Playing defense in this game was cool. CPU playbooks generally have one or two main formations that will cover 6 or 7 of the 8 plays. If you look at them, it's often the case that a single pivotal defender can stop multiple plays within each formation group. For example, play action rollouts or sprintouts are often VERY vulnerable to the roll side OLB just running straight upfield. What's particularly nice, is that player is also often a very athletic one. So pick the play going away from him, and play that player to shut down the other plays. Anytime your opponent picks a play from that formation, you ought to be able to render it a dead play. The problem is that most teams have two sets of formations. Have a similar plan for the other one, but know that if your opponent picks that one, there's going to be at least one or two play possibilities in that group that you won't be in position for. Which means if you're not playing the CPU, alternate which formation group you're killing. IMHO, pressure is better than coverage. So pick someone in the front seven and ATTACK. Yes, you WILL give up big plays at times, but this game is like Tennis. Offense has the advantage so it's about breaking the other guy's serve. One sack fumble is worth giving up long TDs. When doing pressure, identify how to get to the QB FAST. The fastest way is to cover the shortest distance. The Nost Tackle is the best pass rusher in the game. Any straight drop back pass from center can be sacked so fast by the NT that the QB won't even be under the player's control yet. Play action and shotgun is a different story. I can't remember if it's the gap above the center or below him, but I had it timed out where anytime I read that my opponent's play package included a dropback pass, I could call an outside run to shut it down, and then take the NT and INSTANTLY destroy inside runs and dropback passes. You just get into that A-gap, and instantly dive. By going sideways a step, the center won't engage you, and your angle will sweep through and crush the QB or RB before the play can get going. Takes a little practice...but not that much. The only counter is to just...never include those plays in your playbook, and it cuts out a ton of the best plays. For example, the playbook this guy put together, I would either call the first run, third run, or shotgun pass every play. When I see him in split-back pro-set, I take the NT and only one play out of that formation can beat me...and that's assuming he called the sweep to the opposite side I did. If he comes out in single back, I'm taking the DE. The hole for both the 2nd run and 3rd pass will open right there, and I can slice in to stop either. The shotgun pass .... is harder. If he calls that when I haven't picked it, I'll probably still play NT and pressure him, but he's going to have the opportunity to hit that intermediate dig route all day long and there isn't much I can do about it. But I'm forcing him to throw early enough that my guys are local and there's at least a fair chance they do...something helpful. Analyzing the opponent playbook and formations is CRITICAL to playing defense in this game. The hardest team to play for my style - were the Run n Shoot teams. And you can probably guess why. They typically had two shotgun plays, and two outside toss plays. I could annihilate everything else, but that's four viable plays in a single playbook. I could still always win, but it was often a shootout, not a blowout. Especially the Lions because Barry Sanders on those outside tosses was BRUTAL. Offense of course is super-easy and barely deserves comment. Against human players, picking a playbook that was hard to read was critical. It helps if you know how your opponent plays defense. I've already said the best counter to me is to pick shotguns and outside runs. But other players might not do what I do. Figure out how they're attacking you, and frustrate them. But having alot of plays that look the same is going to be critical against anyone. Design the playbook so that they can't do what I do and stop multiple plays with the same player. Force them to guess against bad odds. I liked running a balanced offense and throwing to receivers I can see. The CPU screws me when I try to throw beyond what I can see. I'd rather be patient and unstoppable. But I've played against people who are UNCANNILY good at getting the computer to let them connect on those deep 80 yard jump balls. And I can't deny it works for them. But I usually beat those players. Sure they scored multiple long sexy bombs, but I broke serve a couple times, and they don't break my serve because I'm not trusting what I can't see. Also those bombs take time, and my pressure style will hit plenty of sacks as a result.
The middle is typically the best spot. But if you have a fast defenseman lined up somewhere else, that could be an option, too. I've done it (blocked a kick) a few times with guys like John Offerdahl, Mike Singletary, and Rod Woodson.
