Warmachine MK4 Battle Report - 006 - Orgoth vs Protectorate Of Menoth (Recon)

Поділитися
Вставка
  • Опубліковано 14 лис 2024

КОМЕНТАРІ • 48

  • @steamsorcery9573
    @steamsorcery9573  Рік тому +7

    Batrep After Action Review + Editing Notes
    AAR
    Donna: Protectorate was my first ever faction in Warmachine 2 years ago. I love my beasts in Circle, but I feel so at home playing Protectorate. I like to keep the Mechanik close to my jacks early on so he's nearby when they need to get fixed later on, but it does cost me sometimes. That's a risk I'm willing to take. I didn't really appreciate how many AOE weapons Orgoth had. My Exemplar Bastions have been big time heroes for me in the past and they did a lot of work this game. I want to get my Cinerators to the table soon, but part of me doens't want to swap the Bastions out for them. I might drop a couple solos in our next 50 pt game so that I can play both units.
    Jason: It would make sense to play Orgoth aggressively given how they play out in the lore, but I never really pulled the trigger in this game. I tried to play more like I do with my Cryx of holding keep positions to score while sending 1 or 2 models forward to stall her out. This didn't work out well the strengths & weakenesses of my Orgoth (which I'm still learning how to play with just a few games under my belt with them). Also, in a 30pt game, I think that I really needed to be aggressive and get in her face because losing a key model early (like the Jackal) left too many lanes open for her to get some heavy hitters barreling down on me.
    Editing Notes:
    1 - I tried a lot of new things in this edit. Some people have griped in the past that we don't show attack rolls in our videos. The main reasons for that were that making dice animations took a LOT of time & the fact that unlike in a game like Warcaster where the exact number rolled in an attack matters, in Warmachine attack rolls are mostly a matter of "did it hit or not?" (outside of if it was a crit).
    I didn't want to bog down our videos with a ton of rolls since the focus of our batreps is the narrative aspect. I tried to keep all the attack rolls to short durations and hope they don't hurt the flow of the video. I've also designed several custom Mogrts that allow me to animate dice rolls much faster than in the past.
    2 - Also...AGH!!! I didn't realize that I left out the "Orgoth...Turn 3" audio in that section until after the video was uploaded and someone had commented. I was in the process
    of fixing it to reupload, but after seeing the comment, I didn't want to delete the original video. So, that mistake will live on in the final version.
    3 - There had been a complaint in a previous video about the fact that we name the models made it hard for someone to follow which model was doing what. So, I tried to add more text onscreen to show which model was attacking with which weapon (if more than one like a warjack), which model was being attacked, etc. Hopefully, that helped to make it easier to follow along.
    Our batreps are first & foremost for our own narrative enjoyment. So, we will NOT be dropping the naming of our models. That's a lot of fun for us to dig into the lore and try to find names that fit.

  • @artvandelay8830
    @artvandelay8830 Рік тому +3

    One of the best battle report I've ever seen.

  • @disgruntledwargamer
    @disgruntledwargamer Рік тому +2

    The belcher sound effect had me lol.

  • @natehancock9663
    @natehancock9663 Рік тому +3

    This is my first exposure to Warmachine, very good battle rep, narrative was super cool too, made it enjoyable.

  • @Salt_Titan
    @Salt_Titan Рік тому +2

    Love the narrative addition of giving individual squad members names.

  • @dragonmanj
    @dragonmanj 3 місяці тому +1

    You guys did a great job with this batrep I love the little story that went along with this and I hope you guys continue with the little story aspect for your batreps

  • @professorcaster
    @professorcaster Рік тому +5

    Great Narrative and batrep. Love these very narrative battles great Lore based battles and having all models named gives alot more finality to their battles and more connections to the unit/warjacks now characters in this battle. Also love your special affects please keep these up if you are able.

  • @scottbarber2736
    @scottbarber2736 Рік тому +2

    Your music and presentation is good and not too long or annoying. Thank you!

  • @shadeling6717
    @shadeling6717 Рік тому +4

    I stopped playing warma/hordes at mark 2. kind of interesting to see what changed and stayed the same in several editions. Plus the what i believe is a completely new army (to me) in the orgoths. Menoth was the army i played

  • @michaelmiller1280
    @michaelmiller1280 Рік тому +1

    Loved that you made it so narrative driven!

  • @stephenwilliams5004
    @stephenwilliams5004 Рік тому +3

    Great to see another of battle report up. I really like your narrative elements and animations.

    • @steamsorcery9573
      @steamsorcery9573  Рік тому +1

      Thank you! The narrative aspect is our favorite part of playing the game and we try to bring that across in our batreps. Donna says that playing Warmachine is like watching a movie play out on the table where the 2 of us are the directors working together to tell the story. Couldn't have said it better myself.

  • @tremolo_painter
    @tremolo_painter 6 місяців тому +1

    This is such a great batrep. I have not watched a warmachine game in a long time, and this is a great way to be reintroduced to the game.

  • @UnkaStunka
    @UnkaStunka Рік тому +1

    Absolutely beautiful report, very inspiring! Thank you.

  • @thomasgrable1746
    @thomasgrable1746 Рік тому +2

    Great battle report, and awesome paint jobs, particularly on the Orgoth Sea Raiders.

  • @Dntbehasty
    @Dntbehasty 5 місяців тому +1

    First time watching one of your guys batreps. really like how you do them and the shorter video length is nice.

  • @enderblazefuision
    @enderblazefuision Рік тому +1

    You really do make the BEST warmachine and hordes content rn

  • @Ikariell
    @Ikariell 10 місяців тому +1

    the narrative approach is the best for battlereps)) Good job!

