How to Hit Box - TTT2 Movement and Backdash Cancels

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 237

  • @AvoidingthePuddle
    @AvoidingthePuddle 12 років тому +122

    Great vid guys, I'll put it up on my site asap. BTW this shit is mad cheap.

    • @Tekkoo1996
      @Tekkoo1996 7 років тому +2

      Avoiding The Puddle Lel

    • @FightyMighty782
      @FightyMighty782 7 років тому +3

      Your hatred the hitbox is hilarious

    • @faintsherin4468
      @faintsherin4468 7 років тому +4

      Deathbringer 1662
      Your 4 year old reply is hilarious!

    • @H4rpyE4gle
      @H4rpyE4gle 6 років тому +1

      the reply is technically only 3 months old, because it came out 4 years after Aris' comment. ergo, it's moment of birth. Ahh.. the cycle of life. And that, my young chap is hilarious.

    • @Shikori_Tsuru
      @Shikori_Tsuru 6 років тому +3

      Wasn't expecting to see a 5 year old Aris' comment here lol.

  • @faithqt9574
    @faithqt9574 6 років тому +29

    Quality video for keyboard users as well!

  • @jnk_626
    @jnk_626 7 років тому +4

    This is probably the most clear and useful movement guide i found on YT. I'm on Ps3 pad and i just started TTT2 (30hrs at the moment) and keepimg my guard up while backdashing is one of my main problem. I'll keep training tho! Thanks a lot for your good work!

  • @Gonbebe
    @Gonbebe 12 років тому +2

    Hitbox seems like the best device for Tekken. I cannot tell you how many times I've gotten hit by something because of messing up a backdash cancel on stick. With perfect inputs on the hitbox, this should no longer be a problem!

  • @Mister.Misfire
    @Mister.Misfire 10 років тому +4

    Watch this about 100 times just can't stop learning and improving.

  • @unseenwombat
    @unseenwombat 12 років тому +1

    OMG. MY WORLD WILL NEVER BE THE SAME. This is amazing. I had been trying to bb, db, b, db... and was doing OK at it but never thought of utilizing socd's. This changes everything for me. Thanks!

  • @Verlaine_FGC
    @Verlaine_FGC 12 років тому +12

    People who started off playing fighting games on PC via keyboard like myself. I've tried many times to get into using a gamepad or a fightstick, but I could never stick to it. So when this product came out I just thought it was a GODSEND. It's just the right kind of controller for peeps like me who've started off pressing "WASD" for their directionals and would like to continue pressying buttons to do their directional inputs. xD

  • @YoshiExcel
    @YoshiExcel 12 років тому +3

    I can honestly vouch for this product. I got mine 2 weeks ago, I have now pretty much gotten used to it. I wont lie, its a bit confusing at first, but you just cant give on it right away. this has greatly improved my execution.

  • @mynameisjeff6516
    @mynameisjeff6516 7 років тому +6

    Awesome guide, will need to try this. I think this will do nicely for all my characters especially my main, Alisa. Cant wait to try this out!

  • @yorgrish
    @yorgrish 12 років тому +1

    I got mine about 2 weeks ago too. I adjusted immediately, but I also come from PC gaming. The transition was non-existent. Definitely the best controller I've ever used for a fighting game and worth every penny.

  • @nicclone5700
    @nicclone5700 10 років тому +51

    left + right... man I would love to do that on stick...

    • @adinothe3znite970
      @adinothe3znite970 5 років тому +8

      You can bro, just don't touch the stick at all 😂😂

    • @edvango
      @edvango 5 років тому +3

      @@adinothe3znite970 duh 🤣🤣🤣

    • @AntoPR7
      @AntoPR7 4 роки тому +2

      u can get a cross up soon

  • @Tyler2k
    @Tyler2k 12 років тому +2

    Tekken has a "buffering" system which allows for short cuts that can make execution simpler. So instead of doing a string like 1,1+2, you can instead do 1 (hold 1), slide 2 which the game will interpret as 1,1+2. The term SOCD is just a coined term to describe opposing directions. So what they're doing is applying SOCD to the buffer system to increase execution speed for movement to something that's hard for humans to do consistently, in this case, a consistent (safer) BD that's easy to do.

