We need more RWR tones and maybe unique ones so it doesn't get old, but we need the missiles launch tone, either when spaa fired a missile at you or a player fired a fox 1 or fox 3 at you, if its a fox 3 and it was fired from tws you shouldn't receive the lock, but only when the missile goes pitbull, like dcs basically but a little more simple in a way, also IFF RWR, I'm so tired of looking around pointing my radar to that direction only for it to be a teammate and then an enemy who happens to be behind me kills me, and why isn't there any range on RWR? Most RWR's on all 4th gen aircraft have something that let's you know how far away they are from how strong the signal is, like honestly the rwr needs more info added to it. Spread the word if you agree that they should Add all of these things mentioned to RWR's.
"IFF RWR" is called MAW (Missile Approach Warning) and as of now only F-111A has this system. But it's not like "turn on MAW, forget about IR AAM's', since this system is stupid and uses like ALL of ur flares in a span of a single second, also it can be tricked by using unguided rockets etc
@@gerkadas bro your comment is 4 months late, second, that's not what a MAW RWR is, iff RWR (I used the wrong words for this but hopefully you understand) is an RWR that can identify what is locking you, a MAW RWR, is a system that automatically deploys countermeasures when it detects a missile coming towards its direction. While letting the pilot know where its coming from.
@@vakhtangidigmelashvili7998 it is but in the current meta of war thunder dogfighting capability is basically useless, F14B fits the current meta much better
@@Enigma03C yes of course and Also, F14 B cannot detect the target from behind when you are at close range and you have AIM switched to 7M mode, it may be a bug and they will fix it, because what F 16 does without any problem, I mean P.S (AIR SIM) mode.
@@vakhtangidigmelashvili7998 You're probably referring to PD HDN mode, F-14 is not capable of detecting targets that are cold with it's pulse doppler radar due to limitations to the radar itself that the F-16 doesn't have. F-14 PD radar can only scan and track targets going head on with it
They need to add a voice to the RIO in the back seat that can call out targets and or tell you when missiles are being shot at you like they would in a real tomcat. Otherwise it just feels like one person flying the plane all by themselves. My opinion
The most I ever made in Sim was 250k rp from being in one game with the A-10A Early for 3 hours. Just bombing bases and occasionally killing things with the Aim9L but this is also before the F-14A was added
I played one hour and 28 mins but looking at the score is also important, I mean I wasn't really efficient and I was chilling and flying around searching for planes which I couldn't find many of them, only 4 .. other players can get 8000 score in one and half hour, not 4000 .. bombing bases, engage planes and RTB fast or die and spawn, not picking single targets for each one bomb. So the question is: Is 45K RP good for 4000 score?
Operation: Midnight Sun Skies over Denmark June 16th, 1989 Tomcats of the Roosevelt Carrier Strike Group alongside British Phantoms of the Ark Royal Strike Force wrestle Danish Airspace from the Luftwaffe to establish Air Dominance for the upcoming Amphibious landings in Western Denmark. OFN Forces have finally breached the Atlantic Fortress.
I'm getting RWR warnings from friendly SPAA in Ground RB too! First I thought they are trolling me and just locking me on purpose .. then it appeared that they are just locking enemy drones or enemy planes and helicopters.
10:09 Can you give a guide on how to land on a carrier in the A4-E skyhawk? I just can’t get the hang of being too slow/fast and at which angle I should try hitting the arrestor wires.
Try using the little green circle thingy that has the three little spikes poking out of the top and left and right (idk what it's called lol) when landing. Aim it at what point you want to land on the carrier and just keep a consistent landing speed so you're stable while landing
@shadiandrew it's an "improved" gains, if we were still in the old economy he would of only gotten 150k to 100k ik because he only got 4 player kills, ai kills are worth half of a player kills, ship kills are even lower than ai air kills, also he only bombed 0.85 tons, basically for the effort he did 250k is good, as I said before if this was the old economy (SL wise) it would of been worse.
Hunter, i want to ask question Do laser guidance mechanic is changed??? Mig27k can't lock on moving target anymore, i feel like it became kinda bad right now
I can only fly twin and turboprop engines like Tu-2S & Wyvern because little engine torque. Didn't try them in Air Sim but I made some videos about them in Ground Sim back in the day.
