Tempest Domain Cleric is a PURE POWER build! | Baldur's Gate 3

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  • Опубліковано 5 лют 2025

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  • @Ketooey
    @Ketooey Рік тому +13

    Thanks for actually showing what the high level spells look like.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +1

      You're welcome. Will cover more of those in a video soon for all casters.

  • @Reaper-J129
    @Reaper-J129 Рік тому +4

    My favorite thing as a tempest cleric to do in act 3 is:
    Have a companion able to cast create water who has a high dex to make sure they go before you in combat,
    Grab markoheshkir and use its ability to gain acces to chain lightning once per short rest,
    Companion casts create water,
    You cast chain lightning and max the damage.
    I guarantee unless you are fighting something immune or resistant to lightning this will essentially ensure you will win the fight simply because you delete 1 to 5 enemies from combat turn one

  • @sfdwawf
    @sfdwawf Рік тому +23

    Regarding the water spell. You could always carry water jugs on other characters to set it up for the cleric (Throw said jug and it breaks on impact). This way you save a spell slot and you can have more call lightnings.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +1

      Absolutely, thanks for sharing the tip with everyone!

    • @juusovuolle8251
      @juusovuolle8251 Рік тому

      I have shadowheart cast the create water. Then I misty step with my tempest cleric for a juicy lightning bolt.

    • @thescatterpiratesquarepant7935
      @thescatterpiratesquarepant7935 Рік тому

      @@juusovuolle8251 I use summons for that! Djinn (cleric lvl 6) has huge lightning AOE + misty step EACH TURN (and like 160HP)
      Then my wizard also can make some summons! (lvl 5 spell slot elemental, but you get better summons at lvl 6) >> They can also blink AND do a huge AOE in either fire/thunder/ice/poison. They never run out of spell slots either. And the summon stays permanently.
      You can then further buff the summon with the "feast" and "aid" to give them +37 HP and more immunities

  • @Ani_31
    @Ani_31 Рік тому +4

    Great vid, very helpful and clear! Having fun with the tempest cleric lightning destruction now!

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Glad I could help, love this sub-class myself!

  • @captainman7089
    @captainman7089 11 місяців тому +1

    Looks like a fun build :). I've been playing a tempest cleric and absolutely loving it! I like builds that are versatile and can handle more than one situation

    • @MinMaxRPG
      @MinMaxRPG  11 місяців тому

      This is still one of my favorite builds. Versatile and well rounded.

  • @Slanderbot
    @Slanderbot Рік тому +68

    Tempest Cleric 2 > Storm Sorcerer 2 = Guaranteed max dmg crits at will in Act 1. Place water, twinspell upcasted lightning orb , delete 2 targets of your choosing.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +9

      Excited to use that build on my next playthrough.

    • @SleepyOwley
      @SleepyOwley Рік тому +6

      I’m nearing the end of the game with build 8 levels sorc 4 cleric so I can still get 4 feats. Using most of the lightening charge items, up casting lightening bolt on a wet enemy with the lightening burst necklace just deletes anything. Plus the mobility from storm sorcs fly is so nice

    • @Rehhhhhhhhhhhhh
      @Rehhhhhhhhhhhhh Рік тому +9

      I personally think pure cleric is better because of the utility. Tempest has access to Sanctuary and Glyph of Warding; Sanctuary doesnt dispell when you do damage with Glyph because the Glyph is considered "indirect" damage. This ontop of all the other typical cleric things. Storm/Tempest is definitely strong, I just think it's a bit repetitive and doesnt bring as many tools as pure Tempest.

    • @juusovuolle8251
      @juusovuolle8251 Рік тому +4

      @@Rehhhhhhhhhhhhh I went with 10 tempest cleric / 2 oathbreaker paladin. I just can't stop laughing when I smite someone and they get oneshot. It's also makes quite good frontliner.
      Was tempted at going 6/6 tempest and / sorcerer. But I decided against it in the end.
      I also skipped the entire underdark As I went with Lae'zels storyline and I wanted to save the underdark portion for my second playthrough. For variety. I also cleared quite a bit of underdark content in the early access.
      I'm playing warlock next playthrough or perhaps a moon druid. Both seem very exciting specs.
      I was really surprised just how strong the summons in this game are. I have 3 guys with raise dead and Gale has 2x ice mephits and fire elemental. Oh boy. Do they do work for me.

    • @noamto
      @noamto Рік тому +1

      Why storm sorcerer though? Draconic would outdamage it at some point. Also once you get to level 5 Witch Bolt would be better to upcast.

  • @JosieJOK
    @JosieJOK Рік тому +13

    Thanks for showing a straight Cleric build; I’m trying to roleplay a cleric without any Sorcerer levels, even though I know it’s not as strong that way.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +2

      I think pure Cleric is a popular choice which is part of the reason I showed this build. Gives you some output without dipping in anything for those that would like it.

