I know what Sajam meant by "Whiff Punishing" now

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  • Опубліковано 1 жов 2024
  • defeating the enemy.
    Watch me on Twitch! I stream in the afternoons on weekdays: / hotashi
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КОМЕНТАРІ • 100

  • @DanielLopez-gg1du
    @DanielLopez-gg1du Рік тому +204

    *repeatedly getting kicked in the shins by a person crouching in front of me* why is my punch aimed 6 ft high not connecting??

    • @Hotashi
      @Hotashi  Рік тому +200

      what is your contact so i can purchase weekly coaching sessions????

    • @barnabasdouglas8219
      @barnabasdouglas8219 Рік тому +3

      ​​@@Hotashiro you didnt need to Hiroshima man like that but also I havent even learned or got sf6 yet and your content gives me the idea I can actually learn and get gud. Keep the awesome marisa content comin❤

    • @ericlaomed
      @ericlaomed Рік тому +3

      @@barnabasdouglas8219 exceptional meat riding bro

  • @Reitsuchi
    @Reitsuchi Рік тому +214

    unironically one of the best labbing guides i've ever watched, explains the entire process throughline from start to finish in under 15 minutes. nice vid hotashi

    • @makhina8839
      @makhina8839 Рік тому +4

      Yeah it took me a second to realize that Anime FG players wouldn’t really need to Whiff Punish. So yeah this is a great way to have that section of the FGC learn a new concept

    • @stud1o699
      @stud1o699 Рік тому +12

      @@makhina8839 This is cap. You just had to get your dig in at Anime Players😂.

    • @makhina8839
      @makhina8839 Рік тому +1

      @@stud1o699 I play all FGC types and I absolutely love Strive and BlazBlue. I never had to whiff punish with Tager or Pot

    • @makhina8839
      @makhina8839 Рік тому +1

      @@stud1o699 can you do it? Absolutely! But I never had the need to do it to be good around my friends. In all the SF games, if ya didn’t whiff punish, you gonna get got

    • @stud1o699
      @stud1o699 Рік тому

      @@makhina8839 In anime games the turns last forever. Whiff punishing might be more important in anime games because there's less neutral, and in most of them, if you counterhit someone twice it's ggs. There are more whiff punishes in a round of sf, but that also translates to there being more opportunities in a sf neutral. To me it would be like saying spacing traps aren't important to a street fighter player, just because it occurs less.

  • @Asaba32
    @Asaba32 Рік тому +128

    This just makes me wonder why there isn't a hitbox viewer just in the game's training mode without mods being needed. This would go such a long way on helping people understand their toolkit and WHY some things work or don't work when trying to build a game plan or learn matchups.

    • @TheCJRhodes
      @TheCJRhodes Рік тому +26

      they're gonna pull a Bamco and charge $1.99 for that shit like Tekken's frame data ;)

    • @leorickaldana366
      @leorickaldana366 Рік тому +6

      Some fighting games have it like Skullgirls and a few indie or anime fighters. I'm not sure about the popular titles like SF, MK or Tekken.

    • @Asaba32
      @Asaba32 Рік тому +4

      @@leorickaldana366 I was more specifically referring to SF6. The game seems to be trying to go out of it's way to give the player as many tools as possible to understand the game more if you're willing to use the training mode and replays, but there's still no hitbox viewer, which would go such a long way in allowing players to independently come to conclusions on how they should answer opponent tools.

    • @HimothyHimsworthy
      @HimothyHimsworthy Рік тому

      I mean how many of the big fighting games have a hit/hurtbox viewer

    • @AlgaeEater09
      @AlgaeEater09 Рік тому

      Could add it in Super SF6

  • @FireandIceMage
    @FireandIceMage Рік тому +51

    Damn, He's a Sajam fan now.

  • @richard_returns_IRL
    @richard_returns_IRL Рік тому +78

    on this episode of hotashi learns SF6,
    hotashi learns the importance of using all his buttons!

    • @user-wy1et9dk9w
      @user-wy1et9dk9w Рік тому +12

      Marisa players don’t do that sht let’s be real

    • @Hotashi
      @Hotashi  Рік тому +30

      my hands arent great at hitting my roundhouse button reflexively

  • @Mario_bland
    @Mario_bland Рік тому +23

    When hotashi turns on the hitboxes: “hes begining to believe.”

