This, so much of this. You may despise pvp, but to avoid it, you need to understand it. Then, you can choose to blueball ones that want to force you into it
I don't mine afk, but my fit is simple. Higs rig. To insta warp you just need to make the ship slower. set 2 warp-out points in opposit directions and start mining while you align to the point. Set your speed to max speed to the minimum speed you need to warp out (2/3 ship speed). this creates the illusion of you not moving, but actually are moving below 20 / 30m/s. if you start to be a bit too far from the rock align the opposite warp-out point. This way you always are moving at your warp-out speed, which makes you insta-warp.
A compact afterburner cycled once does the same, but maybe they changed that? Higgs anchors were great for closing wormholes, and for playing shoot and scoot.
@@MichielDeSnuyter No nothing has changed. The thing is that you would be running at 2/3 your max speed, and also never fit a prop on a barge, you lose tank. at 2/3 your max speed you are ready to warp in the direction you are aligned to. and at 2/3 your max speed you are moving slower than a pod. so you can style moving super slow a good while before needing to change the place you are aligning to. So if a bad gets in hit warp and you are off in the second. The AB will take 10 seconds before you get off. It's like getting web to warp off.
@@TheNissaba After looking through recent procurer kills on zkillboard, majority of them were using the recommended AB fit, or they're on the winning side using a bait fit procurer. I didn't see a single procurer kill with a higgs anchor fitted, so I'd say that's the way to go! I usually focused on getting my Orca docked first (Cloaking device, MWD, etc.), although I've rarely had to run from gankers. Seeing 20 characters in a region that all belong to the same guy and only 9 of them are mining may have deterred them?
@@MichielDeSnuyter The Higs is good I think if you are actively mining. as is this will change the alignment time from 14s to 13s, and will change the raw 128m/s to a crawling 32m/s, setting your speed to the 2/3 of this you are moving at 21m/s, so it will take time before you get out of the rock range if you have mining boost on the field. The con is that you need to warp off and in to get to any new location and that the warp speed falls to 2,85 AU/s, just a bit slower than a battleship.
Solid advice. In most cases having more EHP might save your ship, though bear in mind the gankers use spreadsheets and multibox too. Some additional advice I can give as someone who's done both moon mining and hisec ganking with 20ish accounts on 2 monitors. 🔸You should should always mine aligned to a bookmarked station (for instant docking), and not get obstructed by any rocks or barges. 🔸With an Afterburner cycle you can warp out in < 1 second. 🔸Always look at local and d-scan, if there's a sudden spike in player count and you see a bunch of catalysts coming your way, it means trouble. 🔸Concord's response time can be delayed significantly by sacrificing one of their ships on another gank. 🔸I've seen a lot of Orca's fitted with remote shield reps and fleet boosters get baited and destroyed by Concord. 🔸The Procurer is one hell of a ship. Even for PVP. 🔸No seriously, 4 Procurers neuting and webbing whilst dishing out 200+ dps will make anyone regret undocking. When a gank fleet warps to my belt expecting an easy Orca kill, they'll find 8 tanked out procurers with a swarm of 40 Hob IIs. And a shiny Machariel (or a smartbomb Rokh depending on my mood) waiting where the Orca used to be, with a Cormorant to gobble up all the stuff they left behind. Be the hunter, Til Valhall.
[Procurer, ProcHumor] Strip Miner I Strip Miner I Warp Disruptor II Stasis Webifier II Drone Damage Amplifier II Drone Damage Amplifier II Damage Control II Medium Transverse Bulkhead I Medium Transverse Bulkhead I Medium Transverse Bulkhead I Hobgoblin II x5 Mining Drone II x5 Corpse Female x1
Mining aligned works, if you are at your pc and have a higgs anchor. Most ppl in hs will just sit afk though, so the advice is mostly at them. Unless, you mean align as in move, and stop your ship, then as I had a discussion with someone here already, that is a myth
@@GildiiAuscent It's been years since I played, a lot of game mechanics have changed but people haven't. Fitting a cheap afterburner and aligning to a station for near instant warp has been the meta for a long time. Not just for semi-afk mining in high sec, but for scooping ice and stealing the most valuable ores from private moons in low sec.
When I started playing (back in 2003?), I joined an industrial corp (Lonetrek Trade and Industries I believe, Soloshan if you're reading this, love you boo o7). I got more interested into PVP though, and tried the old can flip on a barge mining an asteroid with my brand new miner killer battlecruiser fit. He spent like 20 minutes orbiting my ship unable to move or shoot while having a casual conversation, along with the killmail I also received an invite to their group who specialized in extorting corporations on behalf of other corporations.
Good tips.. good advice.. good mindset. Hi-sec should not be safe. You should do everything in your power to make sure you are safe. Mining is the most important activity in Eve. If miners don't mine, it all grinds to a halt.
Yep, it's high sec, but nowhere should be completely safe, or else value of evrything grinds to 0. But a balance must be struck, because if they get driven out of the game, then eve grinds to a halt
Thank you for this. I got ganked on a gate in 2017 and lost over 800m isk worth of items in my hauler. I had quit after that and only just started playing again.
i didn't mine in a while in general and not in the last 10 years in HS. i had a nice run in LS sites(gneiss/ochre) as well as moongoo and WH sites a few years back and made good isk. my main recommandation when having access to compression is: get a mobile depot and drop the ore in it. it can be shot and has a 24h rf timer but you can loot(or scoop) your own depot whenever. several times one of my 40m(at the time) covetors got blown up, i could just come back a few hours later and scoop the 100m+ ore i placed in the depot along with the depot itself.
