Totally agree with what you say. I need to feel invested in a character, and if it “doesn’t feel right” or seems to lack a positive contribution to the group of heroes, well, I’ll just be glad when it dies, gets left behind (“he ain’t worth spit…”) and I can take on a more appealing character. Great vid, as always😎👍
Thanks. Always feeling like you can make a positive contribution is essential. There's nothing worse than sitting at the table feeling like the rest of the gang could go on without you and it wouldn't matter.
It's very big and very messy - leans more on theme than elegant gameplay - but, it's really good fun. My full review will be up on the channel within the next couple of months.
Glad to see you covering SoB now. My favorite character right now is the Jargono Native. I love her pose with dual knives and just how destructive she is in melee combat. Prepare your wallet though for this game, it can get very expensive!
Ha. Yeah. It's a lot of game. I'm not sure how far I will take it. I can see myself expanding a little, but I think if I buy too much it will quickly reach a point where it becomes a chore to setup and then I will lose the incentive to play it. So, I'm cautious at the moment.
That's a pretty cool representation of a guy who trusts the luck of the draw! I would have named my "Qui-Gon Jim" and played up his addiction to betting on long odds, and Pod Racing 😅
You make a good case for the Gambler, and it is one of the characters I haven't acquired yet - very tempting! I do like it that with the personal items, initial abilities, and four upgrade paths, you can easily have two heroes of the same class who are completely different. I have a female Jargono Native who is good with a bow, a male one who is good at melee, and they have very different sets of skills and abilities. It makes them seem quite individual, which is great. As for Shadows of Brimstone being better than Warhammer Quest 1995 - no, just no. Not in a million years.
Quest 95 will always be special to me, and will always have a place in my heart, but I just didn't enjoy it when I revisited it as an adult. I find Brimstone far more engaging and fun.
I think we agree on quite a few things, but this is one instance where we differ. I like them both, and play both of them quite a bit. Shadows of Brimstone being actually available to buy in the shops is a big point in it's favour. It is easy to get sucked in - I wasn't going to get much of it at the start, and I've ended up with two core sets and about 20 expansions, plus quite a few card supplements. You just get one every so often, one for your birthday and a couple for Christmas, and suddenly you have loads of stuff. It sort of creeps up on you.
I'm never going to say someone is wrong for loving Quest 95. It's a classic for a reason. But my feelings have changed over time, Advanced Heroquest which I never used to like has became one of my all-time favourites, while Quest lost it's appeal. I do sort of wish I had kept it in my collection, just because so many people would like me to cover the game on the channel, but then I think, I wouldn't be making content I love making, and that would probably show in the videos. At the moment I only have City of Ancients and the gambler for Brimstone. I wouldn't mind fleshing out the city and picking up Swamps of Doom. I can't see myself going too crazy with it, because it's already a big, messy game and I don't want to expand it to the point where it feels like too much effort to set up and get into a game. It's a bit of a balancing act.
Two people are never going to agree exactly on everything, that is only to be expected. I don't like Heroquest or Advanced Heroquest as much as you do, but I like Warhammer Quest 1995 more than you. On Shadows of Brimstone, if I was starting again, I would probably get some more enemies for the Mines (there are loads), and something for the Targa Plateau. This gives you more variety for enemies, and fleshes out the world a bit more. Then if you want something different, you can get another world, and expand that one. There are also three types of enemy that can appear in all worlds (Trederran Raiders, Shikarri Nomad Crusaders and Harvesters), so these are quite versatile. The card supplement packs are also good for giving you more variety in encounters, artifacts etc., but they aren't so easy to get hold of. Lastly another way to go is to pick a theme and stick with it, like undead (Werewolves, Feral Vampires, Undead Outlaws etc.), or cowboys and indians (Black Fang Tribe, Scafford Gang etc.). So many possibilities!