  • @GenericSoda
    @GenericSoda Рік тому +13

    6:53 I knew a French guy with a better command of the English language than I (a native speaker and degree holder in) have, and he said Paris is a "tourist-ridden cesspool" and can't stand it

  • @eduardonoe7219
    @eduardonoe7219 Рік тому +15

    I'm happy the algorithm gods sent you my way Hotashi

  • @lucillelantha4570
    @lucillelantha4570 Рік тому +15

    8:14
    It's time to seal 🦭

  • @DisastrousCake
    @DisastrousCake Рік тому +26

    Dude I wish other creators would upload videos like this. This is so insanely cool to see you lab this shit out and discover this stuff. I don’t even play Marisa but I love watching your videos. I feel like I learn so much about the game as a whole just from watching.

  • @SeanWashPhoto
    @SeanWashPhoto Рік тому +10

    Super helpful. I've been wanting to use standing roundhouse more because the reward off punish counter is pretty significant if you spend even just 1 drive meeter.

  • @gaichured8579
    @gaichured8579 Рік тому +6

    I gotta say, I love the narrative of your last few videos where you find a hole in your game
    instead of giving up and just saying it's stupid you go find someone who is a great player that plays the character you are having troubles with
    he helps you understand what is happening and what you might be able to do to help with that problem
    you take that into account and go back to the drawing board and find the solution and it inspires the hell out of you and you get your AHA moment
    really cool video arc

  • @kagymym
    @kagymym Рік тому +10

    I pray for the day fighting games show hitboxes without mods.

    • @kurtblacklake
      @kurtblacklake Рік тому +1

      *points at skullgirls, killer instinct, punch planet* bro

  • @oklimbo
    @oklimbo Рік тому +7

    One of Marisa's less obvious strengths is that her big unga looking moves have relatively low recovery for how far she's able to extend. Like I mentioned on the other vid her 5MK is really good, for similar reasons as 5HK, tho the reward isn't as high. That spacing trap idea is particularly powerful for her because she looks like she should be forfeiting the neutral when she tosses these moves out.

    • @Voliditty
      @Voliditty Рік тому

      Ode

    • @PauloLz
      @PauloLz Рік тому

      People are forgetting that almost all characters have a move with a long hitbox, i'm a plat scrub and sometimes i miss the standing HK and get punished badly with mediums followed by drive rush, because the move os super slow and easy tô counter.

    • @oklimbo
      @oklimbo Рік тому

      @@PauloLz stMK has comparable range and is harder to whiff punish. It's also better for checking approaches with drive rush or maintaining threat at a spacing where her bigger buttons can be a liability.

  • @arbaman4676
    @arbaman4676 Рік тому +5

    Another piece to the puzzle.
    Fun to see you discovering this stuff at the same time as me. We are no longer relegated to walk and block for 20 seconds!

  • @Kalionyz
    @Kalionyz 3 місяці тому +1

    unexpected riddles appearance?? unheard of??

  • @ChubbyBoomer
    @ChubbyBoomer Рік тому +5

    mod the man that suggested st hk

  • @Guts1022
    @Guts1022 Рік тому +2

    The training mode is already top tier i love it so much and I didn’t think about these hit boxes but now that i see them in this mod. Incredible. It would be great if they added it to the base game training mode officially.

  • @v.m.6549
    @v.m.6549 Рік тому +1

    I can't even afford to buy this game, yet i found this kind of videos so fcking interesting

  • @footlonghawk3960
    @footlonghawk3960 Рік тому +1

    I've actually only used standing heavy kick randomly but now I know how to use it proper ty I went platinum last night cause I watched one of your videos now I'm ready to try again mwuuhahahaha

  • @krasmazov009
    @krasmazov009 Рік тому +1

    Thanks for doing the homework for me. I just don't know about the what if they DI. But it's true I don't use st HK enough.
    PS: Paris is like any other big western european city. A lot of culture and racism.

  • @zoerosedunk4548
    @zoerosedunk4548 Рік тому +4

    Riddles to the rescue

  • @enker1417
    @enker1417 Рік тому +1

    Interesting to see how enfold puts you at exactly that range too, the 5HK whiff punish range

  • @Mira-km8em
    @Mira-km8em Рік тому +1

    Absolutely love to see your growth arc in this game dude. Keep it up. 💖

  • @FallOnFridays
    @FallOnFridays Рік тому +2

    He's leveling up, you love to see it

  • @jdestroyer9721
    @jdestroyer9721 Рік тому +1

    What are you using to draw on the screen?