@@GildiiAuscent totally works, needs a little setup cecause of the range between depots but you'll never again loose a 100m compressed ore in your cargo due to netflix
Professional HS miner here. 10 ish years experience. (holy crap this got long. Sorry, believe it or not this is all important information on the subject.) (i made a mistake in my wording. i should have mentioned maintaining a minimal speed during "stay aligned") (10 years+ and im still learning shit about this game. Never Not a Newbro kids.) So i've got a few issues here but overall this is a good start. First. the single most important piece is missing here. STAY ALIGNED (with minimum speed) --the time it takes to turn your ship around is the same time it takes you to die to a gank.-- Staying aligned and ready to warp is the single most important "skill" you can learn to prevent ganks of any kind, not just barges. PERIOD. Don't get caught can't get ganked, but do not fit for Align speed. to add to this point. Warp out book marks are probably the second most important part. takes less time picking out one bookmark in a Warp out folder. Than it is to decide what celestial to warp to. But also, They can't follow you to bookmarks. If you warp to a Celestial the gank squad can follow you and WILL land first more often than not. Small extenders are shit. like so bad they are just simply not worth it to use at all. just hull tank and harden shield's call it a day. The T2 Miners can fit --Medium-- Large extenders so its worth while there. but smalls are just far to useless for nearly anything really. They are designed for Frigates after all. another point on Fitting's. DCU (damage control) is the single most important defensive item in the game. never not have one fit. Very few ships can claim they don't need it. Survey scanner on the Orca isn't THAT bad (i personally kept a depot on me with scanner in the hold) a properly tanked orca doesn't lose a significant amount of tank from the 1 medium slot. but DO NOT add it to Barges. While I'm on Orca fittings the 500MN Mwd is mandatory on Orca's. the time it reduces your warp by is so significant you functionally should never not have it fit. the less than 10s warp\align time is to short for most ganks to take place. Assuming you see them in local before they land on you. (additional point about survey scanners you can scan from the Orca and Broadcast the larger rocks from the Orca and the Barges will see them. prevents the need for Barge mounted scanners. i stil believe this should be built in to all mining hulls but here we are) Min Maxed mining in Hs was decent once apon a time, my average was 3 Characters. R4 goo was worth the effort. Regular belts not so much. "Literally anything pays better" isn't entirely honest but i do see the point being made. if your one barge with no links.. yea find a better activity 100% Biggest thing i can recommend is tanking for the locals. Check Zkill Most gankers from my experience use cloaky scan alts to find targets and get warp ins. check what they use in their ganks. Catalysts aren't the default anymore since Stealth bombers are SOOO INSANELY CHEAP. This fact gives defenders the edge. you can tank for just Em\Therm and get a pretty damn good tank out of it. due to how Exp is generally much higher for Shields. (this fact mostly only applies to the Orca as it has a large enough shield pool to actually do this with. do not do it with barges.) Bonus fact. DO NOT attempt to save a Barge with an Orca by using Remote Reps. Once apon a time this gave a limited engagement with the ganker. Giving them the ability to shoot the Orca without risking Concorduken. essentially a free kill. Fighting back is usually not worth the timers it gives you. getting a weapons timer while trying to warp out to a station will get you killed as you attempt to dock and fail. Blood raider Orphanage is a corporate ganker from South Amarr\ Gallente space near Apanake. surprised i didn't see their name so putting it here. overall this is good video for newbros and is actually informative on the subject instead of bullshit for clicks. You've got my Sub. (and i learned something!)
Had to swap from phone to PC for this one :D First of all, thanks for the kind words, I do try making informative content that people might find and get a little bit better at eve, rather than going for sensations and the next trendy topic to purely push views. I't just my hobby. As for the arguments you used: If by prealigning you mean align and stop your ship, that is not how aligning works in EVE. I did make a video titled "Myth testing - prealign bias and more | EVE Online" where I tackled that myth and if you are stationary, your align time does NOT change regardless of your ship alignment in space. If it comes to using a higgs anchor, that's good in null where people actively mine and get out, rather than HS where most would just get out of range. For the small shield extender, I ended up going with it because you cannot fit 2 compact shield hardeners on a covetor, unless you downgrade one of the two mining laser upgrades to T1, which I know would get harder and harder to convince covetor pilots to use. Exhumers can get up to a large shield extender with their fitting space, which is what I put in, though for Hulk to fit one, it had to be a faction one, but it's worth it imo if it pushes the EHP even more. For Orcas, if you move them around, 500 MN is good to align in 10 s, though, it won't help if gankers simply catch you with a core running, then no real shortcut to warp off will help, other than just overheating everything and praying they screwed up their numbers. As for swapping a scanner to point to rocks for your alts, that's a nice tactic. Tanking for locals is a good shout, looking into which damage types they prefer to prepare for that can save a ship for sure.
