You can also use supreme invigorate aura and that allows you to get 3 skulls of in living death without having to worry about using the adren pot tick perfect
if you want to do this easier without invig aura or being on tick, simply living apot, like u would sunshine apot, but after u use the touch after the apot, just step off and click skulls, you loose a tick but it allways works
Try using natural instinct i found that w everything else your runnin adds on to the adren and makes using the t95 and deathguard specs easier within living death
deathskulls with living death on is more powerful than the t90 weapon spec at full necro?.. I am trying to see how to do 30k dmg. I am only getting 23k with the gard spec.
Use the t70-90 spec, volley of souls, skeleton empower, life transfer, and soul sap on cd. Auto, touch of death, finger and death skulls when they’re available
Just thought about it, but enhanced replenishments might be better than adrenaline renewals so you dont have to be tick perfect. 10% less adren overall however.
@@peterkirk8510it’s a lot easier to practice with a 30% super adrenaline potion cause any form of lag or delay with mess up the combo with an adrenaline renewal, I’d say consistentcy over risk is better in this case, also not everyone has the herblore level for renewals so it’s nice that this can be done with super adrenaline potions
The overall adren loss is not worth it when you should be used to dmg boosted ulti + adren potting already. If you are not used to that, time to get that into your muscle memory!
do you have auto cast necromancy abilities enabled while in full manual? I am having the same trouble learning it as some of the comments below where you miss out by a tick. Stepping off works but trying to work out what is delaying that apot 1 tick after living death. Any insights on this? Queuing living death up apposed to hitting it late in the gcd? The only problem with auto attacks automatically firing is it makes it likely an auto will just go off instead. Really appreciate the vid
@@WazzyRS yeah full manual seems way more consistent. I played on the dummy after your vid and worked it out. There is a sweet spot in the last tick when full manual that it works every time. Thanks for the tips btw. New to pvm and these vids are super helpful for me. Subbed
Does this work with ability queuing/revo? Even if I spammed the adren renewal before/during/after living death firing i was unable to instantly drink it.
It CAN WORK its just a little annoying to time. I revo basics and have ability queuing and it can be done, but I switched to super adren to just be able to do it easier input
it definitely still works with ability queueing. I was helping a friend with it and he just wasnt pressing living death and the apot same tick even though he swore he was. As soon as i worked with him and told him to click apot sooner, he started getting it
Does anyone else feel like living death isn't worth using without an adrenaline potion? Sure you should be using an adrenaline potion for difficult content regardless, but living death doesn't seem like it's on the same baseline level of strength as sunshine or ds or something. I struggle to justify using it a lot of the time
@joshbranham974 nah I have the zuk cape. Just between using skulls and weapon spec on cooldown there isn't much room to get value from living death. Again I'm talking without an adren pot though
@@lukegrim3858i use living death for slayer aoe lol 😂 no adren pot I’m still able to death skulls like hell up to 2-3 times like this video something I was already doing was the one where he said use death skulls build to living dead and use it again and again LOL 😂
It’s absolutely still worth using. It resets touch of death and skull cd, and then even without apot you can get 3 more skulls than you would otherwise (EIGHTY percent cdr on skulls is absurd). Then, autos effectively give you 20 extra adren (cost reduction on finger of death) and finger does 1.5x damage. Purely on the fact that autos basically give 20% adren and it resets the cd of touch of death, it pays for itself in adren cost. If you didn’t have zuk cape this might be more worth discussing, but with zuk cape and coe + passive vigor it’s a no brainer
Death Skulls always casts 60% adrenaline to cast. Conservation of energy and vigor passive *retain* 20% after you cast the ability, not reducing the amount of adrenaline you need to try and cast it.
I don't get it. I tried keybinding the apot, clicking the apot, using ability queuing, not using it. I am either 4% short or the apot doesn't go off at all.