  • @TheMainManSWE
    @TheMainManSWE 11 років тому +15

    So tell me how you hit two directions AT THE SAME TIME with a stick? Forward and back like he does in this vid.
    iWR can also instantly be done at an inhuman level with this thing. iWR on stick is hard as hell.

    • @ShivamYadav-fp1hb
      @ShivamYadav-fp1hb 6 років тому

      yeah man ! btw love ur videos ^_^

    • @theDiReW0lf
      @theDiReW0lf 5 років тому +1

      And now you're shilling mixboxes. Why mainman. Why have you forsaken us?

  • @IdleMindSC
    @IdleMindSC 12 років тому +5

    Ordered one of these just for Tekken. My thought on this is this: "You mean I can ignore the arbitrary execution barriers and focus on the REAL game? The one about outwitting my opponent and applying strategies and tactics effectively? No more bullshit from the archaic movement system?". Thank you hitbox,, seriously. Games are meant to be played and enjoyed, not to be endured.

  • @Ratel3000
    @Ratel3000 12 років тому

    If taking advantage of the SOCD cleaning to get IWR, I'm thinking you'd hold in the direction you want to go, and then use 2 other fingers to immediately hit the direction you don't want 1-2 frames apart from each other using the slide method.
    If Going Right:
    R+[L,L],R+attack. In this case, you'd use your ring and middle fingers to hit left, and when they're off the button you hit the attack since R is still pinned by your index finger.

  • @mauryj.3415
    @mauryj.3415 11 років тому

    Woah this is crazy.... hitbox is great for defense to start right back into offense, I want one now.

  • @Byorin
    @Byorin 12 років тому

    This is so enticing. I play stick and am currently learning pad, but I really want to try out the hitbox as well. I will definitely look into ordering one this week.

  • @mariotaz
    @mariotaz 12 років тому

    I don't have any plans on using a Hitbox but that was fascinating to watch.

  • @DiscoCokkroach
    @DiscoCokkroach 12 років тому

    Dude...the part about SOCDs blew my mind. Imagine what it would be like in Marvel: You could wavedash

  • @faraonkhalid1348
    @faraonkhalid1348 9 років тому +3

    El mejor tutorial sobre Back Dash! xD

  • @Jinkwai
    @Jinkwai 12 років тому

    Thank God. I've been trying to figure out the best way to BDC on my hitbox.

  • @adamsanchez463
    @adamsanchez463 11 років тому

    Great Video! Can't wait for next gen Hitbox for my XB1 :D

  • @Ratel3000
    @Ratel3000 12 років тому

    I can totally imagine what you're up to. I mentioned Ryu for a reason. I'd say why here, but I don't wanna spoil any surprises. Dustin, perhaps you should title it FADC, and the advantages of Internal SOCD Cleaning.

  • @reploid001
    @reploid001 11 років тому +9

    i thought.. i find myself weird using keyboard for playing fighting games.. not i don't

  • @Zero_8347
    @Zero_8347 6 років тому

    SOCD dashing... so perfect

  • @RichterVonFuchs
    @RichterVonFuchs 12 років тому

    you can do it on controller if you segment the buttons. Also tons of people play on keyboards where you can do the same thing.

  • @kessone85
    @kessone85 12 років тому

    This video blew my mind. Thanks for the info. Must...master...dashes..

  • @ph0xal1c10u5
    @ph0xal1c10u5 11 років тому

    In this respect, I do agree with posters Sticky and Steve that this is roughly on the same level as programmable devices. To John GRIMM: The fact that the SOCD "counts" as a direction either way, is what make this completely different to a normal netural input. Yes, it achieves the "same" thing (i.e its neutral) but that one input extra to get an iWR makes all the diff, because fwd dashing is a very easy input. Imagine simply having to tap twice to get (not tap and hold) to get a run ?

  • @calvinfoo
    @calvinfoo 12 років тому

    My hitbox is rather different. Left is priority over Right, and Up is priority over Down.
    hold both Left & Right you will get Left; while holding both Up & Down will give you Up.
    Advantage to me as a Guile player, I can remain Down all the time, and tap Up + K, to execute the Flash Kick and go back to charge in the shortest time possible

  • @PJLansigan
    @PJLansigan 12 років тому

    If you're can use a screwdriver/hex wrench, all you need to do is flip the top panel (and of course replace the buttons on the other side. Nothing difficult.)

