I know, right? I'm sitting there staring in horror, like the narrator. Then a very comical "boing!" interrupts the silence and I start laughing hysterically.
I feel like this is a pretty straightforward parody game. The windows movie maker trailer, the random adult jokes in a child friendly setting, the graphics being so bad that no one in their right mind would sign off on it; it all lines up with the surreal sense of humor youd find on the internet.
That's one of the game's intended jokes that actually landed. The whole game's humour was just "throw as many jokes as you can think of and hope some of them stick", but this one did actually stick pretty well.
This game feels like the devs were playing a game of Telephone: Everybody gets 2 hours to code, then puts all the files on a thumbdrive and gives it to the next programmer. You get what the last guy did and add to it. No questions asked, no communication of any sort, no design docs or comments in the code. Six weeks later: Boom, a magnificient disaster. Ship it
I wasnt aware there was a name for that game. I have composed music playing telephone a bunch of times, though instead of 2 hours it was 16 beats for example. Great fun, not good for making anything that sounds good.
The hospital joke is essentially... what would happen if a mechanic "fixed" people in the same way that they fixed cars? - Some "disassembly" is required. I'm with you though, this game ain't made for kids.
Surprised this youtuber guy never picked up on the poorly animated name and the poorly animated buffalos. He made no connection. Dude is definitely an autist taking everything literally
I have the terrible news. The game was shutdown on november 6, 2021. I really wanted to try it out but had no time last year, it's such a bummer to learn it's no longer active. I've never was in usual MMORPG so the usual one like Lost Ark didn't pique my interest, but goofiness and alleged customability of sencodhandland seemed so interesting, that I kept rewatching videos, including this one, when I had the time. My favorite quote from another video "If you find a saddle, you can put on other players and ride them"
@@kayejk "Fate of Secondhand Lands" (?v=Cs4Zpb1lo7U around 0:50 there, YT generated video transcript you can find time mark by searching for "saddle" )
I wouldn't be surprised if they were aiming for the "and then suddenly there was hyper realistic blood!!!" vibe since that was really popular in 2007 😂
It's possible to create a real video game with names like "Poorly Animated Forest" being the focus. With a name like this plants would not move very much. But, in the game it would make sense. But not this game. A wizard could have placed a "sloth spell" on the forest to decrease its natural processes. There could be a quest that explains this. Then the quest states that it was never a problem 'til a nearby village ran out of mushrooms, or something from the forest. Thus, the problem was ignored by the village and the player must fix it. In this context the name would be both funny and make sense.
I just looked at this game's steam page out of curiosity and I think its release date paints a vivid picture of what the developers had in mind: April 1, 2007
I was a dedicated player to this game from 2010 to 2014. The server shut down two times. It was up since 2007 and closed in 2013 i think, then come back a year later but we had lost all the characters we had, and had to start all over again. We were a small community but it was so fucking fun to play around. We used to do the quests together and PVP was actually really good, cat girls and sheep were insane at dmg. We used Wolves for PvE and I had more than +500 hours spent farming and looting stuff to have a player (Lancer Foxx) to craft me dope items for pvp. he was always in the second village crafting stuff for people. He surely was a weirdo since he never shut down his computer (and he was at least 28 years old at the time), but he was so nice we never really cared, even tho we were a bunch of kids and teens. Since the community had known each player for a very long time, at a certain point we just started roleplaying, since we finished all the quests. The server was already dead and had no new players, so we were always alone, those 10-15 players daily online. We spammed things in /world chat as if the game was ours. It really felt it was. Also, the events were fun. I wish Bobby updated the game a bit since it was a big open world for the time it came out, but he never really worked on it since then. The server was full of czech people and i remember i liked it so much that they started teaching me the language :D I spent hours farming with my main PvE wolf, which was "Kurumi" (on both servers, before and after the shut downs), and everyone begged me to be helped at throlls, since it was the fastest way to level up when you were at level 300 like me. YEah, you could reach level 300 with every character. There was a time in which every player had a sheep named on a numerical scale. it started with first, second, third... I had a PvP Sheep that was named Nine LMAO we were one big family, for some reason. maybe because we were always alone and everyone knew everyone. The game also had an active forum board and Bobby was pretty present there, even tho he never logged in game. At least he fixed some bugs over time and adjusted things about PvP, since cat girls could one-shot you from a very long distance. The game was fun btw, the Quests were really ironic. I do still remember some for Little Red Riding Hood. i miss this game :)
@@scumshine2351 i just noticed your comment XD yeah it had a meta. it was actually really fun and building a good character was pretty hard. I played bot pvp and pve but you really needed to craft items in order to get some buffs in battle. every class had a purpose and it was very cool. also, bipeds could mount on wolves and sheep so if you actually had a group of friend for quests or to get into pvp, you would get in battle just riding your friends, and wolves were reaaaaally fast at speeding through the land :p
late comment but i couldnt help it .....we make the best meth in the world, psychedelic mushrooms grow in our forrests and beer can be cheaper than water. Of course a game like this would be flooded by czechs :D to be fair, it seams so bizare, its charming
What's obvious is that you need to evolve. No one designed this game. Games don't need designers. Explosions can create things.Just give them time. Atheism wins again.
The "Come back sometime" message disturbs me a lot. It's like the game knows that it's a messed up fever dream and that whoever is meant to play it will want to come back. The game wants to give you something, but I do not know what. The smile on these characters is creepy, it's a disturbingly calm and thought out image that's supposed to be a transition between the messed up game and the less messed-up reality. It manages to tempt me to play the game (although I will never do) to see by myself if I will be one of those that will come back sometime. You earn my deepest respect for having played and recorded such a weird thing, thank you very much.
I think you're thinking too hard about a shit game. There was no intent. They slapped words on a picture someone photoshopped together begging you to play more. That's it. These people are on drugs. There is no deeper thought.
@@chrismanuel9768 that doesn't explain why its still online despite having a broken monetization system. its not that it exists, its the fact that this has been on life support for the last 11 years
@@Cheesemonk3h Yeah with a broken cash shop its obviously not making any money so why is it still around. lol I guess 1 dude is keeping the server running on a raspberry pi computer in a desk drawer because he and a few of his friends play it or something.
You see the Squirrel is a more difficult class, I would recommend starters begin by playing as the Sheep (Catgirls are easy but they are out of meta). And you just need to sink about 250-750 hours in and you'll see the game is really quite... okay.
5:02 Fun fact (and kinda weird easter egg) : this is clearly a reference to the 60s band The Mamas And The Papas. "Mama Catt" is Cass Elliot, more widely known as Mama Cass (hence the double t in "Catt"), and the kittens are the 3 other band members (John, Michelle and I can bet the 3rd kitten is called Denny). The speech bubbles above them are the first few lines of the song California Dreamin'. Now why whoever made this game put this reference here, I have no idea, but judging by the rest of the video, it's pretty clear that the word "why" doesn't make much sense in the context of Secondhand Lands
Tried this title out on a lark after watching this a few nights ago, somehow ended up clocking-in about 12.2 hours (at least according to Steam's tracker). Some additional notes to add onto what's already been shown off here (because where else will you hear a person's account of actually playing this mess?): === Minor textwall below === - Nearly every element of the UI can be scaled and repositioned as desired, meaning you aren't beholden to the (frankly quite terrible) default placements, and can make things look much more sensible. - The [Shake] command does serve a purpose. After swimming in water, you'll be stricken with the debuff, which reduces your movement speed for 60 seconds. Using [Shake] halves its debuff timer, and using it three times virtually eliminates it. - The horrendously ugly starter gear shown off here is actually an odd quirk of the game's otherwise *incredible* player/outfit customization system. Really. Both your character and every single piece of equipment can have its texture pattern and color palette fully altered through the game's unlimited-use Beauty Kits (granted from the Beginner's Pack you spawn with). The size, scale, and fur-shading of your character's base appearance are also editable, and you can even import entirely custom fur textures and adjust their placement on your model in real time. Seriously, I've played AAA-budget, big-name MMOs released within the last 5 years who's player customization absolutely pales in comparison to this, it's genuinely something to be commended. Issue being that all new equipment is given a random pattern and four preset shades of gray, incentivizing you to delve into the in-game texture editors and tweak things to your liking. (Of course, the game never actually _tells_ you this...) - Every species has an entirely unique skill tree and role in combat (though all of them can feasibly play solo). * Sheep have defensive buffs and physical AoEs (and is the closest thing to a "tank" this game has). * Wolves are soloists with offensive buffs, high mobility, and magical AoEs. (They are also by FAR the best-looking player model, so most players main them for this reason alone). * Scrappers (the abomination Strife is playing as) are crafting specialists who are quite weak in physical combat, but can construct powerful ground-targeted traps for massive burst damage when played correctly. * Catgirls are support specialists, and as such, are incredibly rare to encounter these days due to party play being fairly uncommon. Should also mention crafting is only available to bipedal species, though you can still collect crafting materials on quadrupeds to send over to a crafting mule later. - Perhaps unsurprisingly, the game's community (or what little there appears to be) is extremely welcoming of new players (since most of them don't last five minutes past the title's obscenely rough beginnings, at least according to a level-capped veteran I spoke with on the matter). Being doted-on by some of the Old Guard, and teaming-up with another relative newcomer to blaze through the early quests was really charming, and greatly bettered my experience. From a purely gameplay perspective, this title is not especially impressive. Combat is fairly shallow (especially in the early goings), and quest design has been very paint-by-numbers so far. But the curiously oddball writing and "fractured fairy tales" theme undeniably has its charm all the same. Not much of a stretch to state that I'm still on this ride just to see how depraved and insane the world gets, as the Main Story Quest ferries me along. Certainly an interesting ride, if nothing else.
