Make Hill Climb Racing in 10 Minutes (Unity Tutorial)

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  • Опубліковано 20 сер 2024

КОМЕНТАРІ • 83

  • @beatrageGameSalad
    @beatrageGameSalad 5 місяців тому +4

    I work with unity for more than 15 years or so....and I really think you are an expert like me! You go straight to the point and have a real nice knowledge with best practices for games! You got a pro dev subscriber!

  • @midniteoilsoftware
    @midniteoilsoftware Рік тому +11

    Brandon, I am amazed at how much useful & informative material you crammed into a 10 minute video. Great job!!!

    • @sasquatchbgames
      @sasquatchbgames  Рік тому +2

      Glad you enjoyed it man! This one was super fun to make

  • @jacobhenderson3908
    @jacobhenderson3908 Рік тому +11

    Thanks for the tutorial, this is awesome. Hope your channel gets the recognition it deserves soon!

  • @shotoutgames8823
    @shotoutgames8823 Рік тому +5

    Pro level polished stuff right there. Keep it up.

  • @-zack8960
    @-zack8960 Рік тому +3

    Rooting for y’all! Loving the channel so far.

  • @greggunther
    @greggunther Рік тому +3

    This is so good! I don't understand much of what you're doing, but it's cool its here when I get farther into Unity.

  • @gbeebe
    @gbeebe Рік тому +3

    Someone in the comments section of a different video of yours said they don't think you should do tutorials. I'm here to say that this is well done, informative, and enjoyable.

    • @sasquatchbgames
      @sasquatchbgames  Рік тому +1

      Appreciate that man! That's great to hear

    • @carlbanfield8906
      @carlbanfield8906 6 місяців тому

      i wonder who the heck said that! this guy is good!

  • @carlbanfield8906
    @carlbanfield8906 6 місяців тому

    This is totally going to help me with my dinosaur game that i'm coming up with, this not only serves well as a way to simply reproduce the game but also many different facets of unity to familiarize yourself with in order to become adept at using unity, great job!

  • @tiredlocke
    @tiredlocke 4 місяці тому +1

    Hmmm. I'm no expert, but I don't think that really took 10 minutes...
    This is an awesome video. You crammed a lot of good stuff into this video. Now I'll go play around in Unity for 10 minutes...

  • @dmitriyb.6201
    @dmitriyb.6201 Рік тому +1

    Great video! Learnt a ton of useful tools from you! I can imagine myself trying to create functional wheels with suspension for days without knowing that there is a tool for that in Unity engine itself.

  • @hrugvedmarathe5132
    @hrugvedmarathe5132 2 місяці тому

    Thank you so much for this video!! helped a lot in understanding how to curate a new type of terrain, that I have never before known or seen in Unity!!

  • @yourkodi3945
    @yourkodi3945 Рік тому +1

    Amazing skills, make it look soo easy lol. Great job!!

  • @bigsmoke8344
    @bigsmoke8344 11 місяців тому

    That's insane how fast you have done that game thx for the video i didn't knew how to edit the shape of the ground and that helped me, thank you

  • @LovePizzaGames
    @LovePizzaGames 4 місяці тому

    Thank you very much for the lesson! I had to watch the video at 0.25 speed to understand anything. And I managed to do what I wanted! I've only been a developer for one week and decided to radically change my life. Thank you!
    I would be very grateful if you take the time to record a video tutorial on how to add engine sounds to a car and other sounds in general.

  • @naosouogoleirodocorinthians
    @naosouogoleirodocorinthians Рік тому +1

    I love it!looks pretty good as the original

  • @JasperDev
    @JasperDev 10 місяців тому +2

    thanks!

  • @metgangames
    @metgangames Рік тому +2

    Quite good & thanks for video, although I hope these videos don't cut too much from your Metroidvania game's development time 🙂

  • @mayankbhaisora2699
    @mayankbhaisora2699 Рік тому +1

    Man this is a nice video ❤️

  • @talion9289
    @talion9289 11 місяців тому

    While i prolly wouldnt directly use this video to make a game because its so fast, the amount of info i learnt while watching it was very useful especially since it only 10 mins

  • @NicholasScotti
    @NicholasScotti Рік тому

    exactly what i looking for, thanks

  • @sabdivx1818
    @sabdivx1818 Місяць тому

    thanks. That's was cool!

  • @jaquantaybontavious8649
    @jaquantaybontavious8649 2 місяці тому

    just downloaded unity and bro ima have to make a checklist for this holy shit

  • @Fireball-2000
    @Fireball-2000 Рік тому

    gives me so much nostalgia

  • @iliachakarov7285
    @iliachakarov7285 Рік тому +1

    Amazing! My 3rd project and is wonderful. The only thing I couldn't get to work is the fuel canister reload. Idk if it's my fault or the vod is cropped somewhere and I'm missing sth... I'm so newbie new lol. But had a great time doing it!! TY!!!!

