4:28 - 5:10 whaaaaaaaaaaaat? Ah, okay "We first light the box on fire, giving it the Burning status and dealing one tick of damage. By using nodefling, we launch Shadowheart directly to the literal final room of Act 2. The box is launched with so much speed that it looks like it teleports when in reality it's going so fast that we can't even see it. Then, the Burning effect ticks and deals damage to the crate again. The crate breaks, and out come the crate's contents: in this case, a dead Shadowheart, who is now in the final area of Act 2, and can trigger the final cutscene. Cutscene teleportation means Gale is now able to participate in this cutscene, and because Shadowheart is dead and unable to speak, Gale is the speaker despite being across the entire map. That means he can blow up his orb from across the map, ending the game without ever even seeing the Absolute." I read it under another of your videos :)
@@hollowvoices1268 This game runs on basically the same engine as Divinity : Original Sin 2 and this technique was already known from people who have been speedrunning that game for years.
It isn't quite as impressive in the real rules, because casting spells without spending a spell slot usually means "the cast time is 10 minutes" and not "just be out of combat".
Breaking news, local cleric who identified as Shadowheart was found murdered and stuffed in a box. Suspect was reported to be leaping around the neighborshood before disappeared into the void.
@@Ruminations09honestly you just playing around I put 40hrs into act one first run and that felt like a lot. Total run time 102hrs. Second play through it feels like I can blitz the game at act II sub 25hrs slaughtered all mobs completed all quest above and below the surface.
@@royalewithcheese2172 I never claimed to be speeding through the game. I enjoy taking my time with things and making sure I have everything done that I want to take care of before moving on. I literally completed *EVERY* available quest I could find - both above ground and in the Underdark - before I took on the Goblin Camp. I finished Act 1 at around 115 hours. I'm currently at 130 hours, and literally the only 2 things in Act 2 I've seen so far is the woman who wanted me to steal a githyanki egg, and the very start of the creche.
What's so funny about this is that it's not even exactly story breaking. Like, just pretend Gale has foreknowledge of the events that will unfold, and then avoids the risk of the absolute taking over. So, ship crash lands, he teleports across the land to blow up the absolute. The only dodgy bit is shoving a dead shadowheart into a box and yeeting it a couple miles to trigger a cutscene.
theres a video about it somewhere, but in a nutshell: party member trigger cutscene corpse still count as a cutscene Gale launched the box all the way to the end Box break on landing Corpse trigger cutscene Corpse can't initiate conversation But Gale can Gale now at the end of the game Boom
Unfortunately that wouldn't work in canon, casting a spell without spending a spell slot means that it takes 10 minutes of cast time to do so. It's only the videogamification that makes it "oh yeah its instant and free outside of combat" for this game.
@@Orillion123456 I dunno, spending 20 mins for Jump and Feather Fall seems kinda okay-ish if you're not in battle or not in a game. Think of it like a warmup, before jumping across the lands, like you'd do before you exercise. Ah, then again, the Jump spell might run out when you completed the Feather Fall. Shame.
@@Orillion123456get it, you can't live without that stick up your ass about how the game has different rules than the tabletop. Guess what happens when you tell your DM you're casting a spell that takes ten minutes? They just say okay and let you cast it without using the spell slot, the in game system is how it effectively works on paper.
@@javelin1423 Spend 20 minutes casting so you can jump your way there in an ~hour or spend 10 minutes casting teleport and be there in 10 minutes, i'd take tele but it would be funny.
@@ccibinel it's an old bug of the divinity engine, the any% runs of DoS2 abuse a similar bug, you basically skip the entire act 4 by throwing a pyramid of teleportation directly into the room of the final boss, similarly in DoS1 you throw your pyramid out of bounds and tediously navigate the astral plane worldspace until you end up in the final boss map
@@daydreamdirty I don't often respond to messages, cause who cares, but seriously-- who cares? If its a fun thing to do, let em do it! Speedrunning games is the origin of some awesome communities, no need to talk bad about some people's hobbies just cause they don't seem productive.
Gale jumps across the map to Mountain Pass while avoid any enemies. Shadowheart: You're lucky I catch up to you! I guess Gale isn't the only speedrunner here.
Script writer: I put all my passionate into the dialogue, the jokes the character building process, the plot twisting, yeah! The speed runner: 1111111111111
I think that if u do it really fast u could do the act 1 part without having to stop to use feather fall and refresh jump. Assuming gale can survive the jump which perhaps there's no way he can.
Larian: Let’s give them an authentic D&D experience. Dungeon Masters: Hey! Someone finally got it right… \throws out epic campaign because group kidnapped a child because an imaginary fairy *they made up* “told them to.”