I took 2 ships in my video where I tested it, exact same align time and all. Fleet warp took them at the same time. If your ship has no speed, it is a point in space for the game, as there is no vector attached to it. Only time it matters is when you MJD, where game checks your last direction. But otherwise, direction does not matter, which is why you can send a freighter into warp while model is 90 or more degrees away from its waep direction, if you web it
@@GildiiAuscent Hey Fair enough, more EVE content creation the better no shade. Regarding Align. the technical answer is Yes you are correct. The practical answer is Acceleration and "turning" have a large part to play with larger align times. When you use a Web you reduce the Speed TOTAL the ship can have. So it "turns" faster in relation to its total speed. Less forward thrust means higher rotational ratio of thrust. Same way the Cloak MWD trick works and the Base Orca MWD "trick" and the Higgs works. its all just manipulating the Acceleration to Agility to total speed ratio. Without these Effects you end up fighting your own acceleration speed while attempting to align. notable exception being capitals and Gate jumps. In application this essentially just means reduce your speed before you attempt a warp. additionally skills can play a large role in how your ship performs in space. So when your pre-aligned, acceleration is a more significant potion of the Ratio when attempting to warp. this reduces the volume of variables that could impede your warp. Correct The model is not determinant to the "alignment" of the ship. But you also don't regularly see ships flying backwards either, unless its on Gates. --when you land somewhere after warp the model is inline with the game alignment. They can become unaligned fairly easily with Webs and gates.-- In regards to your test. Using Ventures for your test also ignores the Tick rate limit of 4 (the ventures align time) You see the first venture finish its pre-warp cycle before the tick is over, but it stops and waits for the tick. if you use larger hulls with a larger align time without web, you will likely see a difference. Anecdotally its saved me MANY times, primarily in PVE situations vs ganks (l4's and Ded's) My "concept" could also be reworded to say don't sit still. Either by aligning with a minimal speed. a point of which i failed to mention. someone kindly commented also with the same concept but they use 75% speed. while we disagree on total it should be noted that even .1 MS maintains your "alignment" Most celestial's are on the same plane so Stopping usually works out. but if they aren't and you have to go straight up to get out of the belt. you need to stay aligned at .1 MS. in this case you are 10000000% correct stopping is actually detrimental to you. Blahhhh long again. I feel like its all important. Shield Extenders. Ah yes i did mean Large compacts for T2's my bad its been a number of years since i left when they changed Capital BP's. My hulk's are DCU x1 Mining x2 Multispec 2x. Em Gist c? x1 and Large LSE x1(might be Caldari). With the Overclock Rig you can fit it all with 90% max skills. i think you need Mining upgrade 5? T1's i usually just go bulkheads and DCU call it a day. They aren't worth enough to have to min max with faction and such, and insurance is a thing so. its really only newbros that need any fits which means you can't really get the best out of it anyways. (no shade. this sounds like I'm shitting on your fits. i promise. at worst im saying Survey scanner though a meme probably isn't as bad as it could be.. its not empty? lol) Orca: That's fair. I just hate waiting for the Orca to Warp regardless of tank so its just default for me. You didn't give any Orca fits. Might be a thought to link some. The armor links was a good idea i hadn't entirely thought of. I'm usually the "lead" Orca anyways, but i did it a lot when the Orca had "Ventures" for drones. Thanks for Commenting back. its nice when a creator is interactive. Sorry my posts are so long. your welcome to ignore me :P (Edit: point one only applies while your already in motion. not at a stand still. The Creator has made a reasonable argument as to why stopping and hitting 0ms resets the alignment. While it appears your ship is accelerating forwards. its not. yea its confusing.)
For orcas, everyone does their own kind really, and it was an added point to just use one well, and not the real focus for the video. If you would like to see how one double booster can look like, shoot me an evemail ;) For tanking barges, I think I checked it and getting an overclocker for a covetor to get a hardener just lowers the overall hp compared to slamming 3 bulkheads on the ship. As for warping from standing still, server ticks happen every second. So any speed between 3.01 and 3.59 mean you warp in 4 seconds, no matter where on that range you are. The "waiting" of the venture is due to the tick system, so you have to wait x ticks, it punches that you are in warp and then it goes. It is also visible with mwd cloak jump trick, where it takes a tick to realize that you are not cloaked, then punches in the warp status. So higher align time changes nothing, because as you can see on the tactical overlay, going from 0.0 m/s shoots your acceleration and direction vectors the same way right away. There is nothing indicating that your ship actually turns, it instantly just moves where you tell him to align. so moving, then stopping your ship is a myth.
When I started with tinkering for the video, I was suprised to see how well hull tank works for retrievers and covetors tbh, you don't stop being suprised in eve
@@GildiiAuscent I have seen tanked Obelisk get deleted by 40 or 50+ catalysts in high sec just for kill badge.. so yeah your right,,, make them waste more resources if they really want the kill 💪💪💪👍👍👍👍
I always use an afterburner on my barges, not for the velocity, but for the align speed when warping, for example I have a cycle of 6 secs on my AB so with a procurer instead of the 17 secs of align it only takes the 6 seconds of the AB and warps instantly
Procurer could be one barge that is tanky enough to use one, but others are paper thin compared to a proc, so its always better to tank rather than try getting better align times
Great Video, I used to only use the proc/skiff in my HS mining days and gave em all of my hulls away to miners who i've killed who I felt bad for (in both HS and LS). It mines way slower but is veery low on the ganker target list
6:20 the thing with the survey scanner is so you know which rock wont pop until you're full ... i afk mine highsec sometimes ... having to keep checking to retarget, or sitting without firing for 20 minutes due to having targeted a small rock, beats the purpose ...
You can more or less assess the rocks visually even. If the whole belt is a tiny string of small rocks, someone depleted it before last downtime and it will not have well sized rocks. If it has those big veldspar rocks, it should be good to go and for afk, focus down veldspar
It is the steadiest but also one of the slowest ways to get isk. But, if you got something to take care of and can be semi afk, its still isk in the wallet at the end of the day
i don't mine in HS only in Null, and i'm doing drag mining with Orca and few Hulk, so i went full yield and passive tank for tanking rats( they are always focusing on my barges), with that i can Instant warp anytime if there is a neutral in local or if there is any problem, that's the safest and most profitable way of doing mining but it obviously require you to not be afk a single minute
Yeah, mining in null is a completely different beast, as if you go afk, you can come back you your ships bubbled, at which point you wont survive at all
Great video! I literally used to run a survey scanner in one of my mids and then afk mine - no real surprise that the Safety team paid me a visit back in the day. I just have one question....what are these "friends" you speak of? Is this some new type of mining drone technology?
"But gildi! ORE strip miners have a much bigger yield and will mine more! why shouldnt i use them?" Because of their cost. You wont mine a lot if you get blown up and lose them, if you do the same thing again then you're asking to be followed around because you clearly have not learned the valuable lesson. A wise man called Tycos once said "ORE strip miners are trap modules for newbros". And he is right.
Apparently Ore strip miners are a great choice to mine valuable Moon goo, since they don't make any residue, thus maximizing the profits more than otherwise better yield t2 modules+crystals. For Null groups with limited access to certain moons, they can be quite invaluable. Then again, most Null groups have multiple layers of redundancies in place, to actually protect their Moon mining efforts... For HS - you should never ever use Ore strip miners. They will just paint a bigger target on your back.