If this game would have been with a draft and the ability to create your own player or team similar to what snk baseball stars did, this game would have been over the top. But i still love it
Pick detroit and use Jerry Ball to go through the center and sack the quarterback like 50 percent of the time. 2. You can change the opponents plays to your liking so you can know what plays they use. 3. When running with the ball go diagonally up and down to slow down the cpu when they are running after you. Just a few tricks I learned
I STILL PLAY THIS! Been playing it since my big cousin Marv got it back in the winter of 1991! So many good times... AND THE FUMBLES ON THE FREAKING ONE YARD LINE>>>>> BLEEEAAAARRRH.......UGH!
I have have the snes version right now..I still play it regularly.....I'm a football junlie..growing up in houston I was an oiler / bills fan as a kid.... lookn for some tecmo fans out there..
Tecmo Super Bowl still have a thriving community! There's online leagues for it, and every year there's some in person events too near the Midwest. There's also rom hacks that give updated rosters every year.
Depends what you're going for! I like to go stat-whoring and max it however I can vs the AI. Onside kicks all the time so they have less yards on offense in the stats, that type of stuff.
@@nescapeplan9494 yeah I have done that but lately I try to do things that still make the game Fun and competitive so what I have been doing is I give them all good plays and I only pick the last running play every time and so therefore it's up to me to stop they're passing game and it definitely is a challenge especially against the better teams
I like to use the worst teams to try to take them to da playoffs..and a superbowl. Drives me insane when the cpu cranks up the defense.. bucs, Seahawks, colts, pats were my hardest coaching jobs 🔥🔥😉👍
This game is so awesome but also so stupid. If the LA Raiders could trade Jay Schroeder for Troy Aikman and Riki Ellison for Lawrence Taylor, this game would be perfect.
that's boring though, Pick the Colts and win the Super Bowl without hacks or cheats. There's a challenge, picking the Cowboys, Redskins, San Fran, Giants, Bills, Oilers, and maybe Miami/Philly is easy mode.
@@puppethound My best friend and I got so good at the game we'd only play with last-place teams from that year and keep track of the stats in a notebook at the end of the year--we'd use Cleveland, New England, Atlanta, Tampa Bay, Phoenix, and Indianapolis.
@@straystrength6502 It should be done automatically. The cartridge has a battery save on it. Otherwise, depends how you're playing the game - there might be some Save State functionality you can use.
Also tip on how to play this Bills play book. ALWAYS pick the first pass play. Use the center on the Pro Set plays and stop both running plays before the hand-off. On single back, use left MLB to rush and stop both PA pass and run. Shot gun use fastest player to rush between the guard and center at the RB.
Why does this game get ridiculously difficult after week 6? I got shut out by the fucking cardinals and i use miami. Earlier in the season i was 4-0 but week 6 is the wall. Just predicts every play and no open recievers. Forces run game only.
Facts..in a postseason..the cpu takes away ur strengths..there dbs stick to wrs like glue..theyll give up some short stuff but the long game is tough..dont let them have a good dl
In your playbook, always have Pro T Flare D in your second pass play slot. If they key on that play and blitz you, the TE is always open, as the LB who is supposed to cover the TE is rushing your QB. If all your receivers are covered, rush your QB.
Probably one of my favorite games as a child growing up.
Playing defense in this game was cool. CPU playbooks generally have one or two main formations that will cover 6 or 7 of the 8 plays. If you look at them, it's often the case that a single pivotal defender can stop multiple plays within each formation group. For example, play action rollouts or sprintouts are often VERY vulnerable to the roll side OLB just running straight upfield. What's particularly nice, is that player is also often a very athletic one. So pick the play going away from him, and play that player to shut down the other plays. Anytime your opponent picks a play from that formation, you ought to be able to render it a dead play.
The problem is that most teams have two sets of formations. Have a similar plan for the other one, but know that if your opponent picks that one, there's going to be at least one or two play possibilities in that group that you won't be in position for. Which means if you're not playing the CPU, alternate which formation group you're killing. IMHO, pressure is better than coverage. So pick someone in the front seven and ATTACK. Yes, you WILL give up big plays at times, but this game is like Tennis. Offense has the advantage so it's about breaking the other guy's serve. One sack fumble is worth giving up long TDs.
