Minecraft Color Theory - Instantly improve your builds!
Вставка
- Опубліковано 28 бер 2024
- In this video, I'll be teaching you how to apply Minecraft color theory to massively improve a mediocre build. We'll talk briefly about warm/cool colors, contrast, and how to create a specific mood or atmosphere using blocks in Minecraft! Learn how to create a Minecraft color palette with ease!
I've always enjoyed building in Minecraft, but this is my first time really trying to make building content, so if you guys enjoy and want to learn more, be sure to let me know!
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MUSIC:
Local Forecast - Kevin Macleod
Minecraft OST by c418 - Ігри
Now explain how to do this in beta
Hmm old minecraft build tutorial? For sure!
but at that time, any lock and even a box looked organic and fit into the environment. and now, please, look at “Minecraft Color Theory” and you still won’t be able to repeat it
why do you play beta tho? You want to do one of the things most beta players don't like about modern Minecraft, block vomit.
@@itsasecrettoeverybody I like the challenge of Beta's limited block selection, and I feel like simpler builds look better in those earlier versions
@@Ro11enYT i mainly play beta because of its simplicity, including block variety.
Not only the types of problems you can tackle are limited, (it's kinda what can I do with this pallet, rather than how can I do this thing I want) but the number of solutions are limited too.
But I would like to see a modern builder playing around in beta.
Step 2: install shaders
Step 3: Use grey backgrounds
Step 4: Increase saturation
Very true
"... most important thing is colour." ... I love that im colourblind :D
Hey dude if you're actually colorblind: you can still do really cool stuff with color, hue is only one part of color theory! There's also plenty of colorblind artists out there so please don't feel disheartened :D (it's thought that van gogh was colorblind too)
It doesn't really matter what colors you use, but rather the values (black to white) and saturation (vibrance) of it
How would you recommend doing this in survival where you don’t have access to tons of blocks
Good question! I'd recommend just working with what you have. Cobblestone>StoneBricks>Stone>Andesite>SmoothStone is a good gradient that is easy to get early game. Just take whatever blocks you can get your hands on, lay them out and sort them by color. You can always come back to your build and add colors to it once you finish the structure and adventure a bit to find the blocks you need.
Dude just get good gear and gather blocks as you go
Yessir @@Toxtube just farm stuff
That the whole fun of it
Seeing what you can do with what you have.
You do tho? I've never been limited to certain blocks simply because I'm playing in survival, unless it's early game
Amazing video. You're right, blocks shouldn't be seen as individual materials. Blocks are just colors just, and you create texture by incorporating different values and saturations into a build. And this shows more when you become farther away to a build, and the texture of the individual blocks blends together to show a more even color
I've seen the same tips so many times but this is the first video that actually made me feel like i could do it
You can! It’s a lot easier than you think, you just have to try :)
I agree. I think the reason is that the tutorial was done on a very simple build that people would actually make. I’ve seen other videos where they show examples on huge builds that feel overwhelming.
أتفق
Ro11en, i grew up playing the earth smp you created. I loved your content since 2020 and it's super amazing to see how good you've have become at making videos.
really cool stuff, love that it's not a block-by-block tutorial where you say *what* to do for a specific build but rather *how* to do it for any build
Now I’m going to use a gradient in every build I make
you better...
OR ELSE
Just a minor thing to note: The white parts you see on castles is not sun bleaching. That's the paint that they used to have back when they were in use. Once they were abandoned, no one was around to repaint the parts that peeled off.
Interesting! Never knew that, thanks for sharing.
Wow it even automatically adds shaders
Definitly want a tutorial on those amazing builds
You bet! This vid seems to be getting a lot of attention so I'll get to work on that ASAP
I'd love to see a tutorial on how you build stuff like that, I've tried building on my own and the building were rather decent according to people I know, but I think this looks so much better.
Gonna be honest, i don't really like gradients and complex block pallets, i love builds that are simple, and use the texture of the block itself instead of gradients. Usually builds with complex palettes look amazing, but they don't feel like Minecraft, and they feel like impossible things to make. I absolutely love the simplistic nature of a lot of Minecraft builds from the xbox 360 age
Of course, I play beta 1.7.3 sometimes. But I still use color theory, even if I'm not using complex block palettes. Matching colors is important!
@@Ro11enYTdefinitely. Without good colors any build can just look ugly, but with good colors you don't have to go crazy with details
@@absolutezero9507i think it really depends on where and what purpose your builds serves. Like if you want a grand castle in the background of your world I would keep the details minimal and keep it to the lower half, but with lots of textures and colors sprinkle around. But if I’m building something that is meant to be looked at close up there’s going to be a lot of small intricate details everywhere combined with lots of different colors, shapes, and textures.
@@jonasg.bisgaard1086 I'm kinda the opposite. Something really big I think should have detail but something more close I think should just be realistic
@@absolutezero9507 the reason why I said that the farther you get away from the building the less detail, and more shape and coloring is because details for far away has a tendency to become insignificant and or muddy up the overall aesthetic of the building, while a strong color and shape will help clarify what your building is and what purpose it serves. But close up you want a lot of different focal points that help guide the eyes to things you want to be focused on.
nah, ur theory is wrong, just as you're aware of it in thumbnail, just use fancy shaders.