Hey Hunter, would you consider playing the A10 early in ground RB? I saw your videos from 1 year ago but I would like to see how you play it now. I got it during the last sale and I started playing recently, I think I'm doing OK but I would like to see the god of CAS using it lol
Hello :), i have loved playing sim since i got into jets but i find top tier sim pretty complicated sometimes. I mainly play USA in top tier sim but it just feels not balanced. To be honest, when i play the Tomcat (A Early) my radar doesnt pick any enemies, only if they are really close like 20-30km, i remeber putting TWS mode and actually being able to feel the power of the Tomcats radar and being able to shoot Aim54s from big distances and not like dogfight sparrows. When i play sim custom with my friend, i find the premium F4S radar can see enemies better than anyone, it feels like the effort put in the game its worse than the payment of a premium which should be competitive but not buffed. I cant play the F16ADF cuz most of my missiles track air molecules instead of the enemies, i tested shooting missiles against another friend in a mig 29 who was moderately turning and after 1 AIM-7F sparrow and two AIM-9Ls the third Sidewinder got him, he didnt drop any countermeasures. I know missiles cant be op but cmon, Gajin must love a nation like Russia becouse those vehicles dont suffer, everytime you enter a server you can see how the russian leaderbord in top tier has a lot more kills and how effectivr they are. It can be possible that a lot of people like me suffer skill issue but really that much... Anyways i always love seeing you Hunter in Sim becouse i love the game mode and how smooth you play, keep up the content man!, remember not to skip ads lads :)
45k RP... and that's WITH Premium.. Without Premium there isn't even any point in playing to grind. Would have been 22k for an hour and a half of your time. Which is absolutely nothing.
Hey Hunter, could you do another video explaining guided weapons in the game? The stats cards don't tell the whole truth. Like the locking distance on TV/IR missiles and such Thanks keep up the good work!
it depends, SL wise, if both teams are almost on par, destroying completely the ground battles will help, as well as bombing ships, you can usually drop a couple of 500lbs on each ship and they will eventually die, giving you time to bomb bases or do CAP on another sorties, and getting more of bonus at the end RP wise, nope
Playied some today Mig29 5/1 K/D,half of our team was + K/D too the problem is fighting against US+ you just cant win even if you do good...they are just overwhelming force in quantity...if you kill 1 there will be 3 more doing obj and bombing not to mention if you extend too much in a fight is 80% he is already screaming in the chat "SOMEONE COVER ME" and in seconds you will be in a 1 to 3 situation...so yep above 11.0 against US is a big no for me...
@@Hunter_i86 Yeah!!!! The map cant really support that quantity of players its just too many,you end up being in constant fight from the moment your wheels lift from the ground not to mention CAS boys dont have a chance like me sometimes i like to do tornado things
Sim should have a massive boost to RP more than SL (still needs a boost) because the time and dedication it takes is stupid compared to normal... but Gajin doesn't care.
@RyoTheTiger I know that I'm saying in relation to the normal modes Sims should be ranked way higher. All they are going to do is increase the multiplier across the vehicles. Same as the SL fix. The mode needs to be overhauled so that you make more sl and more RP than the other modes.
@RyoTheTiger if they do that, they won't be boosting RP multiplier. I've been playing since closed beta. They won't be fixing what we want.. just enough they can slowly revert back again. I was talking about aim as a play mode making more RP than RB or AB.. not the tech trees.
@@TormentedPenguin so then you should probably read the roadmap again. Also what does your closed beta access mean to this? I'm playing since open beta 2013, so....
1 hour and 28 minutes of gameplay 4213 points and won the match 4 PvP kills and everything else is PvE Premium Account but no boosters 45k RP and about 200k SL Not bad compared to what it was. But I wonder if SL would be lot less if you died like 5 times. That’s actual average sim battle, cause your gameplay, Mr. Hunter, is anything but average 😂
Thanks for the compliment my friend, Tomcat B spawn cost is 15k, if I died 5 times that's 75k .. I earned 250k in this battle, so the profit would still be good :)
We need more RWR tones and maybe unique ones so it doesn't get old, but we need the missiles launch tone, either when spaa fired a missile at you or a player fired a fox 1 or fox 3 at you, if its a fox 3 and it was fired from tws you shouldn't receive the lock, but only when the missile goes pitbull, like dcs basically but a little more simple in a way, also IFF RWR, I'm so tired of looking around pointing my radar to that direction only for it to be a teammate and then an enemy who happens to be behind me kills me, and why isn't there any range on RWR? Most RWR's on all 4th gen aircraft have something that let's you know how far away they are from how strong the signal is, like honestly the rwr needs more info added to it.