  • @Noum77
    @Noum77 8 років тому +12

    I just play on the wrong controller I think

  • @Klarvic
    @Klarvic 12 років тому

    Is SOCD Hitbox retail exclusive? Or is it a Tekken feature?

  • @JohnXuandou
    @JohnXuandou 12 років тому +1

    And how is it an exploit? There is not a single input the Hit Box is doing that you can't do on a stick, unless you're saying that a neutral input is impossible on stick, which is all SOCD is. The only thing you could possibly complain about is the speed that you can do said inputs, and that's not an exploit, that's S-Tier.

  • @calvinfoo
    @calvinfoo 12 років тому +1

    also, with Hitbox, you get is only input accuracy and execution consistantcy. It wont turn you into a god player. So you can't call that as cheating

  • @Ratel3000
    @Ratel3000 12 років тому

    The users on Shoryuken forums just found weird unexpected benefits to this like how to exploit the SOCD Anti-cheating to make other commands easier or better in terms of execution.
    Hold the direction you want to go, tap the opposite direction to want to go, to 1-2 frame double taps. You can also use this SOCD cleaning to get the fastest dragon punch in the world T,T+D+B,D+T where T=Towards, D=Down, and B=Back. Imagine this in SSF4 with Ryu. [DP XX FADC Ultra].

  • @shooting-guarddonguri892
    @shooting-guarddonguri892 11 років тому

    wow as a korean user, i taught that korean stick is easy and nice to do backdash.but aocd(?)is really amazing and i wanna buy that controller

  • @Jrmy_IMF.20
    @Jrmy_IMF.20 10 років тому

    Excellent thanks to this video i'll improve my game

  • @himnher2293
    @himnher2293 12 років тому

    After watching this I'm really considering in buying hitbox.

  • @superboltboy
    @superboltboy 11 років тому

    Any tips on dealing with the strain on the fingers? I can move the fingers on my right hand (my writing hand) easily but when it come to my left hand it's so much harder and strenuous. For some reason I can't 'mirror' what I do on my right to my left.

  • @forestsavior
    @forestsavior 12 років тому +2

    And of course one has to bear in mind that being able to flawlessly BDC will NOT turn you into Knee. You STILL need fundamentals. Being able to BDC this easily only allows you more freedom to focus your attention on OTHER fundamentals of Tekken.
    You STILL have to block lows, break throws, punish, mix up, hit confirm, and gain the practice+experience to beat your opponent's character AND their mind. Using a Hitbox doesn't automate ANY of that.

  • @TGregers
    @TGregers 12 років тому +1

    I seriously cannot see the problem.. no it's not a "natural" way to do it, but it makes it easier. It allows the players (pro players even) to focus on knowledge of the game, and not so much execution of difficult moves like OTGF and EWGF. Ive ordered one and I'll get it in february according to the website, and im so picking up a mishima when I get it.

  • @chrispti
    @chrispti 12 років тому

    I just received my Hit Box Multi-Console today and it does not seem to be working with my Xbox 360. Any advice?

  • @Trancer006
    @Trancer006 6 років тому +5

    Does this work in Tekken7? i cannot do it at all.

    • @CLW1994
      @CLW1994 6 років тому +3

      Trancer006 Yes,it does👍

    • @Nutt_lemmings
      @Nutt_lemmings 4 роки тому

      I don't think you need to do this for tekken, double tapping back in Tekken 7 doesn't open your defense.

  • @Anbec8
    @Anbec8 12 років тому

    Hello, are you gonna adapt the hitbox for the wii u too? Thanks

  • @monkeydjimmy5169
    @monkeydjimmy5169 4 роки тому

    loved your video mate thank you for making this
    I have trouble with my guarding and this video helps me a lot
    Gonna try some of these stuff tomorrow and see if there is any improvement
    ALL in time of course
    Do you have a video of HOW i can do a tag with Jin and Kig ??? or literally anyone else i don't mind !!!
    Just someone i can use for Jin !!!!