When doing pressure, identify how to get to the QB FAST. The fastest way is to cover the shortest distance. The Nost Tackle is the best pass rusher in the game. Any straight drop back pass from center can be sacked so fast by the NT that the QB won't even be under the player's control yet. Play action and shotgun is a different story. I can't remember if it's the gap above the center or below him, but I had it timed out where anytime I read that my opponent's play package included a dropback pass, I could call an outside run to shut it down, and then take the NT and INSTANTLY destroy inside runs and dropback passes. You just get into that A-gap, and instantly dive. By going sideways a step, the center won't engage you, and your angle will sweep through and crush the QB or RB before the play can get going. Takes a little practice...but not that much. The only counter is to just...never include those plays in your playbook, and it cuts out a ton of the best plays.
For example, the playbook this guy put together, I would either call the first run, third run, or shotgun pass every play. When I see him in split-back pro-set, I take the NT and only one play out of that formation can beat me...and that's assuming he called the sweep to the opposite side I did. If he comes out in single back, I'm taking the DE. The hole for both the 2nd run and 3rd pass will open right there, and I can slice in to stop either. The shotgun pass .... is harder. If he calls that when I haven't picked it, I'll probably still play NT and pressure him, but he's going to have the opportunity to hit that intermediate dig route all day long and there isn't much I can do about it. But I'm forcing him to throw early enough that my guys are local and there's at least a fair chance they do...something helpful.
Analyzing the opponent playbook and formations is CRITICAL to playing defense in this game. The hardest team to play for my style - were the Run n Shoot teams. And you can probably guess why. They typically had two shotgun plays, and two outside toss plays. I could annihilate everything else, but that's four viable plays in a single playbook. I could still always win, but it was often a shootout, not a blowout. Especially the Lions because Barry Sanders on those outside tosses was BRUTAL.
Offense of course is super-easy and barely deserves comment. Against human players, picking a playbook that was hard to read was critical. It helps if you know how your opponent plays defense. I've already said the best counter to me is to pick shotguns and outside runs. But other players might not do what I do. Figure out how they're attacking you, and frustrate them. But having alot of plays that look the same is going to be critical against anyone. Design the playbook so that they can't do what I do and stop multiple plays with the same player. Force them to guess against bad odds.
I liked running a balanced offense and throwing to receivers I can see. The CPU screws me when I try to throw beyond what I can see. I'd rather be patient and unstoppable. But I've played against people who are UNCANNILY good at getting the computer to let them connect on those deep 80 yard jump balls. And I can't deny it works for them. But I usually beat those players. Sure they scored multiple long sexy bombs, but I broke serve a couple times, and they don't break my serve because I'm not trusting what I can't see. Also those bombs take time, and my pressure style will hit plenty of sacks as a result.
The middle is typically the best spot. But if you have a fast defenseman lined up somewhere else, that could be an option, too. I've done it (blocked a kick) a few times with guys like John Offerdahl, Mike Singletary, and Rod Woodson.
If this game would have been with a draft and the ability to create your own player or team similar to what snk baseball stars did, this game would have been over the top. But i still love it
Pick detroit and use Jerry Ball to go through the center and sack the quarterback like 50 percent of the time. 2. You can change the opponents plays to your liking so you can know what plays they use. 3. When running with the ball go diagonally up and down to slow down the cpu when they are running after you. Just a few tricks I learned
I STILL PLAY THIS! Been playing it since my big cousin Marv got it back in the winter of 1991! So many good times... AND THE FUMBLES ON THE FREAKING ONE YARD LINE>>>>> BLEEEAAAARRRH.......UGH!
I forgot how ridiculously fast Bruce Smith is in this.
Amazing game. Truly timeless
I have have the snes version right now..I still play it regularly.....I'm a football junlie..growing up in houston I was an oiler / bills fan as a kid.... lookn for some tecmo fans out there..