@@mikspurins1455 exactly. if you're sitting under a nullsec standing fleet umbrella you're fine, even then I dont use ore strips i use T1 as standard but plenty of people run the Ore strips. I personally just think if you lose a barge with ore strips, regardless of where you are, you have a huge egg on your face and you lose credibility as a pilot.
@@ABendzify Used on Hulks with Higgs anchor one would need to get real unlucky to get caught... But I get what you're saying. I have an avid dislike against using bling myself. Problem with expensive ships/fits is that you only need to get unlucky once, to set you back quite a bit. It gets even worse if you get unlucky twice or more in quick succession... And considering even cheap T2 fits are effective enough, as long as you fit/play to your strengths and avoid hard counters, I just find it hard to justify the unnecessary expenses.
Darn it! Now you've told everybody. Not that I'm a ganker, I'm a miner and orca booster but it's always a case of rather them than me. Mind you, I would like to see high-sec gankers go out of business. Not that that is ever going to happen :(
My strategy has been extremely effective over the years: Just don't give a fk. I only fly ships I can replace without losing a nanosecond of sleep when they go boom. Why worry about all that shit, when I can just mine a new, fully fitted barge every other hour? o7
Because if you keep losing them, gankers will set up shop in your system and farm you. I've seen them do that to whole corporations, so at some point you won't really be able to mine just because they keep popping you
@@GildiiAuscent That's fair, I don't mine 24/7 or afk etc, so probably why I haven't ran into trouble. I do have to agree with the "know the locals" point so much! Guys please socialize lmao, it's an mmorpg, talk to others playing the same game as you.
That 3rd Mining Upgrade 2 is not worth the Damage Control 2. DC2 is a huge disincentive to gankers because its going to cost them extra ships to gank you.
@@GildiiAuscent As I typed this, I decided to take a Retriever out to 0.5 to mine Empire Border spawns, Ytirium. I had all the known ganking orgs & alliance on my red list, none were in local. I let my guard down a bit and watched YT vids, while keeping eye on local for reds. Didn't notice 3 Catalysts jumping in system until they were on top of me. Chewed through 38K EHP easily, but at least pod escaped (those implants are far more costly).. It turns out, it was literally another miner there who wanted all the Ytirium for himself, so he booted up his alts to remove the competition. It's super lame because while his alts are worthless flying cheap gank fits so its pointless to even hunt them down. There is literally no counter play unless I also pay $ multi-box ganking setup and do it back to his main.. and thats just stupid since I would be rewarding CCP for bad game design.
@@GildiiAuscent He's one of Goonswarm's industry op, chasing Isogen heavy Ytirium to compress & jump to null. When they are active, they gank all rival miners not in their corp. lolz Literally nothing smaller players can do about such a situation, only option is to do something else not mine.
"Mining is not that competitive". That's sometimes wrong depending on the system. In highsec near Jita, competition is so strong that miners steal each other's ore and even gank each other. It's the worst in ice belts.
Just like with running abyssals 1 jump from jita and getting ganked every hour, don't. Move a few jumps out and you will be fine. And ice belts in hs are always like that, regardless of area
theres a permanent ice belt in Kiso ken 8 jumps out of jitta its the only highsec island around for miles there are now quiet a few corps in there too to join I've only b een there 18 years......
Oh yes, back when procurers had more mid slots, they were such fun platforms, I still got a link to a malediction kill in my bio, tackled the guy on gate during a hs wardec :D
@@GildiiAuscent if afk-miners would play the game and watch local, use d-scan, and put together a fit that makes sense (like anyone else that actually plays the game) they would mitigate almost all of the risk of getting "ganked." instead of doing this people either sell plex to pay for named modules and sit afk in the citadel, or they do some other in-game activity to pay for their faction modules. in the latter case they should really know better than to commit hundreds of millions of isk to grid without taking some level of precaution. I have zero sympathy for these people
It's simple, there is no point in anything you say because the game is designed by the devs around giving miserable shits easy targets. So nothing you do will make a difference. The sooner you realise that the better. I have seen people who have nothing else on their kill list but capsules and shuttles, like literally not a single kill where the other party had even the option to mount a gun. Some people just want to see the world burn and all of them play this game.
That is not true. The only place I ever got ganked while mining was low and null, because you can just easily attack anyone. If you prepare in HS, you can discourage gankers to the point they look for other targets. As for shuttle kills, do you understand why they do it? Because will either move super expensive pods in a shuttle that falls apart when you sneeze at it, and autopilot those at that, or move billions upon billions worth of blueprints in them. If people would stop that, we would see a drop in shuttle kills in hs
You may not be interested in PVP, but PVP is interested in you.
This, so much of this. You may despise pvp, but to avoid it, you need to understand it. Then, you can choose to blueball ones that want to force you into it
I don't mine afk, but my fit is simple. Higs rig. To insta warp you just need to make the ship slower. set 2 warp-out points in opposit directions and start mining while you align to the point. Set your speed to max speed to the minimum speed you need to warp out (2/3 ship speed). this creates the illusion of you not moving, but actually are moving below 20 / 30m/s. if you start to be a bit too far from the rock align the opposite warp-out point. This way you always are moving at your warp-out speed, which makes you insta-warp.
Yes, higgs anchor is the way to go for non afk mining, but most people just afk it and do it for days upon days
A compact afterburner cycled once does the same, but maybe they changed that?
Higgs anchors were great for closing wormholes, and for playing shoot and scoot.
@@MichielDeSnuyter No nothing has changed. The thing is that you would be running at 2/3 your max speed, and also never fit a prop on a barge, you lose tank. at 2/3 your max speed you are ready to warp in the direction you are aligned to. and at 2/3 your max speed you are moving slower than a pod. so you can style moving super slow a good while before needing to change the place you are aligning to. So if a bad gets in hit warp and you are off in the second. The AB will take 10 seconds before you get off. It's like getting web to warp off.
@@TheNissaba After looking through recent procurer kills on zkillboard, majority of them were using the recommended AB fit, or they're on the winning side using a bait fit procurer. I didn't see a single procurer kill with a higgs anchor fitted, so I'd say that's the way to go!