  • @ronaldjefferson3245
    @ronaldjefferson3245 Рік тому +1

    god bless you for discovering and sharing this

  • @yimmyabreu8004
    @yimmyabreu8004 Рік тому +1

    I am not gonna this videos was really helpful

  • @ronaldnguyen9012
    @ronaldnguyen9012 Рік тому +3

    what software do you use to draw on the screen

    • @TheCJRhodes
      @TheCJRhodes Рік тому

      MS Paint

    • @ysy_y
      @ysy_y Рік тому

      i've seen epic pen used in these sorts of settings

  • @cosmogang
    @cosmogang 6 місяців тому

    Hotashi your Marissa is nasty!

  • @EthanSteele
    @EthanSteele Рік тому

    This sort of thing is so useful, upped my Marisa game immediately. Is there anyone doing this sort of content and analysis for other characters? Manon in particular

  • @ashlynx1
    @ashlynx1 Рік тому

    If you ever think about traveling to France just go to the South of France like Marseille or Nice, just avoid Paris entirely

  • @redlion909
    @redlion909 Рік тому

    Bro I've been struggling with neutral so much with Marisa against all the Ken and Luke players. This vid really tackles the right spots for me. Subcribed.

  • @Mr.Super777
    @Mr.Super777 Рік тому +1

    Marisa's forward heavy knee doesn't have enough reach?

    • @knotwrite
      @knotwrite Рік тому +4

      Hits too high to punish crouching medium kicks

  • @JR-xp1yr
    @JR-xp1yr Рік тому

    These Marisa videos have been godlike lately. Definitely subscribed. Would love to see more of this kind of stuff for more of Marisa's matchups

  • @bqing87
    @bqing87 Рік тому

    Time to go finally lab Manon. Which had this on PC for the boxes. Not gonna lie.

  • @diealot6542
    @diealot6542 Рік тому

    amazing no nonsense Style, very much appreciated

  • @evilded2
    @evilded2 Рік тому

    Hitbox are handy

  • @getoveryourself2212
    @getoveryourself2212 Рік тому

    can console do the hitbox griding? or only PC..

  • @OmnipotentO
    @OmnipotentO Рік тому

    That was so good. I need to find something like this for Chun

  • @Snakestube
    @Snakestube Рік тому

    Every time I watch one of these types of hotashi videos which should be put in a playlist I might add I learned something new

  • @heroicsquirrel3195
    @heroicsquirrel3195 Рік тому

    I’m so happy I found this channel for the first fighting I’m trying to get good at, the way you breakdown and try to improve is impressive. I’m pretty sure some of this will directly apply to my deejay as he has a big heavy kick and in my scrubby opinion struggles more at close range against Ken,juri and some others a bit

  • @sabrinapereira3318
    @sabrinapereira3318 Рік тому

    Great video, definitely going to use the hitbox mod to lab more things with my main. But also, what's the application Hotashi is using to draw on his screen? I'm looking for something just like that for a while now

  • @forbidd3n66
    @forbidd3n66 Рік тому

    Love these UA-cam vids, keep fighting the good fight brother

  • @weebthatlifts5750
    @weebthatlifts5750 Рік тому

    does modern even have access to that kick
    i dont think ive ever used it and i play modern
    but ive also only played world tour marisa style

    • @Demonstormlord
      @Demonstormlord Рік тому

      It seems like Modern Marisa doesn't have 5HK.

  • @TheLazzo
    @TheLazzo Рік тому

    MY LORD,
    THIS IS WHAT I CALL FINESSE

  • @dak1dbuggz
    @dak1dbuggz Рік тому

    Is this in the game or is this a program?

  • @Radial251
    @Radial251 Рік тому

    Another great, helpful vid.