I hope when bg3 speedruns go to AGDQ it’s an any% but to the final fight of the game 🤞 that’s awesome obviously but we know that this is 50% of the game.
@@KaitouKaiju It would make sense that this is more fun to run because there is no RNG, and no waiting for NPC turns in combat. But stillll… I’d love to see it go to the brain fight
I love that the devs have made these speed runs meaningless. It would be even better if they allowed people to finish the game just by stepping through a secret door at the very beginning of the game.
Damn, I thought they were going to beat the game, not fast forward to the Game Over screen at the end of Act 2. Still very interesting...and all that jumping was done without mods?
I understand everything but the box disappearing and triggering the cutscene. Why does it disappear? You can't throw the box where you were pointing because it is obstructed... Well, nice speedrun
It's an old exploit from the previous games called nodefling where you trick the game to throw an object insane distances. Basically: Box is burning, takes damage ticks, nodefling box to act 2 boss room, box breaks from burning, Shadowheart's corpse counts to initiate cutscsne. Because dead, Gale, the only other party member, becomes the main speaker, despite being in act 1. Initiate artifact ending.
As bewildered as I am about the Shadowbox, the question I really have is how do you have Withers? Does he just show up at some point if you never do the Dank Crypt?
Yeah. First time I went to the crypt, I forgot to open the sacrophagus and never bothered to go back. At some point in the game Withers just appeared in my camp and I was wondering who the hell is this guy?
@@Ellisepha He also just shows up now and then, partly depending on your choices, partly depending on your party members, and partly based on fixed plot points
Some weird bug with containers with opening animations makes them ignore all checks when they are being moved while in the open/close animation. This allows you to send the container all the way to the cutscene trigger for the end of Act 2. You light the box on fire so that it breaks, releasing Shadowheart's body onto the cutscene trigger point.
This kind of flings in a way remind me of the superfling glitches in divinity original sin 2. I see it's not the same method but not surprising a game running in an updated version of the engine still has similar quirks.
My son is playing this game right now and says it actually helps him create hybrid table top runs for his own group. He likes it but the loading screens (which I noticed started at 00:38 into this replay) are horribly long in some cases.
what psychopath managed to figure that glitch out... Honestly, the thing that always impresses me more than any any% run (granted I still have respect for the runners which are incredibly skilled at what they do) is the insane and random ass glitches people in the community manage to come up with and find. They're the backbone of any% speedrunning. They're basically the Mercades/Ferrari/etc., who are the ones who make the car that the F1 driver drives.
4:28 - 5:10 whaaaaaaaaaaaat?
Ah, okay
"We first light the box on fire, giving it the Burning status and dealing one tick of damage. By using nodefling, we launch Shadowheart directly to the literal final room of Act 2. The box is launched with so much speed that it looks like it teleports when in reality it's going so fast that we can't even see it. Then, the Burning effect ticks and deals damage to the crate again. The crate breaks, and out come the crate's contents: in this case, a dead Shadowheart, who is now in the final area of Act 2, and can trigger the final cutscene. Cutscene teleportation means Gale is now able to participate in this cutscene, and because Shadowheart is dead and unable to speak, Gale is the speaker despite being across the entire map. That means he can blow up his orb from across the map, ending the game without ever even seeing the Absolute."
I read it under another of your videos :)
Thanks!
That is such a bizarre method, I'm having trouble understanding how anyone could have even figured that out
Thank you! But what’s “nodefling” ??
@@hollowvoices1268 This game runs on basically the same engine as Divinity : Original Sin 2 and this technique was already known from people who have been speedrunning that game for years.
@@MenwithHill And my point still stands lol
"Shadowheart disapproves."
I was laughign so hard at the video. Now I laughed even harder with your comment.
Load game
Astarion Approves
That dream visitor caught me off guard
Lmao 🤡
lmao i was like what the fuck is that
*thud... thud... thud....*
Gortash: "Do you guys hear something?"
*credits roll*
"wizard leaping loudly across the land" should be a stock npc in fantasy games
It was in Morrowind 😅
I mean, who wouldn’t do that if their wizarding powers permitted it?
wizard leaping loudly across the land to stuff a dead girl into a box so he can kill himself
It isn't quite as impressive in the real rules, because casting spells without spending a spell slot usually means "the cast time is 10 minutes" and not "just be out of combat".
aaaaaaaaaeeeeeeeeeeeeiiiiiiiiiiiiioooooooooooooooaaaaaaaaaaaaaaeeeeeeeeeeeeeiiiiiiiiiiiiiiiiiiiiii
I was not ready for the Guardian.