@@phildevey6302 I think expanding the ancient city I already have and then getting another world is my plan of action. That way the world will feel a bit more complete and there will be some randomness when I go through a gate. I’m not fussed on any of the Japanese stuff. Conquistadors and vikings seem fun and for the two main worlds I am looking at, but for now I will stick to the Wild West.
Still loving the orc bard, but I entirely agree on you pointing out that his song mechanics/reach are a missed opportunity and not very well designed 🤷🏼♂️
Aesthetics are very important to me as well. I'll turn down a character over what I consider to be a silly name, or a goofy portrait. (Unless, of course, it is a silly and goofy game.) I'm also pretty keen on a certain coherence. The D&D 5e twilight cleric is pretty powerful, one of the strongest subclasses in the game, and on a full caster class. But their special abilities are mostly nothing to do with twilight. So I've never played one.
I've only had Shadows of Brimstone a few months, and only got the Gambler as a Christmas present, so they are pretty far down the painting queue at the moment. I play a lot of my games unpainted, otherwise they wouldn't get played at all. Besides, I need to see if a game has the staying power to make painting worthwhile.
@@AlwaysBoardNeverBoringthe Gambler seems very interesting. We are getting to higher level play wher things are starting to get a bit weird as they do. Our characters have a lot of money etc, and we thinking starting some new characters might be fun.
It does seem to be the case that at a certain point it might be worth retiring characters and staring a new posse. Characters can very quickly get out of hand with all their items, skills, and mutations. At first I was playing the Marshal, who was quite a solid pick and felt like a nice leader role, but then I switched to the gambler because the character was so well executed.
The characters I use have to be: fun to play, cool looking, tough in fight or fast moving. Gender doesn't matter to me, I can play with male or female characters alike. note: the heroquest orc is ridiculous even in his pose. i've been an orc player in WH (fantasy and 40k) for decades and this one is a parody to me.
Not digging how it just seems utterly unavailable lately. Apart from a few hefty ebay auctions, not found any UK store that has the base boxes, just some dwindling supply of bonus packs.
It was a huge struggle to get a core set in the UK. I contacted Flying Frog, they said they had copies coming into the UK, but then I had to ask around loads of online retailers. I eventually found that Zatu had two copies coming in and grabbed one of them. They said they would be getting Swamps of Death, but no sign yet.
This game is super fun and addictive but very fiddly. Lots of randomness and if you are a completionist you need to be rich if you want all the stuff. The game is also a nightmare to organize. There are so many tokens, cards, tiles and miniatures espescially if you start to buy expansions.
Yes, I have already done videos on trying to organise gameplay with eraptor card racks. I have board tiles in labelled swing files, active characters in ziplock files with all their cards and sheets, and then all the tokens in divider boxes. It takes a lot of effort to keep it organised for gameplay.
I think the bard looks like he rocked up from a different game because he probably did...if the creator hasn't played Shadow of Mordor I'll eat my hat. 🤪
@@AlwaysBoardNeverBoring To be fair, I thought it was hilarious at the time, perhaps it hits a bit different when you're 40 hours into (the otherwise fairly serious) game. It doesn't really work for me in HQ either though, I retcon everything back to the Warhammer setting anyway. 😆
Nice! The gambler fells and plays like a gambler. Love it.
Yeah, I think they did a great job folding the idea of gambling into all of the skills.
Totally agree with what you say. I need to feel invested in a character, and if it “doesn’t feel right” or seems to lack a positive contribution to the group of heroes, well, I’ll just be glad when it dies, gets left behind (“he ain’t worth spit…”) and I can take on a more appealing character.
Great vid, as always😎👍
Thanks. Always feeling like you can make a positive contribution is essential. There's nothing worse than sitting at the table feeling like the rest of the gang could go on without you and it wouldn't matter.
Good stuff, you can't beat a good Western....Will have to look into this game.
It's very big and very messy - leans more on theme than elegant gameplay - but, it's really good fun. My full review will be up on the channel within the next couple of months.