I usually focused on getting my Orca docked first (Cloaking device, MWD, etc.), although I've rarely had to run from gankers. Seeing 20 characters in a region that all belong to the same guy and only 9 of them are mining may have deterred them?
@@MichielDeSnuyter The Higs is good I think if you are actively mining. as is this will change the alignment time from 14s to 13s, and will change the raw 128m/s to a crawling 32m/s, setting your speed to the 2/3 of this you are moving at 21m/s, so it will take time before you get out of the rock range if you have mining boost on the field. The con is that you need to warp off and in to get to any new location and that the warp speed falls to 2,85 AU/s, just a bit slower than a battleship.
Solid advice. In most cases having more EHP might save your ship, though bear in mind the gankers use spreadsheets and multibox too.
Some additional advice I can give as someone who's done both moon mining and hisec ganking with 20ish accounts on 2 monitors.
🔸You should should always mine aligned to a bookmarked station (for instant docking), and not get obstructed by any rocks or barges.
🔸With an Afterburner cycle you can warp out in < 1 second.
🔸Always look at local and d-scan, if there's a sudden spike in player count and you see a bunch of catalysts coming your way, it means trouble.
🔸Concord's response time can be delayed significantly by sacrificing one of their ships on another gank.
🔸I've seen a lot of Orca's fitted with remote shield reps and fleet boosters get baited and destroyed by Concord.
🔸The Procurer is one hell of a ship. Even for PVP.
🔸No seriously, 4 Procurers neuting and webbing whilst dishing out 200+ dps will make anyone regret undocking.
When a gank fleet warps to my belt expecting an easy Orca kill, they'll find 8 tanked out procurers with a swarm of 40 Hob IIs.
And a shiny Machariel (or a smartbomb Rokh depending on my mood) waiting where the Orca used to be, with a Cormorant to gobble up all the stuff they left behind.
Be the hunter, Til Valhall.
[Procurer, ProcHumor]
Strip Miner I
Strip Miner I
Warp Disruptor II
Stasis Webifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Medium Transverse Bulkhead I
Medium Transverse Bulkhead I
Medium Transverse Bulkhead I
Hobgoblin II x5
Mining Drone II x5
Corpse Female x1
Mining aligned works, if you are at your pc and have a higgs anchor. Most ppl in hs will just sit afk though, so the advice is mostly at them. Unless, you mean align as in move, and stop your ship, then as I had a discussion with someone here already, that is a myth
@@GildiiAuscent It's been years since I played, a lot of game mechanics have changed but people haven't.
Fitting a cheap afterburner and aligning to a station for near instant warp has been the meta for a long time. Not just for semi-afk mining in high sec, but for scooping ice and stealing the most valuable ores from private moons in low sec.
I wish I knew this when I started EvE. I learned most of this from great corp mates. Head on a swivel.
I am hoping that this and maybe some other videos from anti ganking playlist will save some players the headache in the future :)
I see you dirtbag!
When I started playing (back in 2003?), I joined an industrial corp (Lonetrek Trade and Industries I believe, Soloshan if you're reading this, love you boo o7). I got more interested into PVP though, and tried the old can flip on a barge mining an asteroid with my brand new miner killer battlecruiser fit.
He spent like 20 minutes orbiting my ship unable to move or shoot while having a casual conversation, along with the killmail I also received an invite to their group who specialized in extorting corporations on behalf of other corporations.
Good tips.. good advice.. good mindset.
Hi-sec should not be safe. You should do everything in your power to make sure you are safe.
Mining is the most important activity in Eve. If miners don't mine, it all grinds to a halt.
Yep, it's high sec, but nowhere should be completely safe, or else value of evrything grinds to 0. But a balance must be struck, because if they get driven out of the game, then eve grinds to a halt
Thank you for this. I got ganked on a gate in 2017 and lost over 800m isk worth of items in my hauler. I had quit after that and only just started playing again.
I got another older video that goes over haulers and how to prevent getting caught while moving stuff around. Check it out as well for more tips
i didn't mine in a while in general and not in the last 10 years in HS. i had a nice run in LS sites(gneiss/ochre) as well as moongoo and WH sites a few years back and made good isk. my main recommandation when having access to compression is: get a mobile depot and drop the ore in it. it can be shot and has a 24h rf timer but you can loot(or scoop) your own depot whenever. several times one of my 40m(at the time) covetors got blown up, i could just come back a few hours later and scoop the 100m+ ore i placed in the depot along with the depot itself.
Depot is an interesting idea really
@@GildiiAuscent totally works, needs a little setup cecause of the range between depots but you'll never again loose a 100m compressed ore in your cargo due to netflix
Sounds good man, thanks for sharing!
Professional HS miner here. 10 ish years experience. (holy crap this got long. Sorry, believe it or not this is all important information on the subject.) (i made a mistake in my wording. i should have mentioned maintaining a minimal speed during "stay aligned") (10 years+ and im still learning shit about this game. Never Not a Newbro kids.)
So i've got a few issues here but overall this is a good start. First. the single most important piece is missing here. STAY ALIGNED (with minimum speed) --the time it takes to turn your ship around is the same time it takes you to die to a gank.-- Staying aligned and ready to warp is the single most important "skill" you can learn to prevent ganks of any kind, not just barges. PERIOD. Don't get caught can't get ganked, but do not fit for Align speed. to add to this point. Warp out book marks are probably the second most important part. takes less time picking out one bookmark in a Warp out folder. Than it is to decide what celestial to warp to. But also, They can't follow you to bookmarks. If you warp to a Celestial the gank squad can follow you and WILL land first more often than not.
Small extenders are shit. like so bad they are just simply not worth it to use at all. just hull tank and harden shield's call it a day. The T2 Miners can fit --Medium-- Large extenders so its worth while there. but smalls are just far to useless for nearly anything really. They are designed for Frigates after all. another point on Fitting's. DCU (damage control) is the single most important defensive item in the game. never not have one fit. Very few ships can claim they don't need it.