  • @Daxtirsh
    @Daxtirsh Рік тому +1

    That paintjob on the Orgoth is stunning!

  • @legomech1946
    @legomech1946 Рік тому +2

    Awesome video as always! Definitely keep naming the models. The names for the army lists are always entertaining as well. Great effects on this one, especially Kreoss' feat!

    • @steamsorcery9573
      @steamsorcery9573  Рік тому

      Thanks! I just recently started learning how to make my own effects and it's been a lot of fun.

  • @pvizpvizer6812
    @pvizpvizer6812 Рік тому +1

    Great video, really love this style of report. Thank you very much!!

  • @robertchmielecki2580
    @robertchmielecki2580 Рік тому +3

    Awsome, as always!
    The only thing I would change is the choice of scenario elements. It feels the scanario was very unfair and heavily skewed in favour of the Orgoth with two scoring elements close to their side of the table and Protactorate having none - the closest single element was close to the centre. I don't say scenario elements should be perfectly symmetrical, but definitely this setup felt unfair.

  • @masclnmiah
    @masclnmiah Рік тому +3

    Your style of batrep is my favorite thus far and I'll have to watch some of your others now.
    A small note for future games, when the Menoth jack slammed Hakkal into his brethren, it should already have an additional die of damage due to contacting his equal sized friend which would have finished them off there on that slam.
    I need to play some more and these online game videos appease my lack of gaming in between thanks!

    • @steamsorcery9573
      @steamsorcery9573  Рік тому

      Thanks! We missed the extra die in the slam when we played and I didn’t catch it when I was editing the video.

  • @jonathanknight9303
    @jonathanknight9303 Рік тому +3

    Damn what a video! PP should have you doing all of these for their new products! This was amazing!

    • @steamsorcery9573
      @steamsorcery9573  Рік тому

      Thank you! I've been trying to put more time into learning how to edit better & make new VFX so I can improve the quality. Glad to hear that it's coming through in the end.

  • @frederickgleicher1385
    @frederickgleicher1385 Рік тому +1

    Very well done ..and thank you, such an inspiration !

  • @theiceking6499
    @theiceking6499 Рік тому +1

    Those orgoth just look so pretty it's insane

    • @steamsorcery9573
      @steamsorcery9573  Рік тому +1

      Thank you! I've been digging your candy apple red Orgoth

  • @michaelmitchell2123
    @michaelmitchell2123 4 місяці тому +1

    Well done lots of work went Into that video!

  • @codyraugh6599
    @codyraugh6599 Рік тому

    I wish there was warmachine still in my town, i love the RPG, and the gameplay has always been actually simple and decently fun.

  • @GunnarWahl
    @GunnarWahl 10 місяців тому

    Classic Menoth victory, Kreoss pop's feat. Everyone falls down and dies :p

  • @no_road_map
    @no_road_map 10 місяців тому

    Kreoss' feat is a heck of a lot of power. I call it the Turn of Murder, but it might be almost overpowered in a small game like this. It all comes down to timing in larger games, I've found.

  • @SuperEagle112
    @SuperEagle112 8 місяців тому +1

    Can you so updated faction focuses? Like what the big changes are from mk3 to mk4? And especially all of the new releases? I’m going to scour your videos to see if you haven’t not already done that

    • @steamsorcery9573
      @steamsorcery9573  8 місяців тому

      I haven’t made any like that yet. All my videos so far have been narrative batreps, but there are other channels that cover things like that including Tried & True Delaware Warmachine, Tyrants On The Field, The Ice King, and several others.

  • @invictus_Vi
    @invictus_Vi Рік тому +1

    Where did you get the tokens, and the feat coin? They look fantastic.

    • @steamsorcery9573
      @steamsorcery9573  Рік тому

      They’re from MuseOn Minis. They come as bare wood when you buy them, but they take primer & paint very well.

  • @VenGardGator
    @VenGardGator Рік тому +1

    Great bat rep and presentation! There aren't many Orgoth batreps out there at the moment. Could I make a suggestion to make sure your narration and your SFX audio are equal. I had to turn up the volume to hear the narration and then got blasted with loud sound every time there was an explosion SFX.

    • @steamsorcery9573
      @steamsorcery9573  Рік тому +1

      Thank you for pointing that out. I didn’t realize the sound was off when I was in the editing software working on it.
      I focus on making sure the music doesn’t overpower the vocals, but I need to pay more attention to the SFX from what you’re saying.
      Thanks again & sorry for the blasted sound

  • @HighSpeedWood
    @HighSpeedWood Рік тому +1

    Really like the video good job 👍

  • @scottbarber2736
    @scottbarber2736 Рік тому

    many double sixes. you messin with us?

    • @steamsorcery9573
      @steamsorcery9573  Рік тому +2

      I'm assuming you're talking about in Protectorate turn 3. If so, that was due to Kreoss' feat which makes melee attacks in his control range auto hit. So, we didn't actually roll dice when we played. I just used the double sixes in the batrep replay to basically show the effect of the attacks automatically hitting due to the feat.
      Other than that, all the dice rolls you see are recreations of what happened when we first played the game. The way I make my batreps is that I record all of our plays with a static camera angle. Then, we pick a play that was particularly fun or interesting to us to remake as a batrep. I write a narrative script and reshoot the game with more cinematic angles and better lighting, add in sound & video effects, and make what you see here. So, for the most part all the dice rolls you see on the screen are just animations recreating what happened when we first played. The double sixes in that last round were just to show that the attacks auto hit because of his feat.

  • @michaelmiller1280
    @michaelmiller1280 Рік тому +3

    Loved that you made it so narrative driven!