THE Budokai Tenkaichi series is back after 17 years! This is a breakdown and semi-comprehensive critique of Dragon Ball Sparking! Zero. Please leave a like, comment below with your thoughts, and subscribe for more content like this in the future! Timestamps: 00:00 - Intro 00:38 - Episode Battle/Story Mode 03:47 - Character Roster 07:14 - Gameplay 09:29 - Online/Ranked Experience 10:37 - Rage Quitting 12:38 - Balancing VS Anti-nerfs 15:47 - Custom Battle 18:16 - Unique Additions 21:06 - Verdict
You have such a repsectful and mature demeanor being a critic for this game. Makes me have hope for the db community, cause man is that community garbage toxic scum.
Fun fact: Dragon Ball Z Kakarot sold at least 8 million since its release and is still getting dlc Sparking Zero sold 3 million in one day and likely even more in its first week or even month so its safe to say we'll definitely be getting more dlc beyond what is currently planned
As someone who plays majority solo offline, story mode is criminal. The pacing, the "cutscenes", the random stuff cut out from canon, lack of filler content, lack of DB, lack of GT, lack of movies. There's so much potential that is missing if not heavily reduced from older DBZ games
I’m right there with you. I think I’ve only tried 3 Online battles, rest of my hours on SZ are offline. The story was kinda lackluster. The what-ifs were cool, but I hated the way the story was presented so that didn’t help any; I need more characters too. No Dragon Ball? Barely any GT? Where’s Pikkon, where’s all of the underlings - Wheelo’s Biomen, Garlic Junior’s Spice Boys, Cooler’s Armored Squadron etc.
as another mainly offline player, the ai outside of story mode can be WAY too easy at times. Like they will literally sit there idly waiting for you to move, and it can last like 30 seconds sometimes (on super difficulty), and they take way too long to recover
@@syax022 REAL the AI in story is aggressive as hell and then everywhere else super difficult is either braindead or just dodges everything. There's no other skills involved
@@seifnaiad1728 but what if you want to play through the story WITH awesome fighting mechanics? What if you just expect the same level of storytelling and completion as past games in the same series?
I don't care about ranked or balance at all. My biggest gripe is 1000% the time chamber being the only split screen map. 99% of my time in BT3 was split screen fights vs friends/brothers. 1 (very boring) map for split screen absolutely makes the game worse to me.
It was a letdown... But still a damn good letdown. Really goes to show how massive in scale the PS2 games were. Hopefully they can make things better in updates/maybe a future sequel.
Місяць тому+2
The PS2 games are phenomenal but so are Kakarot and Xenoverse 2. SZ just focused too much on ONLY the roster and fighting. The item shop was lame, the character customization was limited, the story mode was stripped down, and it ended up being more shallow of an experience than Budokai 1 on the PS2.
@@iamnotweak9259 Definitely not, it's literally one of the best fighting games in the last decade and represents DB on a superb level. It's definitely ok if it's not your cup of tea, but straight lying on its name is lame.
@youngkaz9344 Lying on its name or telling my truth? I understand it's strong sides like music, graphics and overall easiness to pick up. But it has one of the worst and most boring story modes I ever seen. It's cheesy af and buttonmashy and don't get me started on Rollback stuff
@iamnotweak9259 sparking zero literally only has two attack buttons.. that's buttonmashy. I'll admit both games have autocombos, but that's where skill and mix ups come into play.When you go sparking mode, all you have to do is mash one button for a basically infinite combo. Story mode in Fighterz was fleshed out with an original story and character. Sparking zero is nothing but slideshow stories, and on top of that, Vegeta has like a handful of fights total. No universe 6 tournament or even actual What Ifs. Fighterz is balanced like crazy where if you're good enough at the game, you can beat Blue Gogeta with Yamcha. That's a balanced fighting game. Sparking Zero ranked is filled with noobs who rage quit and cheese Ults nonstop. FighterZ is definitely not "easy" to pick up. You HAVE to learn the unique combo system for each character. FighterZ is for fighting game players, Sparking Zero was made for casual players who wanna pick it up and spam Vegito or Gogeta. Granted, SZ has VERY in-depth mechanics that are true to the series, but overall, the game is for casuals. See Perception mashers for reference lol
Failure is a harsh word. It’s flawed, it needs more content, more GT specific characters and content, and more inactivation for people to pick non-meta characters.
They massacred a bunch of Ultimates and Supers and the craziest thing was, a lot of them were already perfect when updated for Raging Blast 2/Ultimate Tenkaichi. I do not understand why Burst Rush looks so bad 😭😭 I’m certain a sizable amount of people play Ultimate Gohan for that move alone and they did my boy dirty
I think the game was very nice and I have a very fun time with it. I am only a offline player so i literally can’t say anything about the online mode but honestly from what I heard… I really don’t care to try it out. I’m having fun playing against the CPU and the story mode is not the best but I honestly think it nice for what it is. I will be honest i never played any of the old Budokai Tenkaichi games so i can’t really compare them like some older people who actually did play the older games can. Anyway, my opinion is that it a fun game to play in short bursts and then let yourself chill down and then jump back in the next day, I can’t wait for the DLC!
definitely not a failure, it is the 3rd best selling game in Namco history and it has only been out for about 6 or 7 weeks now. The large player drop is expected as we live in an age where things must be balanced in fighting games and a fighting game that is advertised as broken and loyal to character power levels is unfathomable in this day and age.
It Is ok to have characters that are unbalanced, it's not ok to have skills that play the game for you (After image strike, wild sense Is not that strong becouse you are forced to attack). There are counters to almost everything even ki blast spamming
It sold that much for being a Tenkaichi game. But honestly, despite the graphics, there's not much to do in the game. You're mostly yawning in the story mode as it shows you the slideshows and only Goku's story mode has some sense of completion to it. The What ifs are neat but, no movies, no GT. PvP is genuinely the worst PvP, you can't connect to matches and if you do, someone rage quits with zero penalties. And that's about it. It's a fun game but, honestly, not nearly anything as the tenkaichi series.