  • @FortbloxNET
    @FortbloxNET 3 місяці тому +2

    a complete random question, the keyboard sounds in the video, are they live recorded or stock sounds put in after while editing the video?

  • @Speedyala
    @Speedyala Рік тому +1

    On the first try, the wheels disappered for some reason XD but I fixed it ;(

  • @mohit_yt_user
    @mohit_yt_user 2 місяці тому +1

    5:57 brother I have a problem...........when I put Level Length more than 44, the terrain-ground is not render...........🥺🥺 how to solve???? please reply me

  • @agent5981
    @agent5981 Рік тому +1

    god damn it i was so close, the gas canisters get destroyed when touched, but they dont refill your fuel for some reason. nothing in the console, and when i put Debug.Log("added fuel"); in the code (tried in the fuelcontroller and collectfuel) it gives me the debug, so i have no clue what the issue is here

  • @mightymayukh
    @mightymayukh Рік тому

    Bro made one of the greatest tutorials ever but got only 1k views?! bruh

  • @19Evangelion96
    @19Evangelion96 5 місяців тому +1

    Great tutorial. But I only have 1 problem. After running out of fuel, GameoverCanvas appears and game sets to pause automatically (great), but when I hit the ground with the driver's head - GameoverCanvas also appears, button works too, but the game in a background is still running.
    Any clue from someone, on how to fix a background game not pausing? Version is 2022.3.21f1.

  • @developerRedPanzer
    @developerRedPanzer Рік тому

    Really helpful

  • @Albert-Freeman
    @Albert-Freeman Рік тому

    Everything works well, but when the car goes too fast and the front or back of the car hits the ground or a wall or something, it gets stuck there.
    Also when falling after a jump, if the front or back hits the ground, it gets stuck instead of falling down to the left or right.

  • @YamsiOfficial
    @YamsiOfficial 5 місяців тому

    Your amazing i am creating my own game just like Hill climb racing

  • @pelmeshek11
    @pelmeshek11 6 місяців тому +1

    Please who can give me script in this video

  • @SulemanSunny197
    @SulemanSunny197 11 місяців тому +1

    Create a complete video on hill climb racing you did not add brigde and more components like levels,sound effects etc..

  • @guilhermedabolsa927
    @guilhermedabolsa927 7 місяців тому

    Bro, nice tutorial... But i think it would be better if it was like a 20 minute tutorial, because when trying to follow it i have to pause and play several times because it is a bit fastfoward and heavely cutted...

  • @bushrakhalid786
    @bushrakhalid786 5 місяців тому

    Good video. One feedback is, instead of 10, if you had taken 30 mins, and go slow, it would have been better. Can you also create a new video to include coins collection, sounds etc?

  • @jennykoumari1237
    @jennykoumari1237 Рік тому

    Helpful

  • @SulemanSunny197
    @SulemanSunny197 7 місяців тому

    Can u make another video of hill climb racing with bike The physics of bike..?

  • @haryanaincanada864
    @haryanaincanada864 5 місяців тому +2

    The close sprite shape for the ground is not working as shown in your video. I followed exactly as mentioned in the video but nothing worked and I am stuck here. It disappears and nothing happens. video duration 5:28. it seems like you changed something but didn't mention it in the video.
    Its name was ground but when you switched to the unity it showed a close sprite shape. did you change something?

    • @Nmkz7
      @Nmkz7 3 місяці тому

      How u fix that?

  • @floof6828
    @floof6828 6 місяців тому

    Where is the procedural generation part? I followed along and couldn't find it. Can someone help?

  • @greennlvr
    @greennlvr 5 місяців тому

    My car moves really slow? Even when putting the speed to a really high value

    • @greennlvr
      @greennlvr 5 місяців тому +1

      My fault, little typo in the script.

  • @tiebevermandel1895
    @tiebevermandel1895 Рік тому

    Make a video about a infinty hill climb racing track

  • @muhammadalizulfiqar5045
    @muhammadalizulfiqar5045 8 місяців тому

    Hi, I wanna ask how to rotate the car like a wheelie? I've tried a lot of things but didn't work

  • @paulpapa652
    @paulpapa652 6 місяців тому

    But how do i add buttons so i can play it on andorid?

  •  9 днів тому +1

    it is protoipe, 1 car, not shop and menu, no upgrades, naaah

  • @epich307
    @epich307 Рік тому

    when I press play the terrain disappear and shows only a single dot

  • @user-gl2tv4fz6h
    @user-gl2tv4fz6h Рік тому

    how to make leaderboard in racing games using checkppoints.

  • @Imzeboss
    @Imzeboss 4 місяці тому

    Hey man, I am a first time coder and I am struggling to make the Level generator script. Can you help me with it or post the code here? Cheers man.

  • @captain_fact
    @captain_fact 10 місяців тому

    Wow I learned more than I came for. Nice video. How can I calculate the car speed?

