Sog ai is just phenomenal I’ve used it with dro, ris, warmachine, opcom played through damn near every mission cdlc and dlc i have not run into one issue with it at all. This is an Arma 3 SP essential. Great work man 👍
at 5:20ish, I think what happened was you or your ai didn't have a radio in their loadout, and you lose them until you come back within their range. I think they just idle, in the meantime, I'd have to go peek at them on Zeus
It works with East Wind campaign, but only for those missions where player commands AI. In the first set of missions on Stratis, the player never commands AI, so this mod does nothing. But later on Altis, player has AI subordinates in some missions, and mod works fine there.
@johnnyboy8657 it's pretty funny, before you sent this I was looking on reddit because I didn't realize I would need the mod that re enables the vanilla campaigns after prairefire is installed. And years ago you gave almost the exact same response on reddit to another guy having the same issue as me. Almost word for word haha.
@johnnyboy8657 PS. Now that I got the mod up and running it is the BEST! No more shots coming In from every angle and trying to press 10 different Fkeys and getting obliterated by the enemy ai in the meantime lol
I have the mod working for Antistasi Ultimate now in my dev version. So this will work for you when I release my next update. Probably a week or so as I am working on other changes also. Thanks for the input.
Mostly, except AI will pass the hand signal down the line. And when in "Follow Me" mode, the AI will automatically copy player stance while moving (so if you go prone and crawl, they go prone and crawl while following). And when stopping, they watch directions to right and left of formation, and tail gunner watches the rear.
Sorry for the newbie question but how do you spawn your AI squad? I mousewheel down and the option is there, but when I click 'Space' to spawn the squad, nothing happens. What am I doing wrong? Thank you for the help.
In Antistasi you gotta to your HQ Flagpole and use the scroll wheel to chose "Recruit" Those guys will be your personal squad. you can get High command Squad through the High command Menu (Keybind is Y for me) then click Recruit squad.
Yes sir it does. This mod waits until player recruits AI into his squad, then the mod initializes. This makes solo play of Antistasi better IMO. This mod is not true MP, so 2 players cannot use the mod to control AI in same session.
@nico123619 there's a workshop mod that removes only the medical aspect from ace. There's also another mod "sog ai ACE COMPAT' that does the same I believe.
Sorry dude, it was never designed to be truly MP compatible. Some people play with a friend or two where the player who will run an AI team starts a self-hosted server, and another player or two play solo along side them.
@@kgp227 The only dependency is Prairie Fire DLC. But the AI commanding functionality won't work on a dedi server. This was built as a SP AI commanding mod. But some people are playing with friends on a LAN where the player that starts the LAN can command AI, and the other players just follow along.
Ive got it working with a local LAN server and antistasi ultimate, you do have the SOG Prairie Fire DLC yes? and it's loaded? If you get it working be aware that antistasi ultimate and SOG AI share the tab key, so you have to change the controls for antistasi (I changed it to ctrl+tab)
thanks for the hard work man, I was so looking forward for this update to play on antistasi server
You're welcome man. Let me know how it goes. There's probably a few things I need to tweak still for Antistasi.
Sog ai is just phenomenal I’ve used it with dro, ris, warmachine, opcom played through damn near every mission cdlc and dlc i have not run into one issue with it at all. This is an Arma 3 SP essential. Great work man 👍
Thanks for the awesome testimonial!
Thanks man, great to hear.
Once again johnnyboy adds the special sauce!!!!!!!!!!!!!! Thanks, bro!
😁
at 5:20ish, I think what happened was you or your ai didn't have a radio in their loadout, and you lose them until you come back within their range. I think they just idle, in the meantime, I'd have to go peek at them on Zeus
also, thanks for this mod, I picked up the DLC due to seeing this video, I wish Bohemia would give you a cut bwahaha
Thanks. I'm not that familiar with the ins and outs of Antistasi.
Love it!
So sog ai wont work with the standard vanilla campaign, the west breeze?
It works with East Wind campaign, but only for those missions where player commands AI. In the first set of missions on Stratis, the player never commands AI, so this mod does nothing. But later on Altis, player has AI subordinates in some missions, and mod works fine there.