I mean it got you to click on the video didn't it!
This video has massively helped me
Nice video! Definitely reccommending this video to others who ask me about building! 10/10!
This is such a good tutorial, love how instead of outright giving set instructions you guide us on how and why you did it. Mad useful
This is such a well made video, ill be sure to link it whenever I give advice about seeing blocks as colors, its a great example on how building in minecraft really needs a good basis in colors, not materials.
I'd gladly take an expanded tutorial on how to do colors and how to bring together shape, color and detail
Amazing video! As someone who is learning how to properly colour their build this perfectly sums up the basics!
For me I am still doing the "Blocks as individual materials" Mentality because seeing blocks as colours instead of their unique own ruins my immersion and looks really awful close.
It's why I prefer materials that makes sense. So instead of putting lime concrete I just put miss and grass blocks because it makes sense + blend properly
This video made me improve MASSIVELY,really looking forward to more build tips ❤
AWESOME VIDEO! Can't wait to improve my dirt huts with other types of dirt!
Great video man! Keep it up
I mainly learned to build in terraria, but what i learned from it that can be applied is that you need a main color, an accent color, and a contrast color
This is actually a really great building tutorial
I never knew Tuff would have this color match with stone! Thanks!
i love the video! a very good demonstration of how to texture in a meaningful way rather than just randomly placing blocks how it is sometimes shown or looks.
is there a place where we can take a look at the builds at the end in more detail?
This impressionistic style of building is good for large/grand builds, especially viewed from far away. But for smaller builds such as the example here, where youre up close with the whole structure, the illusion fades and can turn messy. With these smaller builds, I think its better to limit the pallette to ~3-4 blocks.
I have been trying this and looking for a video like this.
Hello Ro11en, Greetings from Germany! I 100% need a tut vor that Cathedral at the end!!!
The man himself! You were a crystal PvP mentor to me back in the day lmao
I won’t lie, I completely forgot you still upload so cool stuff… also, 2b2t updated to 1.19 to try it out.
Imma use this gradient for my cathedral base
Phenomenal video!
This is a very cool video. I would like to know if there will be more similar videos? For example, "Theory of building construction" or something like that.
Hi from Russia :)
Yes, definitely more building videos soon! people really seem to like this one.
I leaned alot thx
Very useful
*Me making only vanilla-like structures and nostalgic Minecraft beta type houses* No, I don't think I will...
And most importantly shaders.
Big thing that helps too XD. Should I make a tutorial on how to take instagram-style screenshots?
> Color theory
Finally, a tutorial for decorating my minecraft hospital
Please make a tutorial / guide on how to make those amazing builds... Great video btw
Would love to see a shaping a build from simple shapes to complex shape and depth. My brain needs to think in layers.
Forgetting completly about the textures works well with large scale but when it comes to small scale, i'm not sure. I did try to do that and most of the time it looked odd.
It depends entirely on the type of look you’re going for.
Just subbed, great vid,
Can you please make a video like this one about texture and detailing a build plz. Thx
good video, usually building videos are just shaders theory not color theory
no way this guy is still alive
Thank you for this video.
I'm currently practicing color gradients in my builds but still can't remove the "blocks are materials" mindset. I'm also trying to change my "block vomit" habit.
I'm slowly improving though, I just need to practice contrasts and atmosphere.
Yeah it honestly only took me a couple months to get the hang of it, even with how rarely I play Minecraft nowadays. You'll get there faster than you think!
gerg really likes the cobblestone-coral pallete
I would love a tutorial on the cathedral!
I just posted my first minecraft survival video. Check it out and let me know what you think! Thanks!
Also helps that the before picture is in old ugly textures without shaders. 🙄
But hey, that's just a theory! A color theory! Thanks for watching!
this inspired me to go on minecraft and create the most generic build and not use this technique at all
You are truly brave
Art is in the hand of the beholder
this guy is an Illustrator
Most important thing is some good shaders.
definitely helps ;)
@@Ro11enYT at least you admit it.
nice
turn on shaders to get better
what's the song at 0:37 ?
This is an incredible tutorial and feels fresher compared to "ToP 15 TiPs ANd TrIcKS!!!!!"With some obnoxious commentary. Keep it up!
0:38 Ah yes the acacia wood and dead coral for a stone wall
Only the colour matters not what the texture is supossed to show you can also use coal ore to go from black slowly to stone
@@mitzki1214 yeah I get it I was just pointing this out kinda jokingly
FINALLY
When I build your tower side house for my home base but I realized the inside of the house is Narrow 😭 I thought the inside is big
Such a shame using a wide color pallette makes building in survival without litematica basically imposible (due to inventory management)
idk I do most of my survival builds freehand lmao. Maybe I'll make a follow up video on some easy color palettes/gradients for survival builds!
