The Sigma Snowball
Вставка
- Опубліковано 10 вер 2024
- For today's episode I join a public game of Fixed Caps on Spaceport.
If you would like to find me on Twitch check it out here:
/ thekillpetestrategy
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I share some strategic thoughts for the game of Risk: Global Domination.
Settings are:
Map: Spaceport Sigma
Mode: Capital Conquest
Setup: Auto
Cards: Fixed
AI Difficulty: Expert
AI Behaviour: Automated
Turn Timer: 60s
Fog: On
Blizzards: On
Alliances: Off
Portals: Off
Dice: Balanced Blitz
Players are:
1st: skoddy77 - France - Master
2nd: Loretta The Dandy 12 - Germany - Master
3rd: General Thakkar 15021 - Singapore - Master
4th: Gerald Arvada - Canada - Master
5th: Obnotica - Sweden - Master
6th: Myself - Top Grandmaster
I am so grateful for your time, attention, support and kindness!
-Pete
#Risk #RiskStrategy #RiskGlobalDomination #boardgames
Love the consistent uploads for the UA-cam side, always appreciated!
🙏🙏🙏 you're welcome!
Who's briliant idea was to put their cap right next to another one lmao.
Two neighbour caps in this game! Lol
Here it gets uploaded at around 12 AM, your plays are very fun to watch specially you trip out on when something funny like someone with an atrocious roll or a person going V for Vendetta happens
What’s the difference between a snowman and a snowoman? Snowballs
Idk
One of my favourite jokes, well played sir.
⛄⛄⛄❄️❄️❄️
@@aneurysm2479 my pleasure
19::22 make sure its a big bonus map like you said at the start but for how awful caps feels sometimes I am abosolutly loving these fixed caps games myself, even got me to play a couple
I'm really enjoying them too
I am so excited you are doing a video on my favorite settings and game mode. OH MY GOSH!!!!!
Eyy I like these a lot too
I like finding differences between your style and mine. I would have kept a 20 stack next to your old cap at 15:03, signalling to white 'I am going to take this next turn regardless'. White was only going to get 5, maybe 6 a turn. You would have been in position to hit him and from there maybe stopped red together with the help from green. You might have also been able to eat white for cards.
What would white do in that case?
Hit the 20 because he has to. Then I have my bonus and two unguarded caps behind it if he gets a good roll
Hi Pete
I finally started "World domination" and I really enjoy it!
Last game was the best! All thanks to you and your content! Thanks!
Good game!
Let's go!
He botted because he lost his cap. Losing two troops a turn plus likely not being able to hold whatever bonus you were in is surefire death, so might as well give up immediately.
I find masters+ more likely to give up turn 1 on high bonus games like this because they're like "there is no way I can win"
Literally watched every video
🙏🙏🙏
Hey, I liked this one. You also made a few mistakes here because of the caps where already known to exist in certain areas, but you probably forgot about them and re-opened them at the end there, which made you easier to kill. I don't know if there was a way for you to win, but you tried your best
Having rewatched the end several times. You’re right. If he’d got in a trading battle with red at the end, he would have slowly out generated red. And I mean SLOWLY. They had the same amount of bonuses secured behind caps. But Pete was able to hit first. Would been an epic battle. Cards and good rolls would be the determining factor for both of them.
I had to open the bottom right cap to break the other +6, no other way through there.
I feel like you had a chance there
What would you have done?
He said it
Just discovered your channel a few days ago and may have been bingeing a ton of videos in the last few days. Been ages since I played Risk in any amount - back in high school, we had a group that did it at a coffee shop on a regular basis and it's a fun nostalgia hit.
I definitely prefer these fog of war and blizzard games - feels like without fog of war, things are too deterministic and it's in everyone's best interest to NOT be the first to act cause they will also be destroyed immediately thereafter, and then it turns into a slog of no one acting. I like how the blizzards give fun corners to hole up in and make the map more of a strategic choice every time.
Question for you on this game: why did you hole up in the center of Launch Pad C for so long? I feel like it would have been more advantageous to do a one point hold on all your territory from the top of terminal B, which would have given you more bonuses to have a stronger force while red was still fighting it out with green. Could also position you for moving forward to taking Launch Pad B and Mare Nubium and holding from the middle of Terminal A on one point, which would give you the advantage on bonuses and let you choke out red?
It's only deterministic to you because you are good enough to understand what you're looking at
Awesome vid again nice work bro! I would suggest trying to avoid the negative comments on stream - I think as you get bigger you're more likely to get more so better off to just ignore it.
I wonder what I responded too that you think I shouldn't have...
@@TheKillPeteStrategy I think you said something along the lines of 'I don't need backseat gamers in my chat'
Wow red had a great start! Well played!
Unbeatable I think.
I seriously thought he was going to cap lock last roll lol
"Why would black quit on the first turn?"
I mean... He is French so...
Lol
damn im a huge fan pete been watching you for quite sometime now and you are the reason i play risk,
and now i was in your video, i was obnotica the white player, i didn't play that all too well and you called me an asshole when i took your cap :P love you, keep going :D
GG Emil. I was just pissed off. I think you had no choice but to hit that cap so it was the correct play. I was trying to snowball out of that corner but red beat me to it. Once I thought it through I see that that move made sense for you.