It's crazy that we finally got the DB game of our dreams. It delivers on many fronts, and then some. But sadly, its downsides are what led to over 90% of the playerbase dropping (at least from what I've heard). I hope that SZ gets the amount of post-launch love and care that Xenoverse 2 and Kakarot have received. I'm still flabbergasted to this day why they're still supporting Xenoverse 2 rather than moving on to Xenoverse 3. Probably because with how much is already in XV2, it'd be an overwhelming amount to preserve in XV3 since XV2 did preserve essentially everything from XV1. Seriously, the DLC potential for SZ is *INSANE* - not just characters (please include characters that have never been in a BT game before, like Adult Chi-Chi and more Shadow Dragons), but stages (a given, due to the current lack of them at launch) and additional Episode Battle scenarios.
One critique, that I don't think I see brought up enough is the fact that they tried to shorten every animation too much. There's a lot of iconic rush supers in particular, that are just way too short and don't look nearly as impactful or cool as they did originally. Key example. Ultimate Gohan's Burst Rush is virtually unrecognizable from how it originally looked, now it looks generic and lacking in style. I also don't like the censorship. There are way too many weird, unnecessary attempts to sensor certain attacks like Second Form Frieza's HAIL FRIEZA Ultimate attack, which lacks impact and the Black and White affect obscures you from seeing him impale the character. Raging Blast did that attack far more justice.
I agree 100%, certain iconic meele super attacks that have been in multiple games are now shortened and it really bothers me as well. I haven't seen anyone else talk about this so im glad to see someone come adress it
I think SZ has some things it needs to adjust. It was cool they tried to apply the anti gravity machine logic to A19 and A20, but it didn't translate well. I think it's cool they tried to ditch Ki Sickness, but in the end it turned out to be needed. Why did they make ANY blast unblockable? Bad move. But a lot of the complaints about this game come from nitpicking stylistic choices and a huge "What could have been", and I find it odd that I have discovered a community (SZ) that hasn't learned what I did so long ago: Comparison is the thief of joy. Frankly I say give the game a survival and ultimate dragon mode. I think they're lame and never play them but boy howdy did they rustle a lot of jimmies, and I can set personal taste aside and say they needed it. It does feel like a situation where marketing got involved, told them to focus on a ranked mode the Devs really didn't care about, so they rushed it in and ignored a lot of huge potential for single player that would have justified their claim that it isn't supposed to be focused on ranked. Well, then give us something else to do. We can only do the story and VS battles so much before we get bored. I do think things will get better in the future with patches and DLC. They obviously have a road map for next year. It just sucks that we have to wait... although I personally bought the game knowing that would be the case. There's a reason as someone in the older camp I typically do not buy games at launch. CyberPunk2077, Arkham Knight, Rome II, the list goes on. Pre-orders and launch purchases just seem to be that we're the investors now, and we have to wait for our return. Isn't awesome being a gamer in 2024? At this point I'd say treat SZ as an Early Access game. Difficult though because as much as I'd like to join in on criticism and push the development, I really don't like this attitude that has surface that many people seem to want this to be Fighter Z 3D or Tekken 9.
I 100% agree, balance the game to make it more fun, I like the game but it is undercooked and we should be allowed to criticize it. The game needs more quality of life changes, but that does NOT mean, I don't have fun with the game. I especially agree on the lack cinematic angles and impact/sound design for supers.
As somebody who ownes the first tenkaichi and 100%ed all 3 games in at their respective times of released as a player in High School. I'm still very much ecstatic that this game exists. My primary issues would be considered so.. Story: The story being shown in a slide show presentation was not a good move. However I will excuse it to a degree being Kakarot being what is available for those wanting a more in depth story. I would have much prefer them.Go the route of 2 In animate sections of a fight before the actual battle an let the player play out the fight (example, animate Gokus warmup with Cell and let the players take over after the warmup) Gameplay: I feel as if the game play itself is solid as it just gives extensions to preexisting movesets. Thats all it really needed to me. However, mechanically having misread inputs and input delay makes me want not play out of sheer frustration. There is not a single situation that grab counters anything that cant be grab blocked. the fact that the defense is oppressively strong in this game. Supercounters are just too easy to do and come up too frequently. Mastered online, can shut down melee as an option entirely. Perceptions uptime is insane. In BT3 it was a half a bar of ki and about 1 second animation lock per use. Here it can ne activated 32 times per 1 bar of ki, and sets up for counter attacks. Not to mention it generates faster then its activation cost so if yoused in 1/4th second taps it can be indefinitely used in perpetuity. Low DP character are more lethal then higher Dp characters because AIS shuts down melee and can generate blast stock while AiS is upcreating situations where AiS can be used again as AIS ends. Targetting system is dogshit Characters feel to floaty To smack away beams is too costly and it isn't worth it. I should get increase ki buff for melee attacks for smacking that shit away. It should be 1.5 bars to use. (I wanna scream GET DAT SHIT OUTTA HERE!!! For that moment of glory but when blocking is a less costly alternative it makes it a detrimental mechanic to use.) Speaking of detrimental mechanic , the revenge counter is absolutely useless in its current state. I use 18/Goku End/Z Bardock, And all three of them come out plus frame on revenge counter use for the enemy. Meaning it being used against me is allowing me to reset my combo making it worse for the activator. Menu: They wiffed HARD imo on this one. What made the series so iconic to me was the anime stylized menus. I guess this is a modern take on the menu and im no fan of it. Anime menus please! Extra battles I don't really care for the extra battles. I've done too, but it's not rearly doing anything for me.At least in its current state. I'm here for the game play and I got exactly what I wanted for the most part... Solid 7/10 Sparking Zero had some big shoes to fill, their feet are alil small right now but theirs room to grow into those shoes. I play it and enjoy it. But if they remastered bt3 and the gameplay was as tight as 3 like it was on the ps2, Id rather play that until they fix Sparking Zeros issues.
3:30 They wasted a great opportunity to incorporate the Z movies into the what-ifs. For example, there’s a what-if where Goku kills Frieza with the Spirit Bomb. We don’t get much from it except for a little dialogue, but they could have taken it a step further and have this branch off into the Cooler movie, or have a what-if where Cell is killed before he reaches his perfect form, which leads to the Broly movie, and so on. You know, create the context in which the movies would make sense, then let us play the movies. It would be such a natural way to incorporate the movies, yet they didn’t do it 🤦♂️
Honestly if I'm gonna be honest. It ain't no failure. Where I think the main problems comes from the lack of content we are getting now. While we got a bunch of characters and a bunch of stages. We still are missing a bunch of characters and stages. And with the what ifs already finished. I feel like they should add the what ifs content into multi-player (aka Gohan black) and other new characters added in the what ifs. I also do feel like they could add stuff from promotional animes like super dragon ball heros. Super dragon ball heroes has a plethora of characters that actually have potential of being added. And since they are animated I feel like it makes sense in my opinion. I don't know what others think
Currently I main Kakunsa, I love the speed, I love the claw combos though I am still pissed she has to share her ult with Ribrianne, like bro let her shine on her own.