@johnnyboy8657 it's pretty funny, before you sent this I was looking on reddit because I didn't realize I would need the mod that re enables the vanilla campaigns after prairefire is installed. And years ago you gave almost the exact same response on reddit to another guy having the same issue as me. Almost word for word haha.
@johnnyboy8657 PS. Now that I got the mod up and running it is the BEST! No more shots coming In from every angle and trying to press 10 different Fkeys and getting obliterated by the enemy ai in the meantime lol
lol😀@@carboncollapse8435
Right on man, glad you like it. Post a comment on steam if you have the time. Thanks@@carboncollapse8435
Awesome mod man! is SOG AI compatible with Antistasi Plus?
Yes it is compatible. You need to run Antistasi Plus on a LAN. When you recruit AI units, SOG AI is then activated.
OHHHH HELLLL YA!
There is a new Antistasi that was released 7 days ago called Antistasi Ultimate. Can you make SOG AI compatible with this new one too? Thanks
I have the mod working for Antistasi Ultimate now in my dev version. So this will work for you when I release my next update. Probably a week or so as I am working on other changes also. Thanks for the input.
The latest release of SOG AI is compatible with Antistasi Ultimate.
@@johnnyboy8657 Thank you for the update!
You're welcome!@@itunnu5103
@@johnnyboy8657 Dude youre a legend, had arma since launch and only recently grabbed SOG and your AI is unreal man, thanks again o7
isnt the "Follow Me" and "Stop" the same as the vanilla commands with the tilda key?
Mostly, except AI will pass the hand signal down the line. And when in "Follow Me" mode, the AI will automatically copy player stance while moving (so if you go prone and crawl, they go prone and crawl while following). And when stopping, they watch directions to right and left of formation, and tail gunner watches the rear.
Hello, I was wondering if this will work in Antistasi Plus with friends? Thank you!
Not with friends, but you can play it solo using this mod and command an AI team
Sorry for the newbie question but how do you spawn your AI squad? I mousewheel down and the option is there, but when I click 'Space' to spawn the squad, nothing happens.
What am I doing wrong? Thank you for the help.
In Antistasi you gotta to your HQ Flagpole and use the scroll wheel to chose "Recruit" Those guys will be your personal squad. you can get High command Squad through the High command Menu (Keybind is Y for me) then click Recruit squad.
Is it compatible with the Antistasi Plus mod?
Yes sir it does. This mod waits until player recruits AI into his squad, then the mod initializes. This makes solo play of Antistasi better IMO. This mod is not true MP, so 2 players cannot use the mod to control AI in same session.
@@johnnyboy8657 why does it not work on mp?
@@tjaaash7278 It's too complicated for me to code. Note it does allow you to play MP missions solo while commanding a squad.
can i use ACE with SOG AI ? Man i hate to play antistasi and IA don't help me when i'm down
I use ace with sog ai just disable ace medical ai and disable advance medical/all medical supplies that comes with ace
@nico123619 there's a workshop mod that removes only the medical aspect from ace. There's also another mod "sog ai ACE COMPAT' that does the same I believe.
How are you getting this to load on an MP server with no Bikey?
Sorry dude, it was never designed to be truly MP compatible. Some people play with a friend or two where the player who will run an AI team starts a self-hosted server, and another player or two play solo along side them.
@@johnnyboy8657 Does this mod add any dependencies? Could it be used as an optional mod on a Dedicated Server?
@@kgp227 The only dependency is Prairie Fire DLC. But the AI commanding functionality won't work on a dedi server. This was built as a SP AI commanding mod. But some people are playing with friends on a LAN where the player that starts the LAN can command AI, and the other players just follow along.
Does it work with any Antistasi? I mean not only other maps but other versions
Probably, but I only tested in on Antistasi 3.2 Cam Lao Nam and Khe Sanh. Try it out and let me know!
Singleplayer only? Does it work on a dedicated server? Thanks.
I'm guessing not. Never tried it.
well my dumb ass couldn't make it work. I have Antistasi Ultimate. Is that a thing? lol
Ive got it working with a local LAN server and antistasi ultimate, you do have the SOG Prairie Fire DLC yes? and it's loaded?
If you get it working be aware that antistasi ultimate and SOG AI share the tab key, so you have to change the controls for antistasi (I changed it to ctrl+tab)