similar strats to C&C generals, the chinook humvee combo was really strong there too, with reps but less output it seems more balanced as well as less risky.
Hey, if you use the default RA3 "building" track, try mixing it up by using the "Ackerman on the move" tune from the OST, which is the same tune but more heavy metal. It was used in the RA3 campaign on the Mount Rushmore mission.
MRT’s are low key my favourite unit. Exciting game, great micro, and a really effective use of ST. Forcing your opponent to build substantial amounts of AA defences and units while building up a mass of ST ground forces is a suiting faction strategy.
Hey Leaf, little question. Is it possible, maybe for future updates, to implement duration and cooldown times of the faction skills into the info boxes when you put the cursor over the icons? Just like how it works with the building or unit icons. When it is allowed to see the radius of a skill, why not the time stamps?!
Loving this high micro based games
similar strats to C&C generals, the chinook humvee combo was really strong there too, with reps but less output it seems more balanced as well as less risky.
Is this a Harkonen soundtrack from " Emperor Battle for Dune" playing in the background ?
Indeed it is. Harkonnen Force to be exact. Love the Harkonnen suites on EBFD soundtrack.
Hey, if you use the default RA3 "building" track, try mixing it up by using the "Ackerman on the move" tune from the OST, which is the same tune but more heavy metal. It was used in the RA3 campaign on the Mount Rushmore mission.
MRT’s are low key my favourite unit.
Exciting game, great micro, and a really effective use of ST.
Forcing your opponent to build substantial amounts of AA defences and units while building up a mass of ST ground forces is a suiting faction strategy.
intresting, very imtresting!
Artfully done!
Golden vid on my favorite map
Love your video!❤
Hey Leaf, little question.
Is it possible, maybe for future updates, to implement duration and cooldown times of the faction skills into the info boxes when you put the cursor over the icons?
Just like how it works with the building or unit icons.
When it is allowed to see the radius of a skill, why not the time stamps?!
Good strat. Micro training is a must though.
... GG .. Great Micro
Thats so cool, i recently joined the game after a decade, do you do guides my friend?
I seen this a few times but it has wow factor or a pinch of wtf factor. Bit " A" , bit from B
Its freaky n i dig it !
what's the track that kicks in around 9:00 ? gg leaf
Harkonnen Force - Emperor: Battle for Dune
at least i think that's the one. Sounds very much like an ost from that game.
@@Slithy Thank you!
Would tib infusion rockets have been a good idea?
You make it look so easy, nice game o7
So is the r21 rule set applied at a map level or does it overwrite the entire games settings? I.E. single player also gets these changes.
Just map level so the 4k mod can work with it.
I thought you would put engineer in a harvester and cap con yard 😂😂
Tib core is the only way to beat that
Sky rocket ahead, lol
Literally