Pete could you make a video describing how ranked works what you should be aiming for when climbing and such as a lot of your fans me included are trying to reach grandmaster but don't know basic and advanced tips and overall just lack the ranked knowledge
For example in the last week or so I learned from you that placing second is good and I placed second in a match I was bound to lose but made a risky play to place second due to the knowledge that placing second is good rather than potentially suiciding into first place to hope the whole map goes against him and doesn't just eat me as the fish
@@dylandryden6525 The rank points you get also depends on your current rank and the rank of the people you win against/lose to. Honestly, I feel like the best thing you can do is find a game mode/settings that you really like and are comfortable with, and master that game mode. For me personally, I really enjoy progressive expert zombies. Theres a few simple mistakes you can make which I see even highly ranked players make that can cost you the game, so I've managed to get myself to expert relatively easily playing mostly on those settings. Also, im pretty sure you only get FFA rank points from world domination?? (including zombies). I could be wrong about that.
@@friendli29 I've managed to reach master purely by winning games in progressive but struggling to push from there and don't know if changing the ranks of my opponents to higher skill level matches would increase my rank more or what to do in that regard
@@dylandryden6525 I think so. Again not totally sure, but I believe that the higher your rank, the more rank points you will lose for losing to beginner/novice/intermediate players anyway. And you’ll get less rank points for beating them. So maybe setting up games with intermediate or expert as lowest rank might serve you best
I have playlists on ranking up from novice to gm on classic fixed, classic progressive and 6p progressive WD
Heh simga snowball... heh
Lol
I play a lot of fixed caps and on the big chokey maps it goes really quick with fog on. People get so big and you have no way of stopping them. When playing in tourneys I would recommend manual placement over auto as Fixed/Caps/Fog/Blizzards is 100% luck of the draw on the choke point maps. Think Eu advanced, Spaceport, ect. Most the fixed games I play with those settings are over before turn 10.
Manual fixed caps in a tournament sounds like stalemate fiesta
My baby
👶👶👶
I never understood why people put caps next to each other ala big dick wars🤦🏻♂️
Nothing ever good comes from it, and I’ve yet to see a single game where it’s successful. Once you lose your card-taking exterior positions, it becomes a stackfest fuckfest typically leading to a Hail Mary trying to take the neighbor cap, essentially serving both caps on a silver platter for another player🤷🏻♂️
Yeah I agree. It's super dumb
Hail yeah.
🙏🙏🙏
if you can hold them
It's my thing!
Caps is always fun
strong disagree lol
I'm enjoying
What is up!
Risk takerrrrs
Why would someone quitting the first turn be sketchy? Think some kind of cheating could be involved somehow?
Yeah possibly it looks like he just lost his cap right away.
My take on that mate, if you broke and took territory I think your generation and speed could have fought for the W. I know it's easy for me to say. Thanks for the content as always
Don't mean to back-seat or pretend I know better, just feel you resigned to the 2nd a bit early this time
Took which territory?
@@TheKillPeteStrategy I just felt that you may have prevailed in the war of attrition. You know, hold a better guard for additional troop yield or give him chances for poor pathing or poor reinforcement. I know it's a long shot since you had to open the south east cap to break each time.
Just from experience, I often overcome by continuing, waiting for mistakes, impatience etc
Not pretending I know, just like to round table my ideas and feedback :) I hope it's recieved with a grain of salt as intended
I might have hoped to sit at the one point guard out from your cap after a few turns, slowly gaining territory count on him. Of course that hinges on breaking the south east bonus, and the other player not prioritising territory count and poor reinforcement / placement
First...thumbs up from Oz Pete!
👍
if I was red I would have hit your cap turn 1 with a 9 v 4. Personally I would never take a 4 troop cap next to a 3 if that player goes before me especially on maps where people hold enough territory to start with 6 troops.
I'm sure it does get punished. Caps dice have been all over the place
He could only do that if he had a linked fortify though.
I'm not sure you would see that on a master/GM game - you see it in random any rank games, sure.
Doing that to someone who has the last to act bonus is very dangerous and can destroy their game on turn one too.
@@paulpratt6207 I am talking about the very first turn paul, if red player put all of his 6 troops on the 3 next to pete's cap and hit it.
9 v 4 Caps balanced blitz is 79% Odds. I would have seen Pete's weak cap next to my 3 can chosen a strong cap myself so I don't sink my game even if I loose the roll.
I'd say it's correct to take those odds unless you have a better play than starting with two caps.
Either way if you agree with me or not. It was most definitely a risky play by Pete to chose that weak cap.
@@aryans309 it would be incredibly bad play from red for a few reasons (unless he has a strong hidden fortify stack, but even that's risky).
1. Pete not fortifying his bonus can mean multiple things to red. He could have captured a bonus or he could have captured another cap. Pete has 5 troops to start with at the very least next turn, which would mean likely ruin reds game when he recaptures.
2. Red not fortifying/strengthening his own bonus just for a 70% chance of taking another cap with an incredibly weak guard puts him weak in two places.
3. Red has no visibility past the cap, Pete (or another player) could have a 3+ stacking sitting right behind the cap.
It's simply not a move a high ranked player would play.
@@paulpratt6207 79% is way closer to 80% than 70% lol . Also average attackers remaining is 6. So 80% of the time you'd end up with two caps with 6 and 7 turn 1! so idk about you but I'd take deal. And from Pete's perspective I wouldn't give them that opportunity given the odds.
I know pete like fog, but really not suited for spectators
Speak for yourself. I really enjoy watching how pete deciphers whats happening on the rest of the board, figuring out peoples positions, and watching people pop out in places where you might not have expected them, Adds to the tension. Personally I am a sucky fog player because I don't take enough risks and still feel like everyones going to know if I'm over-extended and punish me for it. It's nice watching Pete so I can learn
@@friendli29 Agreed. Fog games are actually some of my favorite to watch
Ive had this thought as well
U sound Australian
As an Australian, no, he doesn't
Im from Toronto.
A
Eyyy
Oh hey I'm first , noice
Haha splendid :)
Noice