@@WazzyRS Checked and double checked. I see on your screen when it's done correctly you visually go from 100% adren straight to 24% and that's never happened on my end so I know that's the issue. I only ever see mine drop to 20% for a tick before it starts going up and I'm obviously then a tick late for death skulls, but if I click the apot or hit its keybind even a millisecond earlier I get the message that I have 100% adrenaline. I even slowed the video to 0.25x speed to see the exact point in the gcd that you click your apot but I get the 100% message again when I try to replicate it. My connection is almost always great and today has seemed no different otherwise but Idk maybe there's a tiny amount of lag or my keyboard isn't registering my input at the exact correct time. I've been incredibly thorough with testing this at wars dummies (rest in pieces my adren renewal stack) so I think for the moment I'm stuck using supreme invigorate if I want to make use of this strat.
I find i crit the first hit less often than not so while it may be a nerf for people with maxed out crit chance for the average player you could almoat say its a buff cause you wont be locked into a critless set of hits just cause you missed the first one
You can also use supreme invigorate aura and that allows you to get 3 skulls of in living death without having to worry about using the adren pot tick perfect
FYI I’ve been told that you can use command skeleton inside of your rotation while under split soul. It builds stacks faster and leads to more damage
if you want to do this easier without invig aura or being on tick, simply living apot, like u would sunshine apot, but after u use the touch after the apot, just step off and click skulls, you loose a tick but it allways works
Thanks Wazzy!!!
Mention Supreme invigorate aura. It makes the timing so much nicer and you don't have to be on tick
That’s awesome. Thanks Wazzy for sharing the DPS strats.
Try using natural instinct i found that w everything else your runnin adds on to the adren and makes using the t95 and deathguard specs easier within living death
every time i do this i miss like 1 adren? and i have all the required buffs.
deathskulls with living death on is more powerful than the t90 weapon spec at full necro?.. I am trying to see how to do 30k dmg. I am only getting 23k with the gard spec.
is it possible to wiggle in a spec of the t90? or do you need all the adren for skulls?
If using supreme invigorate aura. But Finger of death will do more damage.
do you have a guide on maximising dps in living death and what to do when outside of living death?
I think you basically spam charged volley of souls, charged finger of death, spec
Use the t70-90 spec, volley of souls, skeleton empower, life transfer, and soul sap on cd. Auto, touch of death, finger and death skulls when they’re available
Just thought about it, but enhanced replenishments might be better than adrenaline renewals so you dont have to be tick perfect. 10% less adren overall however.
Or you could just do it correctly and use the better potion… seems weird to try to do the worse thing
@@peterkirk8510it’s a lot easier to practice with a 30% super adrenaline potion cause any form of lag or delay with mess up the combo with an adrenaline renewal, I’d say consistentcy over risk is better in this case, also not everyone has the herblore level for renewals so it’s nice that this can be done with super adrenaline potions
@@Orcwaterbird renewals are assistable, and you’ll never be consistent without practice, may as well just practice
The overall adren loss is not worth it when you should be used to dmg boosted ulti + adren potting already. If you are not used to that, time to get that into your muscle memory!
@@peterkirk8510 kinda toxic tbh.
Sadge no zuk cape
do you have auto cast necromancy abilities enabled while in full manual? I am having the same trouble learning it as some of the comments below where you miss out by a tick. Stepping off works but trying to work out what is delaying that apot 1 tick after living death. Any insights on this? Queuing living death up apposed to hitting it late in the gcd? The only problem with auto attacks automatically firing is it makes it likely an auto will just go off instead. Really appreciate the vid
just to clarify, I mean full manual but with 'auto attack basic attack'
I think ability queueing interacts in a funky way with that
@@WazzyRS yeah full manual seems way more consistent. I played on the dummy after your vid and worked it out. There is a sweet spot in the last tick when full manual that it works every time.
Thanks for the tips btw. New to pvm and these vids are super helpful for me. Subbed
Sounds great, but I don't have 118 arch XD
Does this work with ability queuing/revo? Even if I spammed the adren renewal before/during/after living death firing i was unable to instantly drink it.
Why do you wanna use revo for high level PVM where things need to be done perfect?
Just because revo is active doesnt mean I'm letting it use many abilities at all. Its there incase I dc or lag or something like that.