I'm a bit late to the party but in my experience, unranked games are filled with significantly more sweaty players than ranked (granted, I'm only C-ranked so that may change)
This game considered more than sucess for me as for Nostalgia able to remain the same size of roster and gameplay similiar feeling it's miracle considering the current situation of gaming industry where they try their best to make game looks good but very shallow and simplify everything for gameplay asepct and make thier job easier as for Modern standard the resemable of original materials in fully 3D are uncanny on top of that very big roster , 3 unique animation of each supers and each characters have a so many set of action to do, easily beat the others game within same genres very unusual for a modern game This game remind me of a COD 2019 that changed the whole FPS landscape something that dev fully put their soul into Hopefully Sparking Zero will do the same for Area Figther, i really wanna see my favorite anime game adapt into these type of game instead of Gacha, so they can have more moveset within 1 character instead of 1 Super in one SSR character then another version of Super in same character different cloth then release it next year
I don't main anyone because I don't have the game. To me Tenkaichi 4 has to have at least all the BT3 characters and some more representation of classic Dragon Ball. It suppose to be THE DRAGON BALL EXPERIENCE. So I am really turned off by the lack of characters like: - Pikkon - King Piccolo - Tao Pai Pai - Super 17 - Nova and Eis Shenron Only to see characters that didn't have much staying power as fighters like: - Base female Broly - Ribrianne's crew - Babidi - Spopovich Generally, I don't mine the characters above in the game if only the characters above where in the game. Honestly we should have even more: - GT Goten (Base, SSJ) - GT Gohan (Ultimate, Ultimate Super Saiyan) - Baby Goten (Base, SSJ) - Baby Gohan (Ultimate, Ultimate Super Saiyan) - Baby (Teen) - Oceanus Shenron - Ledgic - Gohan Beast - Piccolo Orange - Gammas - Cell MAX - Bio Broly - Androids 14 and 15 - Cooler's squad - Garlic Jr base and his squad - Bojack's gang - Kami - Base DBS Broly - Luud - Super Saiyan Caulifla (even she is my least favorite character and I would rather not see her represented) - Chichi - Grandpa Gohan - Nam - General Rildo (all forms) - Rage Shenron - Naturon Shenron - Haze Shenron - Magenta - Winneh the Puh - the other dogs from the Sonic OC universe - Oozaru and Golden Oozaru
I love this game and i'm tryharding online (no cheese), the thing that i have to say to defeat cheesy tactics is to try and think in solutions, not in problems
I personally thing A tenkaichi music pack would absolutely SELL. I’d sometimes hop into a match on sparking and while I was in queue, open UA-cam and start listening to a song like “power scale” while playing some of my favorite characters and just having a good ass time. Though I’ve never played bt3 myself, I absolutely love the soundtrack and would happily purchase a pack
Honestly the complaining about ranked is dumb, it’s ranked when ur in high ranked in any game ur either gonna get actual good players or cheese stop complaining it’s always gonna be like that if I spend 70+ on a game and I wanna cheese I’m gonna cheese as simple as that 🤷🤷
@@iggywiggy4858 understand that but it still doesn't change the fact that it's corny af to just cheese every fight sure no one's physically stopping you from cheesing and you can realistically do what you want with the game you paid for but if you play that way you can't be mad if no one respects you as a player
When the cheese kills the community and the game we payed for takes 15+ minutes for a casual or ranked match cause people wanna have fun honest fights then yeah you can use your cheese on bots. The player count has already nose dived far more then the usual honeymoon drop and with un-fun cheese ruining the game it will keep dropping. 90% bro it's depressing Other games aren't perfectly balanced either but sparking should have some measures in place to minimize abuse of the cheese. Ki sickness (Underwater ki charge debuff) after instant sparking and afterimage strike (both are locked out of use during ki sickness), make ki blasts drain sparking way faster(twice as fast) less skill point gain in general (30% reduction in gains across the board, keep the bar per HP bar lost) Make every ult blockable except certain rush ults and explosion ults and remove the lose lock-on after ult, save that for solar flare and instant transmission.
To delight you, ragequittees/ dissconnecters are getting permanently banned if they disconnect in the middle of the fight. Sparking zero said they’re making fighting games great again, and I fully and whole heartedly agree.
I feel they should make it have a warning system like Disconect once warned Twice banned for a day 3'times forever And have said warnings reset after like 2 days Not because i want people to abuse this but because if people with bad internet connections get disconected they could risk getting banned for something thats not their fault
I don't think i have enough hours to say i have a "main", BUT i have enjoyed melee trunks + trunks in super Saiyan level 3, and all of the Vegeta characters
9:47 let's ignore that sparking zero was promoted SPECIFICALLY for an online mode, also the lore accurate powered character is the stupidest excuse ever. If that where true hercule would die to literally every character in one hit😂
I main zarbon always liked weaker characters makes winning the fights feel better or characters that deserved more if arale or grandpa Gohan was in would definitely use
I already stay away from fighting games in terms of random online fights especially this game where counters are borderline impossible to pull off unless you dump hours into practice mode or waste time getting absolutely crushed by other players. Ps. Before you say “sKiLl IsSuE” I agree it takes skill but the fact that there are millions of videos about how to properly counter getting backshotted shows just how absurd it is to counter in the game and get away from shitty situations.
I actually think that What if is really good Espeically the ones with gohan and Trunks however i don't Like the fact that Story mode with Slides and all that and i feel like they did my boy Vegeta Dirty
I feel like if the game was “balanced” like so many people want, it would lose some of the fun that comes with it. Not everything needs to become this competitive sweat fest, and if my memory serves me right, Bandai even said from the start that they weren’t planning on the game becoming competitive like other fighting games.
