"Wakan Tanka" is the Lakota/Sioux spirituality and belief system. They're similar to the Cree, but represent a larger, southern people representing 3 main groups: Lakota, Dakota, and Nakoda. The term "Tanka" translates to Buffalo in the Siouan language. The anglicized Cree religion is not present in the Historical Religions mod unfortunately. It is proper to use Wakan Tanka, as many Cree share similar beliefs to the Plains Lakota peoples, but Cree are extremely vast and diverse in our beliefs and dialects. We stretch from Northern Quebec to parts of Northern British Columbia for perspective of our diversity. We have 5 main dialects and groups representing us: Plains, Woodland, Swampy, Moose, and James Bay Cree. As for in-game, I would recommend using the "Orenda" religion as it shares the most beliefs and similarities with a majority of our nations. It is the closest to our beliefs in "Manitou" (The Great Spirit/Creator/God). *"Manitou"* would be the correct, anglicized name for the Cree broader spiritual system and religion. Orenda is the Iroquoian peoples (Mohawk, Onondaga, Oneida) who are an Algonquin people of the Great Lakes region in North America. Cree are an Algonquin people in origin, but we have dispersed and conquered west as a result of history. The belief in Turtle Island and The Great Spirit are most similar to the Iroquois religion. Sorry for the info dump, but I love seeing representation, discussion, and media that represent my people. I love to add and clarify information regarding my people and beliefs with the little information that has survived since the settlement of North America. There has not been a lot of positive representation of Indigenous people in media historically, but its great seeing things turn a new leaf. I am really enjoying all your videos and series Ursa! I'm always looking forwards to videos! Edit: Fun Fact! Mikisiw-Wacihk means "at eagle hills". Mikisiw = Eagle, Wacihk = Hills. The name of this correlates to the modern-day Red Pheasant Cree Nation located in Treaty 6 Territory of Saskatchewan.
Amazing how with so many choices, Ursa picked the best possible among the available ones. Truly speaks volumes for ''A image is worth a thousand words'' that Image of a buffalo steered him in the right direction
thank you for sharing this. no need to apologise for sharing information that was almost erased by colonisation and genocide. through your words, the dead live on.
What about a "Train to Busan" challenge for the A to Z Korea game? A game with the zombie mode enabled and you have to build a railway on all the land tiles in your empire?
Train to Busan Challenge: - Zombie Defence Gamemode - Must have a railway of over 10 tiles in one direction - Railway must lead to the City Centre of Busan
16:54 That *is* in fact the Cree religion! If you look at the religions in the Civiliopedia, you'll see which civ/culture they originate from, even if they aren't present in the game.
@@skipperxiv9401 in the religions mod, it is programmed as being the default religion for Cree, and the Buffalo are also important and sacred to them as well, but yeah, they are entirely separate nations with very different languages.
The Pantheon choice was so entertaining, watching you wanting them all and going back and forth! So glad you went with Sun God, it's one of my favourites and is often much more useful than it may look at first glance because it ends up being active on so many tiles. I love Religions Expanded, it makes pantheons and beliefs an interesting decision every game rather than there being a small handful of viable options. I never play without it any more and I recommend it to everyone.
This reminds me of my cree game on a regular TSL earth huge map i playedb recently, but with all the North and south american civs. So it was really crowded, and a tundra start. Luckily I had peace with the surrounding civs because I had pretty much only tundra cities and around 13 science and culture at turn 100. I was able to turn it around however, thanks to dance of the aurora, the voidsingers and eventually loyalty. Bij round 214 I had a religious victory and 400+ science and culture. It was a really interesting challenge. It was inspired by one of your earlier games, as usual. Keep up the great and creative content!
Apparently, Wakan Tanka was reported to be the belief of the Lakota people who weren’t monotheistic. It roughly translates to “Great Mystery” likely referring to a process rather than a single god.