Survey scanner on the Orca isn't THAT bad (i personally kept a depot on me with scanner in the hold) a properly tanked orca doesn't lose a significant amount of tank from the 1 medium slot. but DO NOT add it to Barges. While I'm on Orca fittings the 500MN Mwd is mandatory on Orca's. the time it reduces your warp by is so significant you functionally should never not have it fit. the less than 10s warp\align time is to short for most ganks to take place. Assuming you see them in local before they land on you. (additional point about survey scanners you can scan from the Orca and Broadcast the larger rocks from the Orca and the Barges will see them. prevents the need for Barge mounted scanners. i stil believe this should be built in to all mining hulls but here we are)
Min Maxed mining in Hs was decent once apon a time, my average was 3 Characters. R4 goo was worth the effort. Regular belts not so much. "Literally anything pays better" isn't entirely honest but i do see the point being made. if your one barge with no links.. yea find a better activity 100%
Biggest thing i can recommend is tanking for the locals. Check Zkill Most gankers from my experience use cloaky scan alts to find targets and get warp ins. check what they use in their ganks. Catalysts aren't the default anymore since Stealth bombers are SOOO INSANELY CHEAP. This fact gives defenders the edge. you can tank for just Em\Therm and get a pretty damn good tank out of it. due to how Exp is generally much higher for Shields. (this fact mostly only applies to the Orca as it has a large enough shield pool to actually do this with. do not do it with barges.)
Bonus fact. DO NOT attempt to save a Barge with an Orca by using Remote Reps. Once apon a time this gave a limited engagement with the ganker. Giving them the ability to shoot the Orca without risking Concorduken. essentially a free kill. Fighting back is usually not worth the timers it gives you. getting a weapons timer while trying to warp out to a station will get you killed as you attempt to dock and fail.
Blood raider Orphanage is a corporate ganker from South Amarr\ Gallente space near Apanake. surprised i didn't see their name so putting it here.
overall this is good video for newbros and is actually informative on the subject instead of bullshit for clicks. You've got my Sub. (and i learned something!)
Had to swap from phone to PC for this one :D
First of all, thanks for the kind words, I do try making informative content that people might find and get a little bit better at eve, rather than going for sensations and the next trendy topic to purely push views. I't just my hobby.
As for the arguments you used:
If by prealigning you mean align and stop your ship, that is not how aligning works in EVE. I did make a video titled "Myth testing - prealign bias and more | EVE Online" where I tackled that myth and if you are stationary, your align time does NOT change regardless of your ship alignment in space. If it comes to using a higgs anchor, that's good in null where people actively mine and get out, rather than HS where most would just get out of range.
For the small shield extender, I ended up going with it because you cannot fit 2 compact shield hardeners on a covetor, unless you downgrade one of the two mining laser upgrades to T1, which I know would get harder and harder to convince covetor pilots to use. Exhumers can get up to a large shield extender with their fitting space, which is what I put in, though for Hulk to fit one, it had to be a faction one, but it's worth it imo if it pushes the EHP even more.
For Orcas, if you move them around, 500 MN is good to align in 10 s, though, it won't help if gankers simply catch you with a core running, then no real shortcut to warp off will help, other than just overheating everything and praying they screwed up their numbers. As for swapping a scanner to point to rocks for your alts, that's a nice tactic.
Tanking for locals is a good shout, looking into which damage types they prefer to prepare for that can save a ship for sure.
Staying aligned does not matter if ship speed is 0.
I took 2 ships in my video where I tested it, exact same align time and all. Fleet warp took them at the same time. If your ship has no speed, it is a point in space for the game, as there is no vector attached to it. Only time it matters is when you MJD, where game checks your last direction. But otherwise, direction does not matter, which is why you can send a freighter into warp while model is 90 or more degrees away from its waep direction, if you web it
@@GildiiAuscent Hey Fair enough, more EVE content creation the better no shade.
Regarding Align. the technical answer is Yes you are correct. The practical answer is Acceleration and "turning" have a large part to play with larger align times. When you use a Web you reduce the Speed TOTAL the ship can have. So it "turns" faster in relation to its total speed. Less forward thrust means higher rotational ratio of thrust. Same way the Cloak MWD trick works and the Base Orca MWD "trick" and the Higgs works. its all just manipulating the Acceleration to Agility to total speed ratio. Without these Effects you end up fighting your own acceleration speed while attempting to align. notable exception being capitals and Gate jumps. In application this essentially just means reduce your speed before you attempt a warp. additionally skills can play a large role in how your ship performs in space. So when your pre-aligned, acceleration is a more significant potion of the Ratio when attempting to warp. this reduces the volume of variables that could impede your warp.
Correct The model is not determinant to the "alignment" of the ship. But you also don't regularly see ships flying backwards either, unless its on Gates. --when you land somewhere after warp the model is inline with the game alignment. They can become unaligned fairly easily with Webs and gates.--
In regards to your test. Using Ventures for your test also ignores the Tick rate limit of 4 (the ventures align time) You see the first venture finish its pre-warp cycle before the tick is over, but it stops and waits for the tick. if you use larger hulls with a larger align time without web, you will likely see a difference. Anecdotally its saved me MANY times, primarily in PVE situations vs ganks (l4's and Ded's)
My "concept" could also be reworded to say don't sit still. Either by aligning with a minimal speed. a point of which i failed to mention. someone kindly commented also with the same concept but they use 75% speed. while we disagree on total it should be noted that even .1 MS maintains your "alignment" Most celestial's are on the same plane so Stopping usually works out. but if they aren't and you have to go straight up to get out of the belt. you need to stay aligned at .1 MS. in this case you are 10000000% correct stopping is actually detrimental to you.
Blahhhh long again. I feel like its all important.
Shield Extenders. Ah yes i did mean Large compacts for T2's my bad its been a number of years since i left when they changed Capital BP's.