  • @esteBAM979
    @esteBAM979 6 років тому

    How did you make that red light up fight button overlay. That exact one. I have use some in the past but I can't ever find one for hitbox only joysticks. I have tried "gamepad viewer" but they don't have a layout for hitbox.

  • @Lacersan
    @Lacersan 12 років тому

    Any special price for bulk orders?

  • @RichterVonFuchs
    @RichterVonFuchs 12 років тому

    that's understandable. It is an arcade game so sticks is fan favorite. However most people don't use the stick because it's a classic. People use it because they think it's better.
    if it was a lot better to play on a controller then people will play on a controller. It's just how it is for a lot of people. A lot of people are using the hit box because they think it's better for them and are willing to re learn the controller scheme like people do to go from pad to stick.

  • @SSJ-Luffy
    @SSJ-Luffy 12 років тому

    Corrected: f, f+b, f+b+d, f+d, f, f+b, f, ect...
    But to think about it, this method won't affect Mishima wavedash that much...

  • @leibaek
    @leibaek 12 років тому

    I've fallen in love with this stick. never seen this kind of stick before. though m a stick player but i think this thing is ten times better than that. is this the first stick of this type?

  • @calvinfoo
    @calvinfoo 12 років тому

    If playing with a keyboard called cheating? There are players in Evo use a keyboard for Street Fighter. Don't forget players in PC also has the option to play.
    FPS, is using a Razor mouse called cheating? Same thing applied

  • @6figurecounterDUDLEY
    @6figurecounterDUDLEY 12 років тому

    the back dash doesnt work for me i tried the exact inputs but it doent work if i do it faster or more precise while just inputing them and im using the pad and i use a arcade stick

  • @JohnXuandou
    @JohnXuandou 12 років тому

    All Hit Boxes have up+down=up, it differs on left+right however.

  • @superboltboy
    @superboltboy 11 років тому

    awe yiss! Instant WR3 pressure all day everyday! XD

  • @MegaZazumi
    @MegaZazumi 11 років тому

    practising this method does it goes well for arcade stick as well ?

  • @jasonbayardelle2154
    @jasonbayardelle2154 5 років тому

    For the SOCD backdash are you holding back the entire time? This doesn’t seem to work for me.

    • @HitBoxArcade
      @HitBoxArcade  5 років тому

      Yes: 1. Back (Hold) 2. Forward (Tap) 3. Back (Release Forward). Left + Right = Neutral, so the game reads Back, Neutral, Back.

    • @jasonbayardelle2154
      @jasonbayardelle2154 5 років тому

      Wow this is great thank you.

  • @louesorg
    @louesorg 12 років тому +1

    FUCK THIS IS INCREDIBLE... LOVING IT...!!!

  • @Alavistaven2012
    @Alavistaven2012 12 років тому

    This is a Godsend for me, I play fighters via qwerty. If they only had a left handed version!

  • @RawBenchmark
    @RawBenchmark 11 років тому

    Just Perfect ! you rock mannn!

  • @firekungfuhero1150
    @firekungfuhero1150 7 років тому

    Do you all make hitboxes that are compatible with both PC and PS4

  • @Uzair2
    @Uzair2 12 років тому

    that is so cool,better than psp buttons

  • @TheDarkMister01
    @TheDarkMister01 6 років тому

    does this also work on chars with sways?

  • @ryanohlson4181
    @ryanohlson4181 10 років тому

    I might actually get/make one of these. ive really wanted to get into tekken for awhile, but ive always found the movement so damn hard, but this looks way easier. k-backdash on stick is really hard to be accurate with, and that looks easier than a qcf.

    • @theDiReW0lf
      @theDiReW0lf 7 років тому

      Ryan Ohlson Bitch.

    • @austinhays3184
      @austinhays3184 7 років тому +1

      theDiReW0lf it sounds like wolf got his ass beat by a hitbox user 😂

    • @theDiReW0lf
      @theDiReW0lf 7 років тому

      Austin Hays Buying a hitbox specifically to avoid having to practice and learn a technique = you're a bitch. I'm sure I have lost to hitbox players online. But if I faced someone in person I'd take that shit and bash their brains in with it.