Alright, finished the MSQ and hit level cap (300) shortly thereafter with a bit of grinding on the side, about ~36 hours clocked. Some final thoughts on this heap of madness (because I'm sure SOMEONE out there wants to know how this beautiful mess comes to a close): === Again, textwall === The Main Story Quest was very much about enjoying the insanity while it lasted, and hardly the destination proper, since it's quite literally unfinished (or at least seems like it). Feels as if there should be at least one more questchain to uncover Goldilocks' whereabouts and why she's been causing havoc to the Five Islands, but alas, that underlying thread never reaches any conclusion. The epic saga, as it stands, ends with a silly series of missions given to you by a former-legendary Unicorn (the last of his kind, in fact), setting you off to revisit most (but strangely not all) of the major villages you've traipsed through along the way. This far-flung questchain sees you fending off hordes of the strongest enemies you've faced so far, most of which are swarming around overworld bosses (and thus require some real skill to lure away without dying horribly), all in an effort to reclaim the Unicorn's {Items of Power}: - [Potions of Infinite Wisdom] (Six pack of miscellaneous beers) - [Smokes of Grand Endurance] (Fine Cuban cigars) - The finest [Alchemical Vigor] in the land (Off-brand Viagra) - His faithful steed and/or sidekick (A literal blow-up doll unicorn) Etc. Afterwards, you have to track down a lawyer to prove his innocence in the wake of one of the worldbosses claiming he's overdue on paying child support for about five hundred of her foals, which is amusing. But after that's sorted... You're done! Story's over, and still ~80 more levels to go (finished it around ~220 of 300). No storming of the Thrall-infested , no clear rationale as to why the world's become so off-kilter, no sentimental walk back to the starting village to show that drunkard Puss-In-Boots how far you've come, et cetera. (Granted I'm skipping 9/10ths of the game leading up to this anticlimax, most of which is just as delightfully whacked-out, but this post is already obscenely long enough). There IS an endgame of sorts in the form of a gigantic maze lurking underneath the island chain known as , who's entrance location changes every day, but that's really about it outside of hunting worldbosses for bragging rights and PvP. And sure, each one of the four playable species has a completely unique series of 4 Skill Trees to strategize around, but... To what end? Will probably dabble in this title for a few more days, eeking-out what's still left for me to discover, before shifting focus to something else yet again. Was undeniably one hell of a wild journey all the same, and I'm glad I saw it through; even if its narrative didn't quite go out with the bang I hoped it might have.
I played this during development in early 2000s. Dev was just one person and maybe two dozen users. The classes where supposed to be really different, and you picked the last one developed made to appeal to crafters.
It's more sad than anything else, really. There's clear passion in it and the idea of black humor versions of fairy tales actually sounds awesome. It's definitely more attractive than generic cookie cutter high fantasy. The curse of being underfunded and understaffed, I guess.
@@Mouse_Librarian you have to be a genius to understand a genius. The fish that's "kind of a drinker" is not an alcoholic, he is a fish that's why he is kind of a drinker xD
@@PflanzenChirurg Did you even read the text? It says puss in boots, its not talking about the fish at all. It is a alcoholic reference. So by you not reading and trying to be a genius, you instead sound stupid which I'm sure you aren't you are just trying too hard and missing clear information. Also the vet part where the lady states she also has a diploma in car mechanics and states vet and mechanics are the same thing is another sure sign of dark humor. We are met with a car lift with crude tools and blood as she works on live animals like she would a mechanical object. If that's not dark I don't know what is.
This is by far my favorite episode of "Worst MMO Ever". The mix between the humor of the game and Josh raging, while simultaneously knowing that this MMO is intended as it is, is just absolutely great and make so much fun.
I laughed all the way through after the first comment spoiled to me that it was an Aprils Fools joke back in 2007 and that Josh took it waaaaaay too seriously.
@@A_Stereotypical_Heretic its three dudes, its a joke game released on april fools day, and according to dev bobby thurman -> "is a satirical take on nursery rhymes and fairy tales". Why would you feel the necessity to lie on things that are obscenely easy to verify? Do you REALLY need this much attention? The fact you cant even determine if there are dev(s) or ONE dev, is ... phew lad. Get your shit straight.
@@JgHaverty I can totally see anyone working on this shitpost making a straight face and spinning a yarn about how serious this project is. I mean that's what I would have done >D
@Jan Kostrhun nah i know what you mean lol; however this guys entire tone and heir of authority is totally not implying that lol. "I spoke to the dev(s)" already implies a horrible misunderstanding lol
Here’s the thing though - an MMO that draws largely from Grimm Brothers fairy tales and other folklore and stories could be interesting with a bit of added darkness and factions
@@JDKDKDLDKDKDKDKKKDERYY not entirely Disney's fault. Actually the Gebrüder Grimm where two brothers that wanted to collect and preserve European fairy tales. But there where an ongoing debate between them if they just write them down without changing them or make them child friendly for future generations. In the end most of them got published in the child friendly version. Disney just often removed the rest of the dark or grim content that was left over. But most of the work was already done by the Grimm brothers.
I think Seconhand Lands is supposed to be an ironic, whimsical, surreal, absurdist Wonderland that's part shitpost and part art project. And honestly I kind of love it. I really don't think it's supposed to be taken half as seriously as you're wanting to take it. If the mechanics were enhanced and the game overall _rigorously_ polished, I honestly think that it would be a joy to explore and experience. Imagine exploring with your friends or streaming online or even just playing by yourself at night while absolutely zooted out of your mind -- sounds like it would be an absolute trip. Maybe one day I'll give it a try. Also, I think you're failing to realize just how messed up original fairy tails are. Cinderella's stepsisters slice off parts of their feet in order to fit into the glass slipper only to be found out because of the blood, Sleeping Beauty is r*p*d by the prince when he finds her in the castle, the little mermaid cuts her tail in two and is in agony with each and every step, etc. Edit: someone in the comments said that the server's been shut down, which is a shame. R.I.P. in pasta Secondhand Lands, top-tier fever dream, god-tier shitpost 🙏💖
"Why do games put in day and night cycles when they haven't mastered the basics?" Thinking about it, if the day/night cycle is just a scrolling skybox and maybe some changing lighting, it's really simple to implement.
To be fair almost all classic fairy tales are somewhat dark and whimsical, so mixing them both throughout the game would make sense. If only they found a way to do it efficiently. Cheers friend, love the channels.
When you say that it changes from incredibly dark to insanely whimsical, that's kind of accurate to the thematics of actual fairy tales to be honest lol. They could be 'extremely' dark, including things like cannibalism and murder.
The compass is perfectly aligned! It just points to the magnetic poles instead of the map's geographic north. And wherever this game is set, the difference between magnetic and geographic north is about 45 degrees! It's not a glaring oversight, it's immersion!
Seriously: this was one of the best MMOs I've ever played. Not by the graphix, of course, but the humor was dark and brilliant ;) You really should have done one of the larger quests like the search for Mary's Little Lamb or the Red Riding Hood quest.