My hulk's are DCU x1 Mining x2 Multispec 2x. Em Gist c? x1 and Large LSE x1(might be Caldari). With the Overclock Rig you can fit it all with 90% max skills. i think you need Mining upgrade 5? T1's i usually just go bulkheads and DCU call it a day. They aren't worth enough to have to min max with faction and such, and insurance is a thing so. its really only newbros that need any fits which means you can't really get the best out of it anyways. (no shade. this sounds like I'm shitting on your fits. i promise. at worst im saying Survey scanner though a meme probably isn't as bad as it could be.. its not empty? lol)
Orca: That's fair. I just hate waiting for the Orca to Warp regardless of tank so its just default for me. You didn't give any Orca fits. Might be a thought to link some. The armor links was a good idea i hadn't entirely thought of. I'm usually the "lead" Orca anyways, but i did it a lot when the Orca had "Ventures" for drones.
Thanks for Commenting back. its nice when a creator is interactive. Sorry my posts are so long. your welcome to ignore me :P
(Edit: point one only applies while your already in motion. not at a stand still. The Creator has made a reasonable argument as to why stopping and hitting 0ms resets the alignment. While it appears your ship is accelerating forwards. its not. yea its confusing.)
For orcas, everyone does their own kind really, and it was an added point to just use one well, and not the real focus for the video. If you would like to see how one double booster can look like, shoot me an evemail ;)
For tanking barges, I think I checked it and getting an overclocker for a covetor to get a hardener just lowers the overall hp compared to slamming 3 bulkheads on the ship.
As for warping from standing still, server ticks happen every second. So any speed between 3.01 and 3.59 mean you warp in 4 seconds, no matter where on that range you are. The "waiting" of the venture is due to the tick system, so you have to wait x ticks, it punches that you are in warp and then it goes. It is also visible with mwd cloak jump trick, where it takes a tick to realize that you are not cloaked, then punches in the warp status. So higher align time changes nothing, because as you can see on the tactical overlay, going from 0.0 m/s shoots your acceleration and direction vectors the same way right away. There is nothing indicating that your ship actually turns, it instantly just moves where you tell him to align. so moving, then stopping your ship is a myth.
Great video, thanks Gildii
Glad you like it!
Well said captain. Tank is key not speed 💪💪💪👍👍👍👍
When I started with tinkering for the video, I was suprised to see how well hull tank works for retrievers and covetors tbh, you don't stop being suprised in eve
@@GildiiAuscent I have seen tanked Obelisk get deleted by 40 or 50+ catalysts in high sec just for kill badge.. so yeah your right,,, make them waste more resources if they really want the kill 💪💪💪👍👍👍👍
I always use an afterburner on my barges, not for the velocity, but for the align speed when warping, for example I have a cycle of 6 secs on my AB so with a procurer instead of the 17 secs of align it only takes the 6 seconds of the AB and warps instantly
Procurer could be one barge that is tanky enough to use one, but others are paper thin compared to a proc, so its always better to tank rather than try getting better align times
Great Video, I used to only use the proc/skiff in my HS mining days and gave em all of my hulls away to miners who i've killed who I felt bad for (in both HS and LS). It mines way slower but is veery low on the ganker target list
Oh yes, and they are also the best battle barges, if you want to suprise an attacker :D
@@GildiiAuscent Proc best bait barge
Very good information for newbro's and all others who simply don't know or understand this. Keep going brother, good job. ❤👍🙏
Thank you!
Nice video! Agree with most of your opinions :-)
Glad to hear that, thanks!
6:20 the thing with the survey scanner is so you know which rock wont pop until you're full ... i afk mine highsec sometimes ... having to keep checking to retarget, or sitting without firing for 20 minutes due to having targeted a small rock, beats the purpose ...
You can more or less assess the rocks visually even. If the whole belt is a tiny string of small rocks, someone depleted it before last downtime and it will not have well sized rocks. If it has those big veldspar rocks, it should be good to go and for afk, focus down veldspar
@@GildiiAuscent not if they didnt deplete the rock and a huge rock is left with under 1000m3 ...
Mining seems like a really slow way of farming isk for expensive cosmetics
It is the steadiest but also one of the slowest ways to get isk. But, if you got something to take care of and can be semi afk, its still isk in the wallet at the end of the day
i don't mine in HS only in Null, and i'm doing drag mining with Orca and few Hulk, so i went full yield and passive tank for tanking rats( they are always focusing on my barges), with that i can Instant warp anytime if there is a neutral in local or if there is any problem, that's the safest and most profitable way of doing mining but it obviously require you to not be afk a single minute
Yeah, mining in null is a completely different beast, as if you go afk, you can come back you your ships bubbled, at which point you wont survive at all
Great video! I literally used to run a survey scanner in one of my mids and then afk mine - no real surprise that the Safety team paid me a visit back in the day.
I just have one question....what are these "friends" you speak of? Is this some new type of mining drone technology?
Yes, they are autonomous mining vessels that also reply in fleet chat to you :D
"But gildi! ORE strip miners have a much bigger yield and will mine more! why shouldnt i use them?" Because of their cost. You wont mine a lot if you get blown up and lose them, if you do the same thing again then you're asking to be followed around because you clearly have not learned the valuable lesson. A wise man called Tycos once said "ORE strip miners are trap modules for newbros". And he is right.
That is a very good summary, Tycos :D
Apparently Ore strip miners are a great choice to mine valuable Moon goo, since they don't make any residue, thus maximizing the profits more than otherwise better yield t2 modules+crystals. For Null groups with limited access to certain moons, they can be quite invaluable. Then again, most Null groups have multiple layers of redundancies in place, to actually protect their Moon mining efforts...
For HS - you should never ever use Ore strip miners. They will just paint a bigger target on your back.
@@mikspurins1455 exactly. if you're sitting under a nullsec standing fleet umbrella you're fine, even then I dont use ore strips i use T1 as standard but plenty of people run the Ore strips. I personally just think if you lose a barge with ore strips, regardless of where you are, you have a huge egg on your face and you lose credibility as a pilot.