    • @austinhays3184
      @austinhays3184 7 років тому +1

      theDiReW0lf if you get that upset over Tekken, taking a long break may be your healthiest option.

    • @theDiReW0lf
      @theDiReW0lf 7 років тому

      Austin Hays I'm being slightly sarcastic... slightly. Use a hitbox on 3d fighters and you're just asking to be lambasted. Yeah, it's a silly game and you can use whatever you want. But buying it specifically to make advanced techniques trivial? Lol just don't tell anyone you use one.

  • @Zzz-hr5mo
    @Zzz-hr5mo 7 років тому

    Does the SOCD backdash (hold tap tap) work for Tekken 7? I heard it got patched.

  • @shinonimi
    @shinonimi 12 років тому

    I can this be done on controller and of so I would like to so a video of it?

  • @pudakoy
    @pudakoy 12 років тому

    no wave dashing?

  • @ilight8
    @ilight8 5 років тому +1

    This special bash dash doesnt seem to work on tekken 7 at all for me

    • @HitBoxArcade
      @HitBoxArcade  5 років тому +2

      It works in T7! Do you have an official Hit Box where Left + Right = Neutral? A lot of other boards do not have SOCD cleaning. You also need a crisp timing to get the best backdash. Be sure to watch and listen to the rhythm of my fingers. :D

  • @ph0xal1c10u5
    @ph0xal1c10u5 11 років тому

    It would make any running move cinch, . It could also open up so many more possiblities because of Tekkens input methods (i.e the hold one, press another, get the combination of buttons, rather then a priority link like SF) which I am sure applies to movement as well given the SOCD works. If SOCD worked for up and down without jump, man, think about how easy potentially iWS could be as well. Look, its not necessarily "wrong", but the "essence" of Tekken to me is lost through devices like this.

  • @JustinWoo
    @JustinWoo 12 років тому

    AMAZING!

  • @cliffvillegas340
    @cliffvillegas340 11 років тому

    What kind of controller is that ? O.o

  • @varmintbaby434
    @varmintbaby434 7 років тому +1

    Hey so I'm having issues doing the SOCD backdash. I try to hold back and hit down the forward but Jin doesn't look like he's backdashing like he does in this video. it looks really awkward. what am I doing wrong?

    • @varmintbaby434
      @varmintbaby434 7 років тому +2

      I can do wavedashes more consistently by the way

    • @theONEjustin
      @theONEjustin 7 років тому

      Hitbox Varmintb4by I have the same issue, it boils down to rolling your fingers too fast, I just do the db,b,b method it's easier on my hands

    • @Tekkoo1996
      @Tekkoo1996 7 років тому

      Hitbox Varmintb4by what's ur psn or do u have facebook? I can do SOCD backdash look's awesome, but my wavedash could be better , may we could give us eachother tips bro

  • @bludika
    @bludika 12 років тому

    yea, i'm a stick user, and I dont plan to fork up money to buy a hitbox, but i would like to try it out myself one day. If i were to somehow get it for free, I wouldn't mind trying it out to see if i'll like it, some ppl bitch about hitbox for being unfair and it shouldn't be allowed in tournaments or whatever, but it's not like it's a programmable stick, i dont think anything's wrong with it, just another form of a controller, it has its pros and cons

  • @AlejandroInAustin
    @AlejandroInAustin 4 роки тому

    I want one so bad.

  • @foolwithacamera
    @foolwithacamera 5 років тому

    The one true controller

  • @OdiIon616
    @OdiIon616 12 років тому

    It looks like Hit-box users have a huge advantage over stick/pad players since they can SOCD consistently.
    Not like there's any big names though.

  • @SSJ-Luffy
    @SSJ-Luffy 12 років тому

    Wait, Mishima Wavedash would look like this?
    f, f+b, f+b+d, f+d, f...?
    Never imagined, that Hitbox SOCD f+b=n can be used like this...
    I need to buy a hitbox...

