Smash DI TAS

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  • Опубліковано 15 вер 2024
  • So I had some errors in this. Obviously the video is kinda skippy but this is my first time so I'm still working on it but oyu get the idea from what there is in here.
    Also the music was skipping when I played it on my comp but that is probably just my computer.
    I don't know why I chose that music, I just did.

КОМЕНТАРІ • 58

  • @connormcewan2919
    @connormcewan2919 3 роки тому +187

    I love how this Tas guy is trying so bad to be Wizzy... smh

  • @Faliolssb
    @Faliolssb 5 років тому +139

    I didn't know wizrobe played mario

  • @LeavingMirror
    @LeavingMirror 3 роки тому +71

    Wizzrobe be like:
    Hold my Wizzrod.

  • @supersentaipepsi3736
    @supersentaipepsi3736 3 роки тому +41

    Every melee video from 10 years ago getting recommended to me just because I want to beat my friend with bowser after playing the game for just 2 days

    • @Eldoofus
      @Eldoofus 3 роки тому

      Same tbh

    • @gierasole
      @gierasole 3 роки тому

      hahah good luck, bowser is so BAD

  • @FoxandHart
    @FoxandHart 15 років тому +44

    I love SDI'ing Samus Charged B. There's so much you can do with 18 frames.

  • @julian1000
    @julian1000  16 років тому +14

    When you are hit by Samus's Full charged Laser cannon thing you have 18 frames where you are able to move freely and you have no momentum added from the shot. I use this momentum to move myself into a ledge and tech and also to move myself twoards Samus.
    Basically the TAS part of it is how he moves around and slides toward edges and samus, you need to understand the game VERY well to see how impressive this truely is.

  • @julian1000
    @julian1000  16 років тому +31

    Smash boards. I forgot the specific loaction though sorry.

  • @neonflashsparkotron5435
    @neonflashsparkotron5435 6 років тому +40

    Super Smash Bros Brawl in a nutshell

    • @gilbertf.4400
      @gilbertf.4400 3 роки тому +3

      This is melee tho

    • @ori.g4mi
      @ori.g4mi 3 роки тому

      @@gilbertf.4400 I think he said Brawl because SDI in brawl is crazy, but yeah its not very funny

    • @gilbertf.4400
      @gilbertf.4400 3 роки тому

      @@ori.g4mi ah fair enough. I'm not too familiar with brawl so I wasn't aware.

    • @chairwood
      @chairwood 3 роки тому +5

      @@ori.g4mi it was funny :'(

    • @gilbertf.4400
      @gilbertf.4400 3 роки тому +1

      @@chairwood :''''''''''''''''''''(

  • @pedlar6839
    @pedlar6839 3 роки тому +8

    This “TAS” guy got nothing on wizzy

  • @UltimateGin
    @UltimateGin 3 роки тому +1

    Oh yes, the og smash video feel

  • @julian1000
    @julian1000  14 років тому +4

    @afrisbo You know how when you get hit by like a knee the whole game freezes for a second? During that freeze time if you press any direction you actually teleport in that direction. So I mash one direction over and over and it makes me teleport around.
    What you are thinking is C-Stick DI.

  • @jonathanhargraves2241
    @jonathanhargraves2241 3 роки тому

    I watch one VGBootcamp video...I'm so glad to be here though, this is pretty amazing

  • @NickNick-xv6wv
    @NickNick-xv6wv 3 роки тому

    nice choice of music

  • @DiddyKingLP
    @DiddyKingLP 3 роки тому +2

    Who the fuck is TAS and why is he so good

  • @brrr375
    @brrr375 3 роки тому +2

    Wizzrobe when he takes off his weighted clothes be like

  • @mariotaz
    @mariotaz 3 роки тому

    DI into the ground

  • @RRRRussia
    @RRRRussia 13 років тому +1

    @julian1000 so what i have always wondered is, do you have to go back to neutral position every other frame or can you just go +- a notch on the control stick or what? also for only one smash DI, is it more effective if you go from the opposite direction first than if you start from neutral position or some other position?

  • @arh1307
    @arh1307 3 роки тому

    soo hard !

