The Most Painful RPG

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  • Опубліковано 21 лис 2024

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  • @Infovorousness
    @Infovorousness 7 місяців тому +5185

    You awaken in a desert, a tower looms in the distance. An angel hands you a gun
    Peak fiction

    • @AshGorall
      @AshGorall 7 місяців тому +304

      “Somewhere in Nevada…” vibes are strong

    • @Annihilation_Studios
      @Annihilation_Studios 7 місяців тому +45

      ​@amergingiles HAAAAAAAANNNNKK! HAAAAAAAAAAAAAAAAAAANNNNNKKKKKK!!!

    • @Luxocell
      @Luxocell 7 місяців тому +25

      I GOT SPURS.....

    • @Aneoca
      @Aneoca 7 місяців тому +23

      Sunny Smiles: the angel we don't deserve.

    • @jonathancampbell7798
      @jonathancampbell7798 7 місяців тому +38

      Dark tower vibes

  • @lacquerware6962
    @lacquerware6962 7 місяців тому +295

    Fun(?) fact: The Japanese word for "nerve" is 神経, formed from the kanji for "god" and a kanji for "pathway" or "meridian." So I think "Nerve Tower" is a play on this.

    • @keithklassen5320
      @keithklassen5320 3 місяці тому +49

      Which also helps explain NERV in Neon Genesis Evangelion.

    • @paulinet68
      @paulinet68 2 місяці тому

      ​@@keithklassen5320 nah, that's unlikely. the structure of NGE's research/paramilitary is made up of three german words: NERV (nerve), GEHIRN (brain) and SEELE (soul). It's spelled in English and pronounced as ネルフ [nerufu]. They're basically depicting themselves as the ingredients of consciousness that control the shared body of humanity and lead it into the new age of, uh, whatever SEELE's idea of the 3rd Impact scenario looks like (I don't think we ever get to see it because of incessant Ikari-Ayanami meddling?)

    • @rushrushw
      @rushrushw Місяць тому +5

      @@keithklassen5320 mental illness: the anime

  • @Supramedical68
    @Supramedical68 7 місяців тому +3422

    Last time an angel told me to pick up a rifle, I got in trouble with the Feds and now I have to wear this ankle monitor.

    • @charlottecorday8494
      @charlottecorday8494 7 місяців тому +50

      At least we won't find you in our child's playset

    • @j.2512
      @j.2512 7 місяців тому +100

      Did the angel glow in the dark?

    • @Andrewexploded
      @Andrewexploded 7 місяців тому +15

      What is this country coming too?

    • @criss3619
      @criss3619 7 місяців тому +8

      ​@@Andrewexploded The cult and demonic pandemic definitely fucked this country up 🤣

    • @glitch200
      @glitch200 7 місяців тому +18

      @@criss3619 It was already fucked up. The pandemic was the deathblow.

  • @D990990990
    @D990990990 7 місяців тому +147

    The visual of the impaled archangel is strangely fascinating to me.

    • @pathetic2399
      @pathetic2399 29 днів тому +4

      Me too. I love it. Iconic imagery

  • @philiphart4146
    @philiphart4146 7 місяців тому +1953

    Amateur folklorist here, the Tarantella Melody is called that because of Tarantrism- a culture-bound syndrome in Southern Italy where people bitten by a local wolf spider called the *Lycosa Tarantula* (yes, the more famous Tarantula's named after this one) would suffer from extreme paroxysms of anger, crying, puking, and maniacal laughter, which could supposedly only be cured by hours or days of frenzied dancing to music (with the tarantella style supposedly having originally developed to cure tarantism). There's speculation that the myth developed from Dionysian/Bacchanal rituals that survived Christianization in the region of Taranto, where the spider and musical style both come from. So the term has an association with madness, violent spasming and twisting (the "distortion" of the body), and the underworld, rebirth, and transformation through Dionysus.

    • @NothingYouHaventReadBefore
      @NothingYouHaventReadBefore 7 місяців тому +55

      Damn, that's sick! Thanks!

    • @Dizzula
      @Dizzula 7 місяців тому +30

      I came here to make the same point, bravo!

    • @tarnetskygge
      @tarnetskygge 7 місяців тому +25

      I only know about this because of the Tarantella monster in D&D lol

    • @OnSchoolyard
      @OnSchoolyard 7 місяців тому +7

      This is very interesting, thanks!

    • @hermeticinstrumentalist6804
      @hermeticinstrumentalist6804 7 місяців тому +13

      That is some awesome lore.
      Thank you!

  • @evilbutterfly8
    @evilbutterfly8 7 місяців тому +143

    Baroque is also a type of pearl, which explains why the crystals/idea sephira look the way they do!
    "A baroque pearl is a pearl with an irregular shape. The term “baroque” comes from either the French word ‘baroque’ meaning “irregular shape” or the Portuguese word ‘barroco’ meaning “irregular pearl""

    • @OldEnemy1
      @OldEnemy1 Місяць тому +3

      also the fact that "Baroque" sounds eerily similar to the word Broke.

  • @TheDarkDuchesse
    @TheDarkDuchesse 7 місяців тому +883

    Baroque as a title actually makes a whole lot of sense and I really appreciate that they chose the name and then used the more typical meaning of the word in the aesthetics of the name. the little white drops you get from killing an enemy? a misshapen pearl, which in itself was one of the original meanings of the word "baroque". the way god is depicted is how (catholic) god is depicted in baroque churches, with long golden spikes representing his divine light et cetera. the grotesques are a strange mix of baroque ornamentation and h. r. giger. the visuals of this game are impeccable and definitely lean into a very baroque depiction of the apocalypse. it's brilliant

    • @drunkensailor112
      @drunkensailor112 7 місяців тому +47

      It's brilliant, but most americans wouldn't have a clue. Such as the author of this video and several comments here.

    • @DairunCates
      @DairunCates 7 місяців тому +34

      Baroque and Broke are also completely identical sounding in Japanese. So, it fits with the themes of personal trauma manifesting on the outside.

    • @Kydino
      @Kydino 7 місяців тому +3

      @@DairunCates wouldn't it be バロケ (baroke) and ブロケ (buroke)?

    • @DairunCates
      @DairunCates 7 місяців тому +15

      @@Kydino Typically most Japanese accents would read the short a in baroque as u. The japanese a is mostly long a. So, baroku would be putting too much emphasis on the a.
      Either way. They're going to be shockingly close, and I have to imagine the similarity isn't accidental.

