Sound Design Tutorial - Tipper squelches, controlled randomness, and the Hypnus Spellbook

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  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 73

  • @dtown5id
    @dtown5id Рік тому +5

    The phase inversion thing is something I've never seen before!!

  • @themagicalducklings
    @themagicalducklings 6 місяців тому +1

    The phase cancelation is brilliant.. thank u!

  • @jonnystockwell5837
    @jonnystockwell5837 Рік тому +2

    damn this hypnus spellbook is fire. Ive been wanting a multi LFO and its so great to get to create so much randomness and synchronization with ones device

  • @vminus7505
    @vminus7505 9 місяців тому

    really interesting, love the low end of the squelch, definitly gonna mess with this after work

  • @Hypnusrecords
    @Hypnusrecords 8 місяців тому +1

    Thank you for the support and stellar demonstration!

  • @way.lie.mp3
    @way.lie.mp3 Рік тому

    Super sick! Surely this is how they made BB-8’s voice in Star Wars

  • @stiffyBlicky
    @stiffyBlicky Рік тому +6

    not really my genre but really cool to hear the result in the demo section. nice job dude.

  • @clarkflavor
    @clarkflavor Рік тому +5

    It just hit me; that sound is kinda similar to what Mr. Oizo did on Flat Eric

  • @GZHN27
    @GZHN27 Рік тому +1

    Thanks!! Exactly what I needed. Smart move to map the spellbook controls to the rack macro's, opens up a whole level of creative routing and mapping options. I made a simmilar rack thanks to you with two MinimalAudio Rift Filters in parallel. I used the Slink Lfo device from Hypnus, has a few more options like offset the LFo's, control the global modulation leve, S&H switch for stepped automation and much more.

  • @Dade-xo9xt
    @Dade-xo9xt 10 місяців тому

    This is good, dude, and I know what I'm talking about.
    Appreciate this.

  • @CypiXmusic
    @CypiXmusic Рік тому +1

    Pretty crazy sound

  • @viktorf3911
    @viktorf3911 3 місяці тому

    nice and informative, thanks!

  • @CraftStation1047
    @CraftStation1047 Рік тому +2

    Dude thank you for the tutorial! This really helps a ton and you gave me some good inspo to open my daw. Can’t wait to see more!

  • @tyeblee23
    @tyeblee23 Рік тому +1

    Thank you for putting this out there, awesome knowledge and I will definitely check out spellbook. I never knew it existed thank you 🙏

  • @icite4884
    @icite4884 Рік тому +1

    Awesome video! I thought Spellbook was cool before but you're positively cracked with it

  • @aethro
    @aethro Рік тому

    This is freakin awesome man!! Subbed and now im gonna go dive through your other tuts, hope you keep uploadin'!

  • @deltarose7277
    @deltarose7277 Рік тому +3

    This is amazing, thanks for sharing this, mightve just helped me with creators block lol

  • @tylerthrower7423
    @tylerthrower7423 Рік тому

    Very much appreciated of your time! Thank you so much

  • @dunamiswihmee
    @dunamiswihmee Рік тому +1

    if anyone wanted to get into music producing and saw your screen at 22:50 theyd turn around and never think about it again. 🤣🤣

  • @ethanallen8372
    @ethanallen8372 Рік тому

    That demo was sick! Very useful tutorial

  • @exebor7824
    @exebor7824 Рік тому

    Amazing vid man, that's really what I needed to improve my sound design game, thank you and hope to see more tutorials like this!

  • @TiagoMeirelesMusic
    @TiagoMeirelesMusic Рік тому +1

    This is actually really cool!

  • @aznadel
    @aznadel Рік тому

    wow never seen anyone do the parallel notch cancellation trick. very cool 😎

  • @PeterRobotMusic
    @PeterRobotMusic Рік тому

    This is wonderful. So many good things in here that I'm going to put to use

  • @ava.grey.
    @ava.grey. Рік тому

    very nice

  • @merrickk7949
    @merrickk7949 Рік тому

    really sick vid!!

  • @MetaproseAudio
    @MetaproseAudio Рік тому +1

    Awesome stuff

  • @JHempleBeatz
    @JHempleBeatz Рік тому

    Super Dope, Thanks Pailiaq. Reminds me of bits of Brass Monkey haha "Another dimension, Another dimension"

  • @ava.grey.
    @ava.grey. Рік тому

    wow, nice.

