8:35 damage properly announced as 4 but 5 life subtracted 10:30 counted properly for a yellow card which I think was played, but red card was shown on-screen
not how it works, the arcane damage here was coming in as one instance, meaning he couldnt just take some of it and then activate runaways. he wouldve had to have taken damage prior to the quickening for it to be active. Contrast this to runechants, where each chant does 1 damage separately, which is why you can take the first chant and then activate runaways.
@@llunaecy He could have used runaways on the previous turn with the Fyendal's Fighting Spirit, which is what was timestamped. The 1 arcane damage ping from Verdance hero ability would have let him use runaways on the physical damage.
GO CHAPELLE ROAN!
We need some pink pony runechant tokens lol
8:39 did Karol take 5 from 15 to 10 after that Blossoming Decay attacked for four?
I like that “leaving 2 resources up” or we use “extra”, but remember, you play fyendals attack FIRST, then pitch
Verdance is most probably an Orzhov Advisor
This was my favorite game of the series, thanks guys!
8:35 damage properly announced as 4 but 5 life subtracted
10:30 counted properly for a yellow card which I think was played, but red card was shown on-screen
9:58 How can he use a defense reaction outside of reaction faze?
someone have the list of this blitz precon decks?
I'm getting the blitz premium set, is it still worth it to get the first strike decks?
VERDANCING ON THEIR GRAVES!!!
Go verdance !
Hit the high notes should have done 6 not 5.
I was waiting for this!!!
Oof gg
Really well paced video and great for noobs like me love Verdance
So verdance is just darklord nurse reficule or bad reaction to simochi (turn healing into burn from Yugioh)
12:57 could’ve used the runaways since you took the arcane damage
not how it works, the arcane damage here was coming in as one instance, meaning he couldnt just take some of it and then activate runaways. he wouldve had to have taken damage prior to the quickening for it to be active.
Contrast this to runechants, where each chant does 1 damage separately, which is why you can take the first chant and then activate runaways.
@@llunaecy He could have used runaways on the previous turn with the Fyendal's Fighting Spirit, which is what was timestamped. The 1 arcane damage ping from Verdance hero ability would have let him use runaways on the physical damage.