the Sunken Town in Wet-Dry world. Or the beta Zelda 64 Hyrule Castle Town buildings.
RIDLEY APARECE EN EL FONDO DE PLANET ZEBES!? ESO SI QUE NO SABIA!
Man I wish the stage Planet Zebes comes back.
ngl with all the other 64 stages coming back for ultimate it wouldve been cool to let you swap between brinstar and zebes or corneria and sector z. i accept they dont deserve their own spots but it would be cool have the option
Pokemon floats is the most random/weird stage in smash series and maybe ever
really nice content.
Very cooool
Just imagine what pokefloats would be like in smash 6, whenever it comes
smash influencing kirby? nope, its just the kirby creator testing things out in smash for kirby
the town of "Onett" should actually be pronounced "Wunt" if you consider that Fourside is pronounced like the number 4
21:11 me after i fucked up my back at work
Porygon is using skullbash most likely lol
dont make me reget this game again lol i appreciate you bringing the old memories and I've been thinking of getting ultimate for my switch OLED I had it before when I had a lite.......beautiful game I have to compare ultimate to dead by daylight these devs really did hard work!!!!! And dbd on switch has improved in its graphics and resolutions and I feel like same thing with ultimate!!!!!! They're so real in they're own way you get lost in the games like your there!!!!!!! Thank you for bringing back talk of the original smash bros.....I remember having melee for GameCube then smash for Wii then for 3ds when I first got one back in 2016 then for switch......they all graphically look great!!!!!! I'm standing up for alotta games cause they're hard work and for the hard work that makes it for what they are.....that's what makes games stand out!!!!!!! I still miss the gamecube times and all.......since Christmas is here I'm gunna see if I can find ultimate at a decent price it was at a Walmart for 40.00$ I miss games being 49.99 and we all think back then that was expensive.....I will also say the peaches castle in smash 64 I thought was cute and funny Nintendo people are cute at what they do 😁....but man does that bring back my early teen years!!!!!!
Can’t wait for Shadow Moses in the next video
Excelente contenido. Me gustan estos videos de análisis de escenarios.