IBP Kikyou's Theme : Legend of Kikyouzuka ~ Black Ventus

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 33

  • @MechanizedDragonWorkshop
    @MechanizedDragonWorkshop 4 роки тому +46

    "Hey Wanwan, what do you have for us this time?"
    "How many anime openings have you heard in your lifetime?"

  • @HaotoAnimeOnPiano
    @HaotoAnimeOnPiano 3 роки тому +10

    0:07-0:15 This chord progression is so deceitful yet amazing at the same time.

  • @winterdragon2004
    @winterdragon2004 4 роки тому +48

    Fun fact, this isn't Kikyou's first appearance. Way back in MPP, one of the endings had Mitama and Tenmu bring up that they are 2 of Japan's 3 great Vengeful spirits, and briefly wonder where the third: Taira no Masakado ended up, before cutting to Satori and Okuu being stuck dealing with a decapitated head with purple curls and a red bow very pissed off by the inherent lack of her body. I'm assuming this form is just a suit of armor being moved by magic

    • @popcioslav
      @popcioslav 4 роки тому +3

      She originally was based of Masakado, but I think she's now Masakado's former mistress or something like that.

    • @sobersplash6172
      @sobersplash6172 4 роки тому +3

      It feels like a MPP song, even

    • @crystaljon
      @crystaljon Рік тому +2

      @@popcioslav Kikyou no Mae, specifically. After Masakado's death, she took his head, and several personal artifacts, and attempted to bury them in his homeland, but she died on the journey. Her regrets about her failure, and the regrets within the artifacts, merged together and created the vengeful spirit that we see in the game.

  • @korohacker
    @korohacker 4 роки тому +10

    Her theme has the same pacing as Mitama's, similar instrumentations as Mitama's and An's themes, and she has a Himemiko-like attack in Stage 6. This game takes a lot of inspiration from past Wanwan music games, other than the obvious callbacks to Subtereanian Animism

    • @R.P.Genocraft
      @R.P.Genocraft 4 роки тому +7

      Technically she first appeared in MPP so it checks out...

  • @jabart12345
    @jabart12345 4 роки тому +14

    I thought "Acting while in pieces" was Set's thing.

  • @com4206
    @com4206 4 роки тому +6

    神曲すぎる

  • @usamatsu2275
    @usamatsu2275 4 роки тому +2

    桃源宮5ボス曲みたいなかっこよさが好き

  • @randomspartanhoe4501
    @randomspartanhoe4501 4 роки тому +5

    Sans-eyed Yukkuri

  • @RealityMasterRogue
    @RealityMasterRogue 4 роки тому +11

    >embodiment of cheapshots
    Play lenen. Those stages are full of "memorize or bomb" moments

    • @saj9972
      @saj9972 4 роки тому +1

      Ifkr? Even EMS was pretty cheap despite its outright primitve danmaku, jesus

    • @RealityMasterRogue
      @RealityMasterRogue 4 роки тому +5

      @@saj9972 i love len'en but i will admit it has..... Issues

    • @saj9972
      @saj9972 4 роки тому +1

      @@RealityMasterRogue that it does.... that it does :/

    • @prizmastarz742
      @prizmastarz742 3 роки тому

      amd bpohc hundred folds everything, but also like it's the good way kind of bad because you can literally destroy the game several ways and it's Fun

  • @Chemi4001
    @Chemi4001 4 роки тому +3

    I bet she's good at dewrinkling clothes bc she can turn herself into _iron_

  • @GarryDumblowski
    @GarryDumblowski 4 роки тому +6

    I don't really think this boss has a whole lot of cheapshots... I really don't.

  • @frdla4124
    @frdla4124 3 роки тому +1

    April Fools Name : Legend of Cheapshot ~ Black Ventus

  • @popcioslav
    @popcioslav 4 роки тому +17

    >Actually this game is an embodiment of cheapshots.
    >Please fix that.
    Actually please don't.
    Don't fix what ain't broken :P

    • @knighterisk
      @knighterisk 4 роки тому +9

      yea I agree to an extent. They should aim to have less cheapshots in their future games, but YEA it'd be kinda weird to just change the game's difficulty after release like that

    • @HouraisanKaguya
      @HouraisanKaguya 4 роки тому +3

      It's pretty easy to fix the cheapshots without changing the patterns. The telegraphs just need to be more clear. Less transparent.

  • @possumblush6213
    @possumblush6213 4 роки тому +5

    Anime theme Touhou vibes 💜

    • @possumblush6213
      @possumblush6213 4 роки тому

      R. P. Genocraft stupid autocorrect, I didn’t mean to put “don’t” aaaaaaaaaa

  • @antoniocanha1
    @antoniocanha1 4 роки тому +1

    This song reminds me of Housamo for some reason

  • @unovi8141
    @unovi8141 4 роки тому +11

    "Actually this game is an embodiment of cheapshots."
    Learn the patterns lmao

    • @HouraisanKaguya
      @HouraisanKaguya 4 роки тому +3

      It's bad design. Sure, it doesn't really matter after your first time through the game, but the telegraphs for fast attacks really should be more clearly visible.

    • @unovi8141
      @unovi8141 4 роки тому +4

      @@HouraisanKaguya I think the telegraphing is a bit of an issue in this game since it makes the learning process take longer because of the telegraphing being unclear as opposed to a competent design choice.
      I figured "cheapshot" would include fast patterns or fairies spawning from odd areas, neither of which I'd consider bad design.

  • @aquarium7580
    @aquarium7580 4 роки тому

    can I have the picture

  • @viiiderekae
    @viiiderekae 4 роки тому

    Whats the meaning od cheapshots?

    • @HaruTH
      @HaruTH  4 роки тому +4

      Bullets that are cheaply shot out and purposefully set so that they don't give player much enough time to react, whether it's impossible or not. so you're likely not gonna be able to dodge it the first time you experience it and likely gonna have to remember where they'll come out and where they'll go and use the memory to pass it next round you play.

    • @HaruTH
      @HaruTH  4 роки тому +2

      it's also debatable to be "very hard" instead of "cheapshot" in some cases, like mystia's last spell.
      but in this game it's obvious.