    • @a_lethe_ion
      @a_lethe_ion 7 місяців тому +15

      Baroque is also a style of tarot deck. There's others ofc

  • @Blisterdude123
    @Blisterdude123 7 місяців тому +405

    Personally I always loved the final message of the game, which essentially seemed to boil down to 'imperfection is divine'. Imperfection is human. God was itself, an imperfect being, crushed under the weight of its aspirations. Very human. Very...Baroque, in fact.
    The fusion, in a way, was about forging some kind of emotional support connection with...God. You give God a hug and tell each other it'll be alright, and you hope for the best as long as you have each other.
    Through all the nightmare aesthetic and cosmic horror and nigh-inscrutable storytelling, it's a very simple, but very moving tale, with some similarly simple but moving themes.

    • @apexprimebest
      @apexprimebest 7 місяців тому +77

      "You give God a hug..."
      [Penetrate through here]

    • @Rimistaken-idontlikedream
      @Rimistaken-idontlikedream 7 місяців тому +37

      I think that was more than a hug

    • @WobblesandBean
      @WobblesandBean 7 місяців тому +5

      I was kind of confused by that. So did they create a new world in the end, or not? Did this broken place just persist forever, never being cleansed?

    • @Blisterdude123
      @Blisterdude123 7 місяців тому +40

      @@WobblesandBean My interpretation was the world couldn't be 'fixed' because 'God' realised it was never truly perfect, and couldn't ever be. Before it all went bananas, God already had the spheres constantly trying to 'correct' flaws, but couldn't ever truly stop or prevent them. Flaws were natural.
      The crazycult nearly brought everything to ruin, but I think my take away was that the PC and God realised the best they could do was try to build a new, if imperfect and flawed, future.

    • @_WhiteMage
      @_WhiteMage 7 місяців тому +56

      In the game's terms God _was_ perfect, and any attempts to change things by feeding bad info into her senses was immediately corrected, because it hurt.
      They had to remove God's ability to feel pain before they could manipulate her, because pain is an indication things aren't as they should be, and need to be corrected. The game kinda uses that to argue how pain can be a good thing.

  • @thomas815
    @thomas815 7 місяців тому +4826

    I never imagined I ever encounter a Japanese game, where shooting God in the face isn't the true ending.

    • @dungeonchill
      @dungeonchill  7 місяців тому +636

      I know. I couldn’t believe it either.

    • @raptorskilltor4554
      @raptorskilltor4554 7 місяців тому +53

      Not to mention with a chainsaw

    • @bodhidaruma2824
      @bodhidaruma2824 7 місяців тому +245

      you get to make out with god, even better.

    • @katehucks774
      @katehucks774 7 місяців тому +183

      @@bodhidaruma2824 Considering the amount of s there were, I have a feeling you do more than just make out

    • @colorpg152
      @colorpg152 7 місяців тому +19

      disappointed i wish i could side with the archangel because the message the game sent was terrible

  • @freshglizzy3763
    @freshglizzy3763 7 місяців тому +168

    Gnawing on bones to discover their abilities is something you'd see in a jank indie game from the last 3 years. This was way ahead of its time

    • @ZeroOdyssey
      @ZeroOdyssey 4 місяці тому +12

      It is just their spin on rogue-like potions and randomized effects

    • @bobberhd9655
      @bobberhd9655 3 місяці тому +8

      Legit issac and pills

    • @Bellonging
      @Bellonging 2 місяці тому +6

      I've seen the dev logs, I've been on the indie teams. Baroque isn't just ahead of it's time, it's the *direct* inspiration for those jank indie games hahaha

  • @AlexIvanov
    @AlexIvanov 7 місяців тому +561

    The creators of this franchise are really dedicated to bring weirdness to absolutely unattainable levels.

    • @sumirekanzaki
      @sumirekanzaki 7 місяців тому +48

      The creator of this franchise made the puyo puyo series

    • @SIGNOR-G
      @SIGNOR-G 7 місяців тому +6

      ​@@sumirekanzaki
      Well... it makes sense.

    • @lorefox201
      @lorefox201 7 місяців тому +8

      basedness of COSMIC proportions

  • @sodvar5047
    @sodvar5047 7 місяців тому +76

    I absolutely love the weirdness and creativity of 90s RPGs. Games have progressed a lot since then, both technically and design-wise, but for some reason that magic is very rarely captured.

    • @vinceb8123
      @vinceb8123 7 місяців тому +16

      Back then it was about creativity and passion, these days it's about money and money..

    • @jellojiggler1693
      @jellojiggler1693 6 місяців тому +6

      @@vinceb8123 And sexy characters. It's also about sexy characters today.

    • @boheyo
      @boheyo 5 місяців тому +9

      I do think the Souls games brought a much needed dose of Weird Shit back to the modern gaming landscape, even if by now the mechanical side of them is no longer as novel as it once was.

    • @Jigardo
      @Jigardo 28 днів тому +1

      You should check out Hylics and Hylics 2

    • @sodvar5047
      @sodvar5047 13 днів тому +1

      @@Jigardo I have, they're great!

  • @fappalappa2909
    @fappalappa2909 7 місяців тому +425

    The Nerve Tower is one of the best supplementary fan sites for Baroque a lot of effort has gone into it over time.

    • @cheng9260
      @cheng9260 7 місяців тому +33

      It really feels like something the own creators would made, capturing perfectly the vibe

    • @pluieuwu
      @pluieuwu 6 місяців тому +5

      it kinda reminds me of the Marathon Story Page for Bungie's Marathon games which had convoluted plots and backstories kinda on par with this one 😂

    • @Rufiowascool
      @Rufiowascool 3 місяці тому

      One of the best? There are potentially better ones??

    • @Mentalsnake4
      @Mentalsnake4 2 місяці тому

      Plz comment so I can save this

  • @EricLueck
    @EricLueck 7 місяців тому +66

    The Saturn version quickly became one of my favorite games of all time. The game has a remarkably intuitive system that does cool things other modern roguelikes don't. Taking say, an Antiseptic that cures my poison, and throwing it at an enemy to reverse the effect, poisoning it instead. Or an item that inverts the damage I and the surrounding enemies have taken, ingesting it as I'm about to die, making me almost full health while an entire room full of Grotesques suddenly drop dead.
    For a first-person 3d dungeon crawler on the Saturn in 1995, it plays very well.

  • @GreatgoatonFire
    @GreatgoatonFire 7 місяців тому +448

    Ohh "imitation wings" makes a lot more sense than "imitation wigs" as an equitable item.

  • @Richierichjd
    @Richierichjd 4 місяці тому +12

    I think what is so cool about this game is the depth of all the characters and the amount of mystery in the story. Not too many games have this kind of depth anymore and I miss that.

  • @psycommu_
    @psycommu_ 7 місяців тому +926

    Hey just a quick note, baroque has another meaning in the English lexicon. Merriam Webster gives the definitition "characterized by grotesqueness, extravagance, complexity, or flamboyance" which seems to be a bit more thematic.

