infinite voxel terrain at 60FPS in 4K (making new game like minecraft, teardown, etc.)

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  • Опубліковано 4 бер 2024
  • Hey guys i did it! I am rendering a large number of voxels at 60FPS. #minecraft #teardown #hytale #gaming #gamedev #indiedev

КОМЕНТАРІ • 6

  • @bredmon
    @bredmon 3 місяці тому +2

    awesome! super cool seeing all the progress.

  • @GeorgiKrastevMusic
    @GeorgiKrastevMusic 3 місяці тому +2

    this is amazing!! but those pyramids -- could they theoretically be animated and move around ? or change shape ? what about dynamic lighting ? or does this only work if the world is static ?

    • @ghosttogether
      @ghosttogether  3 місяці тому

      They can be animated. But it's not necessary. They are not static, and can dynamically take any form. They can indeed be added blocks to and destroy 1 block at a time dynamically, and you can make tunnels in them . Lighting will be the last step...

  • @kadmilos9112
    @kadmilos9112 3 місяці тому

    Just.. how big can you get? Is that tech you got going possible to configure into other voxel games?

  • @timecubed
    @timecubed 3 місяці тому

    look man I messed with graphics and rendering once in my life and that was in Minecraft and it traumatized me I don't even wanna know what happened to you while making that