From here on onward, I'd love to imagine the avatar's expression is what Mr. Hayes has on his face every time he fires up a new candidate for this series.
This reminds me of an MMO I found a number of years back when I was on a similar hunt to explore the fringes of the genre. The game had player housing, and was pretty dead by the time I jumped on, so I got to explore these zones of abandoned places kitted out with a wealth of collected assets, each place telling it's own little story. But I wanted to know what was out there beyond the safety of the hub village, so I explored over hill and across river, eventually finding a house in the middle of nowhere. So I popped inside to take a look. All seemed fairly normal until I saw a door that led to a basement, and oh my god. The basement was a full on sex dungeon. The walls kitted out with chains and shackles. The red and black leathery style color scheme. And the sex bed contraption taking up center stage. I yolo'd the fuck out of there so fast. The place genuinely creeped the fuck out of me.
@@mitchellvanvliet I'm struggling to remember exactly. IIRC it was shut down around 2016/2017. This was an absolute rabbit hole of adventure as I was hoping through all these random clients, some looking like they were abandoned in the 90's but some how still alive. My best guess at what this particular one was, is InWorldz. I might be wrong on that. I do hope if any of these places still exist Josh will uncover and go explore them.
@MichaelDustter yeah, clue its the title genius. Its clearly a joke game. Seeing people like you with a stick up your backside reacting to it makes it all the funnier
"This image, this music, is what the game wants your final memory of it, to be." honestly that's kinda sad.. it's like this game was made by a 60 y/o thinking back at the "good ole days" of things they remembered from the many years that's gone by. vintage furries and pinup girls etc. this game's a great example tho, of "just because you can do it, doesn't mean you should do it".
Joish strife hayes enters the poorly animated forest fullily aware of the name of the place Josh strife hayes sees Poorly animated buffaloes in the poorly animated forest Also josh strafe haze: Surprised Pikachu face
For the list of patreon supporters: you could sort the names by length, that would allow you to make some columns a bit thinner. And you could make the sorting order increasing/decreasing on every second column, so you make the columns overlap a bit more.
I like the concept of playing as a creature rather than the generic human or elf in an MMO. However, I don't particularly enjoy the anthro route they took with most of the characters, but being able to be a sheep on all 4's is a step in the right direction.
There needs to be more variety in fantasy games. But, this game took the lazy approach. Also, the varieties need to make sense within the context of the game world. It's fantasy, not sci-fi.
I get somewhat modernized Conker vibes from this game. Also, it makes me laugh so hard that this game looks to be a shitpost in game form and Josh is so absolutely angry at it haha. It's one of those things where you can't always tell if they're being facetious or it's just really bad. Then they drop hints where you're thinking "oh yeah, it's just a joke...but is it really?" That constant second-guessing seems fun and hilarious to me. I'm sad to hear it seems they've shut the game down. I actually wanted to give it a try. :(
I played this and communicated with people on the team.. It's kind of a shame, there's still some fumes of hope and WANT to do things.. But not much followthrough, hence why it's all so sparse and systems/skills/classes feel so incomplete along with the world and content. Secondhand lands if anything, is a case study of... Just because you have a sorta clever/quirky concept... It's not enough on it's own without sticking power and the ability to see things through and improve as you go and make it fun to participate in and explore. Because even the best concept or most interesting foundation will NOT save a bad or weak work ethic.
I love how the comment section is full of people who think the idea that someone would create something like this semi-seriously is just an absurd thought.
Doesn't matter what the intention of something is if it isn't made well. Intention does not equal quality. And quality is always up for criticism. That's the mental equivalent of "it's just a prank BROOOOOO". It's not a good excuse for something badly made.
@@clintmcbride7830 Yes, of course. Let me clarify that while I found the contrast between his serious criticisms and this joke game inevitably hilarious, I had no issue with Josh's constructive criticisms of the game and I understood them well. I really only had an issue with one user that I decided to reply simply to. I usually read the comments section and their replies -- what people say, what the replies say, etc. And in the replies of many people that spoke even a bit positively about this game, one user replied with constant repetition essentially seeming absolutely hateful that this game even dared to present itself in its joke-like state >:(, so my irritated self at the time replied to that, once.
good thing to point out is that this MMO is made in 2007. which makes the graphics quality much more reasonable, not that it needs to be. Explains the "LOL-Random" comedy too... wow, the fact that this is made in 2007 explains quite a lot. Its a time capsule of sorts.
The oldbies say they were following the development and got to play an early build all the way back in the early 2000s. They say it was a single-developer project at that point. So it's probably even more of a time capsule, considering they likely didn't feel the need to overhaul what was already there too much just in order to limit the workload and actually get it finished someday. The 2007 release doesn't seem accurate. It released on Pixel Mine Launcher on Apr. 1 2009. The official twitter says it's a fully free (not free-to-play) game from 3 developers. Then again, what is considered "release" for such a project, is probably debatable. I think the disabled cash store is basically a joke, if the twitter description is anything to go by, it was probably never supposed to be functional.
This game feels like a practical joke between some game dev students from years ago, where they just fucked about and tried to see the weirdest thing they could create with the tools they had, then uploaded it to steam for no reason at all.
When you said the queen bee wouldn't speak my first thought was "Maybe, you should dance, that's how they communicate" and you immediately said the same. Just wanted to say that.
This video is amazing! But I find it very hard to believe the anger when they literally use money as some of the grass textures... There is literally no way this game is not a parody x'D
2 years old, but the fact that things like this exist, seem like they will fuel what passes as Analog Horror for the next generation. Looking at this, I am wondering how many things were hidden that aren't painfully obvious. I will also say that tonal disconnect and whiplash is a specific type of humor, and it seemed to be doing that well. It's amazing that something like this was as playable as it was given that it was likely a goof off project as mentioned. That said, imagine the world's most horrific video game Isekai. Years after playing something like this it seeps into your soul, one night you go to sleep, see that final log off scene in your mind, and wake up to find your trapped in a fantasy video game world as a heroic character... every nerd's dream... except it's this game, and you seem to have no way to escape but a great destiny to find some way to become this world's hero. It would be a special kind of existential hell.
I actually played this game for a couple of years in 2011. The PvP was actually pretty good. There was world pvp centered around events, and the faction system let you swap between the 2 factions and even change to a neutral "anarchist" faction that let you attack anybody else who was flagged regardless of their faction. So if someone pissed you off, you could take revenge :)
Me: "... to defeat, the Huns!" Josh: "If you immediately followed that up with to defeat the Huns, you now legally have to like this video." Me: "Fuck, you got me. Fine."
the spring sound as he jumps on the stained bloody mattress in Dr. Catgirl's hosptial just made me lose it. I had to pause the video and laugh for 5 minutes
From Steam: "I have been playing SHL for 13 years and I've made some pretty great friends, some of who I'm still friends with to this day and I wouldn't trade what I have with them for the world. Some little pointers, because I'm quite biased when it comes to this game haah; - The community is a tight knit group of people; we're friendly and willing to help, we've been around long enough to give pointers and whatnot. - Fun and eventful quest line; they can get quite tiresome but they're worth it to see what the game is all about. - There are many items on this game and then you have crafting to make your own the way you want them. - The skill tree can be clunky but it's easy once you get the hang of it and know what skills go best together. You are only limited by the four trees but other than that, you can mix them up however you want. Older members can give you advice on the best skills for PvP if needed. - Factions such as bo peep and little red riding hood for things like PvP and events; contests are also quite fun to do. - Tokens can be bought with real money and they give you access to things like pets, combat monkies etc. - Game Masters are quite friendly and always willing to help, they like to go afk but they return...eventually. - Guilds are a neat way to team up with friends or simply use for PvP, plus the guild vault is handy for sharing things between the guild. - Its an open world concept, there's lots to do to keep you occupied. - You can have your own land if you buy a land deed, you can decorate it with certain items and invite people to it by making them guests. SHL has had some ups and downs throughout the years but Bobby has worked so hard this year to make it what it was again, and now it's thriving on steam, please try not to judge a book by it's cover (graphics :p) and give the game a chance, it's very enjoyable with a group of people or even by yourself. I've enjoyed this game for many years and I hope to enjoy it for many more to come."