    • @nickm2890
      @nickm2890 7 місяців тому

      Velocity = distance / time, is a simple method.
      Every some number of seconds, you run a check to see how far the object has moved, you'll be able to determine distance since the last check. Since you know the time since the last check as well, you can calculate velocity.
      Say I'm calculating distance every half a second. So time = 0.5 seconds
      Now, say 25 pixels is what I define as 1 in-game "meter".
      And, say during the 0.5 seconds of travel, I traveled 100 pixels, or 4 meters.
      Velocity = 4 meters / 0.5 seconds = 8 m/s = 28.8 km/h

  • @theplaymakerno1
    @theplaymakerno1 Рік тому

    Hello! I have questions:
    1. How do I make the curves very consistent? I am trying to make a game like Tiny Wings, and Perlin noise seems to make the very random curves.
    2. If I exceed a certain 'length' Unity, throw a Mesh Data Limit Reached warning. Any tips on how to avoid that and create a giant level like those in Tiny Wings?
    3. How do I join two Sprite Shapes Together in a good manner so that the transition between them seems seamless and people can't tell that these are two sprite shapes joined together?

  • @user-fk6ou5tb5i
    @user-fk6ou5tb5i Рік тому

    Thanks😘😍

  • @Nmkz7
    @Nmkz7 3 місяці тому

    The ground didnt work

  • @Boske777
    @Boske777 Рік тому +1

    I've done ground script multiple times, in the exact way it was done here, and what is happening to me is every time I press play, ground always moves somewhere else. No matter how I set it, it just moves away. I tried fixing it, looking at the tutorials and forums but there is something I am not doing correctly. Can you help?

    • @gonjuukhan1071
      @gonjuukhan1071 Рік тому

      I didn’t tried script of ground bcz we can make a ground without code i prefer that try with tool edit

    • @Boske777
      @Boske777 Рік тому +1

      @@gonjuukhan1071 in original game it seems that the ground was made manually, and then procedurally placed after each bridge with higher difficulty.

    • @abdullahajeebi
      @abdullahajeebi Рік тому

      This is an issue for me too. I think you have to deal with it

    • @ingicor7052
      @ingicor7052 8 місяців тому +1

      use OnDisable() instead (but you need to change values of the ground script using OnValidate at first)

  • @kitler_Dev
    @kitler_Dev Рік тому +1

    level generator is not working brother please provide me code that i can copy paste

  • @motivationmusicmm264
    @motivationmusicmm264 7 місяців тому

    you do it in 10 min, i need 10 days xd

  • @rohithr.a8
    @rohithr.a8 Рік тому

    Brother grass is not showing up what to do🥺

    • @agent5981
      @agent5981 Рік тому

      put it on layer 5 or higher

  • @vexzyy569
    @vexzyy569 Рік тому +1

    Happy wheels next?

    • @sasquatchbgames
      @sasquatchbgames  Рік тому +1

      I'll have to check that out. Gotta admit I've never played it

  • @botavcisi
    @botavcisi 5 місяців тому

    If I develop and publish a game like this, will I be violating copyright? Because it is very similar to the hill climb racing game.

  • @user-zt7rm8zk5m
    @user-zt7rm8zk5m Рік тому

    Bro too fast for me

  • @Coco-gg5vp
    @Coco-gg5vp Рік тому +1

    First

  • @plasteelgaming
    @plasteelgaming 5 місяців тому

    If the point of the video was to show that you could make Make Hill Climb Racing then you succeded. If the point was to teach anyone else you failed. This is to fast for anyone to follow that do not already know how to do it. For exampel i cant see if you rightclick in Project or Hierarchy to get to create Physics 2D. For people who already know that you obviolsy do this in Hierarchy, they already know how to program a game like this. Please consider this when making videos.

    • @Punchmememe
      @Punchmememe 4 місяці тому

      just use allot of stops, Its easy man

  • @firetigervr7286
    @firetigervr7286 Рік тому +1

    so slow no matter what

  • @pumpkindev4506
    @pumpkindev4506 Рік тому

    Thanks. one question tho ,Why didnt you Wheel Joint2d.motor to move wheels?

  • @Thatoneham
    @Thatoneham Рік тому

    im having issues with the moveCar script that it wont take any input heres the code
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    public class vechicleMove : MonoBehaviour
    {
    [SerializeField] private Rigidbody2D _frontTireRB;
    [SerializeField] private Rigidbody2D _backTireRB;
    [SerializeField] private float _speed = 150f;
    public float _moveInput;
    private void update()
    {
    _moveInput = Input.GetAxisRaw("Horizontal");
    }
    private void FixedUpdate()
    {
    _frontTireRB.AddTorque(-_moveInput * _speed * Time.fixedDeltaTime);
    _backTireRB.AddTorque(-_moveInput * _speed * Time.fixedDeltaTime);
    }
    }

    • @sasquatchbgames
      @sasquatchbgames  Рік тому +1

      Your update needs a capital U.

    • @Syndeer
      @Syndeer 3 дні тому

      @@sasquatchbgames Wow man thanks my f was small in fixed Thanks😜