  • @ThePigenSquad
    @ThePigenSquad Рік тому

    more like this please and thank you

  • @ThRollingCoinGaming
    @ThRollingCoinGaming Рік тому

    Good shit Hotashi!
    ken still broken tho

  • @RexIsOnline
    @RexIsOnline Рік тому

    we love a fundamentals W

  • @shilohikem1487
    @shilohikem1487 Рік тому

    loving your sf6 arc

  • @doomkid360
    @doomkid360 Рік тому +1

    Im so excited for the adrian rematch lmao

  • @HatsonFGC
    @HatsonFGC Рік тому +1

    Local player discovers hitboxes.
    Glad it's helping you figure stuff out though. Most players don't even bother checking them. Even though it's extremely obvious and good tool to learn your tools and MUs much quicker.

    • @DiscoMouse
      @DiscoMouse Рік тому +3

      Of course most players don’t bother, it’s a mod.

    • @norf-kr6od
      @norf-kr6od Рік тому

      @@DiscoMouseyou can figure out all of this without the mod just takes longer

    • @DiscoMouse
      @DiscoMouse Рік тому +3

      @@norf-kr6od exactly, so most players won’t bother

    • @norf-kr6od
      @norf-kr6od Рік тому

      @@DiscoMouse Most casual players maybe, for anyone trying to get good at sf hit/hurtboxes are one of the first things you lab with or without mods

    • @Maggotbone
      @Maggotbone Рік тому +2

      @@norf-kr6od idk man I'm pretty sure Hotashi is trying to get good at SF and bro reached master rank before labbing this

  • @BrowneVisuals
    @BrowneVisuals Рік тому

    Being a longtime SF player getting into strive for my first GG game a major complaint I’ve had is the design around normals and recovery. Reason for this as team RED described they’re decision on Strive was to slow the game down, focusing it on footsies per say With added air recovery and less air movement but footsies are quite frustrating most the time as there is not enough recovery on normals. With most of them covering large amounts of screen space and disjointed in actuality it just doesn’t make sense to me. I think moving forward they need to decide what they want for the game, either speeding it up altogether like previous entries or committing to making it more footsie based like SF.

    • @acecun6202
      @acecun6202 Рік тому +2

      GG like SF has functioned roughly the same for a decade. Just because you’re used to SF doesn’t mean an Anime fighter like Guilty Gear should adjust to be more like it lol GG and strive in general have a very specific way of playing that’s exclusive to ArcSys games in general lol

    • @BrowneVisuals
      @BrowneVisuals Рік тому

      @@acecun6202 if you’re going to respond read the actual comment mate. Lol

    • @acecun6202
      @acecun6202 Рік тому +3

      @@BrowneVisuals I did. You’re complaining about GG as if it doesn’t have an identity and that it should be more like SF I spelled it out to you that they are their own unique franchises with their own respective games playing infinitely different than each other for over a decade. Pays to read.

    • @BrowneVisuals
      @BrowneVisuals Рік тому

      @@acecun6202 Wow I’m really impressed how you gloss over information. Team Red described their design choice for Strive was to slow the game down and make it more footsie based - it’s evident in the mechanics, however it’s contradicted by the frame data. Please read moving forward as it’s a waste of my time and yours.

    • @acecun6202
      @acecun6202 Рік тому +5

      @@BrowneVisuals You’re speaking as a casual who most likely doesn’t play GG in the slightest of you played ANY GG other than strive hell even Rev2 you would understand that they DID slow the game down and that the game is more footsies based. Do you even know what footsies are? Cause the way you’re talking about it doesn’t make sense footsies is just neutral and JWong would tell you the same thing and there’s plenty of neutral in Strive Nago is a key character when it comes to neutral and spacing. So yeah once again you’re just wanting GG to play like SF and they’re each their own stand alone franchise with decades of experience between them.

  • @AlCaponi__
    @AlCaponi__ Рік тому

    Plz

  • @checkhimDP
    @checkhimDP Рік тому +2

    It do be a punch. They usually come from the arm, which is usually on the shoulder, upstairs.

  • @thesteelphantom8480
    @thesteelphantom8480 Рік тому

    Ive never ran into a pc player that didnt read my inputs and know the correct counter to every move, now i see why, yall pc players are assisted forreal forreal

  • @YouAlreadyKnowBabi
    @YouAlreadyKnowBabi Рік тому +1

    “Riddles is pretty good” 😂. At smash, yeah.

    • @RainbowLizardOne
      @RainbowLizardOne Рік тому +8

      lmk when you get top 32 at CEO on your side game