    • @JosieJOK
      @JosieJOK Рік тому

      @@MinMaxRPG Much appreciated!

    • @juusovuolle8251
      @juusovuolle8251 Рік тому +1

      going either 6 or 10 socerer is quite popular build. I went with 10/2 cleric/ oathbreaker paladin. The smite damage is hilarious.

    • @wasifabdullah2997
      @wasifabdullah2997 4 місяці тому

      It’s better in melee than multiclassing into sorcerer. Also get higher level spells.

  • @jorgelopezromero9622
    @jorgelopezromero9622 Рік тому +14

    Great vid! I have my Shadowheart built as a Tempest Cleric and she's an absolute powerhouse. Couple of add-ons I'd recommend:
    1. Use one of your feats to take War Caster, which gives you Advantage on saving throws to maintain concentration (you should always be concentrating on something with this build, whether that's Bless, Call Lightning, etc). I don't recall a single time I've lost a saving throw on Concentration since I took it (with 16 CON too).
    2. Don't sleep on the "Aid" spell - if you upcast it as a level 5 spell, it gives your whole party an extra 20 HP which lasts until long rest and, more importantly, doesn't require concentration AND it stacks with Heroe's Feast, so that's essentially extra 32HP for everyone, which for most classes represents an additional 25% HP or more.
    3. There's a weapon called the Staff of Arcane Blessing, located in the Arcane Tower in the Underdark (Act 1) which lets you cast a beefed-up version of Bless - what I usually do is equip the Staff before combat, cast the beefed up Bless on everyone, and then switch back to my main weapon before combat starts.
    As a fun sidenote to showcase how powerful this build is (mild spoiler) when you have to fight the "shadow" version of your own party in Act 2, Shadowheart with this build was by far the hardest to take down and killed two of my other party members before I eventually beat her LOL

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +1

      Great additions, thanks for taking the time to share them! I really like Aid as well.

    • @thescatterpiratesquarepant7935
      @thescatterpiratesquarepant7935 Рік тому +1

      Hey jorge ! There are some places in which you can "long rest" without long resting. The first example is the regeneration thing in the start of the game (on the alien ship).. There are a few others out there in act2, and act3. if You use these, you keep the aid buff but reset the spell slot
      So you make a lvl 6 AID buff (+25 HP to all) and then refresh the spell slot, and cast a lvl 6 feast buff, then refresh again and keep the lvl 6 slot for a fight where you need it.
      The only downside on this is that, going to camp and resting is a bit faster than running to the spot where you can long-rest without resetting.
      The very OP stuff about this is that, you get certain buffs (from praying to a certain god, or from reading a certain book), and these buffs stay untill long rest >>> but if you long rest this way, they dont get removed.. So if you drink an elixir that reveals invis, you will keep this forever.. untill that character dies OR you do an actual long rest in a camp.
      So you can stack alot of "permanent buffs" from doing certain events. And that makes you super OP.
      (in act 3 I use Raphael's house) -- I havent spent a single camp supply in like 20+ hours..

    • @celuiquipeut6527
      @celuiquipeut6527 Рік тому

      Tip, in the gauntlet of Shar, for that room, just bring Shadowheart. It makes it A LOT easier. Just have 2 person to kill. ;)

  • @chrisnelson6991
    @chrisnelson6991 Рік тому +2

    Playing one in a co-op. This build is very powerful.s

  • @HDDTpls
    @HDDTpls Рік тому +3

    Tempest Cleric is insane. I'm running it with Paladin 2 and doing fat thunder smite crits

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Nice, ya Tempest might be my favorite sub-class.

  • @chrisg8646
    @chrisg8646 Рік тому +4

    I noted at level one you said strength at 11 and wisdom at 17 and would add one to both at level four. I feel this could be incorrect, possibly better to drop wisdom to 16 and up strength to 12 this way you gain a +1 in strength and still have a +3 in Wisdom, so at four you add both points to wisdom to go from 16 to 18.

  • @malpaca
    @malpaca Рік тому +7

    The only thing I find a bit annoying going full tempest cleric is the 6th level class feature of pushing enemy away by 5m, the description indicate its a toggle ability but its always active. So sometime the push back mess you up a lot

    • @chocrikir655
      @chocrikir655 Рік тому +4

      Haven't played it myself yet but pretty sure you can toggle it on and off in the passive tab in the bottom left. Eldritch Blast knockback works like this at least

    • @malpaca
      @malpaca Рік тому +2

      @@chocrikir655 not that ability, it does not show up on passive nor reaction

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Hopefully that gets fixed because it doesn't match the description like you said.