The impact of puches reallys lacks that grit man. And some of the rush super attack feels cut eg. The meteor smash. The story mode is really weak man. Like no gt story?? or movie story ??? Really? My issues with this game is less content for offline, it’s just versus/ customs battle. No survival mode.. gameplay wise there a bugs man and it really affects the gaming experience. Dragon dash is tooo damn slow man compared to the homing dash they deffo gotta fix that. Cant use dragon fist on giants expect hirudegarn is abysmal. You can revenge counter everything which is very stupid especially after QTEs. Not enough map destruction for other maps
@7:52 theres this thing in Zero where you see the models when the camera cuts away, youre not supposed to see thwt and it can mke the game nauseating. fighterz does this too obviously, most 3d animtion do this where the model is somewhere else off camera. *youre not supposed to see them though!* this sint nitpicky this is one of my major gripes with this game it takes me out the cool choreography everytime you see it the most in the opening dialogue banter before the fight. XV2 didn't have the issue. the mocap is also like horrendous its no DKC but its very wobbily compared to more competent mocaps. the game is like very undercooked imo. this is Dimps afterall
13:57 actually camera jank in mind i wouldnt be surprised thats why this happens. getting hit with an Ultimate while locked on mightve janked the camera to hell (the camera is abysmal in this game) and they didn't know how to fix it so they just shut off lock on. idk maybe revolving the release sround daima had something to do with this games jank
Wow, you must be a victim or smth. Getting your ass spanked online huh? Either don't play online or get better. He enjoys playing as gogeta but he also wants a challenge. He wants to enjoy the game while playing with someone strong. There, I said it twice so you could understand.
they could easily make more maps for split screen for example imagine Space (beerus vs SSG goku) where the earth is visible or a Giant Space pod( think Vegetas Grav Chamber but bigger) Or Inside Majin Buu (this stage would Unfuse fusions after a time limit) if you die to a person spamming ki blast ur just a terrible player its not that hard to deflect them
You see... For people like me... This is a win because I spend no time playing yet I still beat my friends who grind this game because I have the knowledge of the bs mechanics... This is a win for me...
I never bought it cause to me it personally just didnt look all that interesting, kinda funny coming from a xenoverse 2 fan boy I personally think XV2 has alot more to do but i gotta give SPZ more time until they either show new stuff or mo
Yall hyped sparking zero up like it was the second coming of Christ saying it was the best db game ever and instead it was a half-assed unfinished wet fart in the wind 😂
They added the most useless characters and there is barely any gt, or movies. That why I stayed with xenoverse 2 i saw this game and decided i prefer xenoverse 2
I will sey is good geme, but not worth 100$ at release, i guess better wait for some promotion in store if you are dragon ball fan. Geme is kinda disapoting for me because of stroy mode on trailer if I remember correct it look like amazing story and we get so much cut of show. Next are bugs or online meny cherecters are unbalanced if you pley online the seme characters aperd like jiren,goku ui,gogeta sjj4,breuss,whis,broly and this mf yajirobe with his bean. To bugs problem with auto seve hmmm meybe im wrong bug with ki blast camera angles are wird somtimes button are clamsy. And I wan't sey one thing is a pity that now gemes have pey dlc's old gemes have a skill to unilock
the fact that you think is not supposed to be played ranked doesnt mean everyone has the same opinion, the game has incredible ranked potential, and yet you expect people to play for fun in a ranked lobby?, there is actually a friendly match online lobby, why not go there? then, i agree with you completely on the fact the game needs changes, but is basically because it just wasnt finished upon release, they sped up the release as marketing for daima, which just seems like a stupid decision in my opinion
Many cool characters are missing from GT, movies and normal dragon ball, but they decided to give is DB Daima characters... maaaan who cares about those chibi characters?! We don't need another small goku, we don't need another small vegeta....
All my favourite characters are gone! Bandai has forsaken ALL of their fans by not putting Water Vegeta in the game! They skipped over all of the good characters!!!!!
THE Budokai Tenkaichi series is back after 17 years! This is a breakdown and semi-comprehensive critique of Dragon Ball Sparking! Zero.
Please leave a like, comment below with your thoughts, and subscribe for more content like this in the future!
Timestamps:
00:00 - Intro
00:38 - Episode Battle/Story Mode
03:47 - Character Roster
07:14 - Gameplay
09:29 - Online/Ranked Experience
10:37 - Rage Quitting
12:38 - Balancing VS Anti-nerfs
15:47 - Custom Battle
18:16 - Unique Additions
21:06 - Verdict
no this video is ass, 9/10 is way too high.
Supersonic Warriors 2 Is Superior To This Game!I,Along With Several Other Hackers Found The Code To Play As The Superb Bosses,Goku,Cell,And Broly!
You have such a repsectful and mature demeanor being a critic for this game. Makes me have hope for the db community, cause man is that community garbage toxic scum.
@@chimuoma390 some random ass DS game is not better than this
@@DBGamer1027 Use The Code If You Disagree:220D5150 00000003 221075E2 00000006!Select SS Goku,And Become Super Saiyan God!
Fun fact: Dragon Ball Z Kakarot sold at least 8 million since its release and is still getting dlc
Sparking Zero sold 3 million in one day and likely even more in its first week or even month so its safe to say we'll definitely be getting more dlc beyond what is currently planned
As someone who plays majority solo offline, story mode is criminal. The pacing, the "cutscenes", the random stuff cut out from canon, lack of filler content, lack of DB, lack of GT, lack of movies. There's so much potential that is missing if not heavily reduced from older DBZ games
I’m right there with you. I think I’ve only tried 3 Online battles, rest of my hours on SZ are offline. The story was kinda lackluster. The what-ifs were cool, but I hated the way the story was presented so that didn’t help any; I need more characters too. No Dragon Ball? Barely any GT? Where’s Pikkon, where’s all of the underlings - Wheelo’s Biomen, Garlic Junior’s Spice Boys, Cooler’s Armored Squadron etc.
as another mainly offline player, the ai outside of story mode can be WAY too easy at times. Like they will literally sit there idly waiting for you to move, and it can last like 30 seconds sometimes (on super difficulty), and they take way too long to recover
@@syax022 REAL the AI in story is aggressive as hell and then everywhere else super difficult is either braindead or just dodges everything. There's no other skills involved
Go play DBZ kakarot if you wanna play a dragon ball story. Sparking zero isn't that
@@seifnaiad1728 but what if you want to play through the story WITH awesome fighting mechanics? What if you just expect the same level of storytelling and completion as past games in the same series?