It is our group’s favourite crawler… it is an almighty rabbit hole 😎👍👍👍👍👍
The amount of stuff available for the game is more terrifying than any monster your heroes will face.
@@AlwaysBoardNeverBoring Thanks, looking forward to it.
I'm looking at getting Shadows of Brimstone it's pretty expensive in NZ though
Glad to see you covering SoB now. My favorite character right now is the Jargono Native. I love her pose with dual knives and just how destructive she is in melee combat. Prepare your wallet though for this game, it can get very expensive!
Ha. Yeah. It's a lot of game. I'm not sure how far I will take it. I can see myself expanding a little, but I think if I buy too much it will quickly reach a point where it becomes a chore to setup and then I will lose the incentive to play it. So, I'm cautious at the moment.
That's a pretty cool representation of a guy who trusts the luck of the draw! I would have named my "Qui-Gon Jim" and played up his addiction to betting on long odds, and Pod Racing 😅
Now this is pod racing.
Good stuff... "Well hello Mr Fancy pants"
I've got news for you pal, you ain't leading but two things right now...
You make a good case for the Gambler, and it is one of the characters I haven't acquired yet - very tempting! I do like it that with the personal items, initial abilities, and four upgrade paths, you can easily have two heroes of the same class who are completely different. I have a female Jargono Native who is good with a bow, a male one who is good at melee, and they have very different sets of skills and abilities. It makes them seem quite individual, which is great. As for Shadows of Brimstone being better than Warhammer Quest 1995 - no, just no. Not in a million years.
Quest 95 will always be special to me, and will always have a place in my heart, but I just didn't enjoy it when I revisited it as an adult. I find Brimstone far more engaging and fun.
I think we agree on quite a few things, but this is one instance where we differ. I like them both, and play both of them quite a bit. Shadows of Brimstone being actually available to buy in the shops is a big point in it's favour. It is easy to get sucked in - I wasn't going to get much of it at the start, and I've ended up with two core sets and about 20 expansions, plus quite a few card supplements. You just get one every so often, one for your birthday and a couple for Christmas, and suddenly you have loads of stuff. It sort of creeps up on you.
I'm never going to say someone is wrong for loving Quest 95. It's a classic for a reason. But my feelings have changed over time, Advanced Heroquest which I never used to like has became one of my all-time favourites, while Quest lost it's appeal. I do sort of wish I had kept it in my collection, just because so many people would like me to cover the game on the channel, but then I think, I wouldn't be making content I love making, and that would probably show in the videos.
At the moment I only have City of Ancients and the gambler for Brimstone. I wouldn't mind fleshing out the city and picking up Swamps of Doom. I can't see myself going too crazy with it, because it's already a big, messy game and I don't want to expand it to the point where it feels like too much effort to set up and get into a game. It's a bit of a balancing act.
Two people are never going to agree exactly on everything, that is only to be expected. I don't like Heroquest or Advanced Heroquest as much as you do, but I like Warhammer Quest 1995 more than you.
On Shadows of Brimstone, if I was starting again, I would probably get some more enemies for the Mines (there are loads), and something for the Targa Plateau. This gives you more variety for enemies, and fleshes out the world a bit more. Then if you want something different, you can get another world, and expand that one. There are also three types of enemy that can appear in all worlds (Trederran Raiders, Shikarri Nomad Crusaders and Harvesters), so these are quite versatile. The card supplement packs are also good for giving you more variety in encounters, artifacts etc., but they aren't so easy to get hold of. Lastly another way to go is to pick a theme and stick with it, like undead (Werewolves, Feral Vampires, Undead Outlaws etc.), or cowboys and indians (Black Fang Tribe, Scafford Gang etc.). So many possibilities!
@@phildevey6302 I think expanding the ancient city I already have and then getting another world is my plan of action. That way the world will feel a bit more complete and there will be some randomness when I go through a gate. I’m not fussed on any of the Japanese stuff. Conquistadors and vikings seem fun and for the two main worlds I am looking at, but for now I will stick to the Wild West.