Spread the word if you agree that they should Add all of these things mentioned to RWR's.
RWR and missile warning system needs to be added for the planes that have it. RWR needs to be overhauled completely.
@@jordancourse5102 I 100% agree 👍
"IFF RWR" is called MAW (Missile Approach Warning) and as of now only F-111A has this system. But it's not like "turn on MAW, forget about IR AAM's', since this system is stupid and uses like ALL of ur flares in a span of a single second, also it can be tricked by using unguided rockets etc
@@gerkadas bro your comment is 4 months late, second, that's not what a MAW RWR is, iff RWR (I used the wrong words for this but hopefully you understand) is an RWR that can identify what is locking you, a MAW RWR, is a system that automatically deploys countermeasures when it detects a missile coming towards its direction. While letting the pilot know where its coming from.
@@WOLFER. i had a brainfart and mistook IFF for IR sowwy
The red HUD and altitude indicators look so damn good
9:19 that F-16 is doing some dangerous maneuvering, almost getting hit by you
In my opinion F16A ADF is better than F 14B in the jet fiting
@@vakhtangidigmelashvili7998 it is but in the current meta of war thunder dogfighting capability is basically useless, F14B fits the current meta much better
@@Enigma03C yes of course and Also, F14 B cannot detect the target from behind when you are at close range and you have AIM switched to 7M mode, it may be a bug and they will fix it, because what F 16 does without any problem, I mean P.S (AIR SIM) mode.
@@vakhtangidigmelashvili7998 You're probably referring to PD HDN mode, F-14 is not capable of detecting targets that are cold with it's pulse doppler radar due to limitations to the radar itself that the F-16 doesn't have. F-14 PD radar can only scan and track targets going head on with it
They need to add a voice to the RIO in the back seat that can call out targets and or tell you when missiles are being shot at you like they would in a real tomcat. Otherwise it just feels like one person flying the plane all by themselves. My opinion
Like Jester in DCS.. But he also has to be able to randomly punch out any time he's scared
0:35 That AIM-9L was on bathsalts. Awesome video as always!!!
murican nonbias as always
45k RP for for 2 hours is kinda a joke
It is,
Better grind in RB. I made this cold lesson already in this update
The most I ever made in Sim was 250k rp from being in one game with the A-10A Early for 3 hours. Just bombing bases and occasionally killing things with the Aim9L but this is also before the F-14A was added
I played one hour and 28 mins but looking at the score is also important, I mean I wasn't really efficient and I was chilling and flying around searching for planes which I couldn't find many of them, only 4 .. other players can get 8000 score in one and half hour, not 4000 .. bombing bases, engage planes and RTB fast or die and spawn, not picking single targets for each one bomb. So the question is: Is 45K RP good for 4000 score?
RP update is next month. Let’s see what happens then.
@@jelson95The thing is RB is boring af...
7:46 Nice that they have the hotter boiler section in thermal view modeled.
Operation: Midnight Sun
Skies over Denmark
June 16th, 1989
Tomcats of the Roosevelt Carrier Strike Group alongside British Phantoms of the Ark Royal Strike Force wrestle Danish Airspace from the Luftwaffe to establish Air Dominance for the upcoming Amphibious landings in Western Denmark.
OFN Forces have finally breached the Atlantic Fortress.
Dude, the Tomcat in sim looks savage, and that intro reminded me a lot of that Battlefield 3 mission.
0:16 basically DCS
Tf you sayin, jester didn't even eject
@@ObusPerduYT ah right
@@ObusPerduYT also no raptors flying around
I've notice when someone in the lobby gets a radar lock, the entire lobby high enough in the sky gets the Radar warning.
I'm getting RWR warnings from friendly SPAA in Ground RB too! First I thought they are trolling me and just locking me on purpose .. then it appeared that they are just locking enemy drones or enemy planes and helicopters.
@@Hunter_i86 sadly they didnt implement IFF for RWR (I forgot how it's called), so everybody has to suffer from friendly locks
I agree about the RWR. If you listen to it, you pretty much need to be defensive and popping countermeasures the entire match.
They stated RP was getting overhauled soon in the roadmap. The first instalment was for SL
10:09 Can you give a guide on how to land on a carrier in the A4-E skyhawk? I just can’t get the hang of being too slow/fast and at which angle I should try hitting the arrestor wires.