I don't care about ranked or balance at all. My biggest gripe is 1000% the time chamber being the only split screen map. 99% of my time in BT3 was split screen fights vs friends/brothers. 1 (very boring) map for split screen absolutely makes the game worse to me.
Bozo take
W TAKE
@@immashadow dont speak
I agree for sure bro, I comment on every Bandai video to update splitscreen
@@marceladex9529 😂🤣
It was a letdown... But still a damn good letdown. Really goes to show how massive in scale the PS2 games were. Hopefully they can make things better in updates/maybe a future sequel.
The PS2 games are phenomenal but so are Kakarot and Xenoverse 2. SZ just focused too much on ONLY the roster and fighting. The item shop was lame, the character customization was limited, the story mode was stripped down, and it ended up being more shallow of an experience than Budokai 1 on the PS2.
Aye show FighterZ some respek man. Goated fighting game
Complete garbage. But I respect your opinion
@@iamnotweak9259 you just suck at fighting games bro But that's okay I respect your opinion those types of games are a huge time investment lol
@@iamnotweak9259 Definitely not, it's literally one of the best fighting games in the last decade and represents DB on a superb level. It's definitely ok if it's not your cup of tea, but straight lying on its name is lame.
@youngkaz9344 Lying on its name or telling my truth? I understand it's strong sides like music, graphics and overall easiness to pick up.
But it has one of the worst and most boring story modes I ever seen. It's cheesy af and buttonmashy and don't get me started on Rollback stuff
@iamnotweak9259 sparking zero literally only has two attack buttons.. that's buttonmashy. I'll admit both games have autocombos, but that's where skill and mix ups come into play.When you go sparking mode, all you have to do is mash one button for a basically infinite combo. Story mode in Fighterz was fleshed out with an original story and character. Sparking zero is nothing but slideshow stories, and on top of that, Vegeta has like a handful of fights total. No universe 6 tournament or even actual What Ifs. Fighterz is balanced like crazy where if you're good enough at the game, you can beat Blue Gogeta with Yamcha. That's a balanced fighting game. Sparking Zero ranked is filled with noobs who rage quit and cheese Ults nonstop. FighterZ is definitely not "easy" to pick up. You HAVE to learn the unique combo system for each character. FighterZ is for fighting game players, Sparking Zero was made for casual players who wanna pick it up and spam Vegito or Gogeta. Granted, SZ has VERY in-depth mechanics that are true to the series, but overall, the game is for casuals. See Perception mashers for reference lol
Definitely goes to show how success and failure can be pretty subjective.
To me, it is a pretty good game with a lot of cool stuff
Failure is a harsh word. It’s flawed, it needs more content, more GT specific characters and content, and more inactivation for people to pick non-meta characters.
They massacred a bunch of Ultimates and Supers and the craziest thing was, a lot of them were already perfect when updated for Raging Blast 2/Ultimate Tenkaichi. I do not understand why Burst Rush looks so bad 😭😭 I’m certain a sizable amount of people play Ultimate Gohan for that move alone and they did my boy dirty
Super 13's ultimate looks so watered down bruh :(
I think the game was very nice and I have a very fun time with it.
I am only a offline player so i literally can’t say anything about the online mode but honestly from what I heard… I really don’t care to try it out.
I’m having fun playing against the CPU and the story mode is not the best but I honestly think it nice for what it is.
I will be honest i never played any of the old Budokai Tenkaichi games so i can’t really compare them like some older people who actually did play the older games can.
Anyway, my opinion is that it a fun game to play in short bursts and then let yourself chill down and then jump back in the next day, I can’t wait for the DLC!
definitely not a failure, it is the 3rd best selling game in Namco history and it has only been out for about 6 or 7 weeks now. The large player drop is expected as we live in an age where things must be balanced in fighting games and a fighting game that is advertised as broken and loyal to character power levels is unfathomable in this day and age.
It Is ok to have characters that are unbalanced, it's not ok to have skills that play the game for you (After image strike, wild sense Is not that strong becouse you are forced to attack).
There are counters to almost everything even ki blast spamming
just cus its best selling doesnt mean its good...
It sold that much for being a Tenkaichi game. But honestly, despite the graphics, there's not much to do in the game. You're mostly yawning in the story mode as it shows you the slideshows and only Goku's story mode has some sense of completion to it. The What ifs are neat but, no movies, no GT. PvP is genuinely the worst PvP, you can't connect to matches and if you do, someone rage quits with zero penalties. And that's about it.
It's a fun game but, honestly, not nearly anything as the tenkaichi series.
This isn’t even true lol
Sparking Zero Episode Battle is not better than BT3 STORY MODE.
Newer does not mean better
Nah, bt3 was like 3 missions for each saga. Id agree if we were talking about bt2, THAT was a great story mode.
@niksin9941 for bt3 they had 4-5 of the iconic fights and bt2 did have a fully fleshed story mode although the gameplay is shit
Always okay to be wrong 🙏
@@OKTANE0Yes bro it’s always ok for you to be wrong 🙏
It's crazy that we finally got the DB game of our dreams. It delivers on many fronts, and then some. But sadly, its downsides are what led to over 90% of the playerbase dropping (at least from what I've heard).
I hope that SZ gets the amount of post-launch love and care that Xenoverse 2 and Kakarot have received. I'm still flabbergasted to this day why they're still supporting Xenoverse 2 rather than moving on to Xenoverse 3. Probably because with how much is already in XV2, it'd be an overwhelming amount to preserve in XV3 since XV2 did preserve essentially everything from XV1.
Seriously, the DLC potential for SZ is *INSANE* - not just characters (please include characters that have never been in a BT game before, like Adult Chi-Chi and more Shadow Dragons), but stages (a given, due to the current lack of them at launch) and additional Episode Battle scenarios.
You’re such a GT fanboy 😂 great vid bro
One critique, that I don't think I see brought up enough is the fact that they tried to shorten every animation too much.
There's a lot of iconic rush supers in particular, that are just way too short and don't look nearly as impactful or cool as they did originally.