Now you have to play Kenny Roger's The Gambler the next time you play this character.
We definitely had to learn when to walk away and learn when to run in our last game. We got absolutely battered by ambushes!
Still loving the orc bard, but I entirely agree on you pointing out that his song mechanics/reach are a missed opportunity and not very well designed 🤷🏼♂️
I'm glad you are enjoying the bard, even with room for improvement.
I think you sold me. Also, I love that female model!
Both versions are really cool. They have a strong “don’t test me” vibe.
Aesthetics are very important to me as well. I'll turn down a character over what I consider to be a silly name, or a goofy portrait. (Unless, of course, it is a silly and goofy game.)
I'm also pretty keen on a certain coherence. The D&D 5e twilight cleric is pretty powerful, one of the strongest subclasses in the game, and on a full caster class. But their special abilities are mostly nothing to do with twilight. So I've never played one.
Yeah, I love to see something cool for the setting, that makes sense and gives you something to do. I've never been in a game with a twilight cleric.
Unpainted miniatures!?
My guy is the Drifter.
I've only had Shadows of Brimstone a few months, and only got the Gambler as a Christmas present, so they are pretty far down the painting queue at the moment. I play a lot of my games unpainted, otherwise they wouldn't get played at all. Besides, I need to see if a game has the staying power to make painting worthwhile.
@@AlwaysBoardNeverBoringthe Gambler seems very interesting. We are getting to higher level play wher things are starting to get a bit weird as they do. Our characters have a lot of money etc, and we thinking starting some new characters might be fun.
It does seem to be the case that at a certain point it might be worth retiring characters and staring a new posse. Characters can very quickly get out of hand with all their items, skills, and mutations. At first I was playing the Marshal, who was quite a solid pick and felt like a nice leader role, but then I switched to the gambler because the character was so well executed.
could you demo shadows and brimston
There will be a review at some point. I may do a little playthrough. It's quite an unwieldy game so will need to figure out the best way to do it.
Would this Gambler character make a good Army General, as well as be the Capetian of the Special Forces?
I'm pretty new to Shadows so I'm afraid I couldn't say.
The characters I use have to be: fun to play, cool looking, tough in fight or fast moving. Gender doesn't matter to me, I can play with male or female characters alike.
note: the heroquest orc is ridiculous even in his pose. i've been an orc player in WH (fantasy and 40k) for decades and this one is a parody to me.
Yeah, that orc is a proper dopey looking thing.
Great vid.
Thanks.
Not digging how it just seems utterly unavailable lately. Apart from a few hefty ebay auctions, not found any UK store that has the base boxes, just some dwindling supply of bonus packs.
It was a huge struggle to get a core set in the UK. I contacted Flying Frog, they said they had copies coming into the UK, but then I had to ask around loads of online retailers. I eventually found that Zatu had two copies coming in and grabbed one of them. They said they would be getting Swamps of Death, but no sign yet.
This game is super fun and addictive but very fiddly. Lots of randomness and if you are a completionist you need to be rich if you want all the stuff. The game is also a nightmare to organize. There are so many tokens, cards, tiles and miniatures espescially if you start to buy expansions.
Yes, I have already done videos on trying to organise gameplay with eraptor card racks. I have board tiles in labelled swing files, active characters in ziplock files with all their cards and sheets, and then all the tokens in divider boxes. It takes a lot of effort to keep it organised for gameplay.
I think the bard looks like he rocked up from a different game because he probably did...if the creator hasn't played Shadow of Mordor I'll eat my hat. 🤪
I just had to look that up. Ha.I don't think the character works any better there!
@@AlwaysBoardNeverBoring To be fair, I thought it was hilarious at the time, perhaps it hits a bit different when you're 40 hours into (the otherwise fairly serious) game. It doesn't really work for me in HQ either though, I retcon everything back to the Warhammer setting anyway. 😆