Well I have been out of the MMO game for a long time so this could be a good place to start again so I will give it a chance even thou the game looks very cursed
no joke, I got chills down my spine when you showed the surgery room. Not because it was terrifying. because it was so unexpeted that I actually got scared, because a moment before hd the thought that the chairs were too big and imply that humans used to exist in this world.
Man, the queen bee responding to dancing would've been such an interesting twist. What wasted potential. I mean, it's all wasted potential, but this hits harder.
THe fact he went all the way out to the windmill, met the NPC asking for water on a little island and if you see any bring it to her and still has played worse games he couldn't realize it's satire and a complete joke.. really shows just how freaking bad some of the games are that he's played, when THIS game doesn't even trigger as a satire joke...
I’ve been watching these videos for over a week now under the assumption you were a youtuber with over a million subscribers. Your style, your editing, your choice of series ideas and the effort you put into your research - then I just saw your channel was at a modest 100k subscriber size. Well damn, even more kudos to you. If that’s not a reason to ring the bell, I don’t know what is. My thanks from a fellow Brit
I'd have been around 13 when I first came across Secondhand Lands in 2008. There's no other game like it - graphics from 2007, dark humour that my kid self missed half of but loved, and a class system that genuinely makes 2 of the 4 classes all but useless for solo play. I absolutely adore it to this day~
I lost it at "the investor are impatient" bit. The number of features that are rushed out onto the market because "the investors will loss money and/or patience". 😂😊 Priceless joke... but sadly, so true. 😢
"the portal doesn't work and the house seller is a duck."
I hate it when that happens.
Portal works + house seller NPC stands near by the duck which says that housing is being developed; however housing works well
Tale as old as time.
Actually the compass is a stroke of genius. The developers cared so much about realism that they differentiated true north from magnetic north
This made me laugh harder than anything in the video. Well done. :D
Fun for a globe, terrible for a video game.
@@IamKnucksEspecially when true north and magnetic north are nowhere near that far apart lol
The difference between true and magnetic is not an entire 45 degrees
You can't actually be that dumb, right? I really hope this is some attempt at satire.@@Gutgoblin
The juxtaposition between the torture room and the spring loaded jump sound effect cracks me up lmao
When Dr.Catgirl said "Pets and cars, what's the difference." I knew something was gonna go wrong.
I know, right? I'm sitting there staring in horror, like the narrator. Then a very comical "boing!" interrupts the silence and I start laughing hysterically.
I read this comment just as he reached that room lol
The "boing!" nearly killed me.
I feel like this is a pretty straightforward parody game. The windows movie maker trailer, the random adult jokes in a child friendly setting, the graphics being so bad that no one in their right mind would sign off on it; it all lines up with the surreal sense of humor youd find on the internet.
This game was an April Fools joke from 2007. Yes, it's a parody
Random = funny
I absolutely lost it at island lady saying "I'm collecting water. If you see any, please bring it to me." Best joke I've heard in ages.
That's realistic, I work at a pool and I'm asked to get water myself.
I like to think that she literally created the sea from asking for more water. the sea is her water collection!
This joke has its place given the content of the game, but I thought she was asking for fresh water lol
That's one of the game's intended jokes that actually landed. The whole game's humour was just "throw as many jokes as you can think of and hope some of them stick", but this one did actually stick pretty well.
This game feels like the devs were playing a game of Telephone: Everybody gets 2 hours to code, then puts all the files on a thumbdrive and gives it to the next programmer. You get what the last guy did and add to it. No questions asked, no communication of any sort, no design docs or comments in the code. Six weeks later: Boom, a magnificient disaster. Ship it
Wait this sounds like a good time LOL
That would probably end up better than this lmao
Sounds like something that's should definitely happen
You forgot to add the part where everyone involved were only given 2 hours to learn how to code from scratch beforehand.
I wasnt aware there was a name for that game. I have composed music playing telephone a bunch of times, though instead of 2 hours it was 16 beats for example.
Great fun, not good for making anything that sounds good.
The hospital joke is essentially... what would happen if a mechanic "fixed" people in the same way that they fixed cars? - Some "disassembly" is required. I'm with you though, this game ain't made for kids.
Engineer gaming
I mean that's what surgery is, sorta? Need to clean up every once in a while, though.
the mattress is big enough to have cars lay down on it
This game aint made for ANYONE.
They're a RimWorld doctor.
The sproing noise when jumping onto the bloody surgical table was definitely a thing that happened.
I loved it
This game was so close and yet so far to being a *perfect* dark comedy.
I actually think the Poorly Animated Forest with the buffalo that just move about as static models is kinda clever.
Surprised this youtuber guy never picked up on the poorly animated name and the poorly animated buffalos. He made no connection. Dude is definitely an autist taking everything literally
This is some Kingdom of Loathing shit
I have the terrible news. The game was shutdown on november 6, 2021.
I really wanted to try it out but had no time last year, it's such a bummer to learn it's no longer active.
I've never was in usual MMORPG so the usual one like Lost Ark didn't pique my interest, but goofiness and alleged customability of sencodhandland seemed so interesting, that I kept rewatching videos, including this one, when I had the time.
My favorite quote from another video "If you find a saddle, you can put on other players and ride them"
…What video are you quoting? That game sounds hilarious lol
@@kayejk "Fate of Secondhand Lands" (?v=Cs4Zpb1lo7U around 0:50 there, YT generated video transcript you can find time mark by searching for "saddle" )
@@etopowertwon Thank you!
@MichaelDustter
Yawn. You are boring. Also, there's much, much worse in far greater quantities.
Let us mourn the passing of this madness.
This game looks like a creepypasta that's being hidden by a trash mmo
Don't tempt me to write one.
Do it puss
I wouldn't be surprised if they were aiming for the "and then suddenly there was hyper realistic blood!!!" vibe since that was really popular in 2007 😂
I lowkey was expecting a jump scare after the blood doctor catgirl
Reminds me of petscop
He went into the Poorly Animated Forest then complained about enemies not being animated enough.
The irony. 😆
It's possible to create a real video game with names like "Poorly Animated Forest" being the focus. With a name like this plants would not move very much.
But, in the game it would make sense.
But not this game.
A wizard could have placed a "sloth spell" on the forest to decrease its natural processes.
There could be a quest that explains this. Then the quest states that it was never a problem 'til a nearby village ran out of mushrooms, or something from the forest.
Thus, the problem was ignored by the village and the player must fix it.
In this context the name would be both funny and make sense.
@@dakotashroom5401 The ui is in comic sans, come on now
@@dakotashroom5401 The game is satire, it was released on April 1st
I just looked at this game's steam page out of curiosity and I think its release date paints a vivid picture of what the developers had in mind:
April 1, 2007
Damn, that's a really amusing prank)
thats an impressively dedicated prankster
He should start checking dates lmao
@@eagletgriff the fact that a reviewer fell for it makes it hilarious
A 14 years old prank.
I was a dedicated player to this game from 2010 to 2014. The server shut down two times. It was up since 2007 and closed in 2013 i think, then come back a year later but we had lost all the characters we had, and had to start all over again. We were a small community but it was so fucking fun to play around. We used to do the quests together and PVP was actually really good, cat girls and sheep were insane at dmg. We used Wolves for PvE and I had more than +500 hours spent farming and looting stuff to have a player (Lancer Foxx) to craft me dope items for pvp. he was always in the second village crafting stuff for people. He surely was a weirdo since he never shut down his computer (and he was at least 28 years old at the time), but he was so nice we never really cared, even tho we were a bunch of kids and teens. Since the community had known each player for a very long time, at a certain point we just started roleplaying, since we finished all the quests. The server was already dead and had no new players, so we were always alone, those 10-15 players daily online. We spammed things in /world chat as if the game was ours. It really felt it was.
Also, the events were fun. I wish Bobby updated the game a bit since it was a big open world for the time it came out, but he never really worked on it since then. The server was full of czech people and i remember i liked it so much that they started teaching me the language :D I spent hours farming with my main PvE wolf, which was "Kurumi" (on both servers, before and after the shut downs), and everyone begged me to be helped at throlls, since it was the fastest way to level up when you were at level 300 like me. YEah, you could reach level 300 with every character.