Key example. Ultimate Gohan's Burst Rush is virtually unrecognizable from how it originally looked, now it looks generic and lacking in style.
I also don't like the censorship.
There are way too many weird, unnecessary attempts to sensor certain attacks like Second Form Frieza's HAIL FRIEZA Ultimate attack, which lacks impact and the Black and White affect obscures you from seeing him impale the character.
Raging Blast did that attack far more justice.
I agree 100%, certain iconic meele super attacks that have been in multiple games are now shortened and it really bothers me as well. I haven't seen anyone else talk about this so im glad to see someone come adress it
They have to censor otherwise the ratings would go bonkers (can’t have literal children being impaled in a video game)
I think SZ has some things it needs to adjust. It was cool they tried to apply the anti gravity machine logic to A19 and A20, but it didn't translate well. I think it's cool they tried to ditch Ki Sickness, but in the end it turned out to be needed. Why did they make ANY blast unblockable? Bad move.
But a lot of the complaints about this game come from nitpicking stylistic choices and a huge "What could have been", and I find it odd that I have discovered a community (SZ) that hasn't learned what I did so long ago: Comparison is the thief of joy.
Frankly I say give the game a survival and ultimate dragon mode. I think they're lame and never play them but boy howdy did they rustle a lot of jimmies, and I can set personal taste aside and say they needed it. It does feel like a situation where marketing got involved, told them to focus on a ranked mode the Devs really didn't care about, so they rushed it in and ignored a lot of huge potential for single player that would have justified their claim that it isn't supposed to be focused on ranked. Well, then give us something else to do. We can only do the story and VS battles so much before we get bored.
I do think things will get better in the future with patches and DLC. They obviously have a road map for next year. It just sucks that we have to wait... although I personally bought the game knowing that would be the case. There's a reason as someone in the older camp I typically do not buy games at launch. CyberPunk2077, Arkham Knight, Rome II, the list goes on. Pre-orders and launch purchases just seem to be that we're the investors now, and we have to wait for our return. Isn't awesome being a gamer in 2024? At this point I'd say treat SZ as an Early Access game. Difficult though because as much as I'd like to join in on criticism and push the development, I really don't like this attitude that has surface that many people seem to want this to be Fighter Z 3D or Tekken 9.
About the opening song: the original Sparking Games except Meteor (BT3) had DBZ opening songs
“I’ve never seen such uncertainty for a roster ever” *Sakurai coughing in the corner*
I 100% agree, balance the game to make it more fun, I like the game but it is undercooked and we should be allowed to criticize it. The game needs more quality of life changes, but that does NOT mean, I don't have fun with the game. I especially agree on the lack cinematic angles and impact/sound design for supers.
As somebody who ownes the first tenkaichi and 100%ed all 3 games in at their respective times of released as a player in High School.
I'm still very much ecstatic that this game exists.
My primary issues would be considered so..
Story:
The story being shown in a slide show presentation was not a good move. However I will excuse it to a degree being Kakarot being what is available for those wanting a more in depth story. I would have much prefer them.Go the route of 2 In animate sections of a fight before the actual battle an let the player play out the fight (example, animate Gokus warmup with Cell and let the players take over after the warmup)
Gameplay:
I feel as if the game play itself is solid as it just gives extensions to preexisting movesets. Thats all it really needed to me.
However, mechanically having misread inputs and input delay makes me want not play out of sheer frustration.
There is not a single situation that grab counters anything that cant be grab blocked.
the fact that the defense is oppressively strong in this game. Supercounters are just too easy to do and come up too frequently. Mastered online, can shut down melee as an option entirely.
Perceptions uptime is insane. In BT3 it was a half a bar of ki and about 1 second animation lock per use. Here it can ne activated 32 times per 1 bar of ki, and sets up for counter attacks. Not to mention it generates faster then its activation cost so if yoused in 1/4th second taps it can be indefinitely used in perpetuity.
Low DP character are more lethal then higher Dp characters because AIS shuts down melee and can generate blast stock while AiS is upcreating situations where AiS can be used again as AIS ends.
Targetting system is dogshit
Characters feel to floaty
To smack away beams is too costly and it isn't worth it. I should get increase ki buff for melee attacks for smacking that shit away. It should be 1.5 bars to use. (I wanna scream GET DAT SHIT OUTTA HERE!!! For that moment of glory but when blocking is a less costly alternative it makes it a detrimental mechanic to use.)
Speaking of detrimental mechanic , the revenge counter is absolutely useless in its current state. I use 18/Goku End/Z Bardock, And all three of them come out plus frame on revenge counter use for the enemy. Meaning it being used against me is allowing me to reset my combo making it worse for the activator.
Menu:
They wiffed HARD imo on this one. What made the series so iconic to me was the anime stylized menus. I guess this is a modern take on the menu and im no fan of it. Anime menus please!
Extra battles
I don't really care for the extra battles. I've done too, but it's not rearly doing anything for me.At least in its current state.
I'm here for the game play and I got exactly what I wanted for the most part...
Solid 7/10
Sparking Zero had some big shoes to fill, their feet are alil small right now but theirs room to grow into those shoes.
I play it and enjoy it. But if they remastered bt3 and the gameplay was as tight as 3 like it was on the ps2, Id rather play that until they fix Sparking Zeros issues.
the character select screen looks like the shit youd see from a roblox dbz game in 2011.
17:23 was i the only one who got majorly confused when they saw red power ranger? istg i thought i was losing my mind
3:30 They wasted a great opportunity to incorporate the Z movies into the what-ifs. For example, there’s a what-if where Goku kills Frieza with the Spirit Bomb. We don’t get much from it except for a little dialogue, but they could have taken it a step further and have this branch off into the Cooler movie, or have a what-if where Cell is killed before he reaches his perfect form, which leads to the Broly movie, and so on. You know, create the context in which the movies would make sense, then let us play the movies. It would be such a natural way to incorporate the movies, yet they didn’t do it 🤦♂️
Im new to dragon ball im playing kakrot it’s good to start from kakrot?