Try using the little green circle thingy that has the three little spikes poking out of the top and left and right (idk what it's called lol) when landing. Aim it at what point you want to land on the carrier and just keep a consistent landing speed so you're stable while landing
transitions remind me of the og star wars movies, its pretty cool
I cant seem to get the Aim 54Cs to track properly with TWS they dont loft anymore, just slowly desend into the ground
Tornado has got a better HUD than the Tomcat…
Glory to Europe
AIR simulator battles look beautiful
They are
I wish i had jets, but im stuck on F8F-1
Aim9L on the f14 looks so good. Im only 1/5 of the research there lol
Damn those two AIM-9 shots right at the start were beautiful. How do you keep your camera from shaking all over the place on the carrier?
Options - camera shake
@@Hunter_i86 wasn’t aware that was a thing, thank you!
Handsome payout but I wish gayjin would heavily increase sim rewards. I can on par to those rewards with a Ju288 or tali’d F104
SL has improved, now its RP gains that need an improvement
RP rework is coming later in the year
@XboxProdigy1 ik, they should of added the free repair cost when you get teamkilled as soon as the major update dropped but they didn't, its so dumb
250k for 1 hour and 30 minutes played you call good? is not even mediocre for the amount of kills he had.
@shadiandrew it's an "improved" gains, if we were still in the old economy he would of only gotten 150k to 100k ik because he only got 4 player kills, ai kills are worth half of a player kills, ship kills are even lower than ai air kills, also he only bombed 0.85 tons, basically for the effort he did 250k is good, as I said before if this was the old economy (SL wise) it would of been worse.
Hunter, do you believe that sim is at a good level yet, or only better?
Economy is nice, but I wish they do more for sim .. at least polish HUDs and fix TGP and POI bugs.
كل عام وانتة بخير حبيبي افضل يوتيوبر يقدم لعبة war thunder محتواك حلو و ممتع ❤
وانت بالف خير اخوية العزيز .. ينعاد عليك بالخير والبركة، أشكرك يا طيب ..
Hunter, i want to ask question
Do laser guidance mechanic is changed???
Mig27k can't lock on moving target anymore, i feel like it became kinda bad right now
It is bugged on MiG-27k now
Can someone tell me how to put up the information indicates on the left top corner? They somehow disappeared for me
It is there by default! I don't even know how to hide them.
Do you ever take props into sim ? I'm no where near top tier just yet but I had a blast in props and stuff
I can only fly twin and turboprop engines like Tu-2S & Wyvern because little engine torque. Didn't try them in Air Sim but I made some videos about them in Ground Sim back in the day.
Abrams
Hey Hunter, would you consider playing the A10 early in ground RB? I saw your videos from 1 year ago but I would like to see how you play it now.
I got it during the last sale and I started playing recently, I think I'm doing OK but I would like to see the god of CAS using it lol
LoL thanks for your kindness, I will try soon .. I always go back to 10.0 U.S, it is so much fun :)
great video brother ✊
Appreciate it brother
Hello :), i have loved playing sim since i got into jets but i find top tier sim pretty complicated sometimes. I mainly play USA in top tier sim but it just feels not balanced. To be honest, when i play the Tomcat (A Early) my radar doesnt pick any enemies, only if they are really close like 20-30km, i remeber putting TWS mode and actually being able to feel the power of the Tomcats radar and being able to shoot Aim54s from big distances and not like dogfight sparrows. When i play sim custom with my friend, i find the premium F4S radar can see enemies better than anyone, it feels like the effort put in the game its worse than the payment of a premium which should be competitive but not buffed. I cant play the F16ADF cuz most of my missiles track air molecules instead of the enemies, i tested shooting missiles against another friend in a mig 29 who was moderately turning and after 1 AIM-7F sparrow and two AIM-9Ls the third Sidewinder got him, he didnt drop any countermeasures. I know missiles cant be op but cmon, Gajin must love a nation like Russia becouse those vehicles dont suffer, everytime you enter a server you can see how the russian leaderbord in top tier has a lot more kills and how effectivr they are. It can be possible that a lot of people like me suffer skill issue but really that much...
Anyways i always love seeing you Hunter in Sim becouse i love the game mode and how smooth you play, keep up the content man!, remember not to skip ads lads :)
I supposed that the F-16ADF's AIM-7M missiles were only my problem 🤣
The F-14A cannot detect MiG-29 or F-16 radar on it's RWR
45k RP... and that's WITH Premium.. Without Premium there isn't even any point in playing to grind. Would have been 22k for an hour and a half of your time. Which is absolutely nothing.
you're playing with joystick and HOTAS or with keyboard and mouse ?