  • @OzaCommaAnand
    @OzaCommaAnand 11 років тому +1

    Sometimes you know an attack is coming but you can't shield or dodge, for example if you are still in stun from a combo.

  • @Strong_Badam
    @Strong_Badam 13 років тому

    @FoxandHart Hitlag*
    Hitlag is a function of damage & whether or not the move is of electric element.
    Hitlag = floor(Damage/3 + 3)
    if electric, it's floor(the above*1.5), meaning it gets floored twice.

  • @r2venous498
    @r2venous498 3 роки тому

    I would give up my left kidney for SDI that good

  • @UserName-dt3kc
    @UserName-dt3kc 3 роки тому

    Alternate title: why not to play Samus

  • @SamuelTheAdept
    @SamuelTheAdept 3 роки тому +7

    WHY DO THE COMMENTS SAY YEARS AGO???!!! *Am I going insane?*

    • @michalswag
      @michalswag 3 роки тому +4

      dude look at the video date

  • @afrisbo
    @afrisbo 14 років тому

    so to do this you hit down on the analog stick and then up or whatever direction you want to go in with the c stick right? i bet im way off, but thats what i heard

  • @Metroyeti17
    @Metroyeti17 3 роки тому

    I didn't know Wizzrobe had a Mario

  • @FoxandHart
    @FoxandHart 13 років тому

    @Strongbad338guy I was always under the impression that a fully charged shot from samus yielded 18 frames of hitstun regardless of the damage it does?

  • @FleishDawg
    @FleishDawg 13 років тому

    @TheBrawlIsHere It's Brawl's Final Destination theme.

  • @JubinPwns
    @JubinPwns 15 років тому

    WTF PRO DI
    lol

  • @mgtrpop_pop2622
    @mgtrpop_pop2622 3 роки тому

    This video is older than me-

  • @ZetTroxX
    @ZetTroxX 15 років тому

    :D thats sweet

  • @lucinakingmelee9871
    @lucinakingmelee9871 3 роки тому

    ah, melee

  • @Antonhannel
    @Antonhannel 3 роки тому

    What about TAS DI at 999%?

  • @GrangerDanger14
    @GrangerDanger14 13 років тому

    hey, I always wondered if you're in the air and samus's charged B is coming toward you, is it possible to time an airdodge correctly so when you come out of the invincible frames you get hit with the back end of the shot, thus sending you towards the stage. would this be true/viable at all?

    • @spongysayssit172
      @spongysayssit172 6 років тому

      Tye Granger 7 year later response: No. Since the momentum of projectiles acts differently vs physical hits, the momentum of the charge shot will pass onto you sending you away always.

    • @Matthew.Morcos
      @Matthew.Morcos 3 роки тому

      Samus charge shot has a hitbox that sends the same way no matter what part of it hits you. It's one giant hitbox with the same angle

  • @Strong_Badam
    @Strong_Badam 13 років тому

    @julian1000 You didn't floor it twice.
    floor(25/3 + 3) = 11.
    floor(8*1.5) = 16

  • @Strong_Badam
    @Strong_Badam 13 років тому

    @FoxandHart 25 damage yields 16 frames of hitlag when electric. Sorry bro.

  • @thessj4yamcha5150
    @thessj4yamcha5150 3 роки тому +1

    who got this in the recommended?

  • @Reminiscable
    @Reminiscable 13 років тому +1

    Wrong sound track.

  • @TheXRealXBrapp
    @TheXRealXBrapp 13 років тому +2

    Why bother doing Smash DI's? If your gonna do a smash DI, you have to know an attack is coming... But if you know it's coming, why not just shield or dodge?

    • @midgetninjaky
      @midgetninjaky 7 років тому +13

      B-rapp I know thus is old but an example would be fox upthrow up air. You know it's coming but once you're in the air there's no dodging it.

    • @Matthew.Morcos
      @Matthew.Morcos 3 роки тому

      TRUE COMBO

  • @julian1000
    @julian1000  13 років тому

    @Strongbad338guy ((25 / 3) + 3) * 1.5 = 17