    • @necrosadotor
      @necrosadotor 7 місяців тому +16

      that must be some very old literature

    • @Ramsey276one
      @Ramsey276one 7 місяців тому +4

      28:43

    • @opaljk4835
      @opaljk4835 6 місяців тому +6

      Yeah, he does mention this, and it’s definitely what was intended.

    • @lilyk3734
      @lilyk3734 4 місяці тому

      i was about to say this myself! thank you

    • @co7769
      @co7769 3 місяці тому +1

      Wait IS THAT why Crocodile's evil organization in the first half of One Piece is called Baroque Works?
      It is certainly filled with grotesque, flamboyant, extravagant, and complex characters.

  • @NoManOdysseus
    @NoManOdysseus 7 місяців тому +7

    good old "pain is how you tell if you're being damaged"
    "remake the world in your image by hijacking a god" is (by now) a kind of cliche, but going into the "okay, *how* are you gonna hijack a god" is usually glossed over
    so I can at least appreciate "just make the god happy to do whatever by making them insensate to pain/not realize something is wrong"

  • @Rogerio_FM
    @Rogerio_FM 7 місяців тому +3035

    "The story is not THAT confusing" *Proceed to tell a completely unintelligible and bizarre story about dudes with fake angel wings and Italian music.*

    • @gryzimil
      @gryzimil 7 місяців тому +263

      Eh, it sums up to 'mad scientist gets to experiment on God, destroys most of the world in the process, you can either help him finish it off or or save what you can'. The broad strokes aren't complex, but they sure made it an ordeal to get there, both in story and gameplay.

    • @M_reapr
      @M_reapr 7 місяців тому

      Humans discover God.
      They manipulate God into a suicidal state of destruction.
      The humans go mad.
      The meddling of the humans cause a world wide apocalypse.
      The main character goes on a journey of self discovery.
      We find out that the world is unsavable and the only solution is to start a new.

    • @zombie_catgirl
      @zombie_catgirl 7 місяців тому +38

      i promise you this is nothing compared to the other shit ive read

    • @Birdsflight44
      @Birdsflight44 7 місяців тому +25

      ​@@zombie_catgirl
      IKR?
      *glances at the other games covered on the channel*

    • @bullno1
      @bullno1 7 місяців тому +28

      It's just typical 90s anime.

  • @Bellonging
    @Bellonging 3 місяці тому +8

    Ooooh I get it, to heal from any past trauma you have to reckon with both your feelings/pain and the reality (or your perceived reality) and then move forward with the knowledge that you may never be the same, or even at peace, again. I guess the archangel is the part of the world (if not you) that just wants to eliminate that pain, and since you can read it as metaphorical, then the repeated attempts to tear out the part of you that's hurting is like a mental spiral, the kind of thing that really does drive people insane.
    That being said, the gritty nature of the rouge-like offers a fascinating read of "You can try as many times as you like, you can always get up after you fall, even if you have nothing, you can still make it" which is bizarrely hopeful given the setting nbvhjdfks (tho... given "making it" is an ending that's more open than a restaurant at lunch rush...)

  • @uncledozer_tv
    @uncledozer_tv 7 місяців тому +2645

    I guess the moral of this story is: If it ain't baroque, don't fix it.

    • @LJW1912
      @LJW1912 7 місяців тому +104

      Boooooo

    • @Kurotaisa
      @Kurotaisa 7 місяців тому +21

      So does that mean baroque should be fixed?

    • @Rogerio_FM
      @Rogerio_FM 7 місяців тому +17

      Best comment ever.

    • @JesusChristDenton
      @JesusChristDenton 7 місяців тому +70

      more like: it is baroque, you can't fix it

    • @sirrealism7300
      @sirrealism7300 7 місяців тому +17

      Im going to baroque you for this joke

  • @AndreaGiuseppeCastriotta
    @AndreaGiuseppeCastriotta 7 місяців тому +9

    27:50 Quick insight on the name: it kinda makes sense. "Tarantella" is a type of folk dance from south Italy that use songs that specifically narrate how a girl gets bitten by a spider(a tarantula, hence the name) and becomes mad, being infected by melanchony. To cure it, the girl (and the people performing the dance) have to "move wildly" until the venom gets out of their system, curing the participants

  • @KaminoNeko
    @KaminoNeko 7 місяців тому +247

    The connection of the tarantella to insanity is the (possible) origin of the dance - it was created in response to tarantism, a form of mental illness endemic to the area of Taranto in medieval times, which manifested as uncontrollable dancing. (It was believed to be caused by spider-bites, which is where the word 'tarantula' comes from.)

    • @RuneKatashima
      @RuneKatashima 7 місяців тому +10

      I'm just going to quote the other guy who is more accurate;
      "the Tarantella Melody is called that because of Tarantrism- a culture-bound syndrome in Southern Italy where people bitten by a local wolf spider called the Lycosa Tarantula (yes, the more famous Tarantula's named after this one) would suffer from extreme paroxysms of anger, crying, puking, and maniacal laughter, which could supposedly only be cured by hours or days of frenzied dancing to music (with the tarantella style supposedly having originally developed to cure tarantism). There's speculation that the myth developed from Dionysian/Bacchanal rituals that survived Christianization in the region of Taranto, where the spider and musical style both come from. So the term has an association with madness, violent spasming and twisting (the "distortion" of the body), and the underworld, rebirth, and transformation through Dionysus."

  • @madProgenitorDeity
    @madProgenitorDeity 7 місяців тому +15

    27:56 tarantella is referring to St. Vitus' dance (dancing mania)
    29:45 The name Baroque is not random. The music term came around in the sense of irregularly shaped PEARLS. (The name applied to baroque music at the time was one of derision). and the game is full of those white sphere things! Did I crack the code?

  • @fhistleb
    @fhistleb 7 місяців тому +217

    Oh man, I remember playing the updated version of this game and not liking it because of the art. The original has a much better art style and looks the perfect for me. All in all i'm wanting to give this another shot.

    • @dungeonchill
      @dungeonchill  7 місяців тому +34

      I really enjoying it. I went back and played a bit more even after I got the true ending.

    • @np153Garlix
      @np153Garlix 7 місяців тому

      Play the Playstation version.

  • @sunderark
    @sunderark 7 місяців тому +12

    When I found out that there's a rather sneaky way you can actually equip 3 worms at the same time. This game opened up to me and I discovered it by accident too.

  • @Da12thKind
    @Da12thKind 7 місяців тому +1659

    Broke: Kill God.
    Woke: Embrace God.
    Bespoke: Restore God’s ability to feel pain while restoring your memory and then make out with God while She wraps you with her tentacles.

    • @WizbizMcBrix
      @WizbizMcBrix 7 місяців тому

      Ah yes, the truest of FMK. Kill God, Marry God, Fuck God.

