Take Control of your Points
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- Опубліковано 18 жов 2024
- This is a classic technique but you might not be aware of it if you haven't done much template creation and in this tutorial we'll be using it to create a useful little marker generator for Final Cut.
This is a remarkably. useful tutorial. I make the odd training video and having a flexible pointer like this will be very useful indeed. Very many thanks Simon.
Your mastery of Motion is simply amazing, paired with excellent teaching skills 🙌 Thank you so much for all the work you put in these tutorial series !
This is extremely helpful, not just for this case, but another as well. I remember researching how to make Motion bezier points move with easing (they can only move linearly with key frames). Someone on a discussion post mentioned you can link the points to objects then have those move with full key frame easing possibilities, but it wasn't totally clear or explicit how to do that. I think I figured it out in the end at the time (or maybe half figured it out), but this will definitely be a reference video for me if I have to recall that same situation again.
great stuff
Amazing tutorial for sure going to use that for something!
I’m looking forward to having a go at this
And Thank you, Simon!!
love ur dedication ❤❤❤
I apologize for using this as a way to ask a question, but I can’t find anything close to what I”m asking, but I’ve been watching your great videos and I bet you can figure this out. It’s a long question, so before I post, is there another way to contact you about it? Thanks, you are awesome by the way! FYI I”ve contacted various other Motion users and they said it was not possible with Motion, however I got it to work, but it’s like a Frankenstein version. I’m sure you would make it more streamlined and not so labor intensive.
There is a Discord server for my Patreon subscribers where they can ask questions and get advice. I've found it's the only sensible way of doing it. patreon.com/user?u=66351603
Hello! Try to show us what you have done.
Thank you!!
awesome tutorial as usual!! question: now you have write on animation going from the arrow (pointer) to the "start" end of the arrow, can you reverse it so animation will go to the "arrow" end?
The write on behaviour is simply an easy way of animating the first and last point offsets of a shape, and in the dropdown menu you have four options: Draw, Erase, Draw and Erase, Erase and Draw. So simply choose the version that you prefer. Note that you can have more than one Write On on the same shape, just trim them and offset them in time as required. Or you could keyframe the first/last point offsets for total control.
And we can use Motion Tracking behavior to make one point of that line stretch according to a moving object and some other point of the line be fixed in one point.
I think I said something odd to understand, huh... 😅
Yes, it's easy to do that. I suspect there are million tutorials that show how to do it. It's everyone's favourite trick for those (intensely hated by me) 'call-outs'.
@@SimonUbsdell Why? LOL
Sometimes I have to do that about assembling furniture pieces videos.
Do you have better ways?
It's just that a really dislike things that everyone uses all the time because they just feel so un-creative and lazy but then I do understand that they have their uses. I guess in the work that I do (which is for feature films) you can't get away with clichés in the same way that you can in other areas.
@@SimonUbsdell that's what explains why I like you so much 😅😂
now i m deffiniitely gonna duplicate track points and see what foorbidden magiv lies ahead. Also adjusting the marker type to optional is an invaluable lessen for me.
Sometimes you can duplicate and get away with it ... or think you have gotten away with it. And then it comes back to bite you. Been bitten way too many times.
I'm looking for a tutorial on how to create a parenting object like in alight motion feature
I can't find it In the behavior in the link behavior or something
You can link any parameters of any kind using the Link behaviour - it is the most versatile way of doing it. But there are several other options designed for greater simplicity of use. You don't explain what you want to do so I can't be more helpful.