KABOOM tutorial1

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 28

  • @daemonjofficial
    @daemonjofficial Рік тому

    You have an amazing group of add-ons! Thank you for all of your hard work. Keep it up. I can’t wait to see what you make next!

  • @mysimplepixel
    @mysimplepixel Рік тому

    Just brought this add on. So impressed! Thank you so much.

    • @pictofilmo
      @pictofilmo  Рік тому

      Thanks! Can you please write something on the product page ratings?

    • @mysimplepixel
      @mysimplepixel Рік тому

      @@pictofilmo If that's on the blender marketplace, then I have done :)

  • @MicDoesThings
    @MicDoesThings Рік тому +2

    Just bought it! Very intuitive and super nice! Great job!

    • @pictofilmo
      @pictofilmo  Рік тому +1

      Thanks! don't forget to leave a rating on the sale page.

    • @MicDoesThings
      @MicDoesThings Рік тому

      @@pictofilmo done it already 5⭐️

  • @dominikjohann
    @dominikjohann 6 місяців тому

    amazing stuff! is it possible to add multiple blasters? copy and pasting doesn't seem to help.

  • @matthewhornbostel9889
    @matthewhornbostel9889 Рік тому

    About to buy Kaboom+Kafire+Noizy Cutter this week as these addons look fantastic. Quick question: would you consider an additional addon to make realistic moving and realistic looking spark effects and drifting fire embers as part of some sort of additional particle effect addon integrated with the existing addons? These are VFX elements that are commonly appearing in real fire and explosions, but currently they are tricky to get right and make look 'real' in Blender. If you can do a sim tool for those effects, I would definitely buy that as well. Anyway this is really awesome.

  • @FRAGGZ
    @FRAGGZ 3 місяці тому

    What do you do if you apply the add on and the shading goes all smeared?

  • @cmc_media
    @cmc_media Рік тому

    i think we not yet have noise on the vertex of the fracture. when we have that we are near to the realistic like houdini

    • @crypt0sFX
      @crypt0sFX Рік тому +1

      Still don't have proper granular simulations either for the fine detail in the dirt.

  • @SURREALMOOKIE
    @SURREALMOOKIE Рік тому

    🔥🔥🔥

  • @AchrafHaidara-k1z
    @AchrafHaidara-k1z 10 місяців тому

    can i ask about why i dont see the smoke in viewport shading?

  • @DHPshow
    @DHPshow Рік тому

    Would it be possible to reshatter a selection of pieces into smaller pieces?

    • @pictofilmo
      @pictofilmo  Рік тому +1

      Yes it is possible in the 1.1 version
      ua-cam.com/video/VpzWrZKRZ2w/v-deo.html

  • @peter486
    @peter486 3 місяці тому

    wow

  • @tommiedrake1365
    @tommiedrake1365 Рік тому

    WHERE CAN I DOWNLOAD THIS KABOOM

    • @pictofilmo
      @pictofilmo  Рік тому

      pictofilmo.gumroad.com/l/kaboom and blendermarket.com/products/kaboom

  • @tasticad58
    @tasticad58 Рік тому

    Salut, on le trouve où cet addon svp? 😄

    • @pictofilmo
      @pictofilmo  Рік тому

      pictofilmo.gumroad.com/l/kaboom et blendermarket.com/products/kaboom

  • @双雷交火-u8b
    @双雷交火-u8b Рік тому +2

    Kaboom add debris Report an error
    Python: Traceback (most recent call last):
    File "C:Users\28476AppData\Roaming\Blender FoundationBlender)3.4scriptsladdons\abooml_inft_p ; line 3431,in invokeretum self.execute(context)
    File "C:\Users\28476AppData\Roaming\Blender Foundation\Blenderl3.4iscriptsladdons\labooml_inft__p line 3301, in enecudebpy.data.particles[""ParticleSettings"].name = 'Debris_' + str(number_psys)
    KeyError: 'bpy_prop_collection[key]: key "ParticleSettings" not found'

  • @shaun9003
    @shaun9003 2 місяці тому

    i got this error, pls help
    Python: Traceback (most recent call last):
    File "C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\kaboom\__init__.py", line 1089, in execute
    bpy.ops.preferences.addon_enable(module="object_fracture_cell")
    File "E:\GAMING\STEAM\steamapps\common\Blender\4.2\scripts\modules\bpy\ops.py", line 109, in __call__
    ret = _op_call(self.idname_py(), kw)
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    RuntimeError: Error: Add-on not loaded: "object_fracture_cell", cause: No module named 'object_fracture_cell'

    • @bladcud
      @bladcud Місяць тому

      Had the same problem, I thimk I found a fix. Seems like in Blender 4.2 they changed folder a bit.
      What helped me.
      1. I downloaded Blender 4.0 and got Cell Fracture in preferences
      2. Copied folder "object_fracture_cell" from C:\Program Files\Blender Foundation\Blender 4.0\4.0\scripts\addons
      3. Pasted it in C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core
      Maybe you will have a bit defferent paths, but the idea to put folder where it would be in older version
      Also you probably can just grab Cell Fracture that you have in 4.2, then rename it and put in the same addons_core folder

  • @laphilosophieselonjeanremy9055

    in French please

  • @exclusivesum
    @exclusivesum Місяць тому +1

    bro this tutorial sucks 4r. you could do everything faster and mumble less