  • @1998Cebola
    @1998Cebola Рік тому +3

    What you should do with Spellbook if you want it to go really crazy is to make it modulate it's own spin and read frequency, as well as the spin and read offset. It both looks really cool with the shape moving all over and makes for some of the most interesting lfo movements I have gotten, that still sound very musical and organic.

    • @pailiaq
      @pailiaq  Рік тому +2

      I've messed around with just modulating spin and read frequency before, but it always would just get 'stuck' in a loop gravitating to the global minima movement rate, usually in some corner. Modulating the read offset as well though I never thought of, now I'm getting some really crazy patterns. Thanks for the tip

    • @1998Cebola
      @1998Cebola Рік тому +1

      @@pailiaq I had the exact same experiencr, being able to modulate the offset is a gamechanger

    • @pailiaq
      @pailiaq  Рік тому

      @@robm4417 I'm currently using live 11, and I also used it before upgrading to 11 so it should work, unsure what may be causing that issue.

  • @tommythecat4961
    @tommythecat4961 Рік тому

    You don't need to duplicate the LFO unless you want to apply different percentages to the parameters you're modulating, if you click the symbol list (to the right of the 0% to 100% knobs) you can map the same LFO to multiple destinations. Great video by the way, clear, to the point, and more importantly fun.

    • @pailiaq
      @pailiaq  Рік тому +1

      Having different LFOs acting independently from eachother gives you exponentially larger spaces to explore. If you use only one LFO and map it to everything, it will just explore the same movement repeatedly
      Think about this: Lets say with one LFO, a knob can be turned to 100 different values
      With two LFOs, both knobs are turned to 100 different values independently, giving you 10,000 combinations of parameters.
      With three LFOs, you have 1,000,000 combinations and so on
      If you use only one LFO and map to every knob, you're stuck with only 100 possible 'combinations' of every knob

    • @tommythecat4961
      @tommythecat4961 Рік тому

      @@pailiaq I was referring specifically to what you were doing in the video, but you are right of course, more LFOs means exponentially more possibilities. It's always a matter of convenience vs quality, if it's a minor parameter I usually assign it to an LFO I'm already using, if instead it must have a different rate I'll also map it to a new one. In any case, you really made a video worth watching!

  • @wrigna1
    @wrigna1 Рік тому

    Thank you for the awesome video @pailiaq! I made sure to subscribe! 🙌

  • @Iceman219
    @Iceman219 Рік тому

    Sick stuff

  • @timtimch1884
    @timtimch1884 Рік тому

    Блин, интересная техника для создания звуков)
    Потом можно нарезать и использовать формы волн в wavetable.

  • @keefpuff
    @keefpuff 7 місяців тому

    this is super helpful, I have a question, in the practical use section, what is the input mapped to? and the mean and range macros?

    • @pailiaq
      @pailiaq  7 місяців тому

      input is mapped to 'read offset', and the mean and range macros are the mean and range for different controlled variables in the spellbook

    • @keefpuff
      @keefpuff 7 місяців тому

      @@pailiaq thank you! to be honest I still don't understand the mapping/ where you you find the mean and range parameters or how input is mapped to read offset if read offset is already mapped. I appreciate the time and effort though.

    • @pailiaq
      @pailiaq  7 місяців тому

      @@keefpuff ahhh its gonna be a bit too much to fully explain so fuck it here's a patreon exclusive video where I build the whole thing from scratch. im basically using a multimap which controls the read offset, and mapping the spellbook to the multimap and then adjusting multimap parameters to move the region of the read offset that im automating
      ua-cam.com/video/qpwsoD-LtuU/v-deo.html

    • @keefpuff
      @keefpuff 7 місяців тому

      @@pailiaq u r the man thank you, u didn’t have to do that but i am hella grateful, been really feelin the tipper vibes lately w the rendezvous coming up and this is a whole new level of controlling and expressing the inspiration🙏🙏🙏

  • @leojesaispas8863
    @leojesaispas8863 4 місяці тому

    wow

  • @petervoglmusic2517
    @petervoglmusic2517 Рік тому

    Do you have any videos on more basic squelch design? I love the spell book but I also think it would help to have a longer description of creating squelches. For me it always helps to have a basic sound design understanding before I get to crazy. You said a couple things at the beginning that really helped me get closer to the sounds I want to create. Thanks.