I thought it was a glitch
It's the man of his dreams
Never delve on what speedrunners dreaming of
@@anastasiahan8461 Is that not a glitch? Those psychodelic colors?
I almost spat on my monitor
Breaking news, local cleric who identified as Shadowheart was found murdered and stuffed in a box. Suspect was reported to be leaping around the neighborshood before disappeared into the void.
Correction, exploding, because gale
You know what's missing from this speedrun? Some Super Mario 64 longjump "Yahoos!"
I can't even clear my inventory in 4 minutes.
Developers: "This game has like 60 hours of playtime"
Speed runners: "Aight, bet."
Maybe 60 hours in act one alone lmao
@@RomeDrori I literally have 100 hours in the game and haven't finished Act 1 yet.
@@Ruminations09honestly you just playing around I put 40hrs into act one first run and that felt like a lot. Total run time 102hrs. Second play through it feels like I can blitz the game at act II sub 25hrs slaughtered all mobs completed all quest above and below the surface.
@@royalewithcheese2172 I never claimed to be speeding through the game. I enjoy taking my time with things and making sure I have everything done that I want to take care of before moving on.
I literally completed *EVERY* available quest I could find - both above ground and in the Underdark - before I took on the Goblin Camp. I finished Act 1 at around 115 hours.
I'm currently at 130 hours, and literally the only 2 things in Act 2 I've seen so far is the woman who wanted me to steal a githyanki egg, and the very start of the creche.
@@Ruminations09 The githyanki and the creche, is still act 1, act 2 star in the shadow land
"What's in the box? What's in the box?!"
He killed Shado....NO! GALE HAS THE UPPER HAND!
“1 day ago” “(Former world record)” speed running is wild
Schrödinger’s Shadowheart
My favorite part is when Gale says “I’m gonna orb” and then orbs all over the place
*Tav bard starts playing Shadowheart-shaped box
"shadowboxing"
jesus christ lol
"Lae'zal approves."
- Forty hours of gameplay!
- Four.
- Four?
- Minutes.
PC Gamer broke it first, I'm blown away by the speed of both the run and the story breaking. Kudos to both.
What's so funny about this is that it's not even exactly story breaking.
Like, just pretend Gale has foreknowledge of the events that will unfold, and then avoids the risk of the absolute taking over.
So, ship crash lands, he teleports across the land to blow up the absolute.
The only dodgy bit is shoving a dead shadowheart into a box and yeeting it a couple miles to trigger a cutscene.
Don't you dare mention that shit.
Mae finally might have an hour of play time on this game
It's astounding how quickly you keep getting faster
I'm so confused, how did cremating shadowheart trigger that scene
theres a video about it somewhere, but in a nutshell:
party member trigger cutscene
corpse still count as a cutscene
Gale launched the box all the way to the end
Box break on landing
Corpse trigger cutscene
Corpse can't initiate conversation
But Gale can
Gale now at the end of the game
Boom
@@javelin1423 would love to see the vid if you find it again. UA-cam search is failing me
@@shrimpgripperthats literally what he said
@@nathanbezerra6829no he said that only gale can talk because he is not dead
@@javelin1423oh that’s kinda sick 😂
at this point i hope they make it canon where gale has a hobby of jumping around everywhere as his preferred mode of transport over teleportation
Unfortunately that wouldn't work in canon, casting a spell without spending a spell slot means that it takes 10 minutes of cast time to do so. It's only the videogamification that makes it "oh yeah its instant and free outside of combat" for this game.
not sure if trolling or not but the whole mechanic of spell slots is literally just game mechanic @@Orillion123456
@@Orillion123456 I dunno, spending 20 mins for Jump and Feather Fall seems kinda okay-ish if you're not in battle or not in a game. Think of it like a warmup, before jumping across the lands, like you'd do before you exercise.
Ah, then again, the Jump spell might run out when you completed the Feather Fall. Shame.
@@Orillion123456get it, you can't live without that stick up your ass about how the game has different rules than the tabletop. Guess what happens when you tell your DM you're casting a spell that takes ten minutes? They just say okay and let you cast it without using the spell slot, the in game system is how it effectively works on paper.
@@javelin1423 Spend 20 minutes casting so you can jump your way there in an ~hour or spend 10 minutes casting teleport and be there in 10 minutes, i'd take tele but it would be funny.
Just saw some article about you! The speedrunning career begins
It already started weeks ago, they had heaps of articles about their sex speed run when the game first dropped 😂
Developers give themselves years to create an epic game and then this comes.