Honestly if I'm gonna be honest. It ain't no failure. Where I think the main problems comes from the lack of content we are getting now. While we got a bunch of characters and a bunch of stages. We still are missing a bunch of characters and stages. And with the what ifs already finished. I feel like they should add the what ifs content into multi-player (aka Gohan black) and other new characters added in the what ifs. I also do feel like they could add stuff from promotional animes like super dragon ball heros. Super dragon ball heroes has a plethora of characters that actually have potential of being added. And since they are animated I feel like it makes sense in my opinion. I don't know what others think
Currently I main Kakunsa, I love the speed, I love the claw combos though I am still pissed she has to share her ult with Ribrianne, like bro let her shine on her own.
I'm a bit late to the party but in my experience, unranked games are filled with significantly more sweaty players than ranked (granted, I'm only C-ranked so that may change)
Still my favorite db game with fighterZ. I agree though, i hate online lmaoooo, and i wish goku black had more what if.
Budakai tenkaichi 3 story mode is fire and 100x better then sparking zeros story mode
um.no.
People are concerningly fine with lying about nothing for no reason
Erm yes it is
1:19 beerus head just shited to the right
This game considered more than sucess for me
as for Nostalgia able to remain the same size of roster and gameplay similiar feeling it's miracle considering the current situation of gaming industry where they try their best to make game looks good but very shallow and simplify everything for gameplay asepct and make thier job easier
as for Modern standard the resemable of original materials in fully 3D are uncanny on top of that very big roster , 3 unique animation of each supers and each characters have a so many set of action to do, easily beat the others game within same genres very unusual for a modern game
This game remind me of a COD 2019 that changed the whole FPS landscape something that dev fully put their soul into
Hopefully Sparking Zero will do the same for Area Figther, i really wanna see my favorite anime game adapt into these type of game instead of Gacha, so they can have more moveset within 1 character instead of 1 Super in one SSR character
then another version of Super in same character different cloth then release it next year
I don't main anyone because I don't have the game. To me Tenkaichi 4 has to have at least all the BT3 characters and some more representation of classic Dragon Ball. It suppose to be THE DRAGON BALL EXPERIENCE. So I am really turned off by the lack of characters like:
- Pikkon
- King Piccolo
- Tao Pai Pai
- Super 17
- Nova and Eis Shenron
Only to see characters that didn't have much staying power as fighters like:
- Base female Broly
- Ribrianne's crew
- Babidi
- Spopovich
Generally, I don't mine the characters above in the game if only the characters above where in the game. Honestly we should have even more:
- GT Goten (Base, SSJ)
- GT Gohan (Ultimate, Ultimate Super Saiyan)
- Baby Goten (Base, SSJ)
- Baby Gohan (Ultimate, Ultimate Super Saiyan)
- Baby (Teen)
- Oceanus Shenron
- Ledgic
- Gohan Beast
- Piccolo Orange
- Gammas
- Cell MAX
- Bio Broly
- Androids 14 and 15
- Cooler's squad
- Garlic Jr base and his squad
- Bojack's gang
- Kami
- Base DBS Broly
- Luud
- Super Saiyan Caulifla (even she is my least favorite character and I would rather not see her represented)
- Chichi
- Grandpa Gohan
- Nam
- General Rildo (all forms)
- Rage Shenron
- Naturon Shenron
- Haze Shenron
- Magenta
- Winneh the Puh
- the other dogs from the Sonic OC universe
- Oozaru and Golden Oozaru
I love this game and i'm tryharding online (no cheese), the thing that i have to say to defeat cheesy tactics is to try and think in solutions, not in problems
So I wont or shouldnt get judged for liking and wanting to play Beerus?
I personally thing A tenkaichi music pack would absolutely SELL. I’d sometimes hop into a match on sparking and while I was in queue, open UA-cam and start listening to a song like “power scale” while playing some of my favorite characters and just having a good ass time. Though I’ve never played bt3 myself, I absolutely love the soundtrack and would happily purchase a pack
Honestly the complaining about ranked is dumb, it’s ranked when ur in high ranked in any game ur either gonna get actual good players or cheese stop complaining it’s always gonna be like that if I spend 70+ on a game and I wanna cheese I’m gonna cheese as simple as that 🤷🤷
You def spam ki blast with broly 😂
@ actually I main turles, cooler, vegeta and janemba, but like I said every game has cheese and ppl are gonna
Do it no matter what
@@iggywiggy4858 understand that but it still doesn't change the fact that it's corny af to just cheese every fight sure no one's physically stopping you from cheesing and you can realistically do what you want with the game you paid for but if you play that way you can't be mad if no one respects you as a player
When the cheese kills the community and the game we payed for takes 15+ minutes for a casual or ranked match cause people wanna have fun honest fights then yeah you can use your cheese on bots.
The player count has already nose dived far more then the usual honeymoon drop and with un-fun cheese ruining the game it will keep dropping. 90% bro it's depressing
Other games aren't perfectly balanced either but sparking should have some measures in place to minimize abuse of the cheese.
Ki sickness (Underwater ki charge debuff) after instant sparking and afterimage strike (both are locked out of use during ki sickness), make ki blasts drain sparking way faster(twice as fast) less skill point gain in general (30% reduction in gains across the board, keep the bar per HP bar lost) Make every ult blockable except certain rush ults and explosion ults and remove the lose lock-on after ult, save that for solar flare and instant transmission.
How could you type something so stupid with such confidence
Yes
You either got decimated in online or are a broke bum ass Xenoverse 2 player
To delight you, ragequittees/ dissconnecters are getting permanently banned if they disconnect in the middle of the fight. Sparking zero said they’re making fighting games great again, and I fully and whole heartedly agree.
I think that’s already a thing because I be rage quitting a lot and I haven’t found a single match in like 2 weeks. That’s bs
@@ronaldjohnson5717 Karma
@@ronaldjohnson5717that’s what you get
Permanently right off the rip is a little harsh
I feel they should make it have a warning system like
Disconect once warned
Twice banned for a day
3'times forever
And have said warnings reset after like 2 days
Not because i want people to abuse this but because if people with bad internet connections get disconected they could risk getting banned for something thats not their fault
Idk if that was just satire but ssj4 gogeta is incredibly broken for damage output alone
Why do all of the beams have the same format and feel so unimpactful they definitely use the cloud effect to cover it up
I don't think i have enough hours to say i have a "main", BUT i have enjoyed melee trunks + trunks in super Saiyan level 3, and all of the Vegeta characters
9:47 let's ignore that sparking zero was promoted SPECIFICALLY for an online mode, also the lore accurate powered character is the stupidest excuse ever. If that where true hercule would die to literally every character in one hit😂
I main zarbon always liked weaker characters makes winning the fights feel better or characters that deserved more if arale or grandpa Gohan was in would definitely use
@@supersaiyansnack201 big respect 🫡
Give everyone the same amount of health, like in any other fighting game. That fixes 90% of the problem.