    • @pailiaq
      @pailiaq  Рік тому +6

      Glad it was helpful. Yea the tutorial gets progressively more advanced, so I would just focus on the first 11 minutes of the tutorial - just play with automating pitch bend, 2 band pass filters, and using randomized LFOs to control them for you to record sounds. With just that formula you can create an overwhelming amount of variety in sounds, so get in there and experiment. Instead of tweaking automation, tweak the random LFO parameters so that you’re changing what types of sounds are spit out, rather than working on each individual.
      all of the stuff about the spellbook really isn’t necessary for squelches, just some really interesting techniques I’ve made that have improved my workflow.
      Maybe try coming back to the tutorial once you’ve gotten your hands dirty and made a bunch of sounds and internalized the knowledge
      I’ll be making another video soon about different types of squelches, trying to make them “talk” to eachother thru call and response, how to emulate emotional prosody in the human voice through squelches and general songwriting tips.

    • @petervoglmusic2517
      @petervoglmusic2517 Рік тому +1

      @@pailiaq thanks. Will do. I’ve watched a few other vids on this and the sounds they create are lacking. I think more time spent showing the warping options and processing of resampled track would be gold. Subscribed and I will check out what you post.

    • @petervoglmusic2517
      @petervoglmusic2517 Рік тому

      Just finished building my squelch generator using the spell book..what a difference that makes. Thanks for the great tip.

  • @ImAdri
    @ImAdri 5 місяців тому

  • @PandaPotPies
    @PandaPotPies Рік тому

    2:41 wait thats just instantly the laugh track song

  • @pineapple_on_cheeseburger
    @pineapple_on_cheeseburger Рік тому

    8:43 looks like another creature lives inside

  • @wrigna1
    @wrigna1 Рік тому

    I have some phat squelches that I really like but they're clashing/conflicting with other elements in my project, especially the kick. Sidechaining doesn't seem to be helping anything at all. Does anyone know of an effective technique to resolve this issue?

    • @SamPatt17
      @SamPatt17 Рік тому

      Focus on arrangement, less is more

  • @jordanrattanavong2655
    @jordanrattanavong2655 Рік тому

    Super dope technique. I just think all that delay makes everything way too chaotic and messy.

    • @pailiaq
      @pailiaq  Рік тому

      Yeah I did not do the delays justice, I should have spent more time tweaking the LFOs for that portion. Still useable tho, It sounds better if you solo one of the left or right speakers and timestretch/repitch them

  • @_boof
    @_boof Рік тому +1

    FARTSTEP

  • @kaapotheflashman5240
    @kaapotheflashman5240 Рік тому

    can I do this is fl studio?

    • @pailiaq
      @pailiaq  Рік тому +1

      i dont know of any equivilent for the spellbook for FL, but the general principles you can surely apply in any daw - just pitch shifting and parallel bandpass filters, and then try to get creative on how to map to those parameters and use randomness.

    • @kaapotheflashman5240
      @kaapotheflashman5240 Рік тому

      @@pailiaq okay thanks❤️

  • @t7H2si0vß2
    @t7H2si0vß2 Рік тому +1

    Not really a fan of the product honesltly. Not a single one of the sounds you've made here sound good to my ear one bit. All I hear is randomly pitched saw waves with random filtering, which honestly isn't that engaging at all. Not a fan.

    • @sunnytex1337
      @sunnytex1337 Рік тому +1

      I partly agree. Some parts still sound really cool tho

    • @etho2185
      @etho2185 Рік тому +1

      It’s a proof of concept

    • @bllymusic9614
      @bllymusic9614 Рік тому +1

      It's context of the beat

    • @t7H2si0vß2
      @t7H2si0vß2 Рік тому +1

      @@bllymusic9614 *"It is context of the beat"*
      I'm sorry but wtf does this mean? What does that even mean?

    • @bllymusic9614
      @bllymusic9614 Рік тому +3

      @@t7H2si0vß2 you don't just these sounds every second of the track. You manipulate them as responses to your main basses or use them as fills