Always amazed me how quickly bugs are found for speedruns. Game qa people work so hard and get shown up within a week by these communities.
I've heard from Woolie (Castle Super Beast) who worked as QA for years, that "Bugs are found, producers decide if there's money to fix them"
@@ccibinel it's an old bug of the divinity engine, the any% runs of DoS2 abuse a similar bug, you basically skip the entire act 4 by throwing a pyramid of teleportation directly into the room of the final boss, similarly in DoS1 you throw your pyramid out of bounds and tediously navigate the astral plane worldspace until you end up in the final boss map
the speedrunners gotta play rhe game a lot to find bugs
and like it enough to do speedruns hur
ngl after watching that I think that I came too
He can’t keep getting away with this
well done as always
And just as pointless too
@@daydreamdirty I don't often respond to messages, cause who cares, but seriously-- who cares? If its a fun thing to do, let em do it! Speedrunning games is the origin of some awesome communities, no need to talk bad about some people's hobbies just cause they don't seem productive.
The true absolute was the friends we made along the way
Gale’s kamikaze run
As someone who hasn't played this game, my reaction was "wtf am I watching"
As someone who has, my reaction was the same
It's a speed run of Baldur's Gate 3
Mom: Get ready for school!!!
Mae: Hold up about to beat Baldurs Gate 3
Shadowbox 😭
This run wouldnt be possible without Shadowheart's smoking hot chest
This is so stupid, I love it. The way gale just fucking leaps through the world 😂
Gale jumps across the map to Mountain Pass while avoid any enemies.
Shadowheart: You're lucky I catch up to you!
I guess Gale isn't the only speedrunner here.
And here I was hoping the speed run would be exciting
i love how your guardians are all the same type these days lmao
Script writer: I put all my passionate into the dialogue, the jokes the character building process, the plot twisting, yeah!
The speed runner: 1111111111111
I think that if u do it really fast u could do the act 1 part without having to stop to use feather fall and refresh jump. Assuming gale can survive the jump which perhaps there's no way he can.
Even if he did survive I think casting feather fall is faster than waiting for him to get up from prone
Larian: Let’s give them an authentic D&D experience.
Dungeon Masters: Hey! Someone finally got it right… \throws out epic campaign because group kidnapped a child because an imaginary fairy *they made up* “told them to.”
If you know you know. Fuckin spot on man. Lmao. It's literally *ANYTHING* you didn't plan or setup.
Gale is op .
That was a majestic speed run .
How would you have speed run it including act 3
Gale is the least likable character this decade.
Run should be invalid only because of him.
Sub-4 when? :D great job keep it up tho ^_^ you slayin queen!
2:43 LMFAO based, you spent more time on making the guardian then this run took
probably randomized it a bunch.
Lore accurate master chief
nice work!
That makes perfect sense! Shadowbox!
so you have me curious to try and make a super strong char and see how many baddies i can put in a box haha
Pc gamer brought me here. Nice speed run
His Guardian looks like "Cotton Candy Randy" after escaping from hell.
That guardian took my by surprise lol!
The dream visitor lol
Just imagine doing all this and then rolling a critical failure while attacking Shadowheart with your staff xD
I hope when bg3 speedruns go to AGDQ it’s an any% but to the final fight of the game 🤞 that’s awesome obviously but we know that this is 50% of the game.
Any% galeless runs are much longer than this one and has hardly any runners
@@KaitouKaiju It would make sense that this is more fun to run because there is no RNG, and no waiting for NPC turns in combat. But stillll… I’d love to see it go to the brain fight
shadowboxing!
I have no idea what I watched but yeah it was fun to see
video= appeared 6 minutes ago.
comment= speedrun-ed it by 20 hours ago.
Withers, to me= And thus thou art alone.
Thx obiwan
Gj frien
I love that the devs have made these speed runs meaningless. It would be even better if they allowed people to finish the game just by stepping through a secret door at the very beginning of the game.
Can someone explain what this all means? Why and how does this all work?
Me for like 4 minutes: mmhmm, yeah, oh nice jumping, mmhmm, clever
Me in the last 15 seconds: what the fuuuuuuuuuuuuuuuuuuuuuuu
huh, wait wat. wait huh ? box what ?
And to think I was worried about spoilers watching this.
How do you get past the death shepherds without starting combat?...every time I cast fog on the death shepherds combat immediately starts.
The guardian😂😂. I made mine “beautiful” too.
