That’s insane, I didn’t know some mad lads were already capable I tried a run for fun even though my highest is 45 Made it to Tree of Life before dying to the timer, I was surprised to make it this far on a first attempt.
Takes some getting used to for sure. I recommend checking out their official discord if you want to see some broken builds or strategies if you're interested.
sorry for getting back to you so late. I believe it's the status effects that you can inflict like burn, poison, etc from the tactics. Basically, you pick some tactics that can apply them through your attacks before you burst them down. I tried this early on and i felt like it's what helped me deal enough damage to go through max entropy run within the time limit, but this run was recorded in a much older version where getting enough damage (especially with noel) can be difficult.
Each status aliment (cold, burn, poison) increase all dmg the enemy taken by 20%x aliment, which mean you need 3 different aliments to get the 60% increase dmg taken. The easy way to get around this is 1 aliment for attack (cold, burn) , 1 poison for skill /legacy skill, 1 more from dash or skill, but dash is better because of it low cooldown effect proc.
Amazing run , i have done 75 entropy but 100 is just, some what not that enjoyable :( , might as well do it for the feeling of getting everything the game had to offer :D
thx! I kind of just did it since it starts to feel easy once you've played it on lower entropy for a while, so doing it at high or max makes it quite challenging again. I agree that it can be annoying, which is why i mostly prefer doing it at 94 entropy (100 minus the ones that reduces potential options) so it's not purely random. It's also noticeably easier to do higher entropy now compared to when i recorded this run since you can inherit tactics IMO. This will let you set up a strong character from the start of the run, making the timer less of an issue.
@@guaranteedcasual yes the update later that allow inherit tactic and talent help alot, i just try a 100 entropy run and... it succeeded because i use slow time tactic :D
This is so cool!
As generic as that sounded, i really meant it. Cheers!
That’s insane, I didn’t know some mad lads were already capable
I tried a run for fun even though my highest is 45
Made it to Tree of Life before dying to the timer, I was surprised to make it this far on a first attempt.
Takes some getting used to for sure.
I recommend checking out their official discord if you want to see some broken builds or strategies if you're interested.
can i ask smt truru , what the “debuff” in the mind crystal build mean? i have it but i never use it bcs i dont understand the dâmge boost mechanics
sorry for getting back to you so late. I believe it's the status effects that you can inflict like burn, poison, etc from the tactics. Basically, you pick some tactics that can apply them through your attacks before you burst them down.
I tried this early on and i felt like it's what helped me deal enough damage to go through max entropy run within the time limit, but this run was recorded in a much older version where getting enough damage (especially with noel) can be difficult.
Each status aliment (cold, burn, poison) increase all dmg the enemy taken by 20%x aliment, which mean you need 3 different aliments to get the 60% increase dmg taken. The easy way to get around this is 1 aliment for attack (cold, burn) , 1 poison for skill /legacy skill, 1 more from dash or skill, but dash is better because of it low cooldown effect proc.
Amazing run , i have done 75 entropy but 100 is just, some what not that enjoyable :( , might as well do it for the feeling of getting everything the game had to offer :D
thx! I kind of just did it since it starts to feel easy once you've played it on lower entropy for a while, so doing it at high or max makes it quite challenging again. I agree that it can be annoying, which is why i mostly prefer doing it at 94 entropy (100 minus the ones that reduces potential options) so it's not purely random.
It's also noticeably easier to do higher entropy now compared to when i recorded this run since you can inherit tactics IMO. This will let you set up a strong character from the start of the run, making the timer less of an issue.
@@guaranteedcasual yes the update later that allow inherit tactic and talent help alot, i just try a 100 entropy run and... it succeeded because i use slow time tactic :D
Why are some path options blurred out?
The consequences of 100 Entropy