No.
I already stay away from fighting games in terms of random online fights especially this game where counters are borderline impossible to pull off unless you dump hours into practice mode or waste time getting absolutely crushed by other players.
Ps. Before you say “sKiLl IsSuE” I agree it takes skill but the fact that there are millions of videos about how to properly counter getting backshotted shows just how absurd it is to counter in the game and get away from shitty situations.
I actually think that What if is really good Espeically the ones with gohan and Trunks however i don't Like the fact that Story mode with Slides and all that and i feel like they did my boy Vegeta Dirty
I feel like if the game was “balanced” like so many people want, it would lose some of the fun that comes with it. Not everything needs to become this competitive sweat fest, and if my memory serves me right, Bandai even said from the start that they weren’t planning on the game becoming competitive like other fighting games.
Best rant!! ❤
The impact of puches reallys lacks that grit man. And some of the rush super attack feels cut eg. The meteor smash. The story mode is really weak man. Like no gt story?? or movie story ??? Really? My issues with this game is less content for offline, it’s just versus/ customs battle. No survival mode.. gameplay wise there a bugs man and it really affects the gaming experience. Dragon dash is tooo damn slow man compared to the homing dash they deffo gotta fix that. Cant use dragon fist on giants expect hirudegarn is abysmal. You can revenge counter everything which is very stupid especially after QTEs. Not enough map destruction for other maps
@7:52 theres this thing in Zero where you see the models when the camera cuts away, youre not supposed to see thwt and it can mke the game nauseating. fighterz does this too obviously, most 3d animtion do this where the model is somewhere else off camera. *youre not supposed to see them though!* this sint nitpicky this is one of my major gripes with this game it takes me out the cool choreography everytime you see it the most in the opening dialogue banter before the fight. XV2 didn't have the issue.
the mocap is also like horrendous its no DKC but its very wobbily compared to more competent mocaps. the game is like very undercooked imo. this is Dimps afterall
13:57 actually camera jank in mind i wouldnt be surprised thats why this happens. getting hit with an Ultimate while locked on mightve janked the camera to hell (the camera is abysmal in this game) and they didn't know how to fix it so they just shut off lock on.
idk maybe revolving the release sround daima had something to do with this games jank
Player matches have player STILL playing like there’s points on the line let alone their life is on the line lmaoo
😅 you gunna complain about using broken characters but you use gogeta bro 😅
I’d rather fight a SSJ4 Gogeta vs a SSJ Vegito facts!
Wow, you must be a victim or smth. Getting your ass spanked online huh? Either don't play online or get better. He enjoys playing as gogeta but he also wants a challenge. He wants to enjoy the game while playing with someone strong. There, I said it twice so you could understand.
not gonna lie this video was so good i thought you would have like atleast 100k subs
They should add a certain quote for ultimate Gohan if he's playing against super buu denoting his intelligence level 😂😂 iykyk
Only joking of course.
they could easily make more maps for split screen for example imagine Space (beerus vs SSG goku) where the earth is visible or a Giant Space pod( think Vegetas Grav Chamber but bigger)
Or Inside Majin Buu (this stage would Unfuse fusions after a time limit)
if you die to a person spamming ki blast ur just a terrible player its not that hard to deflect them
You see... For people like me... This is a win because I spend no time playing yet I still beat my friends who grind this game because I have the knowledge of the bs mechanics... This is a win for me...
I never bought it cause to me it personally just didnt look all that interesting, kinda funny coming from a xenoverse 2 fan boy
I personally think XV2 has alot more to do but i gotta give SPZ more time until they either show new stuff or mo
Yall hyped sparking zero up like it was the second coming of Christ saying it was the best db game ever and instead it was a half-assed unfinished wet fart in the wind 😂
Sparking zero is lowkey a $70 ripoff, imo this game isn’t really worth $70
The computer AI needs fixed! Why will it sometimes just break and do totally nonsensical shit?
My internet is too shit to play online 😢
I like Sparking Zero
They added the most useless characters and there is barely any gt, or movies. That why I stayed with xenoverse 2 i saw this game and decided i prefer xenoverse 2
if you think afterimage strike needs a nerf then you are HORRIBLE at the game bruh
My guy it lets your opponent dodge every single melee attack for 15 seconds
you misssplelled critique 🤓
No
I will sey is good geme, but not worth 100$ at release, i guess better wait for some promotion in store if you are dragon ball fan. Geme is kinda disapoting for me because of stroy mode on trailer if I remember correct it look like amazing story and we get so much cut of show. Next are bugs or online meny cherecters are unbalanced if you pley online the seme characters aperd like jiren,goku ui,gogeta sjj4,breuss,whis,broly and this mf yajirobe with his bean. To bugs problem with auto seve hmmm meybe im wrong bug with ki blast camera angles are wird somtimes button are clamsy. And I wan't sey one thing is a pity that now gemes have pey dlc's old gemes have a skill to unilock
Buff the ais
2nd form cell main ppl hate idc lol
the fact that you think is not supposed to be played ranked doesnt mean everyone has the same opinion, the game has incredible ranked potential, and yet you expect people to play for fun in a ranked lobby?, there is actually a friendly match online lobby, why not go there? then, i agree with you completely on the fact the game needs changes, but is basically because it just wasnt finished upon release, they sped up the release as marketing for daima, which just seems like a stupid decision in my opinion
Many cool characters are missing from GT, movies and normal dragon ball, but they decided to give is DB Daima characters... maaaan who cares about those chibi characters?! We don't need another small goku, we don't need another small vegeta....
It is a failure nearly all my favorite characters are missing like pikon nova and ice shenron
All my favourite characters are gone! Bandai has forsaken ALL of their fans by not putting Water Vegeta in the game! They skipped over all of the good characters!!!!!
First
Respectfully, i think you need to talk slower
This isn’t Tik tok