  • @zamotluis4252
    @zamotluis4252 Рік тому +1

    An idea I just got was if your wearing the spark boots and the ring that prevents you from being electrocuted and the amulet that gives you misty step, you can cast crearte water on a group of enemies, the teleport to them and the boots would electrify the water, instantly electrifying the enemies around you. Witch good armor and a melee build you can afford to be surrounded by your electrecuted enemies.

    • @zamotluis4252
      @zamotluis4252 Рік тому

      On the next turn you can cast lighting strike and get massive damage in one melee hit. You can still cast call lighting, or thunder wave, the options of what you can do after that first move are great

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      You can wear a full lightning charge set with this build; I made mention of it but left it out because I think it deserves its own video.

    • @thescatterpiratesquarepant7935
      @thescatterpiratesquarepant7935 Рік тому +1

      You should combo this with the shield, that shield gives you a lightning AOE aroudn you (whenever you have 5 sparks charges you can activate it)

    • @pentagram4745
      @pentagram4745 Рік тому +1

      ​​@@MinMaxRPGlightning set is not very good. You only need the lightning staff, boots, ring, and the optional amulet.Gloves require unarmes attack and the helmet is just an extra.

    • @celuiquipeut6527
      @celuiquipeut6527 Рік тому

      ​@@pentagram4745Yeah that aet is a flavour set for act 1 but you change it real quick. There is a lot of better gear and in the end, its just a gimmick.

  • @nidoroide
    @nidoroide Рік тому +1

    Nice build, will try it with Selune on my MC to see what comes out of the Selune/Shar interaction !
    And shoutout to the baby making noise to help dad's naration !

  • @noden1739
    @noden1739 Рік тому +2

    Thanks for not showing another multiclass build i love the pure ones

  • @arenajunkie564
    @arenajunkie564 Рік тому +9

    The gloves of dexterity might be a good addition. They raise your dex to 18. You can purchase the gloves from A'jak'nir Jeera in the mountain pass in act 1.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      That would be a great fit, depending on my party sometimes I swap the str gloves on and melee to save spell slots where possible.

    • @juusovuolle8251
      @juusovuolle8251 Рік тому

      mountain pass is act 2 but it is a very nice item to have. I handed them over to Lae'zel / Minthara depending who I have with me. Also the halberd you get from the moonrise towers vendor is bonkers.

    • @thescatterpiratesquarepant7935
      @thescatterpiratesquarepant7935 Рік тому

      @@juusovuolle8251 I wiped out that place, no vendors for me

    • @judostar11
      @judostar11 Рік тому +4

      @@juusovuolle8251 Mountain pass is still Act 1. Shadow-cursed lands is Act 2. Source: The achievement pops for getting into act 2 once you reach the Shadow-cursed lands.

    • @iCatCloud
      @iCatCloud Рік тому +1

      @@judostar11 it might be act 1 but it still progresses the "conflict" (and maybe other things?) if you go there to soon.

  • @Henbot
    @Henbot 11 місяців тому +1

    Thanks for the video
    If you go for heavy armour is it meaning you more likely going to be hit by the enemy overall? If so it seems better option would be to go for dex over heavy armour no? With high Dex you get initiative and increases AC as well as reduce the chance of getting hit 🤔? Whilst heavy armour gives you protection but won’t reduce if the enemy hit just the damage?

    • @MinMaxRPG
      @MinMaxRPG  11 місяців тому

      Glad you enjoyed the video. I think Dex and Initiative are some of the best stats in the game. I've even built parties around Initiative, and it makes for really amazing playthroughs as you can setup your combos or just eliminate high priority targets early.

  • @thescatterpiratesquarepant7935

    Pro tip:
    Go to house of hope,
    Buff "Aid" lvl 6, use the bath to "long rest", then use the feast lvl 6, then long rest again.. boom. You have +25HP from aid (lvl 6) and +12 hp from feast + immunities -- AND you refreshed your spell slots.
    Bonus tip: if you have permanent summons, make them first.. then use your +37HP buff!

  • @jeanphilasaik1831
    @jeanphilasaik1831 Рік тому +2

    Thanks for this build. To understand, it's usefull to spend points in CHA and INT at start ?

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      You could remove them and drop the stats to 8 but you'll lose some saving throw on them vs spells cast at you.

    • @jeanphilasaik1831
      @jeanphilasaik1831 Рік тому

      @@MinMaxRPGIt make sense now :-) Thanks so much !

  • @koifnen
    @koifnen Рік тому +2

    How are you wearing Heavy Armour with proficiency? Cleric can only wear medium and I can't see any feats in the guide that takes it :(?

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +1

      Tempest Domain grants access to Heavy Armor.