    • @madProgenitorDeity
      @madProgenitorDeity 7 місяців тому

      @@felixader Yeah and penetration talk

    • @da_001
      @da_001 7 місяців тому

      @@felixader god is taking full thrust back shots. horny god

    • @alejandrovallejo6763
      @alejandrovallejo6763 7 місяців тому +277

      Baroke: Bone god.

    • @Ramsey276one
      @Ramsey276one 7 місяців тому +12

      28:43
      :)

  • @xxJacket
    @xxJacket 4 місяці тому +12

    True ending made me cry! How beautiful! I should have listened and stopped watching but I was so curious and honestly I still wanna play and experience this sometime.

  • @Goodroosters
    @Goodroosters 7 місяців тому +137

    This is the best channel for finding absolutely unique and strange games that have this particular quality.

    • @stoop..kid..
      @stoop..kid.. 7 місяців тому +9

      Absolutely. I would have never played cosmology of Kyoto or Kuon without this channel and his impeccable taste.

    • @miaukatze8269
      @miaukatze8269 7 місяців тому

      Same

  • @TeddyXre63
    @TeddyXre63 7 місяців тому +7

    I would love a fear and hunger video like this

  • @BeanBeanKingdom
    @BeanBeanKingdom 7 місяців тому +242

    I knew from the video's title that it had to be Baroque.

    • @dungeonchill
      @dungeonchill  7 місяців тому +34

      IYKYK

    • @morkmunkum
      @morkmunkum 7 місяців тому +11

      I didn't know that from the videos title. bring back putting the videos subject in the title

    • @Gunholy1
      @Gunholy1 7 місяців тому +18

      Or Fear and Hunger, though I'm excited to try this one out

    • @SuperZergMan
      @SuperZergMan 7 місяців тому +16

      I assumed it would be Lisa: A Painful RPG.

    • @TheResidence.mp4
      @TheResidence.mp4 7 місяців тому +4

      Was honestly expecting Pathologic

  • @ryuail
    @ryuail 7 місяців тому +2

    Thank you for making this video. I'm sorry it got age restricted. I'm rewatching and commenting to help.

    • @ryuail
      @ryuail 7 місяців тому +1

      I started playing Baroque because of this video and so far it is a treat of a game!

  • @josepartida1711
    @josepartida1711 7 місяців тому +107

    Baroque also pertains to literature and poetry of the late 16th century. It’s very complex and full of symbolism and imagery and hard to understand if you’re not familiar with classical Greek mythology. So the story of this game might be a reference to its complexity.

    • @gersonlopez9134
      @gersonlopez9134 7 місяців тому +1

      Do you know an example of this kind of literature?

    • @josepartida1711
      @josepartida1711 7 місяців тому +11

      @@gersonlopez9134 sure, check out anything from Gongora or Quevedo, both poets were from rival schools of thought, or even John Donne. I typically refer to the Spanish poets because I had to study those when I was in college.

  • @seansachs6105
    @seansachs6105 7 місяців тому +41

    This has to be up there with Evangelion in terms of balancing complete mind screw with an underlying message, and I love it.

  • @mcecil73
    @mcecil73 7 місяців тому +204

    I'm impressed you got through this without mentioning Evangelion. Or Tales of Symphonia, although I guess that came later.

    • @jeremyhall2727
      @jeremyhall2727 7 місяців тому +12

      I forgot about the fake wings. That tales game dude

    • @erickschusterdeoliveira2662
      @erickschusterdeoliveira2662 7 місяців тому

      is that Tales game good? is it not just another shounen anime game?

    • @willfoltz
      @willfoltz 7 місяців тому +11

      @@erickschusterdeoliveira2662 Tales of Symphonia is a masterpiece. Truly a hidden gem of the GameCube era.

    • @guhrizzlybaire
      @guhrizzlybaire 5 місяців тому +1

      @@willfoltzI had that game in my collection and was too dumb to get anywhere in it as a teenager. Now I doubt I'll ever have it again 😢 my gamecube has constant memory issues. I may try and find a good let's play of it because RPGs just aren't for me I guess.

  • @TrenersLP
    @TrenersLP 7 місяців тому +6

    It sucks that UA-cam tried to kill this cause it's what came up in my recommends and introduced me to your channel, enjoying the backlog😊

  • @Fulgrim2
    @Fulgrim2 7 місяців тому +113

    Kinda hoping at some point you might cover “illbleed”, definitely right up your alley. Nice to see more content from you!

    • @casanovafunkenstein5090
      @casanovafunkenstein5090 7 місяців тому +39

      I do like me some Illbleed, but I do feel like there's enough people who are effectively saying the same things about it for me to be a bit burnt out.
      Most reviewers seem to be focused on the jokes and the weirdness of the mechanics, but they don't really discuss it in a way that really thinks about them from a design standpoint.
      It does feel a bit surface level and misses the connections it has to more conventional design sensibilities, as the stranger aspects of play are just typical RPG mechanics that have been remixed to promote replaying the same levels whilst never letting the player lose sight of the critical path. Instead of having a maze like dungeon layout, the game uses randomised seeds to place the traps and enemy encounters in an attempt to keep the levels fresh despite them all basically being a linear hallway.
      I'd also be interested to see someone attempt to interpret the game as a bit of a character study on the type of person Michael Reynolds is within the fiction of the game.
      His 'films' have a lot of consistent themes about parents (or in one case, a toy) being separated from their children, mirroring his separation from his family. There's also some commentary on consumerism and industrialisation with both the mall level and the sawmill level, where going through the factory requires you to have your identity stripped from you as you become a mindless automaton, going from a real person, to a wooden puppet, and back.
      There's also some themes of childhood being corrupted, with the Cork Goes to Hell level, the haunted doll character who appears in several levels, and the giant, demonic Sonic the Hedgehog who attacks you.
      Even the murder mystery level is interesting on a thematic level because the level begins with you seeing the reality of what Illbleed actually is, with piles and piles of corpses piled on top of one another who have been put through this industrial death factory because they wanted to win the cash prize, then you're distracted by the mystery of Killerman and it turns out that there was no clever twist to it, Killerman was Killerman all along.
      I think that you could even argue that the NG+ run has bearing on the type of person Michael is, given that he's literally a big penis with a condom applied wearing a business suit whose boss fight involves him growing and forcing his way in through the floor (it's a really awkward tonal shift and I don't think it works, but it makes sense).
      Michael Reynolds is the most horrible monster in Illbleed, but in every other respect he's put on this pedestal as a creative genius and has become a billionaire by profiting immensely from a media empire that he built off the back of abusing his daughter for other people's entertainment and gratification.
      Why is nobody digging into those aspects of the game instead of making the same basic observations about it being rough around the edges and showing silly clips?