If it's Joystick, could you tell what brand and product you're using ?
hes is / he was playing with m&k
Keyboard and mouse relative control mode
Hey Hunter, could you do another video explaining guided weapons in the game? The stats cards don't tell the whole truth. Like the locking distance on TV/IR missiles and such
Thanks keep up the good work!
Maverick fixed, I showed it in this video and I mentioned the ranges of Mavs, Kh-29T and PGM. ua-cam.com/video/mpAQe3ub-4U/v-deo.html
Rwr really got made way too sensitive. It just constant beeping like you said even when you are far from the target.
I got PTSD From that
Not stonks?
in sim battles how do you know when this is an ennemy or a allies ?
Modern jets like F14 have IFF in radars, contacts in radar are:
(=) friendly
(-) enemy
Is destroying the ships and ground targets worth more then bombing bases?
No
it depends, SL wise, if both teams are almost on par, destroying completely the ground battles will help, as well as bombing ships, you can usually drop a couple of 500lbs on each ship and they will eventually die, giving you time to bomb bases or do CAP on another sorties, and getting more of bonus at the end
RP wise, nope
Last I checked, you get the same reward per warship kill as you do for...literally being shot down.
Hunter have you ever had the bomb release permission thing? It only happens when I have sparrows equiped and i switch between weapons
Release permission is only with unguided bombs, but I think there is a bug with GBU-24, sometimes can't be dropped.
@Hunter_i86 how do you bomb with it? I cant figure it out for some reason
3 battles is Tank Sim and I can do the same SL and RP
How do you play sim with a keyboard? I thought it was just reserved for the setup sweats
Relative control mode, not mouse joystick.
Playied some today Mig29 5/1 K/D,half of our team was + K/D too the problem is fighting against US+ you just cant win even if you do good...they are just overwhelming force in quantity...if you kill 1 there will be 3 more doing obj and bombing not to mention if you extend too much in a fight is 80% he is already screaming in the chat "SOMEONE COVER ME" and in seconds you will be in a 1 to 3 situation...so yep above 11.0 against US is a big no for me...
8 vs 8 max players top tier rooms in sim would be something beautiful in my opinion. 16 is just too much.
@@Hunter_i86 Yeah!!!! The map cant really support that quantity of players its just too many,you end up being in constant fight from the moment your wheels lift from the ground not to mention CAS boys dont have a chance like me sometimes i like to do tornado things
Amazing 👍
Thanks 😄
@@Hunter_i86 You're very Welcome 🙏
rip radar on F-14B i can't us aim-54 and aim7
How do You know ho is enemy?
IFF radar
The F-14 rocks
افضل طائره هجوميه❤
im playng mig 21 s . its payn . i have to use gun for kils after my 4 r3 fails Xd
Sim should have a massive boost to RP more than SL (still needs a boost) because the time and dedication it takes is stupid compared to normal... but Gajin doesn't care.
did you followed the roadmap? if so, you would know that RP changes probably coming after FPE and Parts update.
@RyoTheTiger I know that I'm saying in relation to the normal modes Sims should be ranked way higher. All they are going to do is increase the multiplier across the vehicles. Same as the SL fix. The mode needs to be overhauled so that you make more sl and more RP than the other modes.
@@TormentedPenguin nope, the, also want to decrease the amount of rp you need for high-top tier vehicles
@RyoTheTiger if they do that, they won't be boosting RP multiplier. I've been playing since closed beta. They won't be fixing what we want.. just enough they can slowly revert back again. I was talking about aim as a play mode making more RP than RB or AB.. not the tech trees.
@@TormentedPenguin so then you should probably read the roadmap again. Also what does your closed beta access mean to this? I'm playing since open beta 2013, so....
1 hour and 28 minutes of gameplay
4213 points and won the match
4 PvP kills and everything else is PvE
Premium Account but no boosters
45k RP and about 200k SL
Not bad compared to what it was. But I wonder if SL would be lot less if you died like 5 times. That’s actual average sim battle, cause your gameplay, Mr. Hunter, is anything but average 😂
Better than what helicopter EC was like. I once spent an hour in it only to get 2k RP and lose lions lmao
Thanks for the compliment my friend, Tomcat B spawn cost is 15k, if I died 5 times that's 75k .. I earned 250k in this battle, so the profit would still be good :)
nerf in 3.2.1....
🎉 Promo>SM