@@ABendzify Used on Hulks with Higgs anchor one would need to get real unlucky to get caught... But I get what you're saying. I have an avid dislike against using bling myself. Problem with expensive ships/fits is that you only need to get unlucky once, to set you back quite a bit. It gets even worse if you get unlucky twice or more in quick succession... And considering even cheap T2 fits are effective enough, as long as you fit/play to your strengths and avoid hard counters, I just find it hard to justify the unnecessary expenses.
That is right. Null blocks use ore strips to maximize ore gathering from best moons
Darn it! Now you've told everybody. Not that I'm a ganker, I'm a miner and orca booster but it's always a case of rather them than me. Mind you, I would like to see high-sec gankers go out of business. Not that that is ever going to happen :(
Oh yes, it is not happening anytime soon, but we can collectively make their lives a little harder, one tanked barge at a time :P
*Laughs in Catalyst*
You mean a fleet of catalysts?
@@GildiiAuscent 4 is normally enough, wouldnt want to waste tax payers money.
Officer Bigglesworth - Permit Police
Quite some arrests under your belt I see, nice nice
@@GildiiAuscent Were happy to serve the public :P
Been taking a break, need to get back in see this new skin thing.
It's... Something, that is what I will say
Higgs anchor masterrace
Now I wanna see you sit actively and mine with one for an hour straight :D
My strategy has been extremely effective over the years: Just don't give a fk.
I only fly ships I can replace without losing a nanosecond of sleep when they go boom.
Why worry about all that shit, when I can just mine a new, fully fitted barge every other hour? o7
Because if you keep losing them, gankers will set up shop in your system and farm you. I've seen them do that to whole corporations, so at some point you won't really be able to mine just because they keep popping you
@@GildiiAuscent That's fair, I don't mine 24/7 or afk etc, so probably why I haven't ran into trouble.
I do have to agree with the "know the locals" point so much! Guys please socialize lmao, it's an mmorpg, talk to others playing the same game as you.
True, EVE is a chatbox with nice graphics :D and you never know what adventures you might get into if you just talk to people
@@GildiiAuscent Yuuuup, met so many cool people by just talking to them while doing stuff :D
That 3rd Mining Upgrade 2 is not worth the Damage Control 2. DC2 is a huge disincentive to gankers because its going to cost them extra ships to gank you.
Yep, and yet people take the mining laser upgrades, and due to cpu shortage, skip midslots
@@GildiiAuscent As I typed this, I decided to take a Retriever out to 0.5 to mine Empire Border spawns, Ytirium. I had all the known ganking orgs & alliance on my red list, none were in local.
I let my guard down a bit and watched YT vids, while keeping eye on local for reds. Didn't notice 3 Catalysts jumping in system until they were on top of me. Chewed through 38K EHP easily, but at least pod escaped (those implants are far more costly)..
It turns out, it was literally another miner there who wanted all the Ytirium for himself, so he booted up his alts to remove the competition.
It's super lame because while his alts are worthless flying cheap gank fits so its pointless to even hunt them down.
There is literally no counter play unless I also pay $ multi-box ganking setup and do it back to his main.. and thats just stupid since I would be rewarding CCP for bad game design.
Ganking or getting a speedy stabber to tell him thank you could also work. Or next time get a procurer and wath him scramble for way more ships
Or, just trying to talk to the guy, unless he is just not reasonable at all
@@GildiiAuscent He's one of Goonswarm's industry op, chasing Isogen heavy Ytirium to compress & jump to null. When they are active, they gank all rival miners not in their corp. lolz Literally nothing smaller players can do about such a situation, only option is to do something else not mine.
"Mining is not that competitive".
That's sometimes wrong depending on the system. In highsec near Jita, competition is so strong that miners steal each other's ore and even gank each other. It's the worst in ice belts.
Just like with running abyssals 1 jump from jita and getting ganked every hour, don't. Move a few jumps out and you will be fine. And ice belts in hs are always like that, regardless of area
theres a permanent ice belt in Kiso ken 8 jumps out of jitta its the only highsec island around for miles there are now quiet a few corps in there too to join I've only b een there 18 years......
And why are you sharing that info under a comment section of a video that newbies and gankers alike can watch?
@@GildiiAuscent its a trap. nothing is free in eve, especially intel.
The prey is evolving
Yes, as is the natural in life ;)
From my point of view, the perfect barge is a Hull tanked Procurer with Neuts in high slots. Because who needs Ore, when you can mine Salt.
Oh yes, back when procurers had more mid slots, they were such fun platforms, I still got a link to a malediction kill in my bio, tackled the guy on gate during a hs wardec :D
Malicious mineral hounds. Gankers operating out of Abudan and Rena areas.
Thanks for the callout!
if you get ganked it is literally your fault
Not always, sometimes it is a paid for hit, or gankers being so bored they will just throw enough catalysts to take anything down, but often, yes
@@GildiiAuscent if afk-miners would play the game and watch local, use d-scan, and put together a fit that makes sense (like anyone else that actually plays the game) they would mitigate almost all of the risk of getting "ganked."
instead of doing this people either sell plex to pay for named modules and sit afk in the citadel, or they do some other in-game activity to pay for their faction modules. in the latter case they should really know better than to commit hundreds of millions of isk to grid without taking some level of precaution.
I have zero sympathy for these people
It's simple, there is no point in anything you say because the game is designed by the devs around giving miserable shits easy targets. So nothing you do will make a difference. The sooner you realise that the better. I have seen people who have nothing else on their kill list but capsules and shuttles, like literally not a single kill where the other party had even the option to mount a gun.
Some people just want to see the world burn and all of them play this game.
That is not true. The only place I ever got ganked while mining was low and null, because you can just easily attack anyone. If you prepare in HS, you can discourage gankers to the point they look for other targets. As for shuttle kills, do you understand why they do it? Because will either move super expensive pods in a shuttle that falls apart when you sneeze at it, and autopilot those at that, or move billions upon billions worth of blueprints in them. If people would stop that, we would see a drop in shuttle kills in hs