    • @Gmanawesomeness
      @Gmanawesomeness 7 місяців тому +26

      @@casanovafunkenstein5090start making video essays wtf

    • @bogbastard4243
      @bogbastard4243 7 місяців тому +1

      @@casanovafunkenstein5090 how did you type all of that one handed

    • @stoop..kid..
      @stoop..kid.. 7 місяців тому +16

      ⁠@@casanovafunkenstein5090I think you oughta make that video. Of all the illbleed videos that have popped up, no one has thought this creatively about it.
      You could at least write the essay if you don’t have the comfort with videos and editing. I’d read it.
      But you’re right, while I usually like the creators who have put out illbleed content kind of recently, they’re all regurgitating the same surface level stuff. It’s not super interesting.

    • @peppermillers8361
      @peppermillers8361 7 місяців тому +2

      @@casanovafunkenstein5090 finally, more people examining ILLBLEED unironically. I wrote my own about the ending myself on SGF's playthrough of that game.
      I don't think Reynolds is meant to look like a condom, Michael Reynold's character design is meant to resemble the Zettons from Ultraman.

  • @HansAlRachid
    @HansAlRachid Місяць тому +1

    Just wanted to say that your channel (along with Majuular's) has finally convinced me to dig into the Sega Saturn library after years of being curious about that console. And holy hell, have I been missing out! Stumbling my way through that library has reignited my waning passion for videogames like nothing else. So thank you for that!

  • @100Servings
    @100Servings 7 місяців тому +25

    This is a truly great video. You give these Saturn classics the respect and admiration they deserve, far more than Sega does. You could have easily just mentioned the original version and played something more modern, like everyone else on UA-cam does. Much respect to you.
    Thanks for making this. I will dungeon and chill for years to come.

  • @DefaultGray
    @DefaultGray Місяць тому +4

    "In the timeline of Baroque, at the end of the 2020s..."
    Me: "Ah shit here we go again."

  • @casanovafunkenstein5090
    @casanovafunkenstein5090 7 місяців тому +111

    It's potentially thematically relevant that `baroque' is a description commonly used for church architecture and that 'grotesques' are also associated with churches, being ornamental statues of demons and other monsters built into the walls as an artistic flourish.
    One could argue that the use of those words is a deliberate allusion to organised religion in much the same way as it is with the antagonists all cosplaying as angels whilst attempting to pervert God's will and ultimately wrestle control away from them in order to reshape humanity and the universe at large into something centred around fulfilling their own desires and lust for power

  • @magnaremora
    @magnaremora 7 місяців тому +6

    Baroque fascinates me. It is such a weird game, even as just a roguelike. I really love the music and atmosphere. I've played both the remake and original one thanks to translation, it is honestly such a cool game man...

  • @Turbo_Waitress
    @Turbo_Waitress 7 місяців тому +25

    I love how this channel constantly introduces me to new games I’ve never even heard of. Thanks for another great video.

  • @TaylorBrewerton
    @TaylorBrewerton 7 місяців тому +4

    Like @Majuular, @DungeonChill videos are an immediate must-watch. Thanks for exploring the unusual side of retro gaming.

  • @SeannyOg
    @SeannyOg 7 місяців тому +96

    Hmmm.
    Spoilers for the later part of the video discussing the plot.
    45:59 The "Owaa" and "The head of of this household is ill" is, I believe, a reference to a poem by Sakutaro Hagiwara simply called Cat:
    Two jet-black cats
    On a melancholy night roof:
    From the tips of their taut tails
    A threadlike crescent moon hangs hazily.
    “Owaa, good evening.”
    “Owaa, good evening.”
    “Owaaa, the master of this house is sick"
    (Donald Keene translation)
    The "owaa" presumably being an onomatopoeia for a cat sound (Yes, I know the typical Japanese word is different). So is God our own Neko-Chan?

    • @krszm
      @krszm 7 місяців тому +19

      the "owaa" is more like baby "o-- waah" sound though
      I haven't played the saturn one, but the remake has many baby sounds in the ost. Also, the "angelic insect" or for the remakes are called "littles" are baby with wings

    • @squelchotron8259
      @squelchotron8259 7 місяців тому +3

      @@krszm Are the baby sounds to symbolize rebirth, then?

    • @krszm
      @krszm 7 місяців тому

      @@squelchotron8259 more like symbolize innocence? The "Littles" are God's extracted pain that is made into angelic rifle's bullet. In the final ending, these babies return to God during fusion hence the "O-waah" sound. The soundtrack for PS2 is also called "Innocence"
      ua-cam.com/video/H0jSxeyyAqI/v-deo.html
      but this presentation is from remake ones and have different lore (especially about Archangel's past) so... yeah. may be the "O-waah" sound in the original Saturn is a cat, or the god and protagonist doing something else that makes that kind of sound lol

    • @JoyKirbs
      @JoyKirbs 7 місяців тому +13

      Considering that the poem is in printed in full in the game at 24:25, I'd say this is a really solid guess

    • @TheFeintOfHearts
      @TheFeintOfHearts 5 місяців тому +2

      So, I’m the only one who heard Down With The Sickness every time “Owaa” came on screen then?

  • @LucOfArcadia
    @LucOfArcadia 6 місяців тому +1

    despite not having touched this game in 20 years, your thumbnail woke a core childhood memory in my brain that knew this video would be about baroque. thank you for letting me relive a very wild ride of a hidden gem through a really well made video!

  • @juuppra6258
    @juuppra6258 7 місяців тому +115

    Ah yes, true message from devs. "Perfection is Imperfection and Imperfection is Perfection."

  • @FirstLast-cg2nk
    @FirstLast-cg2nk 7 місяців тому +6

    Okay, regarding the meaning of the "Tarantella" Melody: There's a ritual called "tarantism" that was used to treat the bite caused by a then-mythical spider called a tarantula, or Tarantella in Italian. The spider bite was said to cause hysteria and convulsions that could only be cured by calming music used in the ritual. So, the Tarantella melody simultaneously served two functions, inflicting madness like the spider bite, and curing madness like the ritual.
    Before you ask, the Tarantula spider we know today was given that name long after the myth was made. Real life tarantula bites are no more harmful than a bee sting.

  • @LZ51190
    @LZ51190 7 місяців тому +70

    It's a blessing this one got translated. The soundtrack is awesome and the visuals add to the ambience a lot. The randomness of generated floors add to the game's plot, too. The 100 floor dungeon needs a lot of preparation, luck or abuse of savestates. Good thing there's some gigachads out there that documented this game a lot, making the preparation to bring a good weapon/armor down there easier.
    Hopefully more people will play this gem after your video. The feeling of isolation and dread in this game is very hard to match imo. Good content!