There was a time in which every player had a sheep named on a numerical scale. it started with first, second, third... I had a PvP Sheep that was named Nine LMAO we were one big family, for some reason. maybe because we were always alone and everyone knew everyone. The game also had an active forum board and Bobby was pretty present there, even tho he never logged in game. At least he fixed some bugs over time and adjusted things about PvP, since cat girls could one-shot you from a very long distance. The game was fun btw, the Quests were really ironic. I do still remember some for Little Red Riding Hood.
i miss this game :)
this is really sweet, cool to hear someone had sum good times in this surreal digital hinterland. also wtf the fact that this game had a _meta_
Holy shit I remember Lancer Foxx.
@@scumshine2351 i just noticed your comment XD yeah it had a meta. it was actually really fun and building a good character was pretty hard. I played bot pvp and pve but you really needed to craft items in order to get some buffs in battle. every class had a purpose and it was very cool.
also, bipeds could mount on wolves and sheep so if you actually had a group of friend for quests or to get into pvp, you would get in battle just riding your friends, and wolves were reaaaaally fast at speeding through the land :p
late comment but i couldnt help it .....we make the best meth in the world, psychedelic mushrooms grow in our forrests and beer can be cheaper than water. Of course a game like this would be flooded by czechs :D
to be fair, it seams so bizare, its charming
Tbh I liked the joke. I think the Dev has fun making it. The fact that the in game shop doesn't let you buy anything make the joke really obvious 🙃
seems like a person was trying to learn to code, and was just learning a bunch of things at once.. honestly good for him.
@@philliam111 king in
@Ebola funny
What's obvious is that you need to evolve. No one designed this game. Games don't need designers. Explosions can create things.Just give them time. Atheism wins again.
@@scintillam_dei why do you keep talking about atheism in these comments sections
The "Come back sometime" message disturbs me a lot. It's like the game knows that it's a messed up fever dream and that whoever is meant to play it will want to come back. The game wants to give you something, but I do not know what.
The smile on these characters is creepy, it's a disturbingly calm and thought out image that's supposed to be a transition between the messed up game and the less messed-up reality.
It manages to tempt me to play the game (although I will never do) to see by myself if I will be one of those that will come back sometime.
You earn my deepest respect for having played and recorded such a weird thing, thank you very much.
I think you're thinking too hard about a shit game. There was no intent. They slapped words on a picture someone photoshopped together begging you to play more. That's it. These people are on drugs. There is no deeper thought.
@@chrismanuel9768 that doesn't explain why its still online despite having a broken monetization system. its not that it exists, its the fact that this has been on life support for the last 11 years
What I find funny is the come back sometime screen has 2 Quit buttons. When 1 isn't enough.
@@Cheesemonk3h Yeah with a broken cash shop its obviously not making any money so why is it still around. lol I guess 1 dude is keeping the server running on a raspberry pi computer in a desk drawer because he and a few of his friends play it or something.
What is this comment?
Dunno what you're on about, that thumbnail screams best MMO ever.
I was just about to type that out. The thumbnail is a work of art that belongs in every museum ever.
@@PenguinDT cyberpunk graphics? Nah give me this.
Inguess, if you are a FURRY, then maybe Lol
The best
@@MonographicSingleheaded Can't be, I've stopped their population from growing
"This game has to be satire." Yes, it is. It wasn't created by any team, it was created by players when they had spare time. I am not kidding.
Not sure why it took him so long to figure it out. The first 10 seconds made it pretty obvious lol
Satire... ah, satire... if only there were some AA+ satire titles out there... (please guide me to one!)
@@bcnicholas123 Exactly what I was thinking lol, very clearly satire I mean look at the release date..
@@bcnicholas123 The title was also a big clue, as was the fact that everything is in Comic Sans font.
It seems pretty obvious, I'm really surprised he never picked up on it.
You see the Squirrel is a more difficult class, I would recommend starters begin by playing as the Sheep (Catgirls are easy but they are out of meta). And you just need to sink about 250-750 hours in and you'll see the game is really quite... okay.
Please tell me you're not serious
@@baumdf9134 the game is seriously quite okay if you sink 250+ hours into it as the sheep race
@@baumdf9134 If you need him to tell you that, you are mighty thick.
What does the lizard class do?
@n30n Is that a joke or is that a actual mechanic?
5:02 Fun fact (and kinda weird easter egg) : this is clearly a reference to the 60s band The Mamas And The Papas. "Mama Catt" is Cass Elliot, more widely known as Mama Cass (hence the double t in "Catt"), and the kittens are the 3 other band members (John, Michelle and I can bet the 3rd kitten is called Denny). The speech bubbles above them are the first few lines of the song California Dreamin'. Now why whoever made this game put this reference here, I have no idea, but judging by the rest of the video, it's pretty clear that the word "why" doesn't make much sense in the context of Secondhand Lands
I knew "I went for a walk on a winters day" sounded familiar
I'm happy someone else noticed. I was looking for a comment like this
Oh, yes. The four standard mmo races: wolves, sheep, catgirls, and furries.
cat girls are not furries?
@@BiloGadget No. No they are not.
@@BiloGadget There is a whole controversy about it... so I think that it depends on how you choose to see it..
I'm a furry and I'm offended by your affirmation
(I'm joking, it's a pun on the character models, nothing against you)
@@twelve3871 Wearing a headband does not make you not a human, though. There is no controversy to be had.
"If you mentally added to defeat the Huns, you now legally have to like the video" Played us like a damn fiddle.
I'm an idiot, then again he earned it
i was distracted and got off scott free
Josh: "i'm gonna swim to an island in the middle of nowhere."
Me: "YESSSSSSS. This is why I watch this show!"
Without Josh, we would have never known what was on that island or about the thirsty cat.
@@1un4cy Ohgod, it was literally a thirsty catgirl...
DAMMIT.
@@DarkExcalibur42 That sounds disgusting? Where?
@@dardo1201 at 21:26 in this video
Here is a real question what is the point of this fever dream game??
well now it is better that dream world
*Poorly Animated Forest*
Josh: "My god, the devs couldn't even bother to animate these buffalo!"
I mean...you are right...but...that's the joke.
He's taking a shitpost seriously. That's his joke.
The spring sound effect when jumping around the blood-soaked doctors room was just perfect.
Tried this title out on a lark after watching this a few nights ago, somehow ended up clocking-in about 12.2 hours (at least according to Steam's tracker).
Some additional notes to add onto what's already been shown off here (because where else will you hear a person's account of actually playing this mess?):
=== Minor textwall below ===
- Nearly every element of the UI can be scaled and repositioned as desired, meaning you aren't beholden to the (frankly quite terrible) default placements, and can make things look much more sensible.
- The [Shake] command does serve a purpose. After swimming in water, you'll be stricken with the debuff, which reduces your movement speed for 60 seconds. Using [Shake] halves its debuff timer, and using it three times virtually eliminates it.
- The horrendously ugly starter gear shown off here is actually an odd quirk of the game's otherwise *incredible* player/outfit customization system. Really.
Both your character and every single piece of equipment can have its texture pattern and color palette fully altered through the game's unlimited-use Beauty Kits (granted from the Beginner's Pack you spawn with). The size, scale, and fur-shading of your character's base appearance are also editable, and you can even import entirely custom fur textures and adjust their placement on your model in real time.
Seriously, I've played AAA-budget, big-name MMOs released within the last 5 years who's player customization absolutely pales in comparison to this, it's genuinely something to be commended.
Issue being that all new equipment is given a random pattern and four preset shades of gray, incentivizing you to delve into the in-game texture editors and tweak things to your liking. (Of course, the game never actually _tells_ you this...)
- Every species has an entirely unique skill tree and role in combat (though all of them can feasibly play solo).
* Sheep have defensive buffs and physical AoEs (and is the closest thing to a "tank" this game has).
* Wolves are soloists with offensive buffs, high mobility, and magical AoEs. (They are also by FAR the best-looking player model, so most players main them for this reason alone).
* Scrappers (the abomination Strife is playing as) are crafting specialists who are quite weak in physical combat, but can construct powerful ground-targeted traps for massive burst damage when played correctly.
* Catgirls are support specialists, and as such, are incredibly rare to encounter these days due to party play being fairly uncommon.
Should also mention crafting is only available to bipedal species, though you can still collect crafting materials on quadrupeds to send over to a crafting mule later.