This response doesn’t even makes sense. Just grab some shulkers or chests and put them down near the build site. You’re not incapable of making more than one trip. If something is worth building its worth taking the extra time to make it look good.
Don’t forget shaders
It's just a Theory, a Color Theory!!
I just posted my first minecraft survival video. Check it out and let me know what you think! Thanks!
This really elevates the builds, but let me tell you, this SUUUUCKS to do in survival🤣
Yeah it’s a pain sometimes…
Amazing video, very helpful and interesting!
does this apply to vintage story
I haven’t played Vintage Story but I don’t see why It wouldn’t
wow
Why does the hall on your thumbnail only 1 block wide interior
shhhh we don't talk about that
I just need a shade onlyyy, the dang bedrock on iOS won’t allow user to use mod like shade or any kind of mods except their given mods in marketplace.
It’s annoying and I feel less want to play the game because there are no shade to play that can make the experience more better and different.
But when i wanna build modern and clean looking builds i dont use bunch of blocks...that looks bad. It all depends on the style you are going for
A.K.A "How to Bdubs"
Love that man hope he sees this
My body is changing to the intricate rumbles of your voice.
0_0
Cool, cool.
My house is made with cherry wood. There are no other pink blonks that aren't pink wool. Help pls
Next video, making interesting shapes?
In short: make people believe that you know what you are doing
FR! Fake it ‘til u make it
Is making a before version in worst possible graphics and after with shaders is necessary step? It might be good video with intention to help people improve, but just looking at video thumbnail gives me an urge to click "not recommend" on it
Both images were taken in the same version, in the same flatworld... But yeah, I did some heavy post-editing and used shaders on the second pic to make it more dramatic. UA-cam doesn't really reward non-clickbait thumbnails, gotta get people to click somehow :/
i build my house by efficiency and not by color wood stone theory
Do what you gotta do my man
How to make things look good:
Use shaders
oil up.
O_O
pls
Unrelated ahh comment brgh 🏴☠️🏴☠️
This is genuinely a good tutorial on colour theory, i always had the idea that the builds must be realistic so stone with stone, wood with wood etc and used mod that lets me place random blocks to make walls, with this video i now have a clear idea of what i must do and makes me feel inspired to give building another shot
TLDR: You can't become a master, if you don't understand the basics
tbh, colour theory in minecraft is all about size and scale, and how often the player is using the build, you are right about not treating the blocks about individual materials but a lot of people do not tend to consider the sharpness of blocks, the brick variant of blocks suffer from this. If you look at the little demo you built, the stone brick is so much sharper then the rest of the blocks that it can break the immersion, due to its texture. People tend to forgo looking at the softness and sharpness of blocks and just spam gradients everywhere. Of course there is also lighting to consider, and bedrock and Java do things differently.
Though it is so easy to make builds look good, because of shaders, it could be really bland but still look great, shaders is basically cheating haha.
You’re saying this like it matters though? It is cheating, it’s a mod, so what? If you’re not using shaders you plan your blocks accordingly, you still do the same thing regardless. Obviously if there are certain things you like then you adjust to suit your style and preference as well, but these are common sense things that really shouldn’t need to be explained. Everyone should build based on their preference and style of course.
Why is it that everyone who plays Minecraft, seems to want to build a new castle, that looks 10,000 years old?? How about a good looking castle that I built, and King Richard DIDN'T live there?? How do you build that??
I don't want "weathered", I want "pressure washed"!!
I'm too dumb for shiiii. I just freestyle my builds
*colour :3
COLOR is the correct way THE AMERICAN WAY IS THE ONLY WAY RAHHHH 🇺🇸🇺🇸🇺🇸🇺🇸🏈🦅🔥🔥🔥
lmao@@Ro11enYT
"You can take the most random blocks and make them work through color theory"
The entire point of color theory is picking blocks that work together, those random blocks were just lucky draws
I mean I don’t choose them randomly. I guess by calling them “random” I meant to say that they’re not blocks you’d initially think fit together
*Blocks are blocks.*
Nuh uh!
How to replace a logical build with- block vomit....
Wah wah wah
**How to actually get better at building**
Step 1: Add shaders
Your computer can't handle shaders....
I don't care
Rick Ro11en.
Fwhip is the expert on colour theory
Nah his builds look like a mess.
Instantly improve, use shaders.
The problem with this technique is that it is very immersion-breaking in survival.
Like, why would my wooden roof have _mud bricks_ in it?
Yeah. That’s why I like to play older versions just because simpler builds tend to look better back then
@@Ro11enYT
I think they still look nice tbh, as long as the builder is being creative
Dude, cobblestone is lighter than stone
No way
@@Ro11enYT
It's texture is as light as stone on average, but has spots that are much lighter than the stone texture
[51300]
Extra tip: Upgrade Minecraft world to newer versions in the thumbnail for better color mixing and less oversaturated 2011 cobblestone!
Both screenshots were actually taken in the same version, but yeah with some color editing. You clicked on the video didn’t you? :D
@@Ro11enYT yeah, I guess I’ll give you that…
too much work. I'll just stick to dirt.