    • @j.2512
      @j.2512 7 місяців тому +1

      well, not super hard to match as its a lot like classic SMT , Wizardry and Kingsfield.

    • @kakizakichannel
      @kakizakichannel 7 місяців тому

      ​@@j.2512 i don't see the similarities

    • @joearnold6881
      @joearnold6881 7 місяців тому +5

      “Gigachad” smh lol

    • @stoop..kid..
      @stoop..kid.. 7 місяців тому +4

      @@joearnold6881lol Ikr? I keep hoping that’s something that will just die out on its own.
      Only gigachads don’t use the word gigachad, for real.

    • @Valkbg
      @Valkbg 7 місяців тому +4

      @@kakizakichannel A dungeon crawler with heavy atmosphere and many times religious undertones that can give you a feeling of dread. I just described all three series.

  • @rosee8140
    @rosee8140 3 місяці тому +2

    Aww man, I loved the Wii version of this game, so cool to stumble on this video! I fondly remember purposely dying like 50 times in a row, specifically on the first level of the tower, to get a ton of unique dialog from the Archangel. He gets progressively more angry and disappointed in you every time you come back. Getting all the voicelines is basically the achievement system of this game, and there are so many unique ways to obtain dialog lines. You have a mute MC and an NPC that says your thoughts outloud, like there's so much you can do just with that. Such an incredible game, I'd highly recommend it to anyone who likes spooky games and achievement hunting! :)

  • @ninjapenguinpirate
    @ninjapenguinpirate 7 місяців тому +13

    I had a Saturn as a kid. You've covered several games including Baroque that I wish I could've played back then. Thanks for finding these gems!

  • @Overground17
    @Overground17 7 місяців тому +3

    Holy shit, never would I have thought I'd be seeing a recent video popup on this hidden gem. Absolutely love the lore & artwork of this game. For anyone wondering, Sting, to this day releases new art/wallpapers every May 14 (Day of the Great Heat) on their official website which are shortly removed. There is also a manga titled "Baroque - Ketsuraku no Paradigm" which fleshes out the backstory of the main character and the goals of the Order of Malkuth.
    Also if anyone is curious about the "Tarantella Melody", there is a track in the game called "Melody of Tarantella" that plays when viewing log entries. I'm surprised that I didn't hear it once throughout the video as it is probably my favorite track from the game.

  • @dvel185
    @dvel185 7 місяців тому +29

    Tarantella the dance draws its origins to Tarantism, a supposed disease caused by a spider biting you which would make you dance hysterically until death

    • @childofcascadia
      @childofcascadia 7 місяців тому

      Ya, there was "dancing plagues" that went off in the middle ages of europe, where a bunch of people ran fevers and danced frantically in the streets, until they passed out from exhaustion and either died or woke up with no memory of what they had just done. They thought it was demons or spider bites, but in modern research it was probably Ergot poisoning.

  • @kguy152000
    @kguy152000 3 місяці тому +1

    If there is one lesson I have learned from video games, it is: Don't talk to any gods.
    That aside, I find it so fascinating how video games have become the modern versions of myths. You could put most contemporary stories (barring technological advances) into a book that was written hundreds of years ago. It would probably seem somewhat fitting.
    Thanks for the great videos! ^_^

  • @Thatdankkoala
    @Thatdankkoala 7 місяців тому +46

    This game was such an emotional experience, you could say that it really... baroque me

  • @ubaboba8516
    @ubaboba8516 2 місяці тому +7

    > most painful rpg
    > not lisa: the painful rpg
    scammed again by algorithm robot

  • @persomiissleepy
    @persomiissleepy 7 місяців тому +10

    I've been playing the remake of Baroque recently. While it doesn't compare to the Saturn and PlayStation 1 version I love it. I had a pretty lucky run with the Lucky Sword and the Experience Wings, but didn't get far thankfully I had at least one of the 'Me' brands which can spawn an item that is branded with it to the first floor of the Nerve tower. Also occasionally Archangel will troll you and not give you the Angelic Rifle.

  • @GuilhermeSantos-wy8kf
    @GuilhermeSantos-wy8kf 7 місяців тому +16

    I'm feeling frustrated as it seems like I won't be able to complete the video I had planned for this game. However, I'm determined to finish it eventually. This game holds a special place in my heart as it's an underrated gem. I even went the extra mile and translated the entire Nerve Tower website into Brazilian Portuguese.

  • @bobbybrine6547
    @bobbybrine6547 7 місяців тому +38

    I was rewatching the cosmology of Kyoto video, and this happened to be uploaded

    • @stoop..kid..
      @stoop..kid.. 7 місяців тому +2

      That video is an instant classic. Instantly subscribed after that and have watched dungeon chill every time ever since.

  • @grannys_sinister_corn_matrix
    @grannys_sinister_corn_matrix 5 місяців тому +2

    I'm delighted that you even looked up how to pronounce "Malkuth" correctly for this; most people wouldn't even think to look it up.

    • @dungeonchill
      @dungeonchill  5 місяців тому +3

      Thank you! There are some comments giving me crap for not pronouncing it “Mal-kooth” and I just shake my head.

  • @TiroDvD
    @TiroDvD 7 місяців тому +41

    A reminder that many Japanese games are Lyrical. Things are made or said b/c "they felt right". Not everything is explained and even the developers haven't though of explanations. "Terranigma" [snes], Fragile Dreams [wii], Shadow of the Colossus [ps2] are other games where concrete timelines and explanations are secondary or even tertiary.

    • @three_seashells
      @three_seashells 7 місяців тому +4

      Is there any resource I can go to that will help me understand this "lyrical" philosophy... I have always struggled to comprehend the stories in Japanese games like Dark Souls, Final Fantasy, Kingdom Hearts, Bayonetta, Metal Gear Solid etc.

    • @stoop..kid..
      @stoop..kid.. 7 місяців тому +2

      @@three_seashellsyou kind of just have to explore a couple of games like that and get used to that style. Then you’ll be more comfortable navigating that style of production generally when you come across it.
      You can watch UA-cam videos like this that break down these games. Find other creators who focus on this type of content, and go into depth about the kind of story telling the utilize and rely on.
      Learning from other people who discuss it is the best way to understand it yourself. And then be able to discuss it yourself from there.

    • @Aldenfenris
      @Aldenfenris 7 місяців тому +3

      So basically, something like, sometimes the curtains are red because the author liked the colour, rather than 'they are red because X and Y reason?' That sometimes you might not find a clear explanation of something and it was written more because it seemed 'fitting' or cool, or etc, rather than lore?. I recall another youtube video where a commenter was like 'if the literature you are reading doesn't have hidden meanings to every little detail, find better literature' using the example that 'the curtains are X colour because it represents the emotional state of Y character', if not, find a better thing to read. And I kind of feel that is going a bit silly at times, trying to derive perfect sense and meaning of every dumb tiniest detail.