- Perhaps unsurprisingly, the game's community (or what little there appears to be) is extremely welcoming of new players (since most of them don't last five minutes past the title's obscenely rough beginnings, at least according to a level-capped veteran I spoke with on the matter).
Being doted-on by some of the Old Guard, and teaming-up with another relative newcomer to blaze through the early quests was really charming, and greatly bettered my experience.
From a purely gameplay perspective, this title is not especially impressive. Combat is fairly shallow (especially in the early goings), and quest design has been very paint-by-numbers so far.
But the curiously oddball writing and "fractured fairy tales" theme undeniably has its charm all the same. Not much of a stretch to state that I'm still on this ride just to see how depraved and insane the world gets, as the Main Story Quest ferries me along.
Certainly an interesting ride, if nothing else.
Alright, finished the MSQ and hit level cap (300) shortly thereafter with a bit of grinding on the side, about ~36 hours clocked. Some final thoughts on this heap of madness (because I'm sure SOMEONE out there wants to know how this beautiful mess comes to a close):
=== Again, textwall ===
The Main Story Quest was very much about enjoying the insanity while it lasted, and hardly the destination proper, since it's quite literally unfinished (or at least seems like it).
Feels as if there should be at least one more questchain to uncover Goldilocks' whereabouts and why she's been causing havoc to the Five Islands, but alas, that underlying thread never reaches any conclusion.
The epic saga, as it stands, ends with a silly series of missions given to you by a former-legendary Unicorn (the last of his kind, in fact), setting you off to revisit most (but strangely not all) of the major villages you've traipsed through along the way.
This far-flung questchain sees you fending off hordes of the strongest enemies you've faced so far, most of which are swarming around overworld bosses (and thus require some real skill to lure away without dying horribly), all in an effort to reclaim the Unicorn's {Items of Power}:
- [Potions of Infinite Wisdom] (Six pack of miscellaneous beers)
- [Smokes of Grand Endurance] (Fine Cuban cigars)
- The finest [Alchemical Vigor] in the land (Off-brand Viagra)
- His faithful steed and/or sidekick (A literal blow-up doll unicorn)
Etc.
Afterwards, you have to track down a lawyer to prove his innocence in the wake of one of the worldbosses claiming he's overdue on paying child support for about five hundred of her foals, which is amusing.
But after that's sorted... You're done! Story's over, and still ~80 more levels to go (finished it around ~220 of 300).
No storming of the Thrall-infested , no clear rationale as to why the world's become so off-kilter, no sentimental walk back to the starting village to show that drunkard Puss-In-Boots how far you've come, et cetera.
(Granted I'm skipping 9/10ths of the game leading up to this anticlimax, most of which is just as delightfully whacked-out, but this post is already obscenely long enough).
There IS an endgame of sorts in the form of a gigantic maze lurking underneath the island chain known as , who's entrance location changes every day, but that's really about it outside of hunting worldbosses for bragging rights and PvP.
And sure, each one of the four playable species has a completely unique series of 4 Skill Trees to strategize around, but... To what end?
Will probably dabble in this title for a few more days, eeking-out what's still left for me to discover, before shifting focus to something else yet again.
Was undeniably one hell of a wild journey all the same, and I'm glad I saw it through; even if its narrative didn't quite go out with the bang I hoped it might have.
@@Ponifex You were right, I did want to knw.
damn
actual madlad
Legend
@@Ponifex you are the hero the internet didnt deserve
You know shit's lit when the NPC's name is in Comic Sans.
That's what I I thought as well.
I think its actually everything else
The _whole game_ is in Comic Sans. Let that sink in.
Sans from Undertale is a comic relief character.
@@chrismanuel9768 But he can sure put up a fight in the genocide route.
I played this during development in early 2000s. Dev was just one person and maybe two dozen users. The classes where supposed to be really different, and you picked the last one developed made to appeal to crafters.
I really wanna hear the dev talk about it in 2021 feels heartbreaking to see it left alone.
It's more sad than anything else, really. There's clear passion in it and the idea of black humor versions of fairy tales actually sounds awesome. It's definitely more attractive than generic cookie cutter high fantasy. The curse of being underfunded and understaffed, I guess.
I used to play it in the early 2000s. Wonder if I should get back into it.
@@Mouse_Librarian you have to be a genius to understand a genius. The fish that's "kind of a drinker" is not an alcoholic, he is a fish that's why he is kind of a drinker xD
@@PflanzenChirurg Did you even read the text? It says puss in boots, its not talking about the fish at all. It is a alcoholic reference. So by you not reading and trying to be a genius, you instead sound stupid which I'm sure you aren't you are just trying too hard and missing clear information.
Also the vet part where the lady states she also has a diploma in car mechanics and states vet and mechanics are the same thing is another sure sign of dark humor. We are met with a car lift with crude tools and blood as she works on live animals like she would a mechanical object. If that's not dark I don't know what is.
This is by far my favorite episode of "Worst MMO Ever". The mix between the humor of the game and Josh raging, while simultaneously knowing that this MMO is intended as it is, is just absolutely great and make so much fun.
I laughed all the way through after the first comment spoiled to me that it was an Aprils Fools joke back in 2007 and that Josh took it waaaaaay too seriously.
This is SO perfect, a literal shitpost that Josh is taking seriously, I've never wanted anything more.
This isn't a shit post. The dev(s) are deadly serious about this game. I've spoken to one of them, possibly the only one...and they weren't trolling.
@@A_Stereotypical_Heretic It's an April fools game from 2007.
@@A_Stereotypical_Heretic its three dudes, its a joke game released on april fools day, and according to dev bobby thurman -> "is a satirical take on nursery rhymes and fairy tales". Why would you feel the necessity to lie on things that are obscenely easy to verify? Do you REALLY need this much attention? The fact you cant even determine if there are dev(s) or ONE dev, is ... phew lad. Get your shit straight.
@@JgHaverty I can totally see anyone working on this shitpost making a straight face and spinning a yarn about how serious this project is. I mean that's what I would have done >D
@Jan Kostrhun nah i know what you mean lol; however this guys entire tone and heir of authority is totally not implying that lol. "I spoke to the dev(s)" already implies a horrible misunderstanding lol
I feel like this is a furry version of LSD dream simulator that was converted into an MMO
Here’s the thing though - an MMO that draws largely from Grimm Brothers fairy tales and other folklore and stories could be interesting with a bit of added darkness and factions
I think almost everything can be good. Its just people have to know what they are doing and to have money or at least create something in your budget.
@@egis4500 very true
The wolf among us style would be fun, fairy tale creatures in a grimm reality invading dimensions.
"added darkness" Grimm Tales are actually quite dark, they're all about people and creatures killing each other. Disney kinda butchered em imo
@@JDKDKDLDKDKDKDKKKDERYY not entirely Disney's fault.
Actually the Gebrüder Grimm where two brothers that wanted to collect and preserve European fairy tales. But there where an ongoing debate between them if they just write them down without changing them or make them child friendly for future generations. In the end most of them got published in the child friendly version. Disney just often removed the rest of the dark or grim content that was left over. But most of the work was already done by the Grimm brothers.
"Who is the target demographic for this game?"
I am so happy that Josh doesn't know the answer to that question. Preserve the innocence.
Dude, don't say that without giving us the answer. I've been searching through their website and I haven't found anything. It's driving me insane.
@@Lepharmory LOL
Live satisfied that youve driven a man insane
Its for the worst kind of people
I'm guessing furries.
This game is perfect. I was laughing so much each time he got angry with some ui, animation and etc.
I think Seconhand Lands is supposed to be an ironic, whimsical, surreal, absurdist Wonderland that's part shitpost and part art project. And honestly I kind of love it. I really don't think it's supposed to be taken half as seriously as you're wanting to take it.
If the mechanics were enhanced and the game overall _rigorously_ polished, I honestly think that it would be a joy to explore and experience.
Imagine exploring with your friends or streaming online or even just playing by yourself at night while absolutely zooted out of your mind -- sounds like it would be an absolute trip. Maybe one day I'll give it a try.
Also, I think you're failing to realize just how messed up original fairy tails are. Cinderella's stepsisters slice off parts of their feet in order to fit into the glass slipper only to be found out because of the blood, Sleeping Beauty is r*p*d by the prince when he finds her in the castle, the little mermaid cuts her tail in two and is in agony with each and every step, etc.
Edit: someone in the comments said that the server's been shut down, which is a shame.