I laughed out loud when I saw the Dream Visitor 🤡
Very nice run man, but what did I just watch
Some people die the hero.... Some live just long enough to see their soeed run get beaten
Damn, I thought they were going to beat the game, not fast forward to the Game Over screen at the end of Act 2. Still very interesting...and all that jumping was done without mods?
can we get honour mode achievement like this? a friend asking
whats the thing u do with the revivify scroll when u cast feather fall for?
Animation canceling
@@BlueMintishoh interesting, tysm
@@BlueMintish man speedrunners are insane, in the best possible way
unbelievable. well done lol
It is unbelievable...every time I cast fog on the death shepherds combat immediately starts.
I understand everything but the box disappearing and triggering the cutscene. Why does it disappear? You can't throw the box where you were pointing because it is obstructed... Well, nice speedrun
The box burned up, dropping Shadowheart's body and triggering the cutscene
It's an old exploit from the previous games called nodefling where you trick the game to throw an object insane distances. Basically:
Box is burning, takes damage ticks, nodefling box to act 2 boss room, box breaks from burning, Shadowheart's corpse counts to initiate cutscsne. Because dead, Gale, the only other party member, becomes the main speaker, despite being in act 1. Initiate artifact ending.
@@Xorthis please explain what and how to nodefling. I understand sort-of, but like how does it land exactly in the right room ?
Did they patch this speedrun i cant put shadow in a box
the guardian lmfao
As bewildered as I am about the Shadowbox, the question I really have is how do you have Withers? Does he just show up at some point if you never do the Dank Crypt?
Yep, he shows up anyways. I discovered this during my second playthrough
Yeah. First time I went to the crypt, I forgot to open the sacrophagus and never bothered to go back. At some point in the game Withers just appeared in my camp and I was wondering who the hell is this guy?
@@Hevihenkka jergal
And what about Rafael??? How is he in camp?
@@Ellisepha He also just shows up now and then, partly depending on your choices, partly depending on your party members, and partly based on fixed plot points
the best ending
My jumping skills have doubled since last we met, count
Shadowheart cremation , END. Nice.
If tou instead have a magehand fly into the nautilus bossfight, your vharacter will tp to the console thingy
"Go Go Gadget legs!!" 🤣😂🙃
can someone explain the shadowheart part and shadow boxing?
Some weird bug with containers with opening animations makes them ignore all checks when they are being moved while in the open/close animation. This allows you to send the container all the way to the cutscene trigger for the end of Act 2. You light the box on fire so that it breaks, releasing Shadowheart's body onto the cutscene trigger point.
@@guycxz o_O how do speedrunner even found those trigger point...
@@jk2l trial and error or hacking the map and looking where it is.
@@jk2l it takes 4 minutes to speed run and many many hours to learn how to do it.
This kind of flings in a way remind me of the superfling glitches in divinity original sin 2. I see it's not the same method but not surprising a game running in an updated version of the engine still has similar quirks.
you do not count the time for dream guardian creation .... right?
LEAPING WIZARDS
In the first 15 seconds, how did he zap himself into the control room?
Thats fckin insane.
stop killing my dear gale already
The jump skip inside the nautiloid was discovered in a S3X speedrun...
Looks like a fun game i may buy it.
no need. You can do about 14 playthroughs and then just refund it for all your money back.
"Morrigan disapproves"
I'm 30 hrs into the game and i'm heading to the moonlight tower something yet ppl beat the game in 4 mins..
Should i continue my play lol
what what, what... wtf happened in those last 2 seconds?!
* slow clap *
2:42 Is that a Brazilian dwarf?
My son is playing this game right now and says it actually helps him create hybrid table top runs for his own group. He likes it but the loading screens (which I noticed started at 00:38 into this replay) are horribly long in some cases.
Get him a less shit setup, mine are instant
An external SSD might help with that if his computer has a USB-C slot. Or if he has a full desktop he might have an internal m.2 SSD slot like I did.
@@NiaMariaePlays USBC transfer speed isn't enough to matter with an external SSD
@@godlygamer911 Don't believe you. Post your specs.
@@TheFishCostume I can't tell if this is a joke or not...like you'd have to be SUPER new to PCs to not believe me. 😂
How do u skip the cutscenes that fast?
Nice
Does this work for the achievement to defeat the game tactician mode?
No, but it does give the other achievement for beating the game normally
@@maeeeeeee ah thanks
"Now tell me what happened"
what psychopath managed to figure that glitch out... Honestly, the thing that always impresses me more than any any% run (granted I still have respect for the runners which are incredibly skilled at what they do) is the insane and random ass glitches people in the community manage to come up with and find. They're the backbone of any% speedrunning. They're basically the Mercades/Ferrari/etc., who are the ones who make the car that the F1 driver drives.