@@UrsaRyan the only thing I've found that I wish was different was the final promotion level. It happens so late ( atomic era ) that I ended up not even needing it. Just went Moksha for an extra promotion and took proselytizer and translation with the base Orator promotion. Turned them into insane wartime religion spreaders for Crusade.
@ursa ryan Just a tip if you dont destroy the barb camp that the scout belongs to, they wont pillage or steal civilian units. You just pillaged his camp right before he plundered your trade route.
I will say when it comes to abilities I think the Cree need a buff, I think a cool buff for them could be extra Production for tiles that are Unimproved and maybe better alliance and trade route bonuses if poundmaker has a different government then the ally? Just ideas.
What if they get instant trade routes and trading posts established in other civs capitals when they befriend them? Its like the settling ability for Rome but with friendship. Getting trader slots for every alliance could also be an interesting buff.
28:05 Whenever I end up in the situation where I know my unit is going to die, if I can do some damage on the way out, I do so (don't just die to ranged attacks), and if I can't, I'll at least make sure to deny the AI any benefit (xp, faith as Tamar, culture as Gorgo, great people points with Wolin, etc.), by deleting the unit, if relevant.
I wish a mod where you can play as 2-3 civs simultaneously. So you actually play as Aztecs, as Cree, as Mayan.. Can make alliences.. I dont even know how it would be felt
It depends on your situation. Early barbs are rather weak except if you get a horse riders camp. If you need this tiny push in gold for a specific threshold its ok. You just need a strong enough unit to retaliate the retaliation.
It is if you have the camp on lockdown. Maybe you have a spearman coming to get the Military Tactics boost, so you actually want another barb unit to kill. Maybe you have vampires that need to charge up barb kills. Maybe you're 20 gold shy of buying a builder and don't want to wait 4 more turns. Maybe you're on marathon and want to abuse the mechanic. There are plenty of reasons to do it.
What about only religious tourism culture victory when you will play Poland. You never use religious tourism in your games coz it's so much worse, but it would be a ni e challenge. No secret societies, that's lame and easy with voidsingers.
"Wakan Tanka" is the Lakota/Sioux spirituality and belief system. They're similar to the Cree, but represent a larger, southern people representing 3 main groups: Lakota, Dakota, and Nakoda. The term "Tanka" translates to Buffalo in the Siouan language.
The anglicized Cree religion is not present in the Historical Religions mod unfortunately. It is proper to use Wakan Tanka, as many Cree share similar beliefs to the Plains Lakota peoples, but Cree are extremely vast and diverse in our beliefs and dialects. We stretch from Northern Quebec to parts of Northern British Columbia for perspective of our diversity. We have 5 main dialects and groups representing us: Plains, Woodland, Swampy, Moose, and James Bay Cree.
As for in-game, I would recommend using the "Orenda" religion as it shares the most beliefs and similarities with a majority of our nations. It is the closest to our beliefs in "Manitou" (The Great Spirit/Creator/God). *"Manitou"* would be the correct, anglicized name for the Cree broader spiritual system and religion. Orenda is the Iroquoian peoples (Mohawk, Onondaga, Oneida) who are an Algonquin people of the Great Lakes region in North America. Cree are an Algonquin people in origin, but we have dispersed and conquered west as a result of history. The belief in Turtle Island and The Great Spirit are most similar to the Iroquois religion.
Sorry for the info dump, but I love seeing representation, discussion, and media that represent my people. I love to add and clarify information regarding my people and beliefs with the little information that has survived since the settlement of North America. There has not been a lot of positive representation of Indigenous people in media historically, but its great seeing things turn a new leaf. I am really enjoying all your videos and series Ursa! I'm always looking forwards to videos!
Edit: Fun Fact! Mikisiw-Wacihk means "at eagle hills". Mikisiw = Eagle, Wacihk = Hills. The name of this correlates to the modern-day Red Pheasant Cree Nation located in Treaty 6 Territory of Saskatchewan.
From a random stranger on the internet, thank you.
that was really informative. thank you for sharing!