Tecmo Super Bowl still have a thriving community! There's online leagues for it, and every year there's some in person events too near the Midwest. There's also rom hacks that give updated rosters every year.
nothing like Freeman McNeil trucking Bruce Smith 😭
Lawrence Taylor IS THE TERMINATOR!!!! EEK! He will haunt your QB's grandchildren's nightmares! LMAO
Dennis Byrd was a beast, I wasn't the best at running with them but Al Toon and Terrance Mathis were good receivers
I remember when he got paralyzed during a game. I think he second guy in as many years. Mike Utley was the first.
@jasonwebb5964 I remember watching the Lions game when Mike Utley got paralyzed
I still enjoy this game, however , I like a challenge so I give my opponent the best plays and players
Depends what you're going for! I like to go stat-whoring and max it however I can vs the AI. Onside kicks all the time so they have less yards on offense in the stats, that type of stuff.
@@nescapeplan9494 yeah I have done that but lately I try to do things that still make the game Fun and competitive so what I have been doing is I give them all good plays and I only pick the last running play every time and so therefore it's up to me to stop they're passing game and it definitely is a challenge especially against the better teams
I like to use the worst teams to try to take them to da playoffs..and a superbowl. Drives me insane when the cpu cranks up the defense.. bucs, Seahawks, colts, pats were my hardest coaching jobs 🔥🔥😉👍
@@jamesroberts1810 that's awesome it is a challenge huh
Yes indeed
The best!
also check the Raiders
I was always Lawrence Taylor, I'd change the opposing plays to run right at him lol
This game is so awesome but also so stupid. If the LA Raiders could trade Jay Schroeder for Troy Aikman and Riki Ellison for Lawrence Taylor, this game would be perfect.
tips and strategies:
1) pick the raiders
2) pick running play with bo jackson
3) profit
that's boring though, Pick the Colts and win the Super Bowl without hacks or cheats. There's a challenge, picking the Cowboys, Redskins, San Fran, Giants, Bills, Oilers, and maybe Miami/Philly is easy mode.
@@puppethound My best friend and I got so good at the game we'd only play with last-place teams from that year and keep track of the stats in a notebook at the end of the year--we'd use Cleveland, New England, Atlanta, Tampa Bay, Phoenix, and Indianapolis.
Best game ever!
I just went 16-0 with the Jets and lost in the Super Bowl.
go Jets! The game gets so hard in the playoffs and super bowl. If you reset before the game is over, you can keep replaying it until you win!
I just couldn't get the offense going in the Super Bowl. The two dl for the 49ers were dominating my ol.
@@nescapeplan9494 how do you save your place in the regular season?
@@straystrength6502 It should be done automatically. The cartridge has a battery save on it. Otherwise, depends how you're playing the game - there might be some Save State functionality you can use.
How to interception a ball ?
The only tip you need to know is, hand the ball to BO Jackson.
Line up as lawrence taylor is a good tip too
Line up as lawrence taylor is a good tip too
Line up as lawrence taylor is a good tip too
Line up as lawrence taylor is a good tip too
If playing the Bills with Jets at 15-0 in last week of season, this would not be possible, lol. Hack the schedule and give it a try 😂
Also tip on how to play this Bills play book. ALWAYS pick the first pass play. Use the center on the Pro Set plays and stop both running plays before the hand-off. On single back, use left MLB to rush and stop both PA pass and run. Shot gun use fastest player to rush between the guard and center at the RB.
Tip number 1: STOP BO JACKSON.... THE END LMAO!
Why does this game get ridiculously difficult after week 6? I got shut out by the fucking cardinals and i use miami. Earlier in the season i was 4-0 but week 6 is the wall. Just predicts every play and no open recievers. Forces run game only.
Wait until you get into the playoffs. That's where the AI gets really broken
Facts..in a postseason..the cpu takes away ur strengths..there dbs stick to wrs like glue..theyll give up some short stuff but the long game is tough..dont let them have a good dl
In your playbook, always have Pro T Flare D in your second pass play slot. If they key on that play and blitz you, the TE is always open, as the LB who is supposed to cover the TE is rushing your QB. If all your receivers are covered, rush your QB.