    • @Aldenfenris
      @Aldenfenris 7 місяців тому +1

      I certainly prefer that over 'every minuscule detail must have a concrete and clear meaning and change the light of the narrative and explain everything by the end or you are reading it wrong (or the narrative is trash). Like the people over analyzing every tiny bit of 'random popular game' going even to 'and the pixels here are X colour instead of Y, which must mean Y'. rather than 'hey... perhaps the author thought it was a nice colour for that background spot unrelated to the plot'

    • @blainenunyabizness2083
      @blainenunyabizness2083 7 місяців тому +4

      @@Aldenfenris The way I take this style is having the plot/backstory of the game be more dedicated to connecting with the underlying themes and message the creators want to explore rather than following a fully logical sequence of events in which everything has a direct/explained cause and effect. Though I also think no two people are going to walk away from the same story in that style with the same take on what those themes/message are.

  • @GodheadNee
    @GodheadNee 7 місяців тому +2

    I love how you incorporate your sources in your narrative, I'm really excited to check out the nerve tower and finally figure out what the hell this bizarre game i gave up on after half an hour on the wii is actually about. :)

  • @rainbows98
    @rainbows98 7 місяців тому +124

    just another day at the office!

  • @TheMaskedMan
    @TheMaskedMan 7 місяців тому

    i found about this game a year ago through the manga. Awesome to see it getting more attention

    • @TNTo1
      @TNTo1 7 місяців тому +1

      Here to scream "OMG IT'S A VERFIED PERSON!"

  • @nazgulsenpai
    @nazgulsenpai 7 місяців тому +5

    This has quickly become my favorite channel on UA-cam. Good shit Mr. Chill, looking forward to the next one.

  • @moonfisherman
    @moonfisherman Місяць тому +1

    I'm hooked on your video game essays. It's giving me similar vibes to UA-camr The Sphere Hunter.

  • @derekcooper155
    @derekcooper155 7 місяців тому +5

    Baroque is actually how I found your channel. Watching another video about it and I saw one of your videos in the recommendations.

  • @IndustrialBonecraft
    @IndustrialBonecraft 7 місяців тому +13

    The original art style is amazing. Also, I love the fragmented weird stories that come out of mid-90s Japan, even if they are all variations on "we should kill a manifestation of God".

  • @justapickedminfan
    @justapickedminfan 7 місяців тому +10

    Sorry for not finishing the video, but I saw ten minutes and knew I gotta experience this one for myself first.

  • @carlcouture1023
    @carlcouture1023 7 місяців тому +4

    In musical terms, the baroque period was notable for increasingly elaborate and intricate compositions. You can certainly say the same things about the story of this game.

  • @deekadiko
    @deekadiko 7 місяців тому +8

    Really glad to see that you can finish through baroque, greatness recognize greatness

  • @thesigmaenigma9102
    @thesigmaenigma9102 7 місяців тому +5

    As someone who used to play the accordion for weddings and stuff and played the Tarantella endlessly, it being mentioned at 27:50 both caught me off-guard and fucked me up. Makes sense listening to that would make the world go mad. It certainly made me crazy.

  • @warehousedave7937
    @warehousedave7937 7 місяців тому +37

    The Nintendo Wii version of Baroque is very underrated. There's a lot of extra content and storylines that are added to it. Hard to find a copy, though.

    • @100Servings
      @100Servings 7 місяців тому +8

      I picked it up a couple months ago from eBay. Worth every penny. No motion controls, which is a huge plus, and much better visuals than the PS2 version.

    • @nandanthony
      @nandanthony 7 місяців тому +10

      aw man, ive looked at the remade versions but the newer artstyle doesnt seem as good to me
      But dang.... the extra content.....

    • @warehousedave7937
      @warehousedave7937 7 місяців тому +9

      @@nandanthony agreed the new art style sucks compared to the original

    • @WerewolfEmerson
      @WerewolfEmerson 7 місяців тому +3

      ​@@nandanthonyYou aren't missing much. The creators don't seem to be really keen on the added content themselves and the Saturn/PSX versions are just generally seen as the better.

  • @SabbyNeko
    @SabbyNeko 7 місяців тому +8

    I can always count on Japan to give me mysterious towers, mangled Christian themes, and Tarot cards.

  • @HushMaus
    @HushMaus 7 місяців тому +4

    Just a few hours ago I saw a video about Baroque and now you cover it as well. Great video as always Mr Chill.

  • @treevsy
    @treevsy 7 місяців тому +1

    That initial frame where you are standing there in an alley, looking towards the strange and imposing tower staonrd in red light has stuck with me after seeing it years and years ago. I forgot the name of this game, but this video reminded that memory.

  • @Crocogator
    @Crocogator 7 місяців тому +15

    The PS2 version is one of those games that I always saw on the shelves while working at EB games, and now is in the collection when my partner and I combined them. It was always something that blended into the background. Until you mentioned there was a PS2 version, I had completely forgotten. Look to my right, and there it is. Huh.
    Amazing video. I loooove the janky world of first person old school RPGs like Kings Field. The aesthetic is so good.

  • @Zeephon
    @Zeephon 5 місяців тому +2

    Oh yeah, this is one of those "hidden treasure" channels, and i just found it and subscribed. Best thing is, now i have a huge backlog of videos to watch :D

  • @LoneWolfZakuro14
    @LoneWolfZakuro14 7 місяців тому +11

    I really needed some DungeonChill today

  • @goldengolem4670
    @goldengolem4670 3 місяці тому +2

    Baroque as a style was made in response to the reformations in order to bring people back to the glory of god by showing them their divine beauty. In this context, Baroque people have been taken away from the light of god and distorted, sometimes by the voice(read as: glory) of god.

  • @rofflesvanwagon
    @rofflesvanwagon 7 місяців тому +5

    Thanks man perfect timing, doing some Saturday morning gaming so this is great 👍

  • @marcm3
    @marcm3 7 місяців тому +2

    Oh cool, thank you for covering this very strange game. The strangeness in style in mechanics and setting remind me a lot of Golden Light.

  • @hafizhaekal1352
    @hafizhaekal1352 7 місяців тому +31

    I really wish they would remake Baroque again, i feel like it'll go better nowadays with how popular scattered lore storytelling is today like in Dark Souls and other Fromsoft games.

    • @mathinho1237
      @mathinho1237 7 місяців тому +4

      Please stop, play another game, FromSoft are not good written.