R.I.P. in pasta Secondhand Lands, top-tier fever dream, god-tier shitpost 🙏💖
"Why do games put in day and night cycles when they haven't mastered the basics?" Thinking about it, if the day/night cycle is just a scrolling skybox and maybe some changing lighting, it's really simple to implement.
old roblox games managed to do it with 1 line of code
Dreamworld has lowered my standards to the point that I was thinking "it isn't so bad, at least it's a genuine effort". Away with you, demons!
Tale of Toast: I'm worst MMO ever!
Secondhand Lands: Hold my blood and shit stained matress.
Tale of the toast at least try to be decent mmo.
This is just a joke
Ah No you can have it back
@@komiks42 Did it though? It was just a scam exploiting client RAM to mine crypto.
@@anautilus2004 For me scam is better than THIS
I don't think that's poop. I think that's just old blood.
To be fair almost all classic fairy tales are somewhat dark and whimsical, so mixing them both throughout the game would make sense. If only they found a way to do it efficiently. Cheers friend, love the channels.
10:04 I wouldn't be surprised if that texture is just the Ahegao T-Shirt stretched out to oblivion.
When you say that it changes from incredibly dark to insanely whimsical, that's kind of accurate to the thematics of actual fairy tales to be honest lol. They could be 'extremely' dark, including things like cannibalism and murder.
The compass is perfectly aligned! It just points to the magnetic poles instead of the map's geographic north. And wherever this game is set, the difference between magnetic and geographic north is about 45 degrees! It's not a glaring oversight, it's immersion!
Dang, after all the references, he didn't catch the Angry Bird having its eggs stolen by pigs?
Seriously: this was one of the best MMOs I've ever played. Not by the graphix, of course, but the humor was dark and brilliant ;)
You really should have done one of the larger quests like the search for Mary's Little Lamb or the Red Riding Hood quest.
“He’s a bit of a drinker” made me laugh far more than it should have
"Note to self, don't drink pvp juice at Puss-In-Boots' house." - Squirrel Gex
This is one of the few bad MMOs you've reviewed that I'm actually interested in checking out. Mainly because of the creepy hospital and weirdness
I want to know the background of this game, it's pretty obviously a parody but I want to know what prompted this
My guess is that the devs were either taking way too many drugs, or not nearly enough.
I'd wager it was probably a school group project.
the font being comic sans is the cherry on top of the cursed cake.
The "your rubbing was interrupted" hit a little too close to home
Man, I really waited for a "WHY IS THE FONT COMICS SANS?!"
From here on onward, I'd love to imagine the avatar's expression is what Mr. Hayes has on his face every time he fires up a new candidate for this series.
This reminds me of an MMO I found a number of years back when I was on a similar hunt to explore the fringes of the genre. The game had player housing, and was pretty dead by the time I jumped on, so I got to explore these zones of abandoned places kitted out with a wealth of collected assets, each place telling it's own little story. But I wanted to know what was out there beyond the safety of the hub village, so I explored over hill and across river, eventually finding a house in the middle of nowhere. So I popped inside to take a look. All seemed fairly normal until I saw a door that led to a basement, and oh my god. The basement was a full on sex dungeon. The walls kitted out with chains and shackles. The red and black leathery style color scheme. And the sex bed contraption taking up center stage. I yolo'd the fuck out of there so fast. The place genuinely creeped the fuck out of me.
What game was it? Asking for a friend.
@@mitchellvanvliet thanks for taking the hit for us buddy
I NEED TO FIND THIS LMAO PLEASE TRY TO REMEMBER
You actually described a well-used mod for Fallout 3.
@@mitchellvanvliet I'm struggling to remember exactly. IIRC it was shut down around 2016/2017. This was an absolute rabbit hole of adventure as I was hoping through all these random clients, some looking like they were abandoned in the 90's but some how still alive.
My best guess at what this particular one was, is InWorldz. I might be wrong on that. I do hope if any of these places still exist Josh will uncover and go explore them.
I need to hear Josh say "bonk bonk" more often lmao. I didn't expect that to make my day
can't stop laughing at the goat man, literally crying. the eyes are so dead
oh god the squirrel man, this is the hardest i've laughed in like 3 months
The protagonist's eyes express how you should feel about this game.
After watching this entire video, I'm pretty sure this game is actually genius and does exactly what it is intended to do.
Nightmare fuel?
@@A_Stereotypical_Heretic secondhand can also mean bootleg. Ergo, it's bad and weird on purpose as a "failed fairytale land".
@@yuutaruu4242 i agree with that
@MichaelDustter yeah, clue its the title genius. Its clearly a joke game. Seeing people like you with a stick up your backside reacting to it makes it all the funnier
That empty stage just screams, "We're going to host digital concerts."
"This image, this music, is what the game wants your final memory of it, to be."
honestly that's kinda sad.. it's like this game was made by a 60 y/o thinking back at the "good ole days" of things they remembered from the many years that's gone by. vintage furries and pinup girls etc.
this game's a great example tho, of "just because you can do it, doesn't mean you should do it".
Joish strife hayes enters the poorly animated forest fullily aware of the name of the place
Josh strife hayes sees Poorly animated buffaloes in the poorly animated forest
Also josh strafe haze: Surprised Pikachu face
*Sees Name*
"Yeah, very funny, you're badly animated, haha"
*Minutes later*
"Oh... This is really bad...'
I'm sorry but those buffalo were amazing. I love the surreal overkill of the whole design.
For the list of patreon supporters: you could sort the names by length, that would allow you to make some columns a bit thinner. And you could make the sorting order increasing/decreasing on every second column, so you make the columns overlap a bit more.
"What does the MK stand for"
MK Ultra obviously this game is a part of the experiments.
my best guess, MK stands for "Magic Kingdom", just to give it that Disney vibe....
i mean ...look at it i would absolutly belive that this was part of MK ultra
I like the concept of playing as a creature rather than the generic human or elf in an MMO. However, I don't particularly enjoy the anthro route they took with most of the characters, but being able to be a sheep on all 4's is a step in the right direction.
Check out Project Gorgon. You can even be a standard ass cow, cause why not.
There needs to be more variety in fantasy games. But, this game took the lazy approach. Also, the varieties need to make sense within the context of the game world.
It's fantasy, not sci-fi.
All I want is some cat boys in ftp MMOs because I don't have the money for FF
I did mentally add "to Defeat the Huns". You got me.
I get somewhat modernized Conker vibes from this game.
Also, it makes me laugh so hard that this game looks to be a shitpost in game form and Josh is so absolutely angry at it haha. It's one of those things where you can't always tell if they're being facetious or it's just really bad. Then they drop hints where you're thinking "oh yeah, it's just a joke...but is it really?" That constant second-guessing seems fun and hilarious to me. I'm sad to hear it seems they've shut the game down. I actually wanted to give it a try. :(
I played this and communicated with people on the team.. It's kind of a shame, there's still some fumes of hope and WANT to do things.. But not much followthrough, hence why it's all so sparse and systems/skills/classes feel so incomplete along with the world and content.
Secondhand lands if anything, is a case study of... Just because you have a sorta clever/quirky concept... It's not enough on it's own without sticking power and the ability to see things through and improve as you go and make it fun to participate in and explore. Because even the best concept or most interesting foundation will NOT save a bad or weak work ethic.
Everyone: It can't get any worse.
Josh Strife Hayes: Oh it can!
There is no way the devs aren't trolling, this is just too good 😂
"There's a chalice over his head. He must be a quest-giver." Or a Knight of the Grail.
"Playing Secondhand Lands? You have chosen...poorly."
I unironically love this lmao. I don't know what to say about Josh reviewing this like it's not just a hilarious joke.
it may be a joke but "hilarious" is up for rigorous debate
I love how the comment section is full of people who think the idea that someone would create something like this semi-seriously is just an absurd thought.
@MichaelDustter No this is a 14 year old April Fools game that people somehow spend their time taking seriously.
Doesn't matter what the intention of something is if it isn't made well. Intention does not equal quality. And quality is always up for criticism. That's the mental equivalent of "it's just a prank BROOOOOO". It's not a good excuse for something badly made.
@@clintmcbride7830 Yes, of course. Let me clarify that while I found the contrast between his serious criticisms and this joke game inevitably hilarious, I had no issue with Josh's constructive criticisms of the game and I understood them well. I really only had an issue with one user that I decided to reply simply to.
