She might even get her SFV combo back! 6MP Punish Counter into EX lightning legs 6MP needs 2 extra frames to be able to combo into 4HP from drive, so they either increased the hitstun, or they made it be able to be cancelled sooner
I don't think it's going to be more plus on hit. I think they just reduced the cancel window for DRC. So it's just going to affect attacks after a DRC (they'll land sooner). There has been reports that 4MP is "not hit confirmable anymore" so this might be a byproduct. This could potentially be just a nerf because as you showed this route combo already existed with a LP after the DRC (and no counterhit required). On the other hand it could buff her offensive pressure on block with a safe string that leaves you +3 on block and chips the drive gauge (but still costs 3 bars). I'm not sure about the ratio perk/nerf on that change edit : but if you're right... oh boy... I'd love for the stance to finally being stringable into, without needing lightning speed reflexes and reacting to counter hits anymore
I heard about the alleged nerfs but i sincerly hope that was just a mistranslation on that specific part. They mentioned 2 other nerfs for her which is recovery on the heavy fire ball is increased, and the post lvl2 meter gain being reduced. Still, I can't claim anything for sure until we have the patch next week.
@@king_lvr Same here tbh xD As for the fireball I do believe it might just be people realizing about the current fireball recovery. They said the same thing when Ed was in the build and the fireball remained the same (fingers crossed on that one). She already has the worst recovery for charge characters (and the distance it travels already limits its use too)
If 4Mp is more plus on hit she might be able to combo into ssMK on punish counter. That would give her a great meterless punish option and would be a huge buff.
i think the frame data will stay the same for the move, the only change is when she can drive rush cancel the move. Right now the cancel occurs way too late but i think in season 2 it will happen earlier but i'm pretty sure they will not change the frame data on hit. The reason i say that is japanese player said that the move has been nerf and you cannot hitconfirm hit so that means the cancel happens earlier now
She might even get her SFV combo back! 6MP Punish Counter into EX lightning legs
6MP needs 2 extra frames to be able to combo into 4HP from drive, so they either increased the hitstun, or they made it be able to be cancelled sooner
If its +4 or +5 maaan that would be game changer 🔥🔥👏
u can tell its NOT a counter hit cause counter hit have metal sparks on the animation. the combo in the video is a normal hit
I don't think it's going to be more plus on hit. I think they just reduced the cancel window for DRC. So it's just going to affect attacks after a DRC (they'll land sooner).
There has been reports that 4MP is "not hit confirmable anymore" so this might be a byproduct.
This could potentially be just a nerf because as you showed this route combo already existed with a LP after the DRC (and no counterhit required).
On the other hand it could buff her offensive pressure on block with a safe string that leaves you +3 on block and chips the drive gauge (but still costs 3 bars).
I'm not sure about the ratio perk/nerf on that change
edit : but if you're right... oh boy... I'd love for the stance to finally being stringable into, without needing lightning speed reflexes and reacting to counter hits anymore
I heard about the alleged nerfs but i sincerly hope that was just a mistranslation on that specific part. They mentioned 2 other nerfs for her which is recovery on the heavy fire ball is increased, and the post lvl2 meter gain being reduced. Still, I can't claim anything for sure until we have the patch next week.
@@king_lvr Same here tbh xD
As for the fireball I do believe it might just be people realizing about the current fireball recovery. They said the same thing when Ed was in the build and the fireball remained the same (fingers crossed on that one). She already has the worst recovery for charge characters (and the distance it travels already limits its use too)
If 4Mp is more plus on hit she might be able to combo into ssMK on punish counter. That would give her a great meterless punish option and would be a huge buff.
cant wait for you to touch on the updates
Nice observation
i think the frame data will stay the same for the move, the only change is when she can drive rush cancel the move. Right now the cancel occurs way too late but i think in season 2 it will happen earlier but i'm pretty sure they will not change the frame data on hit. The reason i say that is japanese player said that the move has been nerf and you cannot hitconfirm hit so that means the cancel happens earlier now
Well, let's hope she gets some other cool stuff in that case.
I'm wary of the trailers because they've over emphasize buffs but I want to see the NERFS! I choose violence
Yea, I have a feeling they are not just gonna give us what they're showing. The patch might have a huge impact on overall gameplay.
She some got hurt box increases, a few moves damage scaled and a few moves damaged increase . Also her heavy punch has pushback now 👍
@@venivediicommented4046
RIP Chun
🫡
I came from the future. This was not the change =(
>Drive Rush cancel timing changed from frame 11 to frame 9
yea I was a bit too hopeful. Atleast they made her hp useful now.