Unreal engine 5 Procedural planet + atmosphere WIP
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- Опубліковано 17 жов 2024
- Hi darlings,
I made some progress on my procedural galaxy system.
in this video we see some more ground to space transitioning using custom atmosphere and planets.
The next video Ill probably will show off some galaxy seeding. Let me know what you like to see!
Unrealengine, Gamedev, space, planets, sky, tiktok
Great work! ❤❤
WIP means World in Progress in this context
Sick!
Great one malic
Nice!
looks sick, do you think you could ever make a tutorial on making a procedural planet?
Nice malic
Very cool!
Hey man! How exactly do you do this? I'm wanting to write my own in C++ preferably but I'm new to UE so I don't know where to start. Any libraries/plugins you used to help?
at last, someone that exploit the UE5 potential. Are you using 64bit coordinates?
In this example I am. But it also supports other coordinates.
RAD
I am trying so hard to do this good heavens
how you are generating the planets?
Quadtree method with a noise input for mountains
За сколько продашь ?