It CAN WORK its just a little annoying to time. I revo basics and have ability queuing and it can be done, but I switched to super adren to just be able to do it easier input
@@damaito1829he didn’t ask all that and this is not high level pvm rasial is like a gwd2 dps dummy. Relax
@@michaela6939 why u salty bruh
Natural instinct first?
I always have like 59 adren trying to do this. I have fots on too. Maybe ability queueing is stopping it from working right idk
it definitely still works with ability queueing. I was helping a friend with it and he just wasnt pressing living death and the apot same tick even though he swore he was. As soon as i worked with him and told him to click apot sooner, he started getting it
you might be drinking the adren pot 1 tick after living death rather than same tick
I have the same issue, I think it's because I don't you finger of death as the next ability straight after LD
@@mainstreamz5191need to be using it as it gives 20% adren during Living Death
Do you have the extra 1% relic?
Does anyone else feel like living death isn't worth using without an adrenaline potion? Sure you should be using an adrenaline potion for difficult content regardless, but living death doesn't seem like it's on the same baseline level of strength as sunshine or ds or something. I struggle to justify using it a lot of the time
i would assume that because u dont have the zuk cape and it your needing 100% adrin for it. its op as fk
@joshbranham974 nah I have the zuk cape. Just between using skulls and weapon spec on cooldown there isn't much room to get value from living death. Again I'm talking without an adren pot though
@@lukegrim3858i use living death for slayer aoe lol 😂 no adren pot I’m still able to death skulls like hell up to 2-3 times like this video something I was already doing was the one where he said use death skulls build to living dead and use it again and again LOL 😂
It’s absolutely still worth using. It resets touch of death and skull cd, and then even without apot you can get 3 more skulls than you would otherwise (EIGHTY percent cdr on skulls is absurd). Then, autos effectively give you 20 extra adren (cost reduction on finger of death) and finger does 1.5x damage. Purely on the fact that autos basically give 20% adren and it resets the cd of touch of death, it pays for itself in adren cost. If you didn’t have zuk cape this might be more worth discussing, but with zuk cape and coe + passive vigor it’s a no brainer
It'll all be nerfed Monday oh well
They will wait a year after everyone is use to it than nerf it and the weapon
This’ll still be the best dps combo tho
Are they tho?
Its not nerfed
If there’s just one enemy does it bounce at all?
yes from you to the enemy etc
have you tried usieng it at 40% with limitless
Death Skulls always casts 60% adrenaline to cast. Conservation of energy and vigor passive *retain* 20% after you cast the ability, not reducing the amount of adrenaline you need to try and cast it.
It's not a threshold, limitless won't do anything
Wazzy - what is the DPM doing this trick?
lots
thats big@@WazzyRS
Dont get too used to it.
I don't get it. I tried keybinding the apot, clicking the apot, using ability queuing, not using it. I am either 4% short or the apot doesn't go off at all.
conservation of energy relic, fury of the small relic, passive ring of vigour
@@WazzyRS Checked and double checked. I see on your screen when it's done correctly you visually go from 100% adren straight to 24% and that's never happened on my end so I know that's the issue. I only ever see mine drop to 20% for a tick before it starts going up and I'm obviously then a tick late for death skulls, but if I click the apot or hit its keybind even a millisecond earlier I get the message that I have 100% adrenaline. I even slowed the video to 0.25x speed to see the exact point in the gcd that you click your apot but I get the 100% message again when I try to replicate it.
My connection is almost always great and today has seemed no different otherwise but Idk maybe there's a tiny amount of lag or my keyboard isn't registering my input at the exact correct time. I've been incredibly thorough with testing this at wars dummies (rest in pieces my adren renewal stack) so I think for the moment I'm stuck using supreme invigorate if I want to make use of this strat.
ability queueing scuffs this--you cant same tick them with it for some reason--you are forced to apot 1t later@@WazzyRS
Skulls nerf Inc anyways
Its not
@@ZalgirioFanaas it is, it’s more a bugfix than a nerf at least in name, but it will nerf skulls
I find i crit the first hit less often than not so while it may be a nerf for people with maxed out crit chance for the average player you could almoat say its a buff cause you wont be locked into a critless set of hits just cause you missed the first one
@@ryancrackle5478 the all or nothing crit is intentional
first!!