I usually read the comments section and their replies -- what people say, what the replies say, etc. And in the replies of many people that spoke even a bit positively about this game, one user replied with constant repetition essentially seeming absolutely hateful that this game even dared to present itself in its joke-like state >:(, so my irritated self at the time replied to that, once.
good thing to point out is that this MMO is made in 2007. which makes the graphics quality much more reasonable, not that it needs to be. Explains the "LOL-Random" comedy too... wow, the fact that this is made in 2007 explains quite a lot. Its a time capsule of sorts.
The oldbies say they were following the development and got to play an early build all the way back in the early 2000s. They say it was a single-developer project at that point. So it's probably even more of a time capsule, considering they likely didn't feel the need to overhaul what was already there too much just in order to limit the workload and actually get it finished someday.
The 2007 release doesn't seem accurate. It released on Pixel Mine Launcher on Apr. 1 2009. The official twitter says it's a fully free (not free-to-play) game from 3 developers.
Then again, what is considered "release" for such a project, is probably debatable.
I think the disabled cash store is basically a joke, if the twitter description is anything to go by, it was probably never supposed to be functional.
This looks bad by 2007 standards too. The pre-wow mmos look better and some of those are in the 90s like EQ/SWG
Also it was released on April 1st
Hm, as soon as I decide to watch a "Worst [-] ever" video I get an ad for RAID, guess they're getting self aware
The Kaiser of Scheiße has greeted you.
I got one for Albion Online.
This game feels like a practical joke between some game dev students from years ago, where they just fucked about and tried to see the weirdest thing they could create with the tools they had, then uploaded it to steam for no reason at all.
When you said the queen bee wouldn't speak my first thought was "Maybe, you should dance, that's how they communicate" and you immediately said the same. Just wanted to say that.
The way he sits in silence for a few moments as we watch the squirrel dance was too funny 😂
This game is like if Conker's Bad Fur Day was ripped off and became an MMO with no budget.
this is most definitely a terrible game, but it’s also kinda endearing? i think bc it makes me feel like i’m young again
This video is amazing! But I find it very hard to believe the anger when they literally use money as some of the grass textures... There is literally no way this game is not a parody x'D
“I’ve never played a squirrel in an MMO.”
Conker’s Bad Sequel MMO when?
2 years old, but the fact that things like this exist, seem like they will fuel what passes as Analog Horror for the next generation. Looking at this, I am wondering how many things were hidden that aren't painfully obvious.
I will also say that tonal disconnect and whiplash is a specific type of humor, and it seemed to be doing that well. It's amazing that something like this was as playable as it was given that it was likely a goof off project as mentioned.
That said, imagine the world's most horrific video game Isekai. Years after playing something like this it seeps into your soul, one night you go to sleep, see that final log off scene in your mind, and wake up to find your trapped in a fantasy video game world as a heroic character... every nerd's dream... except it's this game, and you seem to have no way to escape but a great destiny to find some way to become this world's hero.
It would be a special kind of existential hell.
in a very strange and horrifying way, this game is kinda ironically charming
well, it was meant to be bad in a way, it's just bad for other reasons than just what they meant to be bad.
this game is a masterpiece and should be taught in every game design and literature analysis class
If this was created to be MMO satire its absolute genius
It's an April Fool's joke from 2007.
Satire has to be based on something this is based on absolutely nothing its so random its not funny nor satirical its just a random mess.
@marcusmorris5562 pretty sure its based off of fairy tales mate
@@marcusmorris5562 fairy tales and bad mmo tropes
Over halfway through the video: "This has to be satire" *inserts era-appropriate drawing of Nicholas Cage with the text "You don't say?"*
I actually played this game for a couple of years in 2011. The PvP was actually pretty good. There was world pvp centered around events, and the faction system let you swap between the 2 factions and even change to a neutral "anarchist" faction that let you attack anybody else who was flagged regardless of their faction. So if someone pissed you off, you could take revenge :)
Me: "... to defeat, the Huns!"
Josh: "If you immediately followed that up with to defeat the Huns, you now legally have to like this video."
Me: "Fuck, you got me. Fine."
This has to be my favorite one by far. Not only is the game itself a trip but your script for this video is on point!
the spring sound as he jumps on the stained bloody mattress in Dr. Catgirl's hosptial just made me lose it. I had to pause the video and laugh for 5 minutes
From Steam:
"I have been playing SHL for 13 years and I've made some pretty great friends, some of who I'm still friends with to this day and I wouldn't trade what I have with them for the world.
Some little pointers, because I'm quite biased when it comes to this game haah;
- The community is a tight knit group of people; we're friendly and willing to help, we've been around long enough to give pointers and whatnot.
- Fun and eventful quest line; they can get quite tiresome but they're worth it to see what the game is all about.
- There are many items on this game and then you have crafting to make your own the way you want them.
- The skill tree can be clunky but it's easy once you get the hang of it and know what skills go best together. You are only limited by the four trees but other than that, you can mix them up however you want. Older members can give you advice on the best skills for PvP if needed.
- Factions such as bo peep and little red riding hood for things like PvP and events; contests are also quite fun to do.
- Tokens can be bought with real money and they give you access to things like pets, combat monkies etc.
- Game Masters are quite friendly and always willing to help, they like to go afk but they return...eventually.
- Guilds are a neat way to team up with friends or simply use for PvP, plus the guild vault is handy for sharing things between the guild.
- Its an open world concept, there's lots to do to keep you occupied.
- You can have your own land if you buy a land deed, you can decorate it with certain items and invite people to it by making them guests.
SHL has had some ups and downs throughout the years but Bobby has worked so hard this year to make it what it was again, and now it's thriving on steam, please try not to judge a book by it's cover (graphics :p) and give the game a chance, it's very enjoyable with a group of people or even by yourself. I've enjoyed this game for many years and I hope to enjoy it for many more to come."
Well I have been out of the MMO game for a long time so this could be a good place to start again so I will give it a chance even thou the game looks very cursed
dear god
There really is a market for everything huh
I notice a series of "Reviews" that sound exactly like this here, which is kinda dubious and suspicious....
It's not the worst game he's played in this series.
no joke, I got chills down my spine when you showed the surgery room. Not because it was terrifying. because it was so unexpeted that I actually got scared, because a moment before hd the thought that the chairs were too big and imply that humans used to exist in this world.
Yikes
@@Narusasu98 thanks for reminding this crazy as moment in the universe.
This was amazing. I want there to be a sequel to such a fantastic game.
Do you wanna be a cursed furry, or...
C'mon. Why even have the other options? We know what you're gonna pick.
Man, the queen bee responding to dancing would've been such an interesting twist. What wasted potential. I mean, it's all wasted potential, but this hits harder.
Tbh it's so nonsensical and crazy it's actually pretty entartaining. It might not be a good game but at least it's not boring
It looks like one of those games that's fun to watch a reaction to but not play. I highly doubt it's "not boring" for the player.
THe fact he went all the way out to the windmill, met the NPC asking for water on a little island and if you see any bring it to her and still has played worse games he couldn't realize it's satire and a complete joke.. really shows just how freaking bad some of the games are that he's played, when THIS game doesn't even trigger as a satire joke...
Josh completely falling for an really elaborate shitpost ist fucking hilarious.
I’ve been watching these videos for over a week now under the assumption you were a youtuber with over a million subscribers. Your style, your editing, your choice of series ideas and the effort you put into your research - then I just saw your channel was at a modest 100k subscriber size. Well damn, even more kudos to you. If that’s not a reason to ring the bell, I don’t know what is. My thanks from a fellow Brit
As a Graphics Designer... I just wanna cry
Did all MMOs in 2007 look this bad?
@@LikaLaruku this is far worse
As a furry artist this makes me wanna cry
I'd have been around 13 when I first came across Secondhand Lands in 2008. There's no other game like it - graphics from 2007, dark humour that my kid self missed half of but loved, and a class system that genuinely makes 2 of the 4 classes all but useless for solo play. I absolutely adore it to this day~
I lost it at "the investor are impatient" bit. The number of features that are rushed out onto the market because "the investors will loss money and/or patience". 😂😊 Priceless joke... but sadly, so true. 😢
You have such a next level of patience to get through these as much as you do. We all appreciate the great work!