  • @ph0xal1c10u5
    @ph0xal1c10u5 11 років тому

    Also to John G: "If a neutral input is manipulating the game design then it wasn't designed for you to ever let go of your controller and is probably a bad game" this is an interesting comment. SF does NOT reward you for letting go of your controller there is no auto block like Tekken, yet its probably the most popular fighting game around at the moment, I wish Tekken was, but far more people consistently play SF then Tekken in Sydney, I play both competitively. Anyway my 2cents.

  • @lisadalgleish3539
    @lisadalgleish3539 11 років тому

    ship to uk?

  • @DamonVerial
    @DamonVerial 7 років тому

    Just bought a hitbox and cannot get iWR moves to come out. I see you posted on Zaibatsu that "plinking" (whatever that means) forward to back and then hitting forward works, but I'm not getting anything. I guess you are trying to say that we should let the second F come from taking our hand off B, and then hitting F.
    I've tried that method but still cannot get iWR moves to come out. What am I doing wrong?

    • @k20ahole
      @k20ahole 6 років тому

      Damon Verial timing. IWR 2. Do f, f, n, f+2. The f+2 must be hit at the exact same time

    • @DamonVerial
      @DamonVerial 6 років тому

      That's how I normally do it, but I want to utilize the hitbox to get it out more easily. I don't know what I'm doing wrong because in theory this should work:
      f - f (hold) - tap b + 2

    • @k20ahole
      @k20ahole 6 років тому

      It sounds like you're making it more difficult having to hit, hit and hold, hit with different finger. Vs hitting one button 3 times

    • @DamonVerial
      @DamonVerial 6 років тому

      No, tap->hold->tap is faster precisely because you can use two fingers. Think of it this way: Tapping one finger three times is slower than drumming your fingers. This works with perfectly with ff moves, and they come out instantly, just as fast as a single f move because I'm laying down two fingers at a single instance, rather than having to move them in an down-up-down motion (essentially, not needing to raise my finger from the initial press, which requires time).
      The problem is that the hitbox does not seem to recognize this as fff, even though it should, theoretically (or perhaps the problem is with T7?).

    • @k20ahole
      @k20ahole 6 років тому

      Damon Verial it could be tekken I think there is a rythym to it, I don't have my hitbox yet so Idk for sure. I play on dpad and if i do f, f,f +2 as fast as I can it doesn't come out. That's why I said f, f, N, f +2. This works point blank, 90% of the time every time

  • @mmariusmueller
    @mmariusmueller 11 років тому

    That Stick is ridiculous

  • @thehollowhunter
    @thehollowhunter 11 місяців тому

    SOCD KBD doesn't work for me on Tekken 8 for some reason.

    • @HitBoxArcade
      @HitBoxArcade  11 місяців тому +1

      Check out our T8 and T7 playlists, there should be examples in there.

    • @thehollowhunter
      @thehollowhunter 11 місяців тому

      Thanks.

  • @preyEU
    @preyEU 11 років тому

    Ok, so i went to hitboxarcade.com and i saw 2 hitboxes, one for the ps3 and pc, and a second for every console, yet the one this guy is using in this video has some special artwork on it, and the ones on the website are completly blank. Can someone help me?

  • @catzblu999
    @catzblu999 12 років тому +2

    The same type of "cheating" as going from pad to stick. HitBox is simply the next evolution. Did you cry when you had to buy a stick for fighters to be more competitive? Now there is new hardware so like all technology you upgrade or stay behind. If it makes you feel any better plenty of people win with just pad or just a stick.

  • @EarthRyno
    @EarthRyno 12 років тому

    Marvel dashing with hitbox is ridiculously easy. It's not even funny how fast and consistent you can be.

  • @tipsandgames9443
    @tipsandgames9443 8 років тому

    how to miss grab please upload

  • @ZNX05
    @ZNX05 11 років тому

    What kind of pad is he using.

  • @papolaka
    @papolaka 11 років тому

    We can do that with a PS3 controller ?

  • @BrandonHilikus
    @BrandonHilikus 7 років тому

    i feel like its trade of..... movement is easier but execution feels better on stick.. like doing downforward etc

    • @t4d0W
      @t4d0W 7 років тому +1

      IMO it still comes down to actually applying what you know consistently and good decision making at high level. Movement on three different devices (pad, stick, hitbox/keybord) all becomes seamless enough when you get the muscle memory for it. Stuff like Bryan's Taunt JU in terms of clean execution for intermediate players is nice on hitbox. But actually applying it in matches to get results is just a different story altogether.