    • @hafizhaekal1352
      @hafizhaekal1352 7 місяців тому +19

      @@mathinho1237 I use FromSoft games as an example no need to be so aggressive buddy, plus it doesn't matter if the story of those games are good or not that's not the point i'm making. What i'm saying is that the concept of scattered lore storytelling is alien to a lot of people before games like Dark Souls hit mainstream and discussion on lore content become popular on the internet. People will be able to appreciate the obtuse way Baroque story is told more easily TODAY and a new remake could pull in a lot more new fans.

    • @MinhLe19303
      @MinhLe19303 7 місяців тому +3

      I think if there's a new remake, it needs to return the game to its root before later releases added and changes stuffs. I never play any of these games, but I heard how downgrade the experience of ports and remakes are. They need to bring back film noir aesthetic, first-person gameplay, ambient and haunting music and sound designs. The story need to bring retained what was established in the Saturn era and added things that isn't contradictory.

  • @a_lethe_ion
    @a_lethe_ion 7 місяців тому +2

    Baroque is literally a type of tarot deck btw. So it is not just using it in the literal sense but also in the connection with the baroque card deck.

  • @ChristopherSummer89
    @ChristopherSummer89 7 місяців тому +5

    I find this very twisted Mix of Judeo-Christian and Buddhist Themes very intriguing! Hidden underneath all the Weirdness, I think there actually might be quite a Bit of good Theology.

  • @crashdirection2331
    @crashdirection2331 7 місяців тому +1

    Great video! This game is crazy. I love that the story has so many levels to it. It’s so bold to commit to a concept like this so completely.

  • @marcosdheleno
    @marcosdheleno 4 місяці тому +3

    "most painful RPG" man, lunar: dragon song looks very diferent from what i remember...

    • @dungeonchill
      @dungeonchill  4 місяці тому +2

      Lunar: Dragon Song. Ooof. That is painful.

  • @PhriekshoTV
    @PhriekshoTV 5 місяців тому +2

    It wasn't until this year that I even knew that there was a version prior to the Wii/PS2 versions. With recent games like Kowloon's Curse, Psychopomp, and They Speak from the Abyss, and Oneiro sparking a genuine love for the nightmarish surrealism of this style of dungeon crawler, though, I absolutely intend on going back to this and trying it.
    There is something so absolutely fucking phenomenal and intriguing about it

  • @richterbellassi
    @richterbellassi 7 місяців тому +7

    This game was, and still is, way too cool for school

  • @rpgdramaticobr
    @rpgdramaticobr 7 місяців тому +1

    I'm so happy to see a high quality video about this game in 2024, and even more happy to see the amount of people that watched it, thank you so much for the hard work!

  • @TheBeird
    @TheBeird 7 місяців тому +6

    You’re doing God’s work keeping the memories of these old games alive. I mean, you’d hope God was interested in backwards compatibility at least 🤔
    I dunno, I’m no theologian. But in all seriousness this highlights why keeping the original version of a game alongside a remake is important. Different tech gives off different vibes, hence a different experience

  • @internetdirigible
    @internetdirigible 7 місяців тому

    My wife and I just binged nearly your entire channel's long form content, it's fantastic! 2 games I think would fit your style / theme perfectly are Makken X for the Dreamcast and Juggernaut for the PS1. Some of the best obscure game content on youtube, keep up the amazing work!

  • @q306005
    @q306005 7 місяців тому +12

    I remember playing the Wii version a long time ago. I picked it up because the art style gave me SMT vibes and I love that style. The controls were not good, even with my awful third-party pro controller, and I ended up selling it (biggest mistake of my life). I wish I had played the PS2 version instead, because it had better controls than the Wii.

    • @andrewcapra7153
      @andrewcapra7153 6 місяців тому

      The Wii version seemed to compensate for the jank controls by being just plain easier. At higher levels with a good sword, you could consistantlymake every enemy flinch on hit, making nearly every fight possible to escape unharmed

  • @furioni333
    @furioni333 7 місяців тому +1

    lionheart legacy of a crusader is my most painful rpgs I've ever played. To this day music from that game plays in my head whenever I fail at something. The scars are deep, and will never heal.

  • @mercurioslevin1877
    @mercurioslevin1877 7 місяців тому +6

    I would say the mechanics put this more into the mystery dungeon subcategory of rogue like - granted Rogue like and Rogue-lite are very broad terms that cover a lot of different mechanics but I might just be an old stickler XD great video either way!

    • @QuantumWaltz
      @QuantumWaltz 7 місяців тому +3

      As soon as the throwing mechanic came up my brain immediately flipped the switch from "baseline roguelike" to "this is a biopunk mystery dungeon" so you're on the money!

  • @pierpaolodigiambattista5056
    @pierpaolodigiambattista5056 7 місяців тому +1

    As an italian, the fact that the voice of god recording is called Tarantella is impossibly funny,i swear.
    Great work,amazing video and super interesting game and intriguing way of talking about it,you rock 😁

  • @Dizzula
    @Dizzula 7 місяців тому +33

    I was gonna skip this video because the thumbnail looked like Fear and Hunger. Glad I decided to come back for it!

    • @Popirnot
      @Popirnot 7 місяців тому +1

      Huh... same

    • @casulgamer1499
      @casulgamer1499 7 місяців тому +9

      Lmao same. It's not that Fear and Hunger is bad, I just feel it's kinda oversaturated now. I was all into it way back, and now it's everywhere, and I am past the phase of really being into it.

    • @feintfaint7213
      @feintfaint7213 7 місяців тому +1

      ​@@casulgamer1499Yeah its not that its bad liking popular things.... but once you seen it, you've seen it all

    • @Soul-Burn
      @Soul-Burn 7 місяців тому +2

      Just after watching this video, youtube suggested me a Fear and Hunger video - good call!
      (Never heard of it before, surprisingly)

    • @boheyo
      @boheyo 5 місяців тому +2

      I was confusing my dungeon crawlers with 'brr' sound names and thinking of Brandish.

  • @ImResident
    @ImResident Місяць тому

    Its so crazy to see such a great video essay on a game (or set of games if you count the remakes) that are so near and dear to my heart. I have been around the Baroque fandom for a while, and a part of a few discord groups that help kept this game alive. It truly is a fever dream of a game, but if you give it time to hook its teeth in and take it all in stride, i honestly think this game is amazing. Thank you for making this :D

  • @tarnetskygge
    @tarnetskygge 7 місяців тому +5

    The tutorial angel here that gives you totally misleading advice somehow made me think of the npc guides of The Void (aka Tension/Turgor), a game by the devs of Pathologic but a bit less well-known than that game. Could be worth covering on this channel if you're looking for more weird overlooked games.

  • @pepsicola4718
    @pepsicola4718 6 місяців тому

    I figured you were going to talk about lisa the painful or fear and hunger but when I clicked on the video and I heard you say Baroque my eyes widened and I was filled with childlike glee to FINALLY hear someone talk about this underrated pioneer of the roguelike genre.