  • @gregorde
    @gregorde Рік тому +4

    Spirit guardians is bonkers

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Absolutely agree. I'd love to see a damage meter of my playthrough lol.

  • @assacrow
    @assacrow Рік тому +2

    build looks great my only question is why 16 cons?

    • @cjpack
      @cjpack Рік тому +3

      concentration saving throws, your main dmg dealer spell only uses a spell splot the first time you cast it and can be used for 10 turns, however if you get hit and fail a cons saving throw then it drops and u gotta cast it, also clerics have a ton of concentration spells in general so its important.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +1

      Saving throws.

  • @MrHal900
    @MrHal900 Рік тому

    can you do solo with that?

  • @redneck1st555
    @redneck1st555 Рік тому

    Does Tempest Cleric get "chain Lightning and if so at what level?

  • @kizunadragon9
    @kizunadragon9 Рік тому +3

    I can't wrap my head around 2-16 damage... to me it's always 2d8

    • @kaydens6964
      @kaydens6964 Рік тому

      2~ 2x8 if you got something like 4d8 thats just 4~ 4x8 dmg (4 dices all rolling 8 for max dmg)

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +1

      I've started using the 2d8 or 1d4 myself. Seems more of the community is familiar with that and now I've gotten used to it.

  • @hegenox
    @hegenox Рік тому +6

    One level dip in storm sorc most of the time solve movement problem =)

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Great suggestion, thanks for sharing!

  • @koifnen
    @koifnen Рік тому

    Anyone experience Wrath of the Storm bug not triggering reaction? Any fixes? :(

  • @SethKamins
    @SethKamins Рік тому +1

    Does any of this subclass work with Nyrulna?

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      You could make something work but ultimately a Throw Barb with Tavern Brawler will be more effective.

  • @brodyjames5048
    @brodyjames5048 Рік тому +1

    trying to copy this build any tips on a fast way of finding all the items you got i got the head part that's about it

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Atm, I don't have a quick way but am planning a playthrough to do builds along the way indicating where all the items are. Wish I had kept better track on the first run.

    • @thescatterpiratesquarepant7935
      @thescatterpiratesquarepant7935 Рік тому

      Fast way's might be tough. if Items come from act 1 and you've passed that.. or sold it, then it would be hard to get it back..

  • @SethKamins
    @SethKamins Рік тому

    How many attacks per turn?

  • @pedroffline
    @pedroffline Рік тому +1

    lol, planar ally is only at lv 11, well this gonna take a while..;

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +3

      Personally, felt the leveling was fairly quick. Actually wish the level cap was higher since there's plenty of exp to be had once you're level 12.

  • @itsjustarnold
    @itsjustarnold Рік тому

    Markoheskir is a great weapon too.

  • @xhadheartx
    @xhadheartx 9 місяців тому

    I don’t think these feats are that good, and there is much better equipment for tempest domain, like gloves of belligerent skies, there are a ton of ways to build this class though. I like the arcane circlets for the helm item, and there are two rings that I think are better too.

  • @chaleowin7732
    @chaleowin7732 Рік тому +1

    Include more action showcasing combat.

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      Thanks for the feedback, will try to add more in the future!

    • @chaleowin7732
      @chaleowin7732 Рік тому +2

      ​@@MinMaxRPG I forgot to add 'please'. Thanks for the video!

  • @Katastra_
    @Katastra_ Рік тому +1

    I didn't think absorb elements was in the game?

    • @MinMaxRPG
      @MinMaxRPG  Рік тому

      I don't think you can resist or absorb 100% if that's what you mean. From what I understand they don't stack but it's possible something hasn't been found yet.

    • @Katastra_
      @Katastra_ Рік тому

      ​@@MinMaxRPGI was talking about at 3:28 I didn't think they put the first level spell Absorb Elements in the game, is it from a mod?

    • @thescatterpiratesquarepant7935
      @thescatterpiratesquarepant7935 Рік тому

      @@Katastra_ absorb element is from a certain lvl. You can activate it once as reaction per short rest. From what I know (if I remember correctly) - You take half dmg instead of full dmg, or somethingl ike that.

    • @Katastra_
      @Katastra_ Рік тому

      @@thescatterpiratesquarepant7935 I'm aware of the spell in 5e, I didn't think it was in BG3

  • @ADAMC312
    @ADAMC312 Рік тому +1

    Damn and there goes the last good Diablo immortal content creator…moving on like the rest of them 😢

    • @MinMaxRPG
      @MinMaxRPG  Рік тому +2

      I will still be making some DI videos albeit not as many. Even planning to cover this patch this week with thoughts etc.

    • @ADAMC312
      @ADAMC312 Рік тому

      @@MinMaxRPG glad to hear it! Looking forward to any new content from you 🙏🏻