  • @OldManNutcakez
    @OldManNutcakez 12 років тому

    Well you are talking about an ARCADE game, so it's technically designed for stick in the first place. And actually, overall stick is a bit tougher to use but it allows for more overall execution.

  • @aljr6549
    @aljr6549 10 років тому +3

    Can u do this on the dpad

    • @HaTeS2LoSe
      @HaTeS2LoSe 10 років тому +4

      of course but need much more training those people only know how to do moves with easy kids method

    • @RandomGuy010
      @RandomGuy010 9 років тому +25

      HaTeS2LoSe Go play on a dance pad if you think playing on inefficient controllers somehow makes you a better player.

    • @aljr6549
      @aljr6549 9 років тому +1

      Get a life

    • @aljr6549
      @aljr6549 9 років тому +1

      You reply to a two month old comment i know you have no life

    • @mynameisjeff6516
      @mynameisjeff6516 7 років тому

      I use d-pad, gonna train hard. :)

  • @ChristopheN108
    @ChristopheN108 11 років тому

    First time that i saw this kind of controller.

  • @Ratel3000
    @Ratel3000 12 років тому

    Dustin, from now on, whenever you mention SOCDs, you must mention the fact that the SOCDs are being nullified internally by the Hitbox itself. If you don't mention that in the actual video, and you mention doing SOCDs, they'll think it's a feature of the game and not the device. You made that mistake in the charge moves tutorial, and almost if not every other tutorial you've made that I've seen. Other than that, you always do a good job.

  • @handianus
    @handianus 5 років тому

    doesn't just rolling the fingers on back and down work for a proper backdash cancel? b, n, b, d/b, n, b, d/b, n etc.... tap back,on the second back hold it and almost immediately press down as well, let go of both tap back and tap down while holding back for a slight amount of time. because AFAIK this is one of the most proper pad strategies, you just roll the thing between back and downback (and let go after d/b) at a very specific timing after the initial back and neutral input.

  • @gieroadsteve
    @gieroadsteve 12 років тому

    The clean neutral part of a BDC without getting any down inputs inTekken is what makes the technique hard.
    Neutral is a very important input in Tekken (is featured a lot in the notations) and to be able to achieve the state like this just seems like a dishonest hack.

  • @ami7mina
    @ami7mina 8 років тому +3

    what about joystick? lol

  • @Spolupyo
    @Spolupyo 11 років тому

    Not really, the real reasson of why people chose arcade sticks over control pads is not a matter of "stick vs D-pad", which one is better to pull QC motions is not important, people preffer arcade sticks because you can't use "piano-ing" techniques on a control pad, you need an arcade stick with 2 rows of buttons easily accesible to at least 4-5 buttons, 1 button for each finger, (2 buttons for the pinky), the only pads that I know of that are "piano-able" are the MD and Saturn controllers.

  • @seopeter22
    @seopeter22 4 роки тому

    Tekken is like an internal combustion engine. They perfected an engine that's 30% energy efficient. That's a flawed design but hey, gotta love that Ferrari. Same with this game. Hate to admit I enjoyed it but... I don't want to grind for many years just to get well at an execution. This game seems to care more about execution than your intelligence. I'm actually enjoying chess now. I can definitely play that when I get old and fragile. But who cares what I think. The young generation will keep financing Namco.

  • @lonewolfz08
    @lonewolfz08 7 років тому +2

    Good alternative for this is computer keyboard. Just make the up button the space bar.

  • @RichterVonFuchs
    @RichterVonFuchs 12 років тому

    and with that logic fighting sticks are better then the common ps3 controller because you can certain stuff a lot easier on a fight stick then on a controller.

  • @rmnhn
    @rmnhn 11 років тому +14

    I like a complex and intricate system. What I don't like is when system is convoluted to all hell, and that's where I draw the line.
    Movement in Tekken has to be the most convoluted system I've experienced in a fighting game. And this is coming from someone who loves the franchise to death. If there's ever one thing about the series that needs to be streamlined, this is it.