Amazing how with so many choices, Ursa picked the best possible among the available ones. Truly speaks volumes for ''A image is worth a thousand words'' that Image of a buffalo steered him in the right direction
thank you for sharing this. no need to apologise for sharing information that was almost erased by colonisation and genocide. through your words, the dead live on.
Appreciated brandi, thank you!
What about a "Train to Busan" challenge for the A to Z Korea game? A game with the zombie mode enabled and you have to build a railway on all the land tiles in your empire?
I am always up for more Railroad nonsense. I love this idea.
Good meme idea!
THAT WOULD BE AWESOME OMG PLEASE THAT WOULD BE LOVELY
It sounds both amazing and terrible at the same time Kari!
Train to Busan Challenge:
- Zombie Defence Gamemode
- Must have a railway of over 10 tiles in one direction
- Railway must lead to the City Centre of Busan
16:54 That *is* in fact the Cree religion! If you look at the religions in the Civiliopedia, you'll see which civ/culture they originate from, even if they aren't present in the game.
Wakan Tanka is Lakota, not Cree
@@twilor9515 Ah, my mistake. This is why you double-check your facts, folks.
@@skipperxiv9401 in the religions mod, it is programmed as being the default religion for Cree, and the Buffalo are also important and sacred to them as well, but yeah, they are entirely separate nations with very different languages.
The Pantheon choice was so entertaining, watching you wanting them all and going back and forth! So glad you went with Sun God, it's one of my favourites and is often much more useful than it may look at first glance because it ends up being active on so many tiles. I love Religions Expanded, it makes pantheons and beliefs an interesting decision every game rather than there being a small handful of viable options. I never play without it any more and I recommend it to everyone.
It's such a great mod. Even the simple change of being able to raise or lower rleigions in the game is one I wish they had kept.
A huzzah for the algorithm
Huzzah!
£119 - Poundmaker gets you benefits from other Civs sending you Trade Routes. The University of Sankore adds a little more incentive for that.
are the AI smart enough to even build trade routes lol
@@yaoitiddieexpert1486 Trading focused civs always rush for traders as soon as possible. Others don't.
This reminds me of my cree game on a regular TSL earth huge map i playedb recently, but with all the North and south american civs. So it was really crowded, and a tundra start. Luckily I had peace with the surrounding civs because I had pretty much only tundra cities and around 13 science and culture at turn 100. I was able to turn it around however, thanks to dance of the aurora, the voidsingers and eventually loyalty. Bij round 214 I had a religious victory and 400+ science and culture. It was a really interesting challenge. It was inspired by one of your earlier games, as usual. Keep up the great and creative content!
*Prayge*
"May Ursa Ryan get ALL the subs. ALL of them."
So great the idea! Congrats to the ideagiver!
“When you lost Amsterdam I fully expected you to be out of the game,”
Yeah and so did Germany in ww2, but those Dutch and their islands man.
In this civ universe the trail of tears will be America's
Apparently, Wakan Tanka was reported to be the belief of the Lakota people who weren’t monotheistic. It roughly translates to “Great Mystery” likely referring to a process rather than a single god.
Oh neat!
Civ 7 should be hex grid on a sphere so we don’t have to deal with riggity roo ahh earth projections like this one
This series just never disappoints!
XD
I really like the high civ tsl games
So do I XD
I love the Knights of Solomon mod. So much fun in my Byzantium game.
One of the best mods out there!
@@UrsaRyan the only thing I've found that I wish was different was the final promotion level. It happens so late ( atomic era ) that I ended up not even needing it. Just went Moksha for an extra promotion and took proselytizer and translation with the base Orator promotion. Turned them into insane wartime religion spreaders for Crusade.
I request a China all the wonders run
@ursa ryan Just a tip if you dont destroy the barb camp that the scout belongs to, they wont pillage or steal civilian units. You just pillaged his camp right before he plundered your trade route.
Very true!
I will say when it comes to abilities I think the Cree need a buff, I think a cool buff for them could be extra Production for tiles that are Unimproved and maybe better alliance and trade route bonuses if poundmaker has a different government then the ally? Just ideas.
What if they get instant trade routes and trading posts established in other civs capitals when they befriend them? Its like the settling ability for Rome but with friendship.
Getting trader slots for every alliance could also be an interesting buff.
Barbarian Clans is out of control. More often than not they have man-at-arms at turn 10. Even without Babylon and Gaul in the game.
All adds to the fun no?? Haha
I remember this one
One more for the algorithm. ;)
A-Zed x TSL!
Fantastic as always!
Thank you! Cheers!
Civ 6 indeed
Can't argue with it in this case!
You haven't played a religious game in a while. Knights of Solomon is definitely your play style
Such a suited mod to me
Love it
Have I heard "Canal game"?
TSL MAPS ARE THE BEST 👌 👍
I wonder which Civ would be best for a Recon Only Domination Game.
Aztec by hoarding luxuries? OR Babylon to rush spec ops? Maybe Byzantine Taxis?
Gorgo with massive combat strength boost?
Inka have their unique that can double attack but since its ranged it is bad against walls.
A few people have attempted this. It's mostly just a frustrating struggle for them though.
yeah it's the lack of melee combat I believe that's the worst
28:05 Whenever I end up in the situation where I know my unit is going to die, if I can do some damage on the way out, I do so (don't just die to ranged attacks), and if I can't, I'll at least make sure to deny the AI any benefit (xp, faith as Tamar, culture as Gorgo, great people points with Wolin, etc.), by deleting the unit, if relevant.
Savage but fair on all points! Your poor units
I wish a mod where you can play as 2-3 civs simultaneously. So you actually play as Aztecs, as Cree, as Mayan.. Can make alliences.. I dont even know how it would be felt
It would be like a game I played with a friend. He conquered the world while I made 5000 gold per turn and financed his genocide.
Where is the title ")
The YT service is a fickle beast it seems!
Where do u find the quick deals and buy luxury resources on the switch? Cause I've never seen that before 😅
Alas, it's a mod for steam / pc use, I don't think you can mod the switch game = (
In your A to C challenge we are still waiting for you to win on C(anada)
There should be three videos in that series
What are your system specs? For me, even an 8-player game gets pretty slow by the Modern era.
I have a 3080Ti GC, 32GB RAM, Ryzen 9 5900X processor - yeah it's a chunky monkey
@@UrsaRyan Well, you're a pro, after all.
Haven't seen any Venice Tsl series or anything actually 🤔 I'm sure there's a mod
!! Twenty-First !!
The best number
This map is so weird. And that does look like America at all... LOL
It's the navagable mississippi
Daily comment.
This is bassically the opposite of manifest destiny
how can u play with 53 civs. Is it a mod from workshop, and if it is a can someone link it?
Come to discord! I keep a full list of my mods and maps there, including how to play these large games.
Were you allowed to move 1 tile to the right to settle? Just to not lose so many tiles to nothingness?
He likes to settle in place on TSL. It's a spirit of the challenge thing for Ursa.
Yeah it's the feeling of TSL I try to follow
What is the music?
Ersatz Bossa
@@UrsaRyan thank you
Civ 6 |
The YT service is a fickle beast it seems!
Day 58 of commenting to beat the algorithm
The 30 gold is NEVER worth all the extra barbs
It depends on your situation. Early barbs are rather weak except if you get a horse riders camp. If you need this tiny push in gold for a specific threshold its ok. You just need a strong enough unit to retaliate the retaliation.
It is if you have the camp on lockdown.
Maybe you have a spearman coming to get the Military Tactics boost, so you actually want another barb unit to kill.
Maybe you have vampires that need to charge up barb kills.
Maybe you're 20 gold shy of buying a builder and don't want to wait 4 more turns.
Maybe you're on marathon and want to abuse the mechanic.
There are plenty of reasons to do it.
What about only religious tourism culture victory when you will play Poland. You never use religious tourism in your games coz it's so much worse, but it would be a ni e challenge. No secret societies, that's lame and easy with voidsingers.