KH3 Dark Inferno (No Damage/All Pro Codes) (Level 1 Critical Mode w/Restrictions)
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- Опубліковано 8 жов 2024
- Found a much faster loop for phase 3. Shaving off a whole 3 minutes than my previous upload.
Pro Codes:
Default Status
Zero Defense
HP Slip
MP Slip
No Shotlocks
No Cure
No Battle Items
No Links
No Formchanges/Grand Magic
No Attractions
No Team Attacks
No Kupo Coins
Ability Limit
Restrictions:
Level 1
No Damage
No Magic
No Armor
No Accessories
No Cuisine
No Stat Boosts
Kingdom Key (No Upgrades)
store.playstat...
You owned dark inferno so hard in all three phases of the fight so hard that he never got the chance to use any of his other attacks in the fight. Seriously you killed it with the baiting of his retaliation attack to keep up the loop throughout each phase. GGs man. Mad respect.
I love how DI switches up his forced revenge behavior after the counter-attack based on your positioning and which reprisal you're using. Leads to a lot of different loop and attack setup possibilities
Didn't know you could loop him like that on his red phase. Good video. :D
2:48 I see. So it makes sense now why you dodge roll backwards. I tried without dodge rolling but the teleport slash can guard fail if you were too close.
Nice game play I love this boss fight I can't seem to beat Yozora though.
Lol I'm doing this strat for a year now
A DARK INFERNO FIGHT MONTHS AFTER THE RELEASE OF REMIND?? *WHEEZE*
3 min. shorter Reupload :^)
Im so confused, on third phase why does his revenge attack change?
Counter Kick rules for Dark Inferno
Also Terra is sweating nervously at seeing this
I thought for sure his phase 2 and 3 dash attacks couldn't be countered on the second hit the same way phase 1 can. Is the timing just stricter?
Yes, the timing is different for each one.
Could you expand on the timing? Sometimes it works for me, sometimes it doesnt.
Is it the first two hits of the combo